User blog comment:Observer Supreme/Future video games that Bioware could make/@comment-24200891-20150424200040

Fictional Northern or Southern Indian tribes before Europeans reached their continent. Each tribe with certain animal as their totem or guardian - wolf, eagle, bear, puma, coyote, rabbit, etc. There is a small getto/sect tribe none recognises because their totem animal is a corcodille the other tribes consider demonic. Player is a child of this tribe and has to earn respect to be recognsied. Difference between DAI is that it isn't about world saving but about living in a world of uncertain allies. Player can also adopt outcasts to his/her tribe. Be careful with recruiting because some outcasts deserved their exile. If players want magic of folklore, then each companion and protagonist has a totem spirit guardian and only they can understand their guardians. They live inside their humans and give them powers to fight out of respect. Proper rituals make the player's guardian spirit stronger and give role of a tank or damage dealer. Summoning the guardian on battle is a very rare ability but if the spirit is outside the body too long, then they both die.