User talk:Temporaryeditor78/2014

Hi, welcome to Mass Effect Wiki! Thanks for your edit to the Talk:Priority: Cerberus Headquarters page.

Be sure to check out our Style Guide and Community Guidelines to help you get started, and please leave a message on my talk page if I can help with anything! -- SpartHawg948 (Talk) 14:01, 24 March 2012

= 2012 =

2012-mar-apr
HUD Elements = Note that we need planet, system, and cluster images, however we also need them without HUD elements. Things like the lines and the mouse are not acceptable in the images. Lancer1289 15:48, March 25, 2012 (UTC)

Prepare to receive (horribly) cropped screenshots then. Temporaryeditor78 00:48, March 26, 2012 (UTC)
 * Actually what I'm seeing isn't that bad.
 * I should also point out that on the upload screen, if you put in the repective categories in the "Summary" field, they will auto add to the images once it is uploaded. This will save time and prevent clogging of the RC and double edits. Lancer1289 23:19, March 26, 2012 (UTC)



Language Policy = Note that we do in fact have a Langauge Policy here. We do not tolerate inappropriate or crude language here, especially twice in one comment. Further violations of this policy will lead to a ban. Lancer1289 14:12, March 26, 2012 (UTC)

This will be your final warning about our language policy. If you violate the policy again, then you will face a ban. Lancer1289 18:53, June 18, 2012 (UTC)



Asteria = Since you're posting images for all of the ME3 planets, I wanted to point out that Asteria will also need an image. It's in a system that appeared in ME2, but the planet itself was missing until ME3, so you might easily have missed it. -- Commdor (Talk) 02:57, March 27, 2012 (UTC)
 * done. Temporaryeditor78 03:09, March 27, 2012 (UTC)



DUMBASS = whats your deal? Facepalm?? read the Codex dumbass
 * How mature. First of all, if you could still read this after being banned, what you type is a whole load of speculative rubbish in there.


 * "They were created by the Reapers to maintain the space station, so that the organic inhabitants wouldn't discover its true function(s)." - Created by Reapers? Really? Where does it say?


 * " Keepers were once a sentient, organic specie that was apparently harvested and re-purposed by the Reapers." - Where does it say that in the Codex?


 * Frankly speaking, your "contributions" so far, if I can still call it that, its neither helpful, informative or accurate.
 * — Teugene (Talk) 06:14, April 6, 2012 (UTC)


 * i'll just speculate that i'm dealing with an autistic adhd-riddled (man-)child who's obviously POV-pushing hazy and dubious information across the wiki and act on it in the only way imaginable.
 * *facepalm*
 * Temporaryeditor78 06:18, April 6, 2012 (UTC)

Temporaryeditor78, please feel free to remove this post if you wish. The user that left it has been banned for violations of multiple site policies, although I'd call two weeks quite generous. You are within your rights under site policy to remove comments from your talk page at your discretion. I also would like to apologize for this as there is no excuse for it. Lancer1289 06:24, April 6, 2012 (UTC)
 * thanks for the assist, but i'm keeping this for a good chuckle every now and then. :> Temporaryeditor78 06:30, April 6, 2012 (UTC)
 * That sounds like someone else here... Lancer1289 06:31, April 6, 2012 (UTC)



Planet View images = Hey, nice work on updating the planet images! I've also tagged some planet articles with poor quality and resolution images and wondering if you could help retake the screenshots for those too? — Teugene (Talk) 08:28, April 11, 2012 (UTC)


 * working on it / updating as i play/want to / all upcoming caps @ max antialiasing/aaf/etc settings (amd catalyst and ingame) unless visibly crap in appearance — Temporaryeditor78 08:46, April 11, 2012 (UTC)
 * That's great! I was feeling finicky about some images with really horrible/weird anti-aliasing and wanted to tag them all. But there were just too many, so I only tag the worst of the images. — Teugene (Talk) 09:23, April 11, 2012 (UTC)

2012-may-jul
Zymandis picture. = Hey, thanks for the image addition of Zymandis. Though, is it possible to screenshot a picture of him from the front? I don't think Zymandis would be happy to have an image of his behind in the article. :) 04:22, May 29, 2012 (UTC)
 * i considered shooting from the front but there's just too many cons against it (1. too near and zymandis' bulk obscures the environment making him difficult to distinguish from other hanar, too far and the wall clips immediately, and there's no middle ground given his closeness to the computer screens// 2. npcs block the other angles // 3. the only good (semi)frontal shot has a very nondescript background// 4. without the screens zymandis is just another generic hanar model in a generic-looking environment). the only possible shots are from top-down, sideways and from behind like the one i posted - for completeness' sake here's the best i can come up with:    Temporaryeditor78 06:02, May 29, 2012 (UTC)



Something I noticed about your signature = Hey, I noticed something weird about your signature. In quite of a few talk pages, your signature becomes a jumbled mess. It kind of looks like Asian characters spreading out vertically from it, spilling over into other lines of text. Yours is the only one that seems to do it (mine, Commdor's Lancer's, Mr. Mittens', etc. seem to work fine). Here's a screen shot of what it's doing:. TheUnknown285 (talk) 07:04, July 21, 2012 (UTC)

Yeah, I have noticed this as well, but I just thought it was some sort of unique signature you use sometimes.--Legionwrex (talk) 07:21, July 21, 2012 (UTC)

it's one of those vagaries of the internet. highly amusing unicode behavior involving subscript/superscript stacking, combining three different character sets, and t̤͉̲͕͂͡h̢͎̜͛̅ė̱̙̻̳ ̺̈́̽̌e͓̣̘̙͔̺͍ͯ̾̃͢ň͔͇͓͚͔̜̉̍ͦ́d̷̵̢͎̘̣̖̮͓̳ͥ͋͛͑̾ ̨̨͓͖͎̟ͫͦ̒ͫ̏̿̌ͭ̚o̥̹͕̟̜̣̒͂ͫ̾́͜f͓̹̰̱͖̹͉̲̎̔̇̎ ̴̛̫͙̠ͩ̅̍͊̋̈́̾͊̂ẗ̴̨̞̥̮̟̱̙̳́ͬ̄h̡̩̲̑ͧē̌̆͑ͬͦ̀͟͏͍̣̱̞̘͖̺̯̟ ̵̥̹͎̖̤̩ͩ̽̓̅͑̏̆̾͘w̴̛͈̠̲̪̫̥ͤ̊́̊̕o̸̡̳̳̳ͭͦ̎ͭͬ͜ṙ̛͓̹̮̣͚̣̳̃̈́̄͘ḻ̸̢͕̣͈̮͚̪̈́ͧͧ̒̂ͥd̛̰͖̲͚̞̀ͩͨ͗͌͆ͮ̀͟, apparently. nothing major, i assure you. :3

Actually, it IS something major because your signature obscures text in posts. Please remove whatever is causing this or I will unfortunately have to report it to Wikia. --~ T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 10:23, July 21, 2012 (UTC) ME weapon/armor images = You have the PC version of Mass Effect, right? If it isn't too much trouble, there are several very specific images we need from that game which I'm hoping you can obtain. The first is a shot for the Cobra pistol obtained only through console commands (from Hahne-Kedar Shadow Works; scroll down the page, you'll see where there's an image missing). The other four that are needed are shots of the turian and krogan variants of Predator Armor. You'll notice that where we have missing images, they appear as redlinks in the articles. The reason for that is the ME armor and weapon info templates are set up to display images only with very specific file names. If you can obtain these images (which should match the style of the other images in those articles), they will need to be uploaded with those exact file names: File:Cobra P.png File:Light-turian-Predator.png File:Medium-turian-Predator.png File:Medium-krogan-Predator.png File:Heavy-krogan-Predator.png If you can get these five images, then we'll finally have an image for all ME weapons and armor. -- Commdor (Talk) 09:19, July 25, 2012 (UTC)


 * challenge accepted, halfway delivered. don't have a 1080p monitor so i had to resort to a bit of creative tweaking to get most of wrex and garrus (particularly wrex) inside the shots without showing any HUD elements (impossible to remove them with toggleHUD+show scaleform unless there's some other command i don't know yet).


 * also, i noticed that the model for pistols looks like a custom shepard. won't be approximating that look any time soon, so i went with a hooded kaidan + ursa armor, hope you don't mind. dealt with.


 * until somebody comes along with a better gaming system than i have with the same predilection for taking pictures, i guess we'll have to make do with these for a while...


 * and if i may ask, what happened to the original images there (was under the impression whoever uploaded the other images completed the sets)? there was none, or they got deleted somehow? T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:39, July 25, 2012 (UTC)


 * Those images used to be redirects to the images for Mantis Armor, since they look exactly the same. I'm not sure why they turned into red links...probably because of Wikia changes. Anyway, I'm glad there will be images now! It's been bothering me for several months. Trandra (talk) 11:46, July 25, 2012 (UTC)
 * well, green ain't silver last i checked :p... anyway, i aim to serve. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 12:06, July 25, 2012 (UTC)
 * Ah, I was thinking of the human Predator Armor. Maybe the pictures for the turian and krogan versions were same, when they weren't supposed to be. Doesn't matter, Colossus Armor all the way for me. :) Trandra (talk) 12:23, July 25, 2012 (UTC)
 * predator l/m/h for the goons (except tali and wrex), colossus armor for the challenge, crisis armor for the looks! :> T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 14:53, July 25, 2012 (UTC)

2012-jul-aug
Screen caps = Just wanted to say, they're awesome.

Also, how did you get the ME2 helmet Kaidan wears (blue light eye holes) in ME1? Phylarion (talk) 18:22, July 30, 2012 (UTC)


 * appreciate it. :>
 * that helmet kaidan wears is actually from ME1 by the way. just ursa armor in toxic/zero atmosphere. also, i see now that the model for pistols is actually just kaidan in a green armor (mantis? predator? you uploaded those right?), and have since uploaded something to correct the visual discrepancy D: T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 01:19, July 31, 2012 (UTC)



Adding Categories To Images = When you upload images, the area labeled "Comments", you can add the categories for the image there. Granted you have to upload them one by one, but it iwll prevent multiple edits. Just trying to pass on some helpful advice. Lancer1289 (talk) 22:29, August 5, 2012 (UTC)
 * appreciate the advice, i was in quite a hurry when i was uploading the images and didn't have the time to determine which categories would be appropriate to add. rest assured i'll try to minimize the RC clogging in the future now that i've more or less gotten the hang of it.
 * question though before i proceed further with alterations, are we allowed to alter the copyright status of files we didn't add (e.g. those that are screenshots but aren't labeled fair use or not even labeled at all) and are we allowed to categorize them? or should i restrict myself to files i added? i noticed a bunch of mistagged images while i was trawling those sections for unused files yesterday. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 02:39, August 6, 2012 (UTC)
 * I see no problem with that. It is probably what should be one anyway. Lancer1289 (talk) 02:41, August 6, 2012 (UTC)



Appropos of nothing = I had no idea that Biotic God existed as a redirect page. Thank you for the laugh today. :D

On another topic, I'm still trying to figure out the chain of events that leads to avoiding Wrex altogether in ME. Eden Prime -> Citadel -> Council -> Dr. Michel -> Fist -> Tali -> Udina's office -> Normandy -> Feros/Therum/Noveria ? Trandra (talk) 20:38, August 10, 2012 (UTC)
 * even the guy who made the redirect was surprised the wiki didn't have one. so now we have. :>


 * anyway, yep that's about it. for completeness' sake:
 * Eden Prime -> Citadel -> Council -> Dr. Michel (garrus) / Barla Von (wrex) / both (choose only michel for completely ignoring wrex) -> Fist -> Tali -> Udina's office -> C-Sec elevator (wrex standing here, refuse him) -> Normandy -> Feros/Therum/Noveria -> Virmire -> Normandy lockdown (you can still see wrex on chora's den here, last chance) -> Ilos -> Citadel


 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:16, August 11, 2012 (UTC)

2012-aug-sep
Your comment on the Flamewar Policy. =
 * Please not this actually has nothing to do with the policy

I must say I am shocked, and offended that you would think I'm the type of person who would go through all the trouble (it took two weeks to make this, and it was an incredible pain is the ***) to make this proposal only for the purpose of using it to ban people I have had minor disagreements with.

And thats all I have to say about that.--Legionwrex (talk) 17:24, August 20, 2012 (UTC)



Screenshot blog. = I really like the idea of your screenshot blog. I have already begun what you want with UNC: Lost Freighter images. I really hope they're of sufficient quality and if not, please tell me how I can improve.

If you don't mind, I think I'll take care of the ME Citadel quests and the prologue. Also, what picture exactly do you want for the Asari Consort? Is it the one at the end of the sex scene? Since this is a pretty long article, I think that the screenshot of the Eletania ruins where you use the trinket wouldn't hurt either.

Best regards. 4Ferelden (talk) 09:52, September 8, 2012 (UTC)


 * hmm. definitely has room for improvement. what i wrote grew too long for my preferences so i'm going to add some capping tips to the blog so you can view it there at your leisure.


 * PS you know that sequence where sha'ira puts her hand on the glass? THAT. and i already took the time to do it as it's of particular interest to mine, hope you don't mind. :3


 * however a screencap of the eletania ruins is probably unnecessary because somebody else already capped it on the planet page. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:16, September 9, 2012 (UTC)



All this editing = Hey Mr Editier (who isen't so temporary) i've seen that you don't like that people spend more time ranting on blogs about "insert subject here" and i feel the same relly. I don't think i would be the right person to add major amounts of content and stuff like that but i would be the right person to have fix spelling and stuff. Do you know of any page that needs fixing? Im going to look around right now but i doub't i find something.--Hello (talk) 16:45, September 13, 2012 (UTC)


 * hmm. spelling/grammar errors usually just jump at you when you're just reading stuff and not really looking for them. if you got time you can simply patrol the most recent edited pages for minor errors. or if you like reading player notes for anything (weapons, classes, multiplayer, etc) you can start there as well since many contributors there simply post their stuff and scram. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 17:01, September 13, 2012 (UTC)


 * Just did on a few pages (as you can Probably see) Just minor editing.
 * I agree on your point about blog Wh*****. Why do some people write even MORE blogs about the IT and the ending?! Haven't we gotten over this? And some blogs are just stupid. Like the Shepard VS Master Chief blog.--Hello (talk) 17:16, September 13, 2012 (UTC)



Darius Retainers. = Since I'm not planning on a Renegade playthrough right now, can you please verify several things about them (and Darius himself) so that I can update their pages?

