User blog comment:Matthew Paul/BioWare never made a case?/@comment-3046679-20130110160425/@comment-5379655-20130113095127

@Kainzorus Prime

Not to rain on your parade or anything, but if the Dark Energy theme was meant to be the central focus of the games, Bioware would have made it the central focus. Correct me if I'm wrong, but I'm fairly certain the the Dark Energy conflict was an early concept for the games that Bioware eventually dropped in favor of the Reaper/synthetic plot. Some of it carried over in the form of Haestrom, but it's easily a stand alone reference and is not meant to be taken as foreshadowing for a greater conflict. Space is weird and stuff happens. Also, synthetics versus organics is the prevalent theme throughout the entire series. You have the Geth and the Quarians and the galactic laws banning AI following the Geth uprising. You have the Reapers, who are synthetic and consistently claim their transcendence and superiority over organics and that organic conversion into new Reapers is a veritable blessing. And finally you have the Illusive Man's slow transformation into the synthetic. The only other theme even approaching synthetics vs. organics in importance is the genophage plot line. Also, if the purpose of the Reapers is to regulate Dark Energy like a hyper-lethal environmental police force, they could probably regulate ship travel and the dark energy problem without killing every single sentient being every 50,000 years. They could just shoot down all of their starships every time a species developed space travel. Problem solved and with minimal murder. Finally, it was never once mentioned in any of the games or codex entries that Humans were targeted for harvesting in order to create an intelligent Reaper to solve the Dark Energy problem. Therefore, it is not canon and is only speculation.