User blog comment:Koveras Alvane/The Beauty of Mass Effect 2 Ending/@comment-5607736-20130429182345/@comment-5866378-20130529210457

I unterstand your argument but I think they chose not to do it like you propose simply because it would look too much like Mass Effect 2. And I also think that you don't have too have a very multilayered ending to have a great game, take Mass Effect (1) for example.In the end, choices did affect the ending (sort of) , like EMS for example.

As for me, altough I was dissapointed at that mediocre ending, I wanted to explore Mass effect in it's integrity (i played ME1 4 times, ME2 again 2 times ) and now after playing a perfect ME1 and ME2 I'm at my final ME3 playthrough and it taught me that it's not only the end that matters but also the journey.

I agree that the ending didn't acount greatly for the choices, but I felt that ME3 as a whole didn't have a great emphasis on choice. Maybe it was because Shepard didn't really have a choice ?