First of all, does their health regenerate? I'm guessing it does, but I would rather not make such edits before knowing for sure. Likewise, can they switch weapons if they're overheated by Sabotage? If you can provide me this info, I can update their tactics page from the shambles it is currently in.

On an unrelated note, I see that you have been working on the Mass Effect section of your blog. In process, you continually leave the UNC: Lost Freighter uncrossed, even though I have uploaded some pictures about a week ago. Is it just because you forget, or are there some specific issues you want me to fix? I still have a save right there on the ship's entrance, so I can quickly re-upload anything you want changed.

Best regards. 4Ferelden (talk) 02:25, September 16, 2012 (UTC)


 * regeneration: depends. they have krogan. as for the other retainers, didn't notice because they die too fast after their immunities wear off. they do have shield boost for whatever good that did them.
 * sabotage switching: i thought that was a general AI action? all of them are equipped with backup weapons (either sniperrifle-pistol or shotgun-assaultrifle) and they switched pretty regularly in my playthroughs. that was because i like to get close to them, mind you. i had tali and liara in the most recent one so you can probably guess what happened.
 * please note i wrote all my observations on insanity: i've read/seen ingame that enemies scale up or down depending on player level, difficulty AND game progression (geth trooper at eden prime, 2 shields while geth trooper on citadel = 6 shields) and i'm currently confused as to what exact values to put for the hp/shields bars because of that. just keep this in mind whenever you're updating enemy info, they can be radically different at times and may not be reflective of "normal" player experience.
 * lost freighter: if the pics there were good enough to stay, i guess the page needs a little tweaking on sizes and formatting. formatting broke after lancer removed the overload ones. bigger picture placements and minor paragraph restructuring.
 * i'm not doing anything to (most of) the pages you're working on because i'm still seeing if you can figure them out by yourself. the UNC: Geth Incursions pictures were not bad ideas but could seriously need moar quality AND clarity. i already had highres backup images (2560x1600) for all the bases that meets those requirements, i'm just seeing if you can still cap and upload your own. after all, i did already write what standards i adhere to. and all the tools you need can be found in this very wiki, somewhere else on the internet, and on your system tray.
 * also, i'm moving up to mass effect 2.
 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:54, September 16, 2012 (UTC)

OK, thanks for your advice. For the shield values and abilities, I think it's best to list the highest in the infobox and then mention in text that it can vary from lowest to highest (say 1 to 4 for the Mercenary Snipers.) I'm really not impressed by the health values system, though: it currently lists both regular mercenaries and basic krogan enemies as "moderate", even though the latter have verifiably more health, whereas lesser geth troops are listed as low when their health is essentially the same as that of humanoid enemies, with regeneration of the latter giving false impression.

Regarding the Retainers's regeneration, I think I'll just assume they have it since all other comparable enemies I have encountered (Turian Bodyguards, Scavengers, Pirates and Mercenaries) regenerate.

Anyway, thanks for your advice, I'll see what I can do to get better versions. Hope to see more high-quality ME2 screenshots from you. 4Ferelden (talk) 08:32, September 16, 2012 (UTC)

I'm really sorry to hear about your hard drive breaking down. Anyway, I have kinda given up on the geth base images: I have uploaded my final attempt but none of them approaches your 2560 by 1600 benchmark. If you haven't lost your backup images in that crash, please replace mine with them. I hope that you like my tactical edits to the page, though.

Best regards, 4Ferelden (talk) 10:03, September 22, 2012 (UTC)


 * there's actually a way to scale up screencaps to whatever resolution you want, full details and all, without resorting to artificially blowing up the resolution on image editors. its only downside is poor postprocessing handling.


 * that said, you probably noticed i'm still splurging on ME2 caps and probably can't be bothered to revisit ME1 until i get another drive (next to impossible in the near future) or until after i finish with ME3 (again) after ME2 (and when might this be). i see lancer decided to spare some of your ups, so i won't be superseding those. for antibaar, rayingri and maji i only have two remaining (the originals were lost in the busted drive) and they're -not- of sufficient quality for me to warrant posting them yet. don't get me wrong, they're probably (more than) acceptable for the site, except i tend to have a more critical eye on what i want to post. i don't cap 10+ angles of the same scene for nothing. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:53, September 23, 2012 (UTC)

2012-sep-oct
Please Hold = Please read my last comment on Forum:Operation Concentrated Effort. Lancer1289 (talk) 13:12, September 27, 2012 (UTC)



collector SMG = My bad, I didn't know how to upload a weapon image. I was just trying to help. TW6464 (talk) 13:22, October 5, 2012 (UTC)
 * the wiki prefers equipment images ripped from the gamefiles themselves. wait for one of us (usually -s- or zyankali) to do them for you, they'll get added in time. now do not divert me further from my latest ME2 insanity run T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 13:26, October 5, 2012 (UTC)
 * ok, I will not bother you further TW6464 (talk) 13:30, October 5, 2012 (UTC)



Operation Concentrated Effort = Operation Concentrated Effort is now on, and you have been chosen for the lead of Project Snapshot, name change, focusing on all of our images. The basic control page for the project can be found here and you can update the project goals as necessary. Please remember that communication and cooperation is vital to the project. It seems that you will be working alone on this project, for now, but you can recruit other members.

Good luck. Lancer1289 (talk) 20:24, October 5, 2012 (UTC)


 * dull surprise: cool. /elcorspeak T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:36, October 8, 2012 (UTC)

Your Opinion, Please =

Thanks for reminding me how awesome Tabber is--it gave me the inspiration for the project I just proposed: Forum:Separating SP and MP on Weapon Pages. Will you take a look and give me your opinion, please? (BTW, I will probably also steal the Tabber idea for my Commander Shepards on my user page. Haven't done it yet because I didn't want to look like a copycat. :D) Trandra (talk) 19:25, October 7, 2012 (UTC)


 * steal away, if it's on the net it's there for anyone to use! credit where it's due though, first stumbled across it here and when i saw it implemented on this user's page, ding. lightbulb on head. as to the project itself, i can certainly spare a few words on its page (mostly praise with few reservations). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:28, October 8, 2012 (UTC)


 * Yeah, ShardofTruth--wish he was still around to extract files for me. He and Kain/-S- were/are quite dependable for that. :) Anyway, will you take a look at this alternate implementation (using Tabview, which is what user pages use, I think) and tell me what you think? Paladin and Locust It resolves some, but not all of the issues you raised. Trandra (talk) 02:46, October 9, 2012 (UTC)

mmm, subpages! loltabber for bullets and bad news first to get it out of the way quickly :O

oh my, it seems tabbed views like this are built for minimal-editing viewing purposes only... but i won't give up hope somebody figures out how to make tabbed editing convenient for the masses :P

T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:35, October 9, 2012 (UTC)


 * Tab editing solution added to the Paladin page. (Yay for pre-existing templates I can monkey with.)
 * Not sure what you meant by the middle click view.
 * I'm not all that concerned with the TOC. The ME3 section is there, and that's what I care about.
 * Agreed on the upsides.
 * All in all, Tabview seems to be a better solution. Trandra (talk) 06:37, October 9, 2012 (UTC)

middle-click is when you use the mousewheel (if you have one) to click on the link. which takes you to a new tab (browser, not in-wiki) with the new page.

your idea made me trollface on so many levels - something i did often back in college - cheap workarounds! :D

da**, all you need to work on now is put some sort of formatting on the edit template so that it doesn't look quite out of place and you're set! and even without it i'd still support the project on the notion it can be improved in the future. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 09:58, October 9, 2012 (UTC)

Thanks. =

Regardless of the argument we had on the Forum, I would be a pretty big jerk if I didn't thank you, so thanks for doing that code on my sandbox for me.--Legionwrex (talk) 16:21, October 9, 2012 (UTC)


 * as you're probably aware by now i -am- a pretty big jerk so while thanks is very much appreciated and in addition to replying "welcome" i'd still strongly suggest you obtain more assistance by having more experienced people than either of us scrutinize the template and make adjustments as necessary in order to ensure everything will turn out fine. and while they're at it you might as well take notes on the matter carefully for future reference. i probably have no more problems with the charbox by now (save for minor formatting issues that can be taken care of when it's actually implemented) and will give it a yes when voting starts.


 * all for the greater good and all that. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:39, October 11, 2012 (UTC)



Stuff =

Well, I've done all I can do for the night. I assume you're going on ahead and updating more character articles, so whenever you finish, be sure to post on Mass Effect Wiki:Operation Concentrated Effort/Project Chronicler where you left off like I did. Also, sometime later could you upload images of the various ME3: Retaliation enemies for those articles? And maybe the Venom Shotgun and Executioner Pistol images (in-game assets, like the other weapons. This may be difficult seeing as the Groundside Resistance Pack isn't free and you may not have splurged on it)? Consider these image requests a lower priority, they can wait until after we get the character pages done. -- Commdor (Talk) 05:15, October 29, 2012 (UTC)
 * yeah, multiplayer stuff's about the only thing i won't/can't screencap due to a variety of reasons. apologies but i simply cannot help with the multiplayer end of ME3 unless the assets there cross over to SP.
 * i've already extracted the assets for the venom shotgun and executioner pistols but i haven't yet figured out how to add/find the blue gradient backgrounds (the assets ingame are -transparent-)... T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:22, October 29, 2012 (UTC)


 * That's a shame. Maybe solicit User:Kainzorus Prime's help, but he hasn't been online recently so I'm not sure he'll respond. Anyway, the images aren't terribly important so I'll put off this issue 'til later. -- Commdor (Talk) 05:26, October 29, 2012 (UTC)
 * he's alive on other wikis. we'll see what happens in the next few days (what with the pending release of AC3 and everything :3 ) . T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:34, October 29, 2012 (UTC)
 * Just to a note about the new implementation of the new character infobox. Do keep an eye on the overlapping infobox and the spoiler templates. It's not very pretty seeing it happen and at the moment, the quick fix is adding a just before the overlapping spoiler template.  05:37, October 29, 2012 (UTC)

roger that. i'm about to ask you something on your talkpage shortly teugene. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:39, October 29, 2012 (UTC)


 * I'll also try and keep that in mind. Didn't know it was a problem, the spoiler tags don't overlap on my browser, just compress. -- Commdor (Talk) 05:46, October 29, 2012 (UTC)
 * weapon images uploaded commdor (as you'll probably notice the next time you're online), problem solved. except for the MP enemies. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:08, October 29, 2012 (UTC)
 * Yeah, the overlapping can look really bad. Here's an screenshot of how it looks like on my browser. 08:24, October 29, 2012 (UTC)

Thanks. = Hey, thanks for handling a lot of those templates. I apologize for not being able to help implement my own project yesterday, but yesterday was an off day for me and I'll certainly help implement today.

On an unrelated note, I noticed you referenced me and my "3,000 edits" blog on your user page, well played sir.--Legionwrex (talk) 14:39, October 29, 2012 (UTC)

Character Template Issue = Hey, the bit of markup in the Character template that allows for auto-categorization of races has a small issue. In the event that a character using the Character template doesn't have a race to note in that field, the non-existent Category:S is applied to that article. Currently, this only affects the article Stargazer, but it's still a problem. Is there a way to adjust the markup so that auto-categorization is not used when the race field is left blank? -- Commdor (Talk) 18:35, October 29, 2012 (UTC)
 * Hey, I took a look at the template and saw the issue. Give me a moment to fix it. 01:59, October 30, 2012 (UTC)


 * teugene was on the right track before commdor reverted it. no worries teugene only forgot a | . i think. looks working now.


