Equipment (Mass Effect: Infiltrator)

In Mass Effect: Infiltrator, Randall Ezno is able to purchase different pieces of armor from the in-game store using credits earned or redeemed through found Cerberus intel. Each armor set has two pieces, body armor and helmet. Each piece offers different bonuses and can be mixed and matched with other sets.

Weapons can also purchased from the store, giving the Randall more combat options than just what his basic arsenal offers him. Weapons can be improved by purchasing upgrades for them.

Description
Aegis Defensive Armor greatly enhances personal protection in combat, combining plates from the N7 vest series with an advanced tungsten alloy.

Acquisition
The Aegis Defensive armor can be purchased for 5000 credits. The Aegis Defensive Helmet can be purchased for an additional 5000 credits.

Effects
The Aegis Defensive Armor grants a 10% bonus to health, while the Aegis Defensive Helmet gives shield strength a 10% boost.

Description
Cerberus Assault Armor is designed for offense, heavily favored to take the fight right to the enemy, manufactured in-house by Cerberus combat engineers.

Acquisition
The Cerberus Assault Armor can be purchased for 5000 credits. The helmet can be purchased for an additional 5000 credits.

Effects
The Cerberus Assault Armor grants a 10% bonus to biotic damage while, the Cerberus Assault Helmet increases weapon damage by 10%

Description
Infiltrator Armor is made of flexible ceramic plates prized for mobility and easy repair in recon operations.

Acquisition
You begin the game equipped with this armor and with helmet in inventory.

Effect
Infiltrator Armor grants a 3% increase in melee damage, weapon damage, and shield strength, while the Infiltrator Helmet increases headshot damage, weapon damage, and shield strength by 3%.

Description
Stealth suits are rare, with built-in tactical cloak enhancement features, used by covert special forces operating behind enemy lines.

Acquisition
The Stealth Suit can be purchased for 5000 credits. The Stealth Helmet can be purchased for an additional 5000 credits.

Effects
The Stealth Suit decreases the recharge time for Randall's tactical cloak by 10%, while the Stealth Helmet increases headshot damage by 10%

Acquisition
Randall begins the game equipped with the M-22 Eviscerator.

Upgrades

 * Level 1: Basic Function
 * Level 2:
 * Level 3: Kinetic Stabilizers - Increased accuracy.
 * Level 4:
 * Level 5:

Description
A three-fire burst sniper rifle designed to decimate shields.

Acquisition
The M-29 Incisor can be purchased for 2000 credits.

Upgrades

 * Level 1: Basic Function
 * Level 2:
 * Level 3:
 * Level 4:
 * Level 5:

Description
While functionally similar to the standard M-96 Mattock, this variant has an automatic fire feature.

Acquisition
Randall begins the game equipped with the M-96 Mattock Auto.

Upgrades

 * Level 1: Basic Function
 * Level 2:
 * Level 3: Target Optics VII - Increased accuracy.
 * Level 4:
 * Level 5:

Description
The M-333 Particle Beam is an experimental focused radiation weapon of Cerberus manufacture. Based on Collector technology reverse-engineered in covert, off-world labs. Precise and lethal, the M-333 is effective against shields and barriers, but less effective against armor.

Acquisition
The M-333 Particle Beam can be purchased for 5000 credits.

Upgrades

 * Level 1:
 * Level 2:
 * Level 3:
 * Level 4:
 * Level 5:

Player Notes
Cerberus Mass Effect: Infiltrator Weapons Armor