User blog comment:Commdor/Would you play the next Mass Effect game if it is not a shooter?/@comment-7622429-20130501191721/@comment-2250460-20130501220658

I strongly disagree with that. There seems to be this idea that in order for an RPG to be truly great it needs to have grey decisions. I disagree. All it does is make the game depressing and doesn't motivate you to try hard for an optimal conclusion.

If the ghouls are just going to slaughter Tenpenny Tower anyways, then why go through the trouble of even making peace and not just side with the ghouls, at least then you can loot bodies.

The whole "Orzamar" thing in DA: Origins also suffered the same problems, but at least it had an optimal ending that could be achieved under the right scenarios.