 * may i just point out how HARD it is to concept-test templates if we do not have a space in the wiki with which to test things that affect pages globally. i don't know squat about sandboxing and i don't think that works for template testing. :< T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:13, October 30, 2012 (UTC)


 * Sandboxing templates works, that's what I was doing to try and solve some of the issues with Template:Character. -- Commdor (Talk) 05:54, October 30, 2012 (UTC)

what i meant is that it gets tricky when we're trying to plug in variables and do something with those variables (e.g. race + autocategorization) instead of just presenting static data (box appearance etc). can't see workable results for variables unless the mainspace markup is changed and can't do that from sandboxes from what i've seen. (or at least i think it is, feel free to correct any mistaken assumptions that i have)

regardless, problem appears fixed for now, yay for productive user collaboration. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:47, October 30, 2012 (UTC)

2012-nov-dec
Helpful Tool =

Hey, I found this useful Javascript that I thought you might like: Purge Button. It's an elegant alternative to typing "?action=purge" after page names. Trandra (talk) 03:41, November 18, 2012 (UTC)


 * nice, and i found a way to make this work across ALL wikis you're involved with. just in case you decide to branch out: http://community.wikia.com/wiki/Special:MyPage/global.js

thanks for the tool :> T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:54, November 18, 2012 (UTC)



Quarians Outnumbered. =

Legion's statement is vague, and he could have been wrong at that. The important thing is that at one point or another, the quarians were outnumbered. I think it is safer to go the other rout, but I would like your approval first.--Legionwrex (talk) 04:36, November 19, 2012 (UTC)
 * from what i've seen in this wiki we've added in-game speculation by characters and treated them as known fact: take EDI and her speculations about reaper reproduction in the collector base. even if legion/geth vi is wrong (i likely think not), we should at least keep it because that's what it says. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:38, November 19, 2012 (UTC)
 * Those articles you mentioned make it clear that is is the characters opinion, as it stands in the quarian article, it appears as fact. None the less, it is kind of a petty thing to get worked up about, so if you really like it how it is now, I will respect that.--Legionwrex (talk) 04:42, November 19, 2012 (UTC)

wait, i'm reading the subs now. i'll get back to you later but i think you can undo my edit now T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:45, November 19, 2012 (UTC)
 * I'll be sure to make the undo look really condescending as if I knew that quote the entire time.--Legionwrex (talk) 04:48, November 19, 2012 (UTC)
 * beat you to the punch, did it myself. now, excuse me while i scrutinize the issue further on the quarian talkpageT̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:49, November 19, 2012 (UTC)
 * (retracted)--Legionwrex (talk) 04:50, November 19, 2012 (UTC)
 * I'm still not seeing how we derive "most were killed or detained" when all we know is that those who opposed martial law were "outnumbered." I had applied the "indeterminate" wording because it was more neutral. What's in place now seems like speculation. 76.84.23.7 06:26, November 19, 2012 (UTC)
 * i'm still crossreferencing the transcripts i have to the actual playthroughs i have, i'll have something up on the quarian page talkpage soon T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:30, November 19, 2012 (UTC)



Unique Dialogue Pages = The UD pages are supposed to contain in-squad dialogues only as per the header in all of them. But a lot of existing UD pages have non-squad dialogues recorded as well. Its all too likely for new users to confuse the Normandy dialogues for UD related dialogues. I think we should get the admins' opinion of this little problem and create separate pages for in-squad and in-Normandy dialogues. Otherwise, the character pages would clog up with in-Normandy dialogues. What do you think?--SolitaryReaper (talk) 15:12, November 25, 2012 (UTC)


 * i raised that issue months and months ago on one of the talkpages here but nobody did anything about it till now. current MOS is outdated and covers only the possibilities for ME/ME2, neglecting the fact that most lines in ME3 are a bit more organic in nature.
 * however, i think normandy dialogue can be rewritten to fit the in-universe style with minimal difficulty and it's probably not difficult to migrate the normandy dialogue from the UD pages to the char ones. i'm of the opinion that normandy dialogue's not "unique" in that the squaddie says something after the mission regardless of whether they were brought or not - which was the point of prior UD sections. that's the vibe i got from the revision histories that weren't reverted, but of course you can always ask lancer/commdor for clarifications.
 * also, i'm planning to spruce up more char pages with pics so more words on sections i plan to illustrate are always welcome in my book. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 15:34, November 25, 2012 (UTC)

Hey, you were talking about adding more photos to the character pages to integrate them with the in-Normandy dialogues. James and Garrus's pages are almost complete. Think you can add the photos now?--SolitaryReaper (talk) 10:42, December 4, 2012 (UTC)


 * still focusing on omega. the ones i currently got for the char pages aren't up to my standards and i'm reshooting (call it an artf-g's discretion. also, borked playthrough, details on my userpage). 'cause of those i may take single-pic breathers per character every now and then instead of dumping big time like previously planned :p T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 10:50, December 4, 2012 (UTC)


 * Very well. I will spruce up the other squadmate pages as soon as possible, filling them up with in-Normandy and Citadel dialogues. The trouble is remembering all of the said conversations. I haven't had a playthrough in months and I am leaving some sections empty till I found out about them more. You are welcome to add the screenshots any time. I should just make them ready.


 * Regarding Omega, I was so disappointed at it that I thought twice about writing Aria's and Petrovsky's pages. Just all the excitement over Omega is overrated.--SolitaryReaper (talk) 11:05, December 4, 2012 (UTC)


 * i haven't actually gotten to properly critique/enjoy the DLC for what it is, i'm too busy enjoying taking pictures. too many kodak moments and the walkthrough can only contain so many words before it explodes from pic overload. one thing i can say about it though: i'm in vanguard valhalla. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:16, December 4, 2012 (UTC)



Talk Page Deletion Policy =

When an article is deleted, we don't delete the talk page. Several times in the past, they have been revived so we just leave the info as is. We only delete talk pages if it was spam or something of that nature. Lancer1289 (talk) 02:32, November 27, 2012 (UTC)
 * huh. always thought when mainspace articles go these also go. very well, deferring to your judgment. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 02:34, November 27, 2012 (UTC)
 * It is mainly for the reason I already said. Sometimes new info comes up, sometimes they are added in a later installment. Either way, deleting the talk pages really just isn't how things are done. Lancer1289 (talk) 02:38, November 27, 2012 (UTC)

Thanks! =

Hey, thanks for undoing that anon's edit. Though it was kind of funny. :D

--The Milkman | I always deliver. 17:49, November 29, 2012 (UTC)



BSN Link =

Here's the URL of the spreadsheet collection where I'm getting my information: http://social.bioware.com/forum/1/topic/343/index/12234370 --RandomGuy96 (talk) 08:23, December 2, 2012 (UTC)


 * dude i just added the pic. no involvement in the health issue whatsoever. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:24, December 2, 2012 (UTC)


 * Oh sorry, wrong page. --RandomGuy96 (talk) 08:25, December 2, 2012 (UTC)


 * although now that i've taken a look at the link it seems the collection of docs is fan-compiled data. some of the more obstinate editors might take issue with the sourcing and reject that because "it's not devconfirmation". or that no bioware staff responded on the thread to comment on the content's veracity (even if the data may have been verified by other multiplayer guys). just giving a headsup. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:32, December 2, 2012 (UTC)
 * Even if it's fan compiled and has accuracy only attested to by other fans, it's better than what we seem to be doing right now, "eyeballing" their health. Plus the fans actually looked at the game data for their conclusions; unless someone else has evidence to the contrary I don't see the problem.--RandomGuy96 (talk) 08:34, December 2, 2012 (UTC)


 * i personally have no problem with it either, been analyzing gamefiles myself days after getting ME3 (i'm just amused at the bureaucratic clusterf- that may happen if it's decided policy is more important than content and accuracy). if anything, "disputed" information if removed (just in case) can be put back in on the pages if at least 3 people with wikia accounts can explicitly attest to the edits' accuracy. per wiki policy because that's how we're supposed to roll :p T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:55, December 2, 2012 (UTC)



Yes. Yes it does. =

In response to your recent edit summary on the Thresher Maw page, yes indeed! I actually just started reading the novels a couple months ago. My dad has been a big fan pretty much since they came out, but I was a tad late to the party. I'm about 25% through God Emperor of Dune right now though. And yeah, the franchise is pretty awesome. SpartHawg948 (talk) 09:56, December 4, 2012 (UTC)


 * frank's novels really set the bar for critical thinking about the human condition. i'm definitely enshrining hardcover copies of the first six (plus all other non-dune works of his) when i'm crowned emperor of the known universe.


 * that was a joke.


 * the prequels/interquels/sequels made by his son and kevin anderson though... let's just say "palpable disappointment" is a GROSS understatement. amusing at times but truly soulless when it came to actual substance. prequels/interquels are quite palatable, sequels (the two dune 7 books).... ugh.


 * oh, and lastly i'd like to bring up the bit about javik saying "thresher maws are now too big to ride" - i believe i've never encountered that line in any of my numerous playthroughs and a quick consultation with my ME3 dialogue cheatsheet turns up nothing. i'll still be investigating it when i have the time.... T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 10:23, December 4, 2012 (UTC)



Why Facepalm =

What is with the edit summary on the Kodiak article? Lancer1289 (talk) 01:13, December 17, 2012 (UTC)


 * you already fixed things to everyone's satisfaction, so it's no biggie. i merely undid the previous dude's edit because of the issues you raised (and fixed). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 01:17, December 17, 2012 (UTC)
 * Just because the information added is sloppy or badly done, it is not grounds for removal. The only reason I even asked is because I thought it was incorrect and if so, it would have to be removed. However, if the information is correct, just badly done, then it should be cleaned up, reworded, or anything else to bring it up to standards, not removed. If it is just removed, then it may get lost forever. Lancer1289 (talk) 01:20, December 17, 2012 (UTC)



Pics on character pages =

EDI's page would benefit with more pictures. As would Ashley's and Kaidan's pages. Hope it won't be a big problem for you.--SolitaryReaper (talk) 20:09, December 19, 2012
 * it's the end of the world tomorrow and i haven't even started sequence 09 on AC3 yet. you'll have to understand what that means for this wiki. ;_; T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 00:47, December 20, 2012 (UTC)
 * No problem. Just wanted to give you the heads up.--SolitaryReaper (talk) 03:00, December 20, 2012

Thank you for the Haringer: Leviathan edit. I had been asking for that for some time. But some snobby user kept over riding my changes. So thank you! - Asari Princess (talk) 05:08, December 25, 2012 (UTC)

Thanks. =

Third time I've left you with this message. I don't know why that guy edited my user page (especially considering he only removed one section), but thanks for dealing with him.--Legionwrex (talk) 17:49, December 26, 2012 (UTC)



Request = Hey, you've got ME on PC, right? I was wondering if it would be possible for you to get the original, pre-Bring Down the Sky Codex image for the entry on batarians. The file in use in the Trivia section of Batarian appears to be an off-screen photo, and it'd be nice if we could get a better version. -- Commdor (Talk) 04:06, December 29, 2012 (UTC)


 * i'll get back to you on that in a few days at most a month.
 * in another matter, i'd like to ask if you'll allow higher-res replacements of the paragon lost mugshots. our character boxes are at 270px wide and, well, some of them are stretched.
 * not that the characters aren't recognizable as they are now, but hey. MEimages = srs bsns. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:15, December 29, 2012 (UTC)


 * Yeah, you can definitely go ahead and upload better Paragon Lost images if you have them. The ones I uploaded I got off of some website, I wasn't sure if we'd be able to get better images down the line. Also, if you can upload pics for use in Paragon Lost's section of the Characters article, that'd be great. -- Commdor (Talk) 05:26, December 29, 2012 (UTC)


 * found the perfect compromise.
 * uploaded 1080p-sourced versions of the exact same thing (with exceptions), used them for the paragon lost section of the characters page, then uploaded alt pics for the charboxes if i feel it captures a character's "essence" better. win-win. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:16, December 29, 2012 (UTC)

= 2013 Q1 =

2013-jan-feb
chobot = There is nothing wrong with my edit.


 * and it was already deemed nontrivia. good riddance shortly since you're edit warring. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:40, January 3, 2013 (UTC)



Not so temporary??? =

I sure hope not. You are, after all, a Senior Editor. Congrats! SpartHawg948 (talk) 08:47, January 6, 2013 (UTC)


 * Congratulations! (I hope Spart remembers to change your color in the CSS file. *Ahem.*) Trandra (talk) 08:48, January 6, 2013 (UTC)
 * Pfsh! Lancer's all over that! Top-flight teamwork in this establishment! SpartHawg948 (talk) 08:52, January 6, 2013 (UTC)
 * Yeah except it took a while for Temp's here to register. I could get Legion quickly, and since Solitary hasn't edited in a while, I can't check, but Temp's just wouldn't update. I hate when Wikia.css doesn't cooperate. And congradulations. I really feel like a bad person for not putting that the first time. Lancer1289 (talk) 08:59, January 6, 2013 (UTC)
 * Congrats.--TW6464 (talk) 17:30, January 6, 2013 (UTC)
 * I guess your more than just an anon with a username now. Congratulations, you deserve this.--Legionwrex (talk) 17:50, January 6, 2013 (UTC)

Congratulations to you, Temporary! Arbington (talk) 23:20, January 6, 2013 (UTC)


 * Congrats as well. Also, although you've been promoted to Senior Editor, you don't yet have Chat Mod rights. It's available on request for Senior Editors, so if you want it just say the word (it is optional though, so no pressure to accept). -- Commdor (Talk) 23:54, January 6, 2013 (UTC)


 * ...well this is a surprise (not really), been busy IRL but keeping tabs on the RC every now and then (details on spart's page since his page was active at the time, all hail \o )


 * you guys have my gratitude. really. i shed a tear. wiped green (and red) gunk off mein nose. cried blood too. :3


 * @commdor: thanks but no on being chatmod, ain't really much of a people person as it is and you all know about it.

T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:17, January 7, 2013 (UTC)



Collector Ship trigger = 5 missions isn't the only requirement. You need 8 squadmates. Try it for yourself or do a quick search of the topic in the BioWare forums. Once the Collector Ship mission triggers, you can go to the Reaper IFF and then Omega 4 relay. The game will not allow you to do the Suicide Mission with fewer than 8 squadmates. Changes are correct. See talk page on Collector ship mission for links to the numerous discussions in the forums about this. Centy  – [ reply ] • contribs  – 21:13, January 12, 2013 (UTC)
 * What you provided is not confirmation. We keep getting multiple conflicting reports so we need confirmation. Lancer1289 (talk) 22:14, January 12, 2013 (UTC)

The official IGN guide also instead of reporting the trigger to be numbers of missions post-Horizon but number of squadmates.

http://guides.ign.com/guides/14235018/page_107.html

You can leave a note saying there are still conflicting reports, but for the wiki to only state 5 missions is misleading. Centy  – [ reply ] • contribs  – 22:22, January 12, 2013 (UTC)



Sound files. =

First of all, great work with extracting those sound files for the Reaper codex! However, if that is possible within the constraints of ME engine, how far can we go with adding audio to the articles? Is there any way that we can rival Nukapedia on this, where they have sound files for all narrated slides, ambient music in the locations it's played and even the weapon sounds like here? I'm really excited about this prospect. 4Ferelden (talk) 06:33, February 4, 2013 (UTC)

T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:17, February 4, 2013 (UTC)

OK, thanks. I really appreciate the effort you have put into writing all of this. You're right, however, that the costs greatly outweigh the benefits here. The only way this could ever be reasonably done is if we create a sub-section of Concentrated Effort or something similar and manage to attract many new editors to this over the years - possible, but unlikely to say the least.

