User blog comment:KelloMood/David Gaider calls out BSN trolls/@comment-2250460-20130113000408/@comment-24174486-20130113132537

I tried it out for a bit last night, and I have to say, combat feels a lot less clumsy than DA:O. From what I've played of it so far, it feels like a "X steps forward, Y steps back, where X>Y"—which happens to be pretty much how I feel about ME2 as well.