Forum:Removing website info from Class Guides

The MOS states that the Class Guides' introductions are to be the descriptions from BioWare's website, like so: Put a See tag here to link to the other guide for the same class from the other game In this section use only the official description from the BioWare website In this section, don't link anything except the first word to link to the class the guide is about

At the time of Mass Effect's release, it seems the admins kind of hoped BioWare would update the websites to match the information in the actual games, since the website info contains abilities like "Reverse Engineering" and "Shielding", and obsolete spelling and terminology like "OmniTool" and party instead of squad. The update never happened, however, so some Guides maintain the website description to this day.

( errors and oddities underlined)

Website (also in Guide)= Adepts are biotic specialists. Starting out equipped with pistols and light armor, the true strength of the adept is through the upgradeable implants that give them their biotic powers. These powers can be used to lift or throw objects, shield the party and disable or destroy enemies. Adepts are biotic specialists. Through upgradeable implants they can use biotic powers to lift or throw objects, shield the squad and disable or destroy enemies. Adepts can only use light armor, and can only receive weapons training with pistols.
 * Adept (Mass Effect)
 * -|Game=

Website (spelling modified in Guide)= Infiltrators combine combat and tech abilities, and specialize in killing or disabling enemies at long range. Infiltrators are trained to use OmniTools, but the focus is on decryption and offensive abilities rather than healing. They can train with pistols or sniper rifles, and can learn to wear medium armor. Infiltrators combine combat and tech abilities to specialize in killing or disabling enemies at long range. Infiltrators are trained to use omni-tools, focusing on decryption and offensie abilities rather than healing. They can use pistols or sniper rifles and medium armor.
 * Infiltrator (Mass Effect)
 * -|Game=

The problem continued with the release Mass Effect 2. The Class Guides were created before the release so the information was, in accordance with the MOS, taken from the website – but again some of the information was outdated or simply wrong. It features powers like "Cryo Freeze", "Push", "Inferno Ammo", and "Improved Cryo Ammo" that aren't in the games, and the descriptions are like sloppy versions of the in-game ones.

Early attempts at rectifying the Guides were reverted, though later some changes were allowed to stay, even if they technically conflicted with the MOS.

Website (slightly modified in Guide)= The Engineer is one of 6 classes available in Mass Effect 2. They are tech specialists, the only class able to employ combat drones on the battlefield. Summon combat drones to harass enemies, knocking them out of cover and drawing fire away from you. Additionally Engineers can hack mechanized opponents turning deadly enemies into powerful allies. With the ability to use tech powers to manipulate combat, they turn difficult battles into victories.. Upgrade your drones, giving them a powerful energy blast or turn them into a deadly bomb. Additionally Engineers have potent offensive capabilities including Incinerate and Overload. Engineers can spawn combat drones to harass enemies or force them out of entrenched cover positions.
 * Engineer (Mass Effect 2)
 * -|Game=

Power Training: Combat Drone, Overload, Incinerate, AI Hacking, Cryo Blast Weapon Training: Heavy Pistol, Submachine Gun

Engineers are tech specialists, the only class able to employ combat drones on the battlefield. Engineers are the most effective class at blasting through defenses and disabling opponents.

Website= Sentinels are unique, bringing both tech and biotic abilities to the battlefield. They are versatile and always equipped to deal with any situation. After overloading an enemy shield, Sentinels have no trouble throwing the opponent with their biotic powers. Additionally when battles become too heated, they can Cryo Freeze an enemy buying the Sentinel precious time eliminate foes or take cover.
 * Sentinel (Mass Effect 2)

Sentinels are also equipped with the most advanced Tech Armor to keeping them safe in hostile situations. If overloaded, the system discharge and stun all enemies within a short distance. Sentinels are equipped with the most advanced ablation armor system to keep themselves safe. If overloaded, the system will stun all enemies within a short distance.
 * -|Game=

Power Training: Tech Armor, Throw, Warp, Overload, Cryo Blast Weapon Training: Heavy Pistol, Submachine Gun

Sentinels are unique, bringing both tech and biotic abilities to the battlefield. While they lack the focus of Adepts and Engineers, they are versatile and can handle any situation.

BioWare's Mass Effect 3 website still has no class descriptions, and at some point the in-game descriptions were added to the Guides instead. Which seems like the most sensible solution of all: a game-play guide's purpose should be to provide valid and useful information about the game, not duplicate the flawed info of an outdated website.

The question is, what to replace the website descriptions with? The Guides also have Overview sections, so introductions should be kept short. I think the in-game descriptions would be optimal here as they are usually concise and to-the-point, but I guess freely worded ones is also an option. Anything but the website descriptions :)

What do you guys think?