All in all, the best course of action would probably be to forget about this for now and focus on fixing the rest of our mainstream content, then maybe do something about the Infiltrator and Galaxy (btw, does anyone here still have it after it was put off-line? There is precisely zero information on its enemies, skills, etc. and now we might not ever get the chance to fill it in.) 4Ferelden (talk) 09:20, February 4, 2013 (UTC)


 * never owned an iOS/android device so i can't ever contribute to infil and galaxy. the few who do seem disinclined to share what they found though, i hear those games weren't exactly bestsellers nor critically-acclaimed.


 * i'd recommend you take a look at some of the assassin's creed wiki pages. they're similar to what you're proposing in spart's page - i happen to like how they slap templates on pages marking them under a certain user's responsibility to repair/revamp/fill out. it's tied to some sort of apprenticeship system though and i'm too lazy to participate in such a system.


 * upside, shit gets done if editor is prideful enough to finish through.
 * downside, it can turn into ammo for some e-peen pissing contest if the wrong buttons were pushed enough.
 * samples as of this writing: http://assassinscreed.wikia.com/wiki/Assassin%27s_Creed_walkthrough, http://assassinscreed.wikia.com/wiki/Bayezid_District T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 09:42, February 4, 2013 (UTC)

That does seem interesting (even though I hate AC franchise as a whole.) I'm not sure that this would work better than Fallout tags, though: the template on the walkthrough page has been there since August, and so implementing this system might turn others away from editing the article since to them it's somebody else's problem (people never fail to use this one as justification, it seems). 4Ferelden (talk) 10:07, February 4, 2013 (UTC)


 * yyep, that's another snag. on the other hand the one who tagged that has a purple name, somewhat equivalent to senior ed here. so we can expect he'll either follow through on some later date or he totally forgot (either way, dude still seems active judging by contribs).
 * the regulars there are actually busy updating content in other parts of their wiki compared to here. i've seen em contact members apprentices slacking off, so the pages marked under revamp by their "apprentices" are sure to get attention in due course. they don't have in-wiki chat but they've been hosting some IRC pub offsite. where i'm assuming most of em hang out. also helps that their higher-ups actually seem to spend time interacting with their minions rather than just reverting and alt-tabbing.
 * point of interest, you should see the average amount of bling their active users have on their userpages - they're taking their editing duties VERY srsly.


 * which means i rarely have to edit there, yey.


 * and so we have some details of why their system works compared here. most of the so-called "community" can't even be bothered to pitch in when they've got blogs to pester. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 10:36, February 4, 2013 (UTC)



Comics pictures =

Hi Te78,

I wanted to add some picture for the characters for two main reasons :


 * Coherence : some characters have a lot of pictures from the comics and others do not have any or have picture for one but not all the comics.


 * Completeness : More image can give an idea of how the character is depicted on different support with different "artistic integrity". Especially for poeple who do not own the Comics.

Then, i come to you for two things :


 * Tips : Do you have tips (others than those on the guidelines) to extract quality image from comics in .pdf ?
 * Image(s) from Paragon Lost : If we want coherence, we also should add some picture extracted from Paragon lost. And I saw that you can extract really great picture with an high quality, so you could finish my job by some pictures to complete some characters (of course Vega but maybe interesting for Anderson, Liara and Hackett).

In advance, thank you for your help.

PS: sorry for my english, i'm not a "native"--DeldiRe 15:00, February 6, 2013 (UTC)

images are well and good but please remember there's such a thing as overkill. if an article is too short and there's little we can do to lengthen them, the number of allowable pics for that article also drops considerably (not to mention we can't use photo galleries in the articles, says so on the MOS).

as for the two things:
 * for comic PDFs, you can simply select+rightclick the page on adobe reader then copypaste it to MSpaint or whatever image editing program you prefer. text bubbles preferably erased or cleaned up if they're not being used to depict a particular section of an article. and whatever you do, ALWAYS save as PNG (this is to ensure an image with no loss of quality).
 * if you can waste time reading, i'd point you to this blog of mine, under "standards i adhere to". it's a boring read but you might gain a few insights on the screencapping process if you stick around long enough.
 * i'm about halfway done with everything on paragon lost. reason between long updates is i have too many screencaps and too little article text to work with. it's hard choosing which ones to put up, believe me. which means i end up overhauling entire pages anyway. just hit the characters page at random, if it has a lot of pics, i did that. if it has none, i will hit that.

PS i'm no brit nor american either. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:51, February 7, 2013 (UTC)

Thanky you for the rapid answer, I will try to choose some relevant picture to add in relevant article (with enough text as I thought) when I have some free time at home. --DeldiRe 08:58, February 7, 2013 (UTC)

2013-feb
Lantar Sidonis =

Hi again TE78, thank you for cleaning my pages, it is very kind of you. Nevertheless, i got an issue on the Lantar Sidonis case. If you say that he "was" instead of he "is", is this not some kind of spoiler ? I would prefer to come back to the old version. Don't you think ?

it's technically not a spoiler since by the time we hear from garrus in ME2 his old team is already dead except for sidonis. past tense applies then. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 09:02, February 15, 2013 (UTC)

Indeed, i was thinking of he "was" a turian meaning that he is dead but the sentence is well written then we can see that he "was" in the team and it do not implies that he is dead :) --DeldiRe 09:17, February 15, 2013 (UTC)

It is now perfect ;)--DeldiRe 11:06, February 15, 2013 (UTC)



ymirs on arrival = At least two YMIR mechs have appeared multiple times on my playthroughs. If you tested it once and only got one YMIR mech, fine, but it is possible to get more than one.108.18.14.162 06:08, February 13, 2013 (UTC)


 * give details. game version, platform, how long before second ymir showed up, what other enemies are present, etc. also, your word and mine ain't worth squat even if i did manage to prove your assertions in my games, we still need at least 1 other confirmation. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:20, February 13, 2013 (UTC)

2181 Despoina =

It's a colony of the Leviathan. TheUnknown285 (talk) 04:22, February 16, 2013 (UTC)


 * utukku is infested with rachni and rachni-wannabes. i dunno, listing the planet as a leviathan colony sounds spoilery. they're still alive and thriving on the planet though so i guess it now counts. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:46, February 16, 2013 (UTC)

Did someone just say "weeaboo"? =

'Cause I think I just heard someone say "weeaboo". Trandra (talk) 02:50, February 26, 2013 (UTC)


 * must be a figment of your imagination mate
 * i don't hear anything
 * per se
 * :3 T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:01, February 26, 2013 (UTC)


 * So it's not time for a paddling? Hmm, I guess I'll just put this away, then. Trandra (talk) 04:36, February 26, 2013 (UTC)


 * >thinks of good textbased comeback
 * >PBF is primarily visual aids
 * >multiple connotations regarding "weeaboo" abound
 * >-beat-
 * >derp
 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:46, February 26, 2013 (UTC)
 * >derp
 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:46, February 26, 2013 (UTC)
 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:46, February 26, 2013 (UTC)


 * So you're safe from a paddling again. Thanks for the congratulations and the pizza. :3 Trandra (talk) 15:46, March 11, 2013 (UTC)

2013-feb-mar
Reckoning Powers= Can you get the icon pictures for them?--TW6464 (talk) 15:29, February 28, 2013 (UTC)
 * not my area of jurisdiction, go pester trandra for now. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 15:32, February 28, 2013 (UTC)
 * alright...--TW6464 (talk) 15:33, February 28, 2013 (UTC)



you delete everything i add...= ok
 * 1, tell me why, when its confirmed that volus is a auxilliary unit, why can't i add this?!?
 * 2 Volus uses elkoss combine weapons, also confirmed, why can't i add this ?!?
 * 3, who have the turian qonqured, asorbed, etc, this may be a codex error from bioware.


 * 1) because they're NOT the only client race the turians have. note: client raceS. plural. they have more. the volus do serve in an auxillary capacity, yes, but you're making it like they're the ONLY client race available.
 * 2) anybody can use elkoss combine weapons. your point.
 * 3) you a writer for bioware? no? then codex doesn't err unless contradicted by other legit sources. in this case, there's no contradiction other than your own mistaken assumptions. there are many more races in the ME universe that were never shown before, we know not their names or their numbers, we just know they're at least in the dozens. go read some cerberus daily news or more codex.

normally i'd simply make some adjustments but this time, not my responsibility to correct your sloppy understanding of the lore, especially if there's an obvious language barrier in play and it's difficult if not outright impossible to glean definite meaning from the engrish. i am already wasting my time replying to you rather than simply correcting your mistakes or forging on ahead with my own wiki shenanigans and i do have some wiki shenanigans i'd very much like to perform before going off to do other things. it'd be better for all of us if you actually tried to increase your understanding of the series (or basic english) better on your own. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 18:31, March 1, 2013 (UTC)

, just have to ask, who's the other client races?--Perkins98 (talk) 19:10, March 1, 2013 (UTC)


 * if you read and understood my block of text above you already know (or not) the answer. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:11, March 1, 2013 (UTC)

You didn't says who's the other client races, only the volus is one of them, then i ask again, who's the other ones?--Perkins98 (talk) 19:15, March 1, 2013 (UTC)


 * if simple english is too difficult for you to understand i won't bother replying further. read #3 above. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:23, March 1, 2013 (UTC)

ah, but shouldn't they have been named..., anyway my mistake--Perkins98 (talk) 19:27, March 1, 2013 (UTC)

More Icons =

Teugene's versions of the maps have icons for shops and elevators--would you find those for me, please? Otherwise, I think my attempt looks alright for 5-10 minutes in Paint.NET. Trandra (talk) 17:22, March 12, 2013 (UTC)


 * hmm, that's the thing. teugene simply cropped his maps while he's playing the game (which is why they're only at 700x700 and all icons are present), i was hoping you would retain the 1024x1024 resolution since that was how the maps originally were inside the files :p


 * no matter, found some icons that'll probably do on short notice. please reply when you got em/you want a re-up of the original map/there's anything else, i make a habit of deleting temp files as soon as the recipient gets em T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 18:53, March 12, 2013 (UTC)


 * Ahh. I can keep the 1024x1024 resolution...I just have to make the POIs bigger because they disappear when the map is viewed at the small resolution they have to be on the pages. I just hope they don't look too nasty when I make them bigger. Trandra (talk) 19:00, March 12, 2013 (UTC)


 * i'm of the opinion that if an image sucks at a small resolution, people may be intrigued into clicking the file in order to zoom in. doesn't always mean i'm right though T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:09, March 12, 2013 (UTC)

Welp, all done. 1024x1024 with large-ish markers. Most will still need to click the file to see where the shops are, but good enough. Trandra (talk) 19:17, March 12, 2013 (UTC)


 * and there was much rejoicing


 * there's two blobs of bright blue if seen from the article, that alone is enough to make me click it. that's just me though, dunno about others. now, back to finding alternate angles for blasto and javik (the lighting screws up everything)... T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:44, March 12, 2013 (UTC)



close this please. =

Hey I notice you said on Trandra's page that anyone can close a voting page but as I proposed it I don't think I should close it. It's here. Garhdo (talk) 09:35, March 15, 2013 (UTC)

2013-mar
Corrupted Pictures =

It seems like everything that was uploaded on March 12 is corrupted, so you have a little bit of re-uploading to do. (I hope you haven't cleaned out your screenshots...) Let me know if you need me to delete the old files in order for you to re-upload. Trandra (talk) 23:46, March 19, 2013 (UTC)


 * this is... unexpected. me casually perusing revealed one or two mentions of similar nature in community central. commencing test re-ups in a few minutes. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 01:20, March 20, 2013 (UTC)
 * didn't take any chances, reuploaded everything i added on march 12 even if they seem to be functional. in any case, mission (probably) accomplished. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:46, March 20, 2013 (UTC)



Data Mining: Inusannon =

You've dug into the data files for the series, right? Have you seen anything that mentions the Inusannon. I ask because there has been discussion about whether we should capitalize the name. It's capitalized in the ME3 subtitles, but not in the codex entry for Eingana in ME2. The feeling from Sparthawg was that the codex entry takes precedent because it's actually in the game. Seeing how the name is written in the data files would be helpful. Thanks. TheUnknown285 (talk) 15:52, March 20, 2013 (UTC)

stats from my cheat sheets:
 * 5 hits in 4 files
 * javik capitalizes "Inusannon" in all 2 of his mentions (thessia and normandy intro convo)
 * planet descriptions for eingana (ME2 and ME3) just go with "inusannon" (note that eingana doesn't actually appear in ME3, there's just spillover of planet descs across the tlk files)
 * "Those cuff links... Is that design inspired by late-period inusannon artwork? The attention to detail is remarkable." <- by someone from the citadel DLC. no idea who, i'm fairly certain it's not from javik or wrex since i haven't yet used others besides them in distracting the guards (and this is clumped with similar distraction-like lines - of course i could be wrong, but still the line is in the dlc).

we get 3(-1) vs 2. later races don't capitalize. javik caps them. take from this what you will. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 02:54, March 21, 2013 (UTC)


 * Thanks for looking into that. Well that cleared up next to nothing, lol.  I guess this question is still settled.  By the way, the "cuff links" line is Liara's (an aside: Liara with a Southern accent is hilarious).  Thanks again.  TheUnknown285 (talk) 04:55, March 21, 2013 (UTC)

Quick Question =

Hi Temporary - quick question since you seem friendly. What's the accepted way around here for me to make a sandbox to work on mocking up a better Mass Effect 2 guide organization? Just add something underneath my user page? Thx. Cattlesquat (talk) 22:42, March 24, 2013 (UTC)


 * quick answer: yes.
 * something like User:Cattlesquat/insertwhateverpagetitlehere
 * or User:Cattlesquat/Sandbox/insertwhateverpagetitlehere . T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:39, March 25, 2013 (UTC)

Comics pictures & ME:I =

Thank you for the improving of my edits. I'm being motivated by your support.

