User talk:Temporaryeditor78/2018

Power Pages / Mass Effect 3 Question / Admin Request
Temp,

I found an issue while going through the Mass Effect 3 power pages after having edited most of them to ensure they matched the in game text and all of the pages had the same format.

I'm asking for your help because you are an absolute stickler for details and you look at a situation quickly and give a clear answer. I appreciate that.

Here is what I found. Keeping in mind that "you don't do multiplayer". Some of the power pages list the characters that the powers apply to at the top of the page as well as the Availability section at the bottom of the page. The Sentry Turret power is an example.

Sentry Turret

Some pages use a generic version sort of in the middle of the two listing just the class not the specific characters at the top while also listing specifically in the Availability section at the bottom. The Cluster Grenade power page is an example.

Cluster Grenade

Some pages do not list the characters at the top of the page and only list the characters in the Availability section at the bottom. The Nova power page is an example.

Nova

There is a mix of all three in the power pages. While this isn't a universe ending find, I'm unclear as to which of the three is correct. After thinking about this for a while, I think that it should only be listed at the bottom as there is a specific section for it. No sense in duplicating information at the top. There is nothing wrong with it being at the top, just that the pages aren't all the same.

I'm willing to correct all of the pages to the same style, I just don't know which is correct. Top and bottom or Availability section only?

As you know the details of the manual of style the best, can you make an admin determination on this for me?

I will then being correcting pages.

Thanks for your help. 15:06, January 16, 2018 (UTC)
 * Temp, after further review, I found the Mass Effect Wiki:Manual of Style/Powers page and it does show having the availability section at the bottom and describes being brief in the top of the page. It doesn't show having the characters repeated at the top.


 * Would you agree as the admin that the extra duplication should be removed from power pages (using Mass Effect 2 & 3 power pages manual of style format)?


 * Thanks for your help. 15:34, January 16, 2018 (UTC)


 * the intro text was supposed to be a -very- short description of what the power is/does but usually people aren't imaginative enough (or have the time) to say anything else other than which character/s have it. if you can think up of something succinct, feel free to do so. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 20:20, January 16, 2018 (UTC)


 * Thank you for your help Temp. I will begin the process of verifying the availability section for all of the powers (adding it if it is missing) and updating the top portion to remove duplicated info. I'll put a short layman's version of what the power does (if it isn't obviously clear from the name). 21:09, January 16, 2018 (UTC)


 * Side note Temp. From the 5 I have fixed so far, I haven't put anything extra in the top paragraph because everything is already obviously in the page title or the player notes section in much better detail. If I do find sections that make sense to add I will add them, but at this point I don't think there will be much to add. 22:22, January 16, 2018 (UTC)

Warlord Rage Stub Page Status
Temp,

The Warlord Rage page is showing at the top that it is considered a stub article but from everything that I can see on the page it looks exactly like other mature power pages for Mass Effect 3. The description is correct, all of the power ranks are listed, all of the sections appear to be in the correct places per MOS. I don't see anything on the talk page about missing items. There doesn't appear to be anything that needs expanding or extra information needed from what I can see.

I may be totally wrong on this and feel free to light me on fire if I am. :)

Is there a way to convert this over to a mature page and remove stub status? Or is there a process to do this i.e. you have to submit for a proposal, vote, etc. like you have told me about before?

Thanks for going over this for me. I don't know much about the stub process and didn't see anything obvious in the MOS on stubs. 23:26, January 16, 2018 (UTC)


 * Temp,


 * I'm an idiot and put the wrong page link. I just noticed it. It should have been Warlord Rage and not Krogan Warlord Sentinel. I fixed the message above and title with the correct link/name. Sorry about that. 07:22, January 18, 2018 (UTC)


 * right, sorry forgot about this. the page (and some similar powers) doesn't have any player notes although the others aren't marked as stubs. if there really isn't anything notable about it, perhaps a couple of cost-based analyses will do (e.g. if it's better maxing this out first instead of other powers, if it's better off alternating points between this and some other powers, etc). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 13:36, January 18, 2018 (UTC)


 * Temp,


 * You did nothing wrong. You say at the top of your page that you do have other things going on and you will get to requests as you are able (as long as they aren't absolutely stupid and a waste of time / why did you revert my edit that I didn't think about before I did it and certainly didn't read the MOS). :)


 * I messed up and didn't give you the right information and that was why I figured you hadn't worked on it yet. Silence does communicate a message quickly sometimes. I went back to check and then found my error (even though you weren't ignoring me/waiting for me to find my mistake). I was able to fix the mistake and allow you to give me the help I had asked for.


