User blog comment:Ygrain/Long Days, Long Nights 5/@comment-5287758-20121013134952/@comment-2228120-20121013152707

It's described as "lush", which I understand as "Earth-like or greener" (as opposed to Noveria or Arrakis), so I supposed there would be vegetational zonality, as well. I have already established the biotop in the locality as grassland, therefore temperature extremes for the days and nights are bound to occur (and an injured person would be more sensitive to cold than normally, anyway). I'm not so sure about the frequent rainfall, but I suppose it could be seasonal, just like on the Earth. As for the rest of the realism - I'm lucky to have a friend who used to work at a traumatology unit, so whenever I need to write an injury and its aftereffects, I consult with her. With this particular story, she was really a big help, since she also used to do some exteme hiking (the cold cramps is based on her own experience, the city kid I am wouldn't know) and helped me establish what would be tough for Shepard but still plausible.