User blog comment:Mexican215/So who was satisfied with the last battle against the Reapers?/@comment-4967682-20130213023320/@comment-1786741-20130213192405

Did you even PLAY the suicide mission? There were three main things you had to do in order to be successful, make sure your squad was prepared (i.e recruit as many as possible and do their personal missions), upgrade the Normandy to its fullest, and choose the squadmates that would best fit a certain role. Decide to neglect one, you will undoubtedly suffer. And where is this die-off camera thing? You get a cutscene for anyone that dies on the Normady (which is specific to that section of the ship) the person that was the tech specialist gets shot in the face (not offscreen), the squadmate being carried off by the swarm (not really off screen), the fire-team leader being shot in the stomach (not offscreen), your Normandy crew if you don’t choose an escort, any team members that aren’t part of your team in the final battle that aren’t loyal (you also see their dead bodies), and finally, any of your team members that aren’t loyal (you literally see them die in front of your eyes). Hell, even SHEPARD got a death scene if you weren’t prepared. And what do you mean the base gameplay doesn’t change? You get TWO unique boss fights, the switch sequence with the tech specialist, and the biotic shield sequence. Even if you still don’t think that’s unique enough, it at the very least MORE so than ME3’s Earth sequence. I never said the Suicide Mission was perfect, just that it does a MUCH better job of punishing you for not preparing and taking your choices into account than ME3.