Turret (Mass Effect 3)

A Turret is a portable installation that is carried and deployed by Cerberus Combat Engineers in Mass Effect 3. They are stationary attack platforms that can lock on to any target that enters its range.

Capabilities
Offensive

Turrets shoot a rapid volley of bullets after targeting an enemy.

Defensive

Turrets are protected by heavy shields and armor.

Tactics

 * Turrets can be turned against other enemies by using Sabotage, this can be incredibly useful since it will shred any nearby targets within a second. It might be beneficial to the player to keep a turret alive just for its damage output. This is made even more useful when you consider that Engineers tend to plop them down behind their lines and/or in the middle of their forces.
 * Shortly after being destroyed, the remains of a Turret will explode, causing heavy damage to any nearby enemies. This can be used to clear out clusters of weaker targets like Assault Troopers easily.
 * Turrets fire at a viciously fast rate, and are very capable of downing even the strongest shields and health in moments due to their sheer fire rate. However, it suffers from a cooldown period, which can be used by players to counter-attack and destroy the turret, or sabotage it.
 * Turrets also take a significant amount of time to rotate towards a new enemy; a possible method is to flank a turret and damage it as it turns around to face the player.
 * Turrets can also be destroyed during placement if the players can kill the Engineer placing it quickly enough.
 * In multiplayer, a deployed Turret will remain active even after all enemies are killed in a round. This means that it can kill a character before the next round starts. As Turrets are not counted as "Last enemies" in waves, do not assume the map is safe even as the wave is announced to be clear.
 * In multiplayer, if you hear a heavy machine gun sound and are taking damage from some unknown source, it is probably one of these. Because it will sometimes see you before you see it, your best option is to run for cover when this happens.
 * Overload, especially at high levels, combined with powerful weapons like the M-6 Carnifex, Mantis, or M-98 Widow can take out a turret very quickly and efficiently. You can deplete its shielding with Overload, then finish it off with weapons.
 * If you are playing as a class with the Warp power, using Warp after using another Biotic Power will trigger a biotic detonation. This will inflict significant damage, or completely destroy a turret.
 * In multiplayer, a salarian Infiltrator with Tactical Cloak upgraded to allow the use of a bonus power can take down a Turret quickly by using Energy Drain to strip its shields. Then, following it up by using the cloak's damage bonus with a high power weapon like a sniper rifle or a shotgun.
 * The Turret is also a rather tough opponent, which can soak a lot of fire. Its shields and armor a very durable, and can prove hard to destroy as the turret will keep you in cover most of the time because of its intimidating rate of fire. Try to focus your teammates fire on the turrets, as it can only focus on one person at a time.
 * Adrenaline Rush can be utilized to fire at a turret while it is firing at you, as the Rush can decrease a lot of the incoming damage and help you keep focus.