User blog comment:James12708/Bioware Hasn't written themselves into a corner/@comment-4950455-20121109062047/@comment-4237253-20121109170414

@LilyheartsLiara

1) I think a smaller scale would certainly be interesting, though I'm not sure exactly how they should proceed. It's sort of unexplored territory now.

2) I don't think anyone could reasonably. This is something that not just affects the story, but the setting, characters, and even environment. Synthesis alone would be a monumental task; they would have to reskin every organic lifeform in the game to have green circuitry and glowing eyes... or whatever. Rejection would mean that every species is dead and replaced by new ones, though I'm sure most fans wouldn't mind if that was taken out, and made to be what it really is: a really bad game over screen.

Now, I don't want to sound harsh, but BioWare has had trouble when dealing with player choice. If you play Dragon Age II, this becomes apparent.

3) I think the series could move past Shepard's story, though it should be handled with a bit of finesse, so as to not trip over the trilogy we just had.

4) I agree on the Dark Energy thing. I understand that they cut that out, but the foreshadowing from Mass Effect 2 shouldn't go to waste. In fact, if they found a way to tie that in, it'd make the trilogy better as a whole, making it feel more complete. I really wish they had thought of going with the "Organics vs. Synthetics" story sooner, so it could have been incorporated into the themes and could have been foreshadowed much sooner.