And also, i'd like to have your opinion on the quality of screenshot provided for ME:Infiltrator (not the one for morality guide because I will add a new one).

kr --DeldiRe 14:20, March 26, 2013 (UTC)


 * not bad. definitely not bad, all things considered. they adequately serve the purpose of illustrating the intended articles. couple of reminders:


 * cropping comic pics - sure. since there's a lot of overlap between panels and characters at times.
 * cropping ME:I pics - not unless absolutely necessary. if you're trying to depict an entire scene, leave as is. if trying to depict enemies/characters, sure so they can fit in upcoming enemy boxes (be mindful of already-uploaded pics, like X1 or inali, unless you're certain you can get better shots).
 * if trying to depict chapter images (like the ones you put up for ice giant and incarceration)... i'm not really certain since i don't have the game. if it takes up the entire screen of your device without any other distracting/irrelevant elements, don't crop. if it does not, well i suppose it can't be avoided then. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 14:52, March 26, 2013 (UTC)

Thanks for comments. --DeldiRe 15:08, March 26, 2013 (UTC)
 * ME :I pics :
 * I will then crop the images for ennemies and characters and keep a whole image when I can.
 * I'm pretty sure that I can take screenshot with a higher quality than those on articles such as X1. I want to stick to your quality standards ;)
 * For the missions's images, I have to crop it because there is too much irrelevant information on the whole screenshot.

Thanks again for the jannitorial --DeldiRe 16:21, March 27, 2013 (UTC)

np T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 16:33, March 27, 2013 (UTC)

Several question and problems with my screenshots:
 * I will retake screenshot for the volus i possible : more straight for his personnal article and bigger for the video (in blue) for the characters page.
 * Turian : I found a nice official wallpaper to use but unnaccesible from my office, I will upload as soon as I can.
 * Inali: for the characters page, the quality is low, any ideas to make it look better ? It is really uneasy to have a bigger picture of her head.--DeldiRe 16:37, March 27, 2013 (UTC) [[Characters/Mass Effect: Infil


 * i highly doubt under-the-hood commands are available for the game that can make intrepid mobile gamers do tricks with ME:I, so unless there's some sort of zoom-in function you can play with, or if you can maneuver randall closer to her, or if you can get good angles of her in her boss fight, there's little we can do about it.


 * as for the turian, i think i know which image you're referring to. 2000x768. a cropped version can go in his character page, but you'll probably have to shave a couple of pixels left and right if you're planning to use him for Characters/Mobile Games since we use literal boxed images there (768x768 etc) for uniformity. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 17:52, March 27, 2013 (UTC)


 * As you know I'm quite a noob for the cropping, could you make it for the article Characters/Mobile Games ?

The source image is this one : http://blog.bioware.com/wp-content/uploads/2012/04/MassEffectInfiltrator_HiResMarketing_original.jpg I will also add new (and bigger) image for inali and volus, could you make the cropping yourself ? Thanks --DeldiRe 23:04, March 27, 2013 (UTC)


 * if you need help in precision cropping, perhaps i should point you to an excellent free image manipulation software instead: http://www.gimp.org/ . this'll help you not only with mass effect pics but with any other image editing you might need IRL. weddings, funerals, w/e.
 * otherwise, you can always pester me and trandra instead. try putting them in zip/rar files, upload them to some temporary online storage (ex. http://depositfiles.com/ ), and (maybe) we can do the rest. (remember to delete the files from online storage once you receive word from us that we got it if you don't want them lying around) T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:36, March 28, 2013 (UTC)


 * Thank you for the advice, I will have a look to this software, but for now I do like pest you so I uploaded screenshots for the rest of the character (for character article) -> DeldiRe/Sandbox/Screenshots : inali and Volus on the screen. Next time I upload I will do it on an extern website. The problem is that most of the time I take some free time on my job's office but I can't install any programm on this sealed computer (I'm working on "sensitive" files so the security do not allow any install).


 * Also thank you for the Turian cropping. For info, I puted him on adversaries because we first met him as an ennemy but I wasn't sure. You are free to open a debate or swicth the category.--DeldiRe 09:28, March 28, 2013 (UTC)


 * huh. so now i see for myself it's impossible to get closer to inali while she's being vivisected. this means alternate judgment call: we use a picture of her while she's a husk instead. we did it for TIM, we can do it again.
 * i either use the inali husk pic already uploaded, you upload a good one and i use that instead, or you upload the source for File:Character_Inali_Renata.png and i'll see if i can work out a better cropping solution for that (i've tried coming up with something on File:Inali Renata Character article.png but you'd rather have her entire face and maybe upper body shown rather than sideways right).
 * yeah, the reason we recommend storing temporary files offsite is because storing here counts against the normal limit of 10 pics per user that aren't being used in articles. no matter, we're using your space for a good cause anyway and you can always request deletion of the source files any time for cleanup (i already got them saved).
 * @company computers: lol i can empathize. fortunately i got LOTS of leeway.
 * as for the turian's place, i'll just defer to community judgment. it's just curious we have cases like this (or udina in ME:inquisition) that presents too much ambiguity for the three categories of protagonists-allies-antagonists.


 * right, and before i forget again, i noticed you're structuring walkthroughs as if they're telling the story. well in a sense that's true, but remember that they're walkthroughs. you're supposed to put some tips on beating enemies using whichever tactics on location so-and-so in that particular mission. it doesn't need to be overly long, just tips that come at you while playing can suffice. trandra can help clean the majority up (or maybe me if i feel i got the gist of what you're trying to point out).

T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:00, March 28, 2013 (UTC)

For Inali, I will upload a better one as big as I can to ensure that you can crop it in a good shape. --DeldiRe 11:11, March 28, 2013 (UTC)

As promised, a "HD" version of augmented Inali for the char box : http://masseffect.wikia.com/wiki/File:Inali_Renata_(augmented)_MEI.png Thanks in advance for the cropping--DeldiRe 17:09, April 1, 2013 (UTC)


 * well that turned out adequate. any further attempt at zooming closer to inali's face seriously lowers the pixel count and i'd rather have something well above the 150-px display threshold than below it. :p T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:11, April 2, 2013 (UTC)

She is still ugly, but there is nothing we can do about it... Why is Randall in love with such a "woman"? --DeldiRe 08:00, April 2, 2013 (UTC)


 * i'm not really sure if "romantic" love is what ezno exhibits toward her but i doubt you'd do nothing if your own best friend (or somebody else close to you) is being vivisected in front of you. indoctrination implants or not. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 09:36, April 2, 2013 (UTC)

Hi again, I will soon make a new wave of screenshots for MEI in order to "breake the monotony of the text" (to use your words) of the walktrought section on Missions articles. I will take screenshots of the "cinematics and try to show critical moments of the game in order to help the understanding of the text. Do you have others specifics guidelines when you do that for ME articles ? --DeldiRe 07:52, April 10, 2013 (UTC)

since the ME:I missions are structured by checkpoint, you may try to screenshot the most important parts of any particular checkpoint. it can be place layout to give players a general idea of what they're fighting in, it can be enemy count to show players how many they would be expecting, vault/computer scanning locations or somesuch, or some combination. i think we can be lax on the no HUD elements rule on this since it's currently impossible to take HUDless shots that'll not significantly subtract from the image resolution and possibly detail as well. ME:I doesn't have flycam or the usual console commands we PC gamers employ.

the length of the checkpoint's writeup dictates how many you can place: from what i'm seeing, you can normally add 1. if writeup is extremely short you may have to forgo putting screenshots for it until there's enough text written. if writeup is unusually long (say, 4 very long paragraphs) you may squeeze in 2. loose guideline: 1 picture per 2 paragraphs that occupy the same amount of space as the picture. here's an example:

if cutscenes, i'd rather place those on the storyline section. the ME:I storyline doesn't strike me as something that can have a lengthy writeup so you might end up having to choose few among many unless you can add more and more text without getting too redundant. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 13:28, April 10, 2013 (UTC)

2013-mar-apr
Race Caps in ME:I =

ME:I capitalizes all race names consistently since it wasn't developed by Bioware, but by IronMonkey. (I guess Bioware didn't cover it in a style guide or something.) Trandra (talk) 18:12, March 27, 2013 (UTC)
 * points off for bioware's gangsta cred. it seems mass effect used to be the only standard setting where races aren't Races more or less consistently.
 * more on point, we should probably stick to established conventions when not dealing with verbatim entries. except maybe the (apparently) unnamed Volus and Turian (nouns used as descriptor for unique individuals and all those semantics better left to grammar nazis) T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 18:33, March 27, 2013 (UTC)

Question = May I ask why you undid my edit on the Claymore page? Would you please send me a message with your reply please So I am notified via email --Codeyy (talk) 03:56, March 28, 2013 (UTC)
 * because 1) that's stating the obvious and 2) trivial trivia that doesn't add anything. persist on adding it and you will face action from someone not me. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:10, March 28, 2013 (UTC)

I suggest you refrain from empty threats. You are no admin or mod and have no authority over me. All you had to say is why you thought it did not belong there, not act like a child.--Codeyy (talk) 05:31, March 28, 2013 (UTC)


 * let me just plug some goatse-level holes in that "logic" there.


 * 1) i AM a senior ed in case the "reverted edits by x" doesn't clue you in. it doesn't have block powers but it's adequate enough for the job of reverting vandalism or shit edits like yours on the fly. crap edits? yes, because obviously if you've understood our TL;DR strictures on the manual of style or if you've been learning how information is added or deleted in this wiki you wouldn't have made the edit that started this in the first place.
 * 2) this is a wiki. activity logs show everything. you undid my revert FIRST and asked questions later when accepted practice is vice versa. past experience shows this as a prelude to edit war and it's part of my job to preemptively warn you. guess whose judgment call people with block powers will side with. definitely not an "empty" threat as far as editing privileges are concerned.
 * 3) i am indirectly telling you about site policies which nobody ever reads. i suggest you do before things start getting unpleasant for you. apparently, doing my job is equal to "acting like a child".
 * other than that, do as you will. i could care less unless you start another incident based on your ignorant assumptions (and even then i'd probably let the higher-ups deal with you themselves). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:41, March 28, 2013 (UTC)

So basically you did not find any holes in my logic you just are trying to justify your ability to call on admins while trying to explain the rules to me.And the reason you were, and to some extent, are acting like a child was due to you jumping to use a threat on me from the get go instead of just talking with me. Instead you reverted my edit giving no reason for it whatsoever, and when questioned on it you dished out a threat for no reasoning. You claim that you were not threatening me, it sure as hell seemed like you were threatening on getting an admin on me if I persisted on adding that edit. It was unnecessary and yes, childish. I should have perhaps talked with you before removing your revert, but you should have given reason as to why you found my edit to be worth removing. --Codeyy (talk) 06:49, March 28, 2013 (UTC)

not to come off as utterly condescending, but...
 * you're still hilariously incorrect on all counts.


 * 1) reverting edits is an automated process. there's literally no room to type in reasons because the system won't let you, and it's better that way because edits reverted are almost always borne of vandalism, ignorance, or utter fail. the latter two of which you're continuing to show.
 * 2) you're in the wrong. period. scanning your edit history, you've ALMOST always been in the wrong. if you didn't undo the revert, i wouldn't have added the warning. simple as that. and still you insist on blowing this up. talk about drama. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:21, March 28, 2013 (UTC)

1) There is a thing called a user talk page. To let me know so I understand why you reverted me edit, if you look on mine you will see Commdor did the same thing at one time. Isn't hard to do. Hell as you can see I just did the same thing here be asking you why you changed my edit. And funny, you claim that I am showing ignorance and "utter fail" all because I asked you why you thought what I put down warranted a revert. While threatening me that If I persist you will get an admin on me. And again you claim that I am wrong on all accounts while you only address like 1.

2) Which goes to show you do not know a thing about my editing history since most of the time I am not "wrong". Most of my edits have been questions in regards to the topic and/or posts on talk pages. Only on like 2 occasions have I been "wrong". The first time due to being new to editing wiki, and the second time due to a bug I came across where Verner did not talk about the thermal clips in ME3. So now you are exaggerating. And I only undid the revert due to you not giving me a reason at all as to why you thought it was irrelevant. You did not even try to let me know on the talk page. Others have done so in the past, why can't you? I came here instead to ask you why you thought it was deserving to be removed, to avoid an edit war. Instead of just stating your reasoning, you gave me an unwarranted threat. You see the admins doing that when someone asks them why they removed an edit of someones? No. They are more mature than that. I am not trying to create "drama" over the edit. I was calling on you threatening me. While you have continued to constantly respond in condescension. --Codeyy (talk) 14:23, March 28, 2013 (UTC)


 * I think you're being dramatic. As the initial editor, you should be the first to start a discussion on the talk page, since you need to provide your reasons for justifying the edit.  The editors that undo edits do not need nearly as much justification, as they carry the benefit of the assumption, while you have the burden of proof to fulfill.  As for the threats, I didn't see any until you pointed it out.  That is, I didn't see any until you interpreted it as such.  There is no way to tell someone on the internet something of that nature without it being construed as "threatening".  Lksdjf (talk) 16:23, March 28, 2013 (UTC)
 * No need to ignite the debate, Codeyy made an apology on Tandra talk page to cool down the situation. There is no need to start a war for two poeple acting in good faith. And please, stop using the term drama it is terribly condescendent when used against a new editor.--DeldiRe 16:31, March 28, 2013 (UTC)

Prothean Reverted Edit = My edit was not an act of vandalism, or a pathetic attempt at trolling. Javik actually does say that enemy body counts were high during shore leave. Here's evidence it's 20 seconds in. Galvascream (talk) 11:28, April 7, 2013 (UTC)


 * i was actually just posing the question. i asked because i'm using the specific wording you used to search the game files and wasn't able to come up with any hits. call it a shortcut to verify other editors' contributions that ain't completely foolproof but does suffice for most cases. it's clearer now, but i don't think it fits on the prothean page because of the extremely broad wording javik used. i placed it on the appropriate page instead. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:39, April 7, 2013 (UTC)

Sorry my little brother thought it was a game.

