User blog comment:RandomGuy96/Question about Mass Effect's weaponry/@comment-4953843-20121205080413/@comment-4967682-20121205081205

Codex for the Cain: "The effectiveness and efficiency of mass-effect-based weapon technology has rendered large-scale deployment of highly explosive weaponry all but obsolete in infantry weapons."

None of those links explain anything about how the Mass Effect 1 rockets work. I can buy them never having to reload, since built-in "field fabrication kits" are part of the canon according to the description of the Falcon, but how can they be fired out of assault rifles? Why do they never show up again when they're so powerful? They would've been fun to use. Should we just disregard that entry for the Cain in light of everything else?

The ML-77 isn't the same weapon. It looks different, acts different, shoots different projectiles, and is a missile launcher, not a rocket launcher.

From the looks of it the rockets appear to be normal rockets, with the developers simply being too lazy to make a model for a rocket launcher. I'm also wondering about the payload they have to be packing based on their damage and radius in-game.

The reason I ask is because I'm trying to gauge the effectiveness of the Mako durability wise when compared to modern vehicles. One of the things that always bothers me about Sci Fi (looking at you, Halo) is when the "futuristic" version of something is worse than the "primitive" version.