User blog comment:Mexican215/So who was satisfied with the last battle against the Reapers?/@comment-4967682-20130213023320/@comment-5379655-20130213080431

I'm not quite sure if people are intentionally deluding themselves or if we're taking this game way too seriously, but you guys all need to remember that this is just a game. This isn't real life. If this was in real life, then no, no one would have made it to the beam and everyone would die. But that wouldn't be fun to play in the least. Bioware built up the Reapers a little too much for their own good when it comes to plot coherency. The simple fact is that all of these holes that allow Shepard to get to the beam are there so Shepard can get to the beam. Who wants to play a final mission where you just die because Harbinger shot a huge round from orbit and obliterated you? It would probably be hilarious, but also the greatest anti-climax ever. Not fun.

As to every single complaint about war assets not showing up, all I have to say is this: If you're willing to foot the bill for Bioware to code 100 different copies of the ending cut scenes for each possible variant or combination of war assets, then by all means, go ahead and do it. It was possible to do ME2's ending because there were only 12 different actors that would be present or not. It's just not economically viable for them to do this with every war asset, hence why they only included the huge ones in fairly generic scenes.

You would think this is common sense. Seriously people, you're asking too much from Bioware.