 * I updated the Warlord Rage page with information based upon the differences between the Rage power and the Warlord Rage power. As this is a passive power that you can choose health/shield vs. melee damage builds, there isn't a whole lot of comparing to do. Point for point what you spend on this passive power is either about melee or health/shields. You can't really get a large number of combinations / gameplay changes based upon your choices for this power. You either want to kill quicker or not get killed quicker. :)


 * I was able to take the note from the Rage page about the melee build style of play but the rest is personal preference. Most Fitness pages are the same way for ME3 multiplayer. Some people like one way of play or the other. As I prefer one way, I can't really put lots of differing opinions and I don't want to slant it towards my style of play. Keeping it neutral per MOS. Most play style information is on the Krogan Warlord Sentinel page already with lots of different types of power builds from other players with the 4 other powers taken into account as well so just copying and pasting stuff onto Warlord Rage didn't seem appropriate.


 * I was able to put information there about the regeneration and some comparison to Bloodlust. While not the same, it does let the player know there is additional information on other pages and similar characters / styles of play can be considered.


 * I tried to keep the player notes factual based on other power pages, give a new person looking for information, comparisons, differences (if there are any) for Warlord Rage a place to find that information, and generally make the person more well informed without just copying sections from the main character page or other pages just to fill up a section.


 * Do you feel that this is enough to remove stub status (or start the stub removal process)?


 * Thanks for your help. I really do appreciate you taking the time to go over these items. 15:01, January 18, 2018 (UTC)

Photos In Asset Storage
Temp,

While updating the power pages per the previous posts, I stumbled across several small photos of the power icons that are not found anywhere else on the site. Most other icons are already available in the Powers area. I was able to use several of them though. It looks like you created a storage area for the images in 2013.

http://masseffect.wikia.com/wiki/User:Temporaryeditor78/Asset_Storage

specifically the - ME3 power icons (lksdjf)

The images come up on the pages I used them on when I use [ [ file : (file name) ] ].

I updated the pages with the images listed below that didn't already have icons available in the standard format.

Armor Piercing Arrows.png
 * Armor-Piercing Arrows

Biotic Focus.png
 * Biotic Focus

Cain Trip Mine.png
 * Cain Trip Mine

Concussive Arrows.png
 * Concussive Arrows

Nightshade Blades.png
 * Nightshade Blades

Icon Repair Matrix.png
 * Repair Matrix

Most icons are a smaller size and use a box format around them. The remaining icons in that storage area are higher resolution versions of existing icons minus the box format (like in the game).

Do the 6 images I used need to be moved from "Asset Storage" to the Powers category page so that they are available for use / categorized correctly (not in the wrong place)?

http://masseffect.wikia.com/wiki/Category:Powers

I see at the bottom of that page that most all of the remaining icons are shown in the "Media" section.

I wasn't sure and wanted to ask what should be done. Can you help me with this when you have a chance? No rush as the images link correctly and no one has even looked in the storage area since they were put there. 20:56, January 18, 2018 (UTC)


 * Temp,


 * Just saw your message on my talk page. I undid all of the images on the 6 pages. I was typing to you as you sent to me. I agree that they should all be the same format. I'd love to have them all be high res pics that look better but I don't have the PC version to capture the pics. If in the future they become available, I would be willing to update them if requested to.


 * Thanks. 21:06, January 18, 2018 (UTC)

Combined ME:A Skill Pages / ME3 Power Pages
Temp,

I ran into a ME3 power page that has a Mass Effect Andromeda skill on it as well. I seem to remember a revert edit you did to a power page to remove someone adding what is really a new skill page.

Tactical Cloak

It's the first I've found during the power pages review I'm doing.

Should that portion on Tactical Cloak be moved to a dedicated "skill" page for Andromeda? I've seen lots of other skill pages with the same names as familiar power pages. I've also seen the redirect at the top of pages saying "if you are looking for XYZ skill it is here..."


 * Side Note - It looks like there actually is a skill page already for Tactical Cloak.

I don't play / own / know hardly anything about ME:A / MOS though.

I may find additional pages that have been placed together.

Should I strike the Andromeda section from the ME/ME2/ME3 Tactical Cloak power page? When / If I find this again, should these be reverted / undone and state "Requires a new skill page, not placed on a power page per Admin".

Thanks. 21:41, January 18, 2018 (UTC)


 * Temp,


 * I will remove the ME:A information like I did with Incinerate and place a redirect to the Skills page. 15:41, January 19, 2018 (UTC)

Incinerate Skill / Power Pages
Temp,

I found the same issue as Tactical cloak on the Incinerate power page. Looks like someone added the ME:A skill to that page and then someone else created a separate skill page.

http://masseffect.wikia.com/wiki/Incinerate

http://masseffect.wikia.com/wiki/Incinerate_(skill)

I will be removing the Incinerate (skill) from that page and adding the redirect at the top of the page to the correct ME:A skill page. ________________________________

I also found that the Incinerate (skill) page incorrectly listed in the Category Powers page.