--JEP1996 (talk) 22:19, April 11, 2013 (UTC)JEP1996

Checking back =

Saw you popped my "See Also" from the Legion article. There's a See Also to the walkthrough of his Loyalty mission in the same article, so it seemed logical to link to his main mission as well? Or should the Loyalty link be removed? I don't have strong feelings about it, I only put it because I'd come to the page myself looking for a link to first mission and hadn't found it. Mostly just want to make sure I know the right policy. Thx! Cattlesquat (talk) 20:21, April 12, 2013 (UTC)


 * everyone who had "formal" dossier and loyalty missions had the see also notations in them. jacob and miranda were available pretty much from the first mission, morinth is a nonstandard choice, and legion became a "surprise" addition by the time we were hunting for the IFF. morinth is already loyal by the time we got her, legion still has a loyalty mission. i merely followed the pattern set and allowed the one unobtrusive link to the mission page (since no one else linked to it till you pointed it out). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:57, April 13, 2013 (UTC)

Hmmmm. =

I know we don't mention every bit of dialogue in mission walkthroughs, but it seems relevant and useful to briefly note the big ones whose availability is triggered by the end of a specific mission, particularly when it moves a character to a different part of the ship. My "use case" is that when playing the mission it's nice to know where to check on the Normandy for any big conversations that are triggered by the mission (and therefore also probably relevant to what happened during it).

The alternative you suggest, of just checking the character bios, is no more useful in a practical sense for solving this issue than "checking every room on the Normandy after every mission", since I'd have to check every character bio every time. E.g. in this use case I'm not looking for "every special dialogue opportunity for Garrus", I'm looking for special dialogue for anybody that's triggered by this mission. IMHO that's relevant to the mission, particularly given the dialogue structure of ME3 which triggers most dialogues based on specific mission completion. Cattlesquat (talk) 20:05, April 17, 2013 (UTC)


 * except that squadmate dialogue is just tangentially relevant to the mission and has zero bearing on the pertinent article if you talked to the characters or not. you can always jump to the galaxy map and skip those altogether.
 * mentioning that "ash/kaidan goes to hackett" or something along that line is permissible because stuff like that is gamechanging. dialogue scenarios ain't and just serves to flesh out the characters' story.
 * the walkthroughs exist to point out which things affect gameplay, the character bios exist to point out what the characters experience. in-mission, we have the unique dialogue pages. off mission: everything else that happens to them. dossier. not walkthrough. clear separation of information. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 20:30, April 17, 2013 (UTC)


 * Okay, that at least clarifies the guiding principle. Doesn't mean I'm not sad about it, because a "checklist of interesting things to do after a mission" would be something I'd personally check carefully and be grateful for. But I'll turn it over in my head some, to sort out the implications of if there's something worth proposing. Cattlesquat (talk) 20:42, April 17, 2013 (UTC)

anon == You just removed my edit on Aeian T'Goni in the trivia section; any particular reason for that? (An account-less user)


 * not trivia. read this wiki's manual of style for the guidelines. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 14:48, April 18, 2013 (UTC)

I would have thought that it came under the 'interesting' category, because of the similarity between Joker's sister and the 'Hilary' mentioned in the account given in the hospital. I'm not saying that they're the same person, but that it's worth noting the parallels there.

I'm aware of the previous discussion here, but it seems that although the consensus was that players should judge the matter for themselves (as there is no canon linking the two) all mention of a possible link has been erased to the point where the only page on which they both appear is Tiptree which doesn't give most of the details, and you just removed my edit of that two. How can you expect players to make a judgement if the information has been carefully separated and hidden? 192.76.7.212 15:39, April 18, 2013 (UTC)


 * You've inadvertently stumbled on one of the great holy wars of this wiki. See the discussion on Talk:Aeian T'Goni for just one example where it has come up. For better or for worse (I think for worse, Admins think for better), this can't be changed without changing site policy. Cattlesquat (talk) 18:59, April 18, 2013 (UTC)

2013-apr
Put ME2 Guide project up for a vote? =

Think I should put it up for a vote now? I was partially waiting to see if you wanted to add your bigger comment. But also to see if you thought more needed to be either changed, or specific decisions needed to get laid out. Cattlesquat (talk) 20:09, April 18, 2013 (UTC)


 * one of the concerns raised is the issue of precedence. i'd hoped you also drew up a proposal for the ME guide as well since this wiki likes change that's all or nothing.
 * the ME/ME2 guides are too redundant with the mission pages and too lengthy to be of any practical use. they can't even serve as "quick reference guides" since even if hypersummarized the content per section turns into ungainly walls of text because the integral and necessary details take that many words to write else the meaning is lost.
 * personally, if i thought i could sneak in pictures per mission i'd be fine with the ME/ME2 guides (and probably support fattening the ME3 guide in the process) but that just puts extra burden on me that i don't want to shoulder for the foreseeable future. i don't like recycling pictures and i'm pretty much the only photographer the wiki's got at the moment.
 * i'd write something more detailed (both on this topic and on some others currently floating around on this wiki) and i probably should've posted this at the project page, but i'm busier than udina ever was. not hyperbole. both IRL and supersekrit wiki-related stuff :p T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:07, April 19, 2013 (UTC)


 * Went ahead and opened it for voting. Followed your suggestion of just keeping the Suicide Mission / Epilogue material in place. Noted ME guide as a good follow-on project - maybe next time I start a run through from the very beginning. Thanks for your guidance along the way. Cattlesquat (talk) 13:49, April 22, 2013 (UTC)

and another one = sorry for saying this but why you always delete my edit on weapons


 * because they add nothing of value to the articles. go see how content is set up on other pages of this wiki if you actually want to contribute useful stuff and as always understand the tl;dr manuals of style and community guidelines. they're there to help newbies like you on proper editing but as always nobody bothers reading them. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:47, April 19, 2013 (UTC)

Request(s?) =

Season's greetings and whatnot. By any chance, could you rustle up appropriate screenshots for Combat (Mass Effect 2) and Combat (Mass Effect 3)? They're two of the last trilogy game articles with the "screenshots needed" tag (the others are Possessed Trooper and M-597 Ladon, that annoying Wii U-exclusive weapon; maybe you can get a Possessed Trooper infobox pic via the Armax Arena). -- Commdor (Talk) 05:41, April 21, 2013 (UTC)


 * according to the inline comment on the ME2 combat page xbawks example shots are needed, especially of the powerwheel. can't do anything about xbox pics, but i can probably come up with something on some sections i see provided no one else puts forward xbox gameplay shots.
 * as chance would have it, i -am- working on something for the ME3 combat page. things that'll suffice until someone with a bigger screen and the patience to take good screencaps comes around.
 * didn't check the screenshots wanted page for a while, never realized the possessed trooper pic is still missing. upload later, or two days tops. ladon, yep, we're still outta luck on that one. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:55, April 21, 2013 (UTC)


 * Righto. Thanks a bundle. -- Commdor (Talk) 20:31, April 21, 2013 (UTC)

Combat ME3 =

Nice work on the page Combat (Mass Effect 3), it is almost as good as mine on Combat (Mass Effect: Infiltrator). ;) Keep up the good work. --DeldiRe 07:25, April 23, 2013 (UTC)


 * Once more, new wonderfull pics :) --DeldiRe 21:56, May 6, 2013 (UTC)


 * i've got about 70+ more
 * and it'll probably be my last contribs to this wiki in a long while
 * real life obligations call :p


 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 22:02, May 6, 2013 (UTC)


 * I'm sad to hear it but I can understand. I will also try to finish my MEI contributions next week since I will have less IRL obligations.--DeldiRe 22:09, May 6, 2013 (UTC)


 * Dang! You will be missed. Love your pics (and comments). Cattlesquat (talk) 22:10, May 6, 2013 (UTC)

= 2013 Q2 =

2013-apr-may
So... =

If my ME2 Cleanup proposal vote comes out at 1-0-0, am I clear to proceed? Cattlesquat (talk) 04:39, April 29, 2013 (UTC)

Krogan image. =

Hey - A while back on the Talk:Turian page there was a discussion about having the Turian and Krogan images match the Quarian image ie showing male and female examples of the species in one image. The recent image you uploaded to Eve's page I think is a perfect one for the krogan page, and I'm wondering if either Citadel or Omega have given you another suitable images for the turian page, so that I could suggest them and maybe get the wheels of change in motion. Garhdo (talk) 22:02, May 6, 2013 (UTC)


 * eve's funeral has a more appropriate look since it has krogan in pink burqas mixed in with regular males
 * STILL haven't gotten around to getting a bigger shot of it though T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 22:05, May 6, 2013 (UTC)


 * I've never seen the funeral, but if it works better than we can suggest it when you get a picture you're happy with. I'm proposing using the current image at the minute though. As for the Turian page a pic of Garrus and the female turian in the bar might work best if you have one? Garhdo (talk) 22:09, May 6, 2013 (UTC)

Your edition of ME3 char page =

You just edited ME3 Characters, you added Wreav, Eve, Kirrahe, Legion and Geth VI, but you didn't put allies like Adrien Victus, his son and the Quarian Admirals? You didn't do it, because are you biased or didn't you have time or images or you simply don't like them, so you think they shouldn't be mentioned?

I'm a neutral person, but I think optional of both sides should be mentioned for balance and political neutrality.62.87.146.93 16:55, May 7, 2013 (UTC)

Reaper peen-size comparison =

Well I watched the whole cutscene at the end of Despoina again and it still looks to me like it could just as well be a Destroyer-class though it's ultimately pretty hard to distinguish 160 meters from 2000 meters in the perspectives given. The part that bothers me the most is actually at about 14:58 in this playback where the dead Reaper splashes into the ocean -- it's in perspective with some ruined ship or structure that definitely doesn't look several kilometers long. Of course that kind of thing could fall entirely in the realm of "Bioware Artist makes perpective error".

Anyway, I don't care hugely and don't want to become one of the OMG-everything-has-to-be-strictly-devconfirmed crowd, so I'll roll with the Sovereign-class punches. Also I appreciate that you put one light reference as opposed to every single time it is mentioned. :-) Your faithful servant, etc. Cattlesquat (talk) 20:45, May 7, 2013 (UTC)


 * Leviathan and the sequence where cortez flies the shuttle straight into the "mouth" of what's unmistakeably the profile of a sovereign-class reaper (maybe it should be called "Harbinger"-class since he's technically the first, but that's needless hairsplitting).
 * out of curiosity i also happened to take a screenshot of the reaper in question in game a long time ago. just a very rough and undetailed model of the usual big reaper (think normandy cabin ship model-type). it took an UNGODLY amount of time to reach its location in the sky. o.o T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 20:52, May 7, 2013 (UTC)


 * The shuttle sequence, no question, provides the strongest argument for Sovereign-class. It irritates me that the splashdown then makes it look much smaller (look at a higher-res and not-clipped-at-right-side version of the same frame on the Lev#Tech page, e.g. in that youtube I linked, and tell me that building/ship/whatever on the right doesn't have to be 2 miles long...) But the whole Destroyer thing is basically an art-retcon anyway so what can you do. It's cool if it's a Sovereign so I will now begin believing it's probably a Sovereign. Cattlesquat (talk) 21:11, May 7, 2013 (UTC)

2013-may-jun
Legion= ...and exactly why did you revert my edit regarding Legion's name? You could have at least left an explanation. On the side note, since when programs inhabit platforms? Peace, Ͽ †yræl pl Ͼ 19:46, May 8, 2013 (UTC) Peace, Ͽ †yræl pl Ͼ 20:16, May 8, 2013 (UTC)
 * Edit: Ok never mind that, although having an explanation next time would be nice.

Bray's page =

Shepard's line about the "crap details" seems to me (and to Garhdo, I believe) to be the 7c definition found here; that is, detail is the assigned job (to escort Shepard), not what Aria is describing over the speakers. Trandra (talk) 04:43, May 12, 2013 (UTC)
 * Well, I'll hold my thought and watch the cutscene again. Trandra (talk) 04:47, May 12, 2013 (UTC)


 * i was ready to agree (reverted my own last comment on the page), but i'll defer to your judgment. another rewrite may be needed though, although i'll leave that up to the rest of you guys. gtg mother's day celebrations. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:52, May 12, 2013 (UTC)

Why did you undo my edits?
Why did you remove all my edits? Commander Shepard worked for Cerberus in Mass Effect 2, right? And the Citadel Council is the Governing body of the Alliance, right? So why did you remove them? Nicholasemjohnson (talk) 04:11, May 14, 2013 (UTC)


 * 1) go fight with an admin's reasoning on this. i don't feel the need to repeat it.
 * 2) wrong. Arcturus Station. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:27, May 14, 2013 (UTC)

Of the utmost importance =

I've got an ME3 quote for you to look at:

Can you find out where this is said in the game? I'm pretty sure it's spoken by that reporter who appears in the blue TV screens scattered around the Citadel, but I haven't encountered this bit for myself in any of my games (I never leave Diana Allers behind). I'd also like to know the earliest mission after which this report can be given (if I reject Allers' offer at the first opportunity to meet her, will the report pop up after Priority: Palaven or what?). In return for this massive undertaking, I will name one of my ship crew members after you in my next game of FTL. -- Commdor (Talk) 20:31, May 15, 2013 (UTC)

i haven't the strength for another protracted playthrough this time around, though i do have partial answers. i've taken the liberty of reposting in Talk: News Stories on the slim-to-none chance someone comes up with more details.
 * 1) i can confirm it's from the TV newsguy on the citadel. heard it couple of times last year when i tried booting allers off the normandy. exact details currently elude me, my saves and backups are just as disorganized (even lost on occasion) as the pile of images i'm still sorting to be judged fit for this wiki.
 * 2) i can also confirm it doesn't pop up immediately after palaven or sur'kesh. tried rejecting allers on the first conversation, played a rush job a few hours ago, there's nothing new that's not on the news stories. my usual cheat sheets are of little help on the matter. though from the bunch of news stories grouped with it i suspect sometime after tuchanka or citadel 2. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 15:45, May 16, 2013 (UTC)

yahgbroker page = Ah, didn't realise spoilers were involved, thanks for clearing this up.
 * no prob. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:30, May 29, 2013 (UTC)

I try to make an article the best it can be if you see that as warring that;s your problem. You could have said that the images were not to the wiki's standard, but to call them shoddy is a bit over exaggeration. Also, try to less snarky in the future, it won't get you far. Consider that a tip, not a warning. Hellfire101 (talk) 05:48, May 29, 2013 (UTC)

You fucking moron.= The death of this wiki is on your head.


