User:Elseweyr/Sandbox/Archive

Archive of completed projects.

Ashley/Kaidan face-off

 * Discussion
 * Talk:Priority: The Citadel II

The exact requirements need to be outlined for whether the Virmire survivor can be talked down at all or whether a Reputation check must be passed at the end of Priority: The Citadel II in Mass Effect 3. The section Priority: The Citadel II would be replaced with the section below.
 * Project

(Source: The Final Hours of Mass Effect 3)

Final Confrontation
The last elevator holds the Councilors as well as the Virmire survivor (Ashley or Kaidan), who detects your landing once you jump onto the cab and immediately fires at you through the roof. The Council and Ashley/Kaidan quickly exit the elevator, only to find their escape shuttle destroyed. As Ashley/Kaidan orders their return to the elevator, Shepard and squad finally reach them, jamming the elevator door behind them to stall Cerberus' forces.

Humanity's second Spectre now stands between you and the Council, gun raised.

A variety of factors determine whether Ashley/Kaidan can be talked down. Starting at 0, the following table details the choices that influence the Virmire survivor's overall trust level:

Final trust level:

If Ashley/Kaidan sides with Shepard immediately or through a persuasion option, they stand down. Either they or Shepard will order Udina to step away from the console that controls the elevator doors; Udina refuses and the asari Councilor tries to stop him, only for Udina to shove her down and pull a gun on her. A Renegade interrupt allows Shepard to shoot Udina, with Ashley/Kaidan taking the shot if Shepard does not.

If Ashley/Kaidan doesn't trust Shepard sufficiently and no persuasion option is available or taken, they refuse to move and are forced to be killed. A Renegade interrupt will allow Shepard to pull the trigger; if it's not taken, a squadmate will do it instead. If Ashley/Kaidan was killed, Shepard will automatically shoot Udina.

Multiplayer character pages

 * Project page
 * Forum:Multiplayer character pages


 * Development pages
 * User:Elseweyr/Sandbox/CharacterMP (infobox)
 * User:Elseweyr/Sandbox/MeleeMP (melee & movement table)
 * User:Elseweyr/Sandbox/ME3MPCharactersFooter (footer)
 * User:Elseweyr/Sandbox/Human Soldier
 * User:Elseweyr/Sandbox/Volus Mercenary Sentinel
 * User:Elseweyr/Sandbox/Batarian Brawler Vanguard