Can you remove the Incinerate (skill) page from the Category:Powers page? No other skill appears on that page (that I've found so far) but instead they are all in the Category:Skills page.

http://masseffect.wikia.com/wiki/Category:Powers

Thanks for your help Temp. 15:25, January 19, 2018 (UTC)


 * Temp, I removed the category from the skill page and it is now gone from the powers page. 18:14, January 20, 2018 (UTC)

Flamethrower Skill Page / Incorrect Category
Temp,

I found a second ME:A skill page listed in the Category:Powers section that shouldn't be there.

(http://masseffect.wikia.com/wiki/Category:Powers)

http://masseffect.wikia.com/wiki/Flamethrower

This should be on the Category:Skills page instead.

http://masseffect.wikia.com/wiki/Category:Skills

Can you remove the Flamethrow link from the powers page? (the link is already correctly on the Skills page)

I don't know how to move items (I may not have that ability).

Thanks for your help. 19:38, January 19, 2018 (UTC)


 * Temp,


 * I figured out how to remove a category from a page. (Wow, can I miss the most obvious of things!) I corrected the page and it is now gone from the powers section. 18:12, January 20, 2018 (UTC)

Incorrect Category Page ME:A / Skill
Temp,

I found a "Skill" category page on accident while searching for the "Skills" page. Looks like someone created a page in error.

http://masseffect.wikia.com/wiki/Category:Skill

The Charge (skill) page links to this page but should actually be linked to the "Skills" page.

http://masseffect.wikia.com/wiki/Charge_(skill)

http://masseffect.wikia.com/wiki/Skills

Can you link to the correct page and remove this incorrect category?

I'd fix these errors but I am unable to edit or change these items.

Thanks for your help. 19:48, January 19, 2018 (UTC)


 * Temp, I removed Charge (skill) from the "skill" page and corrected it to "Skills" page.


 * I am unable to remove (or delete) the category page "Skill" though. I wanted to make sure that someone else wouldn't link to that again accidently. Can you delete that as an Admin? 18:20, January 20, 2018 (UTC)

Power Pages Review and Updates Complete
Temp,

I've gone through all of the Mass Effect 2 & 3 powers pages now (Category:Powers) and they are all standardized per the MOS standards. All redirects for ME:A pages are in place as well. Categories were reviewed and added/removed as needed. Spacing, sections, and in-game text were all reviewed.

The in-game text on a few of the pages (less than 10 pages total) hasn't been reviewed yet because I haven't unlocked the multiplayer characters yet. (5 left) The format and information on them is standardized though. Once I unlock those characters, I will review the in-game text to check for accuracy and correct as needed.

Please let me know if there is anything you see that needs to be reviewed or checked and I'll go back over them again. 18:26, January 21, 2018 (UTC)

Template Edit / Potential Addition To Template
Temp,

I have a couple of quick questions for you before I embark on a potential project about over cover grabs in multiplayer.

I was editing the Combat (Mass Effect 3) page this evening and I noticed that there is a detailed description of regular and melee attacks for single player. Each multiplayer page also has regular, heavy melee attacks, and movements described in detail.

Each multiplayer page uses the template below to put that format into place.

Template:ME3MPMeleeTable

I noticed that the ME3 combat page talks about stabbing and biotically punching but in multiplayer krogan characters just do a physical punch. (I edited the text to reword and include the physical punch as well).

This got me thinking about over cover grabs as they are different than regular or heavy melees.

I would like to add a line after Heavy Melee called "Grab" for all 65 multiplayer characters. A description of what happens when you grab a character over cover. (I've included a mocked up Human engineer below as an example)


 * Regular Melee – Punch


 * Melee Sequence: The Human Engineer executes a series of up to three punches.


 * Heavy Melee (Incendiary Omni-Blade) – The Human Engineer strikes with an omni-blade charged with incendiary energy.


 * Grab (Incendiary Omni-Blade - The Human engineer grabs and strikes with an Omni-blade charged with incendiary energy.

llllllllllllllllllllllllllllllll

Was this type of thing ever proposed in the past?

As this is a change to a template(which I can't edit), does this require a sandbox and presentation for a vote to make this change?

I realize I would have to collect data on all 65 characters (which is easy to do but would take time). I just don't want to take the time to get all of the information if you say this is silly / unneeded / already discussed in the past and voted down, etc.

Thanks for your help and advice. 04:39, February 3, 2018 (UTC)