 * u mad, lilyheartsliara? ~

2013-jun
That edit wasn't wrong? =

I know you said my edit on Virmire: Assault about there being a duplicate section was wrong but it was correct. It was the exact same text under a differently named section. That's why I deleted it. --Dtailz (talk) 13:12, June 1, 2013 (UTC)


 * go play virmire again. you can either go back to the bombsite or you can continue on upward to save kirrahe and company. both sections have subtly different setups and you bulldozed through the entire bombsite section without even bothering to read carefully. there is some repetition since even if both choices are mutually exclusive there's some common ground that can't simply be chopped off without removing valid information. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 16:41, June 1, 2013 (UTC)

Ah I see what you're saying. I'll be sure to be more careful next time I make large edits like that. --Dtailz (talk) 16:57, June 1, 2013 (UTC)

Redirect page =

Hi TE,

I can't find the explanation of how I can create a redirect for a page. Can you explain it to me please ? Thank you. --DeldiRe 20:23, June 8, 2013 (UTC)


 * Check the Manual of Style. Please don't create redirects if they will go unused, though. Trandra (talk) 00:35, June 9, 2013 (UTC)
 * Thanks Trandra --DeldiRe 09:28, June 9, 2013 (UTC)

Trailer page =

Hi TE 78,

I'd like to have your advice on the trailer project before working it further, could you have a look please ? -> Forum:Trailers page, see link to my sandbox --DeldiRe 16:29, June 14, 2013 (UTC)

Thanks my truly ;)--DeldiRe 17:51, June 16, 2013 (UTC)

Reverting my edits = I don't know how you guys do things here, but it's standard for most rollbacks on wikis to only revert obvious edits of vandalism, which none of mine were. You also could have just undone my edit, then, I would have known that you undid it and wouldn't have re-added the information (I thought it was a bug or something). On a side note: Don't curse on my talk page either, as you did here; your message will be removed. Zapeth 17:36, June 14, 2013 (UTC)


 * i'm a busy man and i can't be arsed to give explanations to people i've already told NOT to fuck with any sort of formatting unless thoroughly previewed and reviewed. i don't care if you remove my messages, it's your talkpage and you're free to do so as you see fit, though clearly in this case you fixated on the "curse" instead of the intended advice/warning. your loss, not mine.
 * to the matter at hand:


 * 1) resizing shop images is a manual of style violation.
 * 2) what did i tell you about messing with formatting? images are sized to fit with the accompanying text. preview spamming before changing anything would've been nice. because if you had done so, you'd had known any other size would result in any of these things: a) too small image with respect to article length, b) too large image with respect to article length, or c) unsightly spaces between picture and text underneath the picture. i've spent an ungodly amount of time trying to strike the best balance with most of those images, you aren't about to mess with that.
 * 3) some of those changes of yours are hardly necessary anyway. i allowed the eclipse image resizing since it's more in line with the other merc articles, though the cerberus logo resize is just that superfluous. if this wiki had badges i'd wager you were badgehunting, though i don't really care either way as long as you make some attempt to learn how things are done here though adroit observation. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 18:32, June 14, 2013 (UTC)
 * Just to note, I have left a message on the user's talk about about their behavior and we will not be adding achievements to this wiki. No one seems to like them. Lancer1289 (talk) 15:12, June 15, 2013 (UTC)

Revert? =

Hey, why did you revert the change to the morality guide? I can provide screenshots proving that the edit was valid. I was just running through Eden Prime a few minutes ago.

Sheepthief (talk) 07:21, June 22, 2013 (UTC)Sheepthief

and i also ran eden prime a few minutes ago proving you wrong. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:23, June 22, 2013 (UTC)

Well That's interesting. Choosing the first charm/intimidate option never led to an extra 2 morality points, I've reloaded several times testing it. What platform did you test it on? There's a chance that it might be related to our different results.

Sheepthief (talk) 07:29, June 22, 2013 (UTC)Sheepthief


 * this is even more interesting. skip to 14:00 of this video then to around 1:16 of the next part. it's clear the player chose all paragon choices that should net him +6 paragon, but for some reason there's 2 points missing. take note the guy is on xbox.
 * i'm on pc on the other hand and the previous data before your edit supports my findings. you probably need to confirm this with other xbox (or whatever console you play on) players as i can say there's 6 points available for pc versions and that the previous version is correct (for us at least). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:45, June 22, 2013 (UTC)

It was a good idea to look up a video of the dialogue on Youtube. What's really befuddling is that I was on PC myself. Perhaps it's not the platform, but some other extraneous variable? I tested it again to reaffirm myself before making this reply. I have to admit that it makes perfect sense that it would be 6 paragon points, but It's just not happening to me for some odd reason.

would it be to much of a burden to ask you for a screenshot of your game immediately after you finish the dialogue with the farmers? I'm curious to see it for myself.

Sheepthief (talk) 08:02, June 22, 2013 (UTC)Sheepthief


 * i think i've determined what's really the problem here.


 * straight paragon responses won't net you +6 paragon. only +4.
 * "you're safe" + 2 renegade responses = 2 paragon 4 renegade points.
 * "you're safe" + renegade first response + paragon second response = 4 paragon 2 renegade points.
 * "you're safe" + paragon first response + renegade second response = 2 paragon 2 renegade points.
 * i took the requisite screenshots, too lazy to upload them unless absolutely necessary. try the following combinations above, you'll probably arrive at the same conclusion i did.
 * i took the requisite screenshots, too lazy to upload them unless absolutely necessary. try the following combinations above, you'll probably arrive at the same conclusion i did.


 * some ill-informed user took it upon himself to add extraneous paragon points when in all the time the guide has been up (the people who set the page up were pretty thorough back then) not one mention of those extra +2 points were made. i'd reckon this is one of the reasons you raised the matter. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:42, June 22, 2013 (UTC)

Great detective work, I respect all the effort you've put into resolving this matter. I did get the same results when testing the aforementioned dialogue. It's my understanding that someone must have assumed that because they received a total of 6 morality points (2 paragon 4 renegade or vice versa) that it was possible to get 6 paragon or 6 renegade.

I see that you've properly edited "The Farmers" to reflect the results of the testing. Wouldn't it also make sense to edit the total prologue paragon points down to 20?

I have concern for another issue though. I tallied up the total possible Paragon points w/ BDtS to be 649, but at the bottom of the Morality Guide page, it's listed as 629. It could be that I miscalculated, or that the constant editing of this page led to inconsistent data.

Edit: Whoops, I forgot that the total at the bottom doesn't include the background and psych profile. So obviously 649-20=629, 20 being the max paragon score from being a spacer and war hero. My total was figured out by using 20 as the total for Eden Prime instead of 22 in order to account for the -2 possible paragon points that we discovered.

Sheepthief (talk) 09:09, June 22, 2013 (UTC)Sheepthief


 * yep, edit conflicted because i was doing too many things at the same time. one of which is composing a reply. anyway, the totals on find the beacon were already correct since the erring editor didn't even bother to update the numbers. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 09:51, June 22, 2013 (UTC)

The total for find the beacon is 22 only if you're a femshep and talk to both Kaiden and Ashley. I don't think it would be a bad idea to add something into the prologue total that states that playing as a maleshep results in 2 less paragon points than if you played femshep.

Sheepthief (talk) 17:41, June 22, 2013 (UTC)Sheepthief

For whatever reason it gives me the happies to see people figuring stuff like this out - go team! Also, Sheepthief == Great name. Cattlesquat (talk) 17:45, June 22, 2013 (UTC)

2013-jun-jul
Email =

Hey, could you enable receiving emails from other users in your user preferences? There is a private matter I wish to discuss with you as soon as possible. -- Commdor (Talk) 00:04, June 25, 2013 (UTC)


 * done. i think. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:58, June 25, 2013 (UTC)

Datapad/N7 HQ =

Hi TE 78,

Do you think it is possible to extract the pictures of the planets from this mini game ? http://social.bioware.com/n7hq/galaxy_at_war/galactic_readiness It could be a good addition on the dapatad page and/or the N7 HQ article that I'm currently building.

Thanks in advance.--DeldiRe 11:51, June 25, 2013 (UTC)


 * It's a webpage, so yes, it's possible to get the images easily. I'll upload them for you to use. Trandra (talk) 13:18, June 25, 2013 (UTC)


 * I tried to get them but I wasn't able :( Teach me ;)--DeldiRe 13:51, June 25, 2013 (UTC)


 * PS: Cross post is just to avoid noobs ;)--DeldiRe 23:03, June 26, 2013 (UTC)

Congrats! =

Well well well... look who done got promoted! Congratulations are in order, so let me be the first to extend them. (Perks of the job!) Congrats! You've earned it! SpartHawg948 (talk) 09:17, July 5, 2013 (UTC)


 * Congrats, I'm glad to hear it. You know how I support this choice ;). --DeldiRe 09:36, July 5, 2013 (UTC)


 * Nicely done - I was wondering why you weren't an admin, which I guess just meant your time had come. You can be TemporaryAdmin now, ah the irony. :-) Cattlesquat (talk) 12:31, July 5, 2013 (UTC)

Congrats. TheUnknown285 (talk) 19:47, July 5, 2013 (UTC)

Lets see 1,2,3... yeah fifth on the Congratulations, as Spart said you deserve it, over 6700 edits and becoming an admin is quite an achievement for only being here for 15/16 months, well done. JediSpectre117 (talk) 21:30, July 5, 2013 (UTC)

Couldn't happen to a more deserving guy - well done Temp! Garhdo (talk) 23:35, July 5, 2013 (UTC)


 * POWERTRIP -ON


 * that was a joke


 * on a less serious note, much gratitude for the wellwishes. kneel before your new overlord well this is sorta new, guess i'll have to shelve off some plans and make new ones for this sort of event. so many buttonssss.... T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:28, July 6, 2013 (UTC)

Yay, TE! Congratulations, well-deserved, etc. Let's have a dance party. Trandra (talk) 11:50, July 6, 2013 (UTC)


 * And thank god we won't have to look at that bright cyan name anymore... :-) Cattlesquat (talk) 15:40, July 6, 2013 (UTC)

Also congrats! Do the wiki proud and so forth. -- Commdor (Talk) 19:28, July 6, 2013 (UTC)

Great to see you promoted! I would like to say "Congrats", but the title of this message already did my job. Make us proud, man! --Nord Ronnoc (talk) 20:20, July 6, 2013 (UTC)


 * Thanks for the help on Commdor's page. And congratulations, again. Btw, your talk page is kind of awesome. AnotherRho (talk) 21:09, July 6, 2013 (UTC)

Congrat's for your first ban.
 * that was a joke :)

--DeldiRe 14:13, July 11, 2013 (UTC) Weapons stats =
 * so i've been trying to confirm the new weight values some anonymous posted by firing up ME3, this other guy starts reverting my changes out of presumable vindictiveness and prevents me from doing my other job. maybe you can take an independent confirmation of the "new" values if you have the time, for the time being i'm just gonna blanket revert. i already found two incorrect revisions anyway (arc pistol's much lighter than i expected, i'm trying to determine why). if the values were actually wrong, feel free to revert my revert. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 14:25, July 11, 2013 (UTC)


 * and so that's how the bars look like in my game. could still use second, third, fourth, etc. opinions. if they're correct, might as well update the respective pages (Heavy Pistols, Shotguns). if not, ah well. only human. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 15:09, July 11, 2013 (UTC)


 * You seems worry with that topic, I will have a look on that when I come home. However I'm quite a noob on that matter (and I want to finish those f....ing Walkthrough for MEI) ;). --DeldiRe 15:20, July 11, 2013 (UTC)


 * yep, thanks a bunch. just look at the bars in your game: 100 means 100% blue bar, 50 means 50% blue bar, and so on. i took the readings for level 1 modless weaps since that's how it's set up. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 15:26, July 11, 2013 (UTC)

I think that you are right but it is really hard to confirm 100% with so much approximation :( --DeldiRe 16:21, July 11, 2013 (UTC) Question =

Is it really alright to leave "over 6000 points" in the article? The other stuff I edited was only ungrammatical, but right now there is a gap at exactly 6000 points (Silver: <6000, Gold: >6000); can't that be changed to "at least 6000" or something along those lines? Elseweyr (talk) 18:48, July 17, 2013 (UTC)


 * dealt with. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:22, July 17, 2013 (UTC)


 * Thanks, but "devoid of anyone" is ungrammatical; I still don't see how something that's been corrected is worth the trouble of resolutely being made incorrect again. Elseweyr (talk) 20:08, July 17, 2013 (UTC)


 * I think it's actually technically okay, although admittedly it doesn't win a lot of style points. Cattlesquat (talk) 11:42, July 18, 2013 (UTC)


 * has legit usage in other places and not worth quibbling over. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:50, July 19, 2013 (UTC)

paragon lol = You reversed my edit to the Fehl Prime page.

