User blog comment:Garhdo/So Rebellion.... Thoughts?/@comment-4491632-20120601194137

The only thing that I found annoying about the DLC was that the new races had two of the same classes meaning that, as you said, they play very similarly. In Resurgence any new races had one signature power (Hunter Vision for the geth and Blade Armour for the batarians) which gave them a unified feel, but their powers meant that they were varied enough to be used differently. This time it seems to be a bit rushed.

I would have liked to have seen the Quarian Engineer with Tactical Scan, Incinerate and Defense Drone, while the Inifltrator had Tactical Cloak, Tactical Scan and EMP grenade... the Infiltrator was pretty spot on, actually. I think that the Vorcha Soldier shouldn't have had the Flamer, instead holding that back for the Sentinel. Instead having Incendiary Grenade or something? Seems like a half decent substitute. And the Cerberus Adept having Warp, maybe, instead of Smash.

That's just me though. Oh, and that you can't get any of the new powers as Bonus Powers in the Single Player yet. >.> My renegade Adept needs Smash. ;)