User blog comment:The Milkman/Alpha and Omega/@comment-4950455-20121130094447

You know what strikes me as interesting about the reception for Omega? When Leviathan came out, I remember a fair number of people complaining about how there was nothing new gameplay wise (such as new enemies) and dismissing the fact that it was story-based DLC. Now, with Omega - an explicitly combat-based DLC with two new enemy types - we get people complaining about the story.

Sometimes it seems like Bioware really can't win.