Did you even watch Paragon Lost? One of the opening scene shows the Hourglass Nebula as the system Fehl Prime is located in. You don't consider the cluster that the colony is located in to be relevant information for the page? Ridiculous!

75.195.164.92 02:22, July 19, 2013 (UTC)


 * you have further proof instead of your limited assumptions? developer spoke to you on public record and said "fehl prime is in hourglass neb"? nope? ok. my turn. there are 2 stellar bodies in the first ~13 seconds of the film. the first looks like omega neb, flipped. the other looks like the hourglass neb, flipped.
 * care to put a finger on where fehl prime is on these two disparate locations? oh, right. they're one relay jump apart as far as ME2's concerned.
 * did it even occur to you that they're mere establishing shots to denote the animu is set in deep space? or that what you're claiming is flimsy evidence that could point to so many other things as to render -your- assumption useless and incorrect? or that in light of the numerous lore inconsistencies of that film means we have to take everything with a grain of salt? or that we only accept facts on this wiki, not fan mass guessing?
 * so no, anon, i doubt the guy who took 95% of the paragon lost pictures on this wiki didn't watch the film. you, on the other hand, may have watched the film, but obviously didn't pay attention. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:50, July 19, 2013 (UTC)

Did it ever occur to you that they were mimicing the use of the galaxy map from the games? Very reminiscent of Mass Effect 1(which makes sense considering PL starts in the ME1 era), how you see the nebula you're in(in their case, they start out with Omega), you change to the nebula/system you're going to, then you see the relay jump.

If what you're implying was true and they were trying to set up a deep space narrative was it, they would have just shown the entire galaxy from the galaxy map perspective, not two specific nebulas from the Terminus systems.

Also it was stated by the producers of the film during an interview that they worked directly with Bioware on Paragon Lost and it was co-developed along with Mass Effect 3. The only so called lore errors are Sovereign and the Citadel. That's all. Vega being shown as an N7 was a glimpse into the future for the movie conclusion. Everything else is accurate, and people blew the hate out of proportion because of anime prejudice(which you aren't contradicting with the use of that "animu" slur), and lingering hatred over Mass Effect 3's ending and the Deception novel.

Also this isn't the first time I've had true facts removed. A few months ago I added to the trivia that The Illusive Man was modeled after actor Jon Briddell and not Martin Sheen as many believe. And that I can prove with this. [] And if that's not proof enough, Google it to see other pics of Briddel, and take a glance at his IMDB page, which has pictures of the Illusive Man from ME2 in the photo gallery.

75.195.37.170 21:25, July 19, 2013 (UTC)


 * i'm seeing babble with no proof. and as "proof" to fehl prime's location you submitted fan guessing (again) and a picture of jon briddell + TIM's face.
 * how many sorts of idiot do you think would see that as "conclusive proof" that fehl prime is in the hourglass neb?
 * look, you want to argue about the validity of briddell as TIM, treat it as a separate matter. i'm personally inclined to believe it's true when that issue came out months ago, but without solid developer confirmation for things like that (standard procedure here) we just can't add that as valid information.
 * no, IMDB is not a valid source for the purposes of this wiki. yes, we do have guidelines on information sourcing. you want to get acceptable proof, get it from the primary sources and there's a short list. until then, nothing will be done about fehl prime's location and TIM's face model. we don't allow fan hearsay nor internet urban legends when it comes to things like these. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 02:52, July 20, 2013 (UTC)

= 2013 Q3 =

2013-jul-aug
Talk page Archives =

While I like your current work in archiving the Talk Page discussions, mainly because many should have been done a very long time ago, I must raise the point that any unresolved issues from Talk pages, of which there can be several on some Talk Pages, should NOT be put into the archive yet, but should be left on the main Talk Pages as they are still open. This will also allow us to bring unresolved issues to the forefront again, allowing us to deal with them before the next big release.

Opinions? Garhdo (talk) 12:34, July 20, 2013 (UTC)


 * we already have prescribed guidelines on archiving. i presume you know where to read.
 * archives are there for janitorial purposes, not to denote an issue is dead. boilerplate notices on every mainspace archive explicitly state there's nothing to prevent anyone from necroing any topic. if people care enough to do so, then they're free to do so. no evidence of caring recently, barely anything's been replied to over the last few months anyway. 04:35, July 21, 2013 (UTC)


 * Ok no worries. I'll go through them and try to bring unresolved issues to the front again, but obviously it depends on support from the community, which does seem to be in short supply sometimes. Garhdo (talk) 10:54, July 21, 2013 (UTC)


 * We have seen some new editors lately, just push to edit main space rather than forum and it could do the trick ;)--DeldiRe 15:12, July 21, 2013 (UTC)

REquest =

I made a suggestion on talk page of ME3 characters about adding quarian allies, I put even clear points. Please consider it as an administrator and please reply.78.8.131.1 21:11, July 25, 2013 (UTC)


 * make an account and do it yourself now if it really bothers you instead of begging for months on end. anyone can do it as long as they know what they're doing. that means proper screencap techniques and none of those youtube rips or other lowres lossy shit.
 * if i wanted to upload something i would have damn well uploaded it. still have a shit ton of things i want to upload FIRST, mugshots are low on the list. i'll get the quality goods eventually if none of you jokers match the quality standards i set for myself and this wiki, just not now because of a myriad relevant and irrelevant reasons. 08:56, July 26, 2013 (UTC)
 * I tried to make an account and I had to wait for confirmation link and it never went throught my e-mail. You administrators are like the council, you ignore me every time I ask for help.212.2.126.228 07:06, July 27, 2013 (UTC)


 * check your spam folder, wikia's emails often go there.
 * quit bitching. wikis operate on initiative and volunteer effort within boundaries of set guidelines, not because you're too lazy to affect changes yourself. we are NOT your personal request army, and as administrators we always have more pressing issues to attend to on and offsite. 09:50, July 27, 2013 (UTC)
 * Nothing in spam folder. I asked you because I couldn't create new account and you tell me nothing I didn't know and only you act rude and no one else. You tell me to do an account I can't create because your confirmation links don't go on e-mails. Maybe it's you to blame because you created the confirmation links that all e-mail accounts recognize as spam and not as a message,212.2.126.230 11:59, July 27, 2013 (UTC)

PROTIP: we are admins only to this particular wiki, not the whole goddamn wikia network. if you want to complain about tech issues we have no control over, go here instead of blaming us.
 * http://www.wikia.com/Special:Contact
 * http://community.wikia.com/wiki/Special:Forum

alternatively, request another confirmation email as most sites send those out nowadays in the event their messages do get snagged in the spam and users aren't responsible enough to check email before automated spam filters delete their contents.

alternatively alternatively, clean slate. new email, new user account.

if you want to play the blame game, make sure you have legitimate concerns before you start looking like a retard in complaining. i can always choose to ignore you and delete your messages outright since it is downright (and objectively) insulting you blame us for everything, but no. i'll choose the civil route for my own amusement. 12:31, July 27, 2013 (UTC) u = I disagree with the undoing of my changes, but unfortunately I can't do anything about it, since I'm not an administrator. I am aware it's a 'Morality guide' page, but it might be very helpful to know that some actions are effecting your War assets, especially if you are not playing MP and are trying to collect as many as possible for the best ending. Sorry to see that there is no other point of view possible. --Lady charna (talk) 13:53, August 3, 2013 (UTC)


 * everything you need to know about War Assets (here's stating the obvious: descriptions, points, pictures, acquisition specifics) is already in its relevant subpages.
 * the morality guides across all 3 games focus only on the para/gade points that can be obtained from specific conversations. not on the miscellaneous crap like credit rewards or whatever that may come with the territory. those are irrelevant to the pages and already covered in more dedicated articles. the article titles themselves should clue you in to their purpose (dingdong, MORALITY guide), but apparently not. 14:35, August 3, 2013 (UTC)

I am aware of that, but you apparently need to be right. For my part this discussion is closed, I didn't intend to step on any toes, I just wanted to give an opinion (which is NOT a fact). I truly hope you have a pleasant day and I also hope you enjoy the game as much as I do. --Lady charna (talk) 09:28, August 5, 2013 (UTC) why =

hey why did you take out my edit to the charity reaper challenge page? since the other person has apparently left, im asking you. it is a clear reference to the charity, even with the rules here. so why you remove it?


 * subjective comparison. tons of real charities around the world have similar naming themes. get a developer source stating that it is actually the case or it does not go in. 03:16, August 4, 2013 (UTC)

Saren =

I'm just curious why you wanted to keep the link back to the final mission walkthrough out of the Saren enemy article? Seemed like a useful and certainly harmless link to me, and this isn't even an in-universe article. I'd personally prefer to have the link in there - doesn't need to change the way the text reads. Cattlesquat (talk) 12:22, August 7, 2013 (UTC)


 * try reading the article. takes all of ten seconds. 12:48, August 7, 2013 (UTC)


 * Huh? I'm missing your point. I've read the entire article of course - in fact I did a lot of the work creating it as you know. Respectfully (and once again) please do assume I'm at least trying to do the right things here, and I feel like I've done enough work on at least this particular project that I'm not sure why I deserve to be snapped at like that. But anyway let me try again - I'm not sure what you're hoping I find in asking me to read the article - but I didn't find a reason why the link in question wasn't appropriate which is why I asked you for clarification. Cattlesquat (talk) 13:02, August 7, 2013 (UTC)


 * STATING THE OBVIOUS HINT: "Shepard encounters Saren for the last time on the Citadel during the final battle for control of the station." 03:20, August 8, 2013 (UTC)


 * Oh, it moved way up there. I was looking for something in the "Saren Husk" section to point toward the walkthrough where you find Husk Man. Reading the formatted text I (obviousy) didn't notice the link up there went to the walkthrough and then searching the wikitext for "race against time" I probably clicked the Edit box over the Husk section only which is where I'd assumed it would be. But anyway now I see you were objecting to the duplication of links so thanks for clearing that up. I'd lean toward having a link somewhere in the Husk section (perhaps removing it from the upper section if it's really important to have one), for better "finding" for someone who came looking for that version of him. My 2 cents. Cattlesquat (talk) 03:40, August 8, 2013 (UTC)

Oculus & precedents =

So... speaking within my own main area of contribution (walkthroughs), normally tactics for fighting enemies in the walkthroughs, including bosses/subbosses in particular, do go in the walkthrough articles. A few examples for comparison... Suicide Mission (Reaper), Horizon Mission (Praetorian), Grunt(Thresher Maw), and as examples from the other two games, Rannoch(Reaper), Noveria(Benezia). It's always been a bit of a problem that if you're following the walkthroughs it was hard to find tips for the Oculus fight in the normal flow.

I had shortened the tips a little bit from the Oculus article, and would be opening to shortening them further, but I do think they should be there. I'm hoping you'll agree. Since "Stop the Collectors" is a bit of a weird walkthrough to begin with one thing I would be satisfied with would be if I could put
 * For further tips on winning this fight see Oculus.

That would be in my opinion call sufficient attention to the link (and the fact that combat tips were available there). Let me know your thoughts... Cattlesquat (talk) 19:20, August 10, 2013 (UTC)


 * short answer: no.
 * long answer: noooooooooo.


 * you essentially repeated the tactics section of the oculus adversary page. dafuck.
 * no need to state and restate the obvious. obvious being that the oculus link already in the page contains all the relevant data needed.
 * invalid examples. horizon praetorians obviously written with terrain and other considerations in mind, praetorian page deals with killing them in general. human-reaper tactics deals with killing only it. final battle tactics deal with killing it + considering the various mooks. benezia tactics = for killing her. walkthrough tactics = killing her + the goons. ME3 destroyers nonstandard bosses who don't even have hp/armor/barrier data, pretty obvious the tactics for killing them go in the respective walkthroughs. thresher maw tactics, it was -you- who wrote that. probably needs transplanting to the enemy page anyway.
 * i merely transplanted the contents from infiltration to there because it is obviously not a part of infiltration proper and it has to go somewhere. i got an idea to move it again to the ME2 guide, though currently more halfbaked in execution if it comes to that. article goes unchanged for now unless i think of something, you come up with a not-so-stupid idea, or someone else gets both. 20:16, August 10, 2013 (UTC)


 * Lots of tactics pages & walkthrough pages have overlapping content. Sounds like we just disagree - I've opened a discussion on the article talk page so feel free to pile on. Cattlesquat (talk) 20:55, August 10, 2013 (UTC)


 * Oh I did want to add that although I contributed a bunch to the Thresher Maw section, a whole bunch of detail on how to fight it was already there before I arrived (e.g. January 2013 Version). Just for what it's worth. Cattlesquat (talk) 21:25, August 10, 2013 (UTC)


 * if i wasn't so goddamn tired right now i'd post a bunch more, but i'll just say this:
 * this is a matter of organization and was NEVER open for "community discussion". i stated in quite plain terms why your examples are invalid with respect to your recent blunder. i also put it that i was referring to your edits on the grunt loyalty walkthrough, not the thresher maw enemy article.
 * think about that, then think about the number of times the plainly obvious eluded you even if it was staring you in the face.
 * the best thing you can do is integrate your "tips" into the oculus adversary page itself. the unique ones, that is. with that, i'll call it a night (dawn).
 * PS posting tl;dr on increasingly inane non-issues gets irritating. this is one such non-issue. hinty hint. 22:09, August 10, 2013 (UTC)


 * The link I just gave you was about the Grunt Loyalty article (and the Thresher Maw in it) that you'd said was written by me - I was admitting I'd contributed to it but showing you that before I ever touched it the article contained plenty of tips on how to go about fighting the enemies.
 * Anyway - I'm certainly not trying to pick fights and I often let a lot of your reverts of my stuff go w/o comment or complaint, just accept your opinion as being at least as good as mine. And sometimes (like the last one) I'm just looking for clarification on a revert and then I let it go even if I disagree. But sometimes I just disagree on a core issue and the stated method for dealing with such disagreements is to talkpage about it. On your "inane non-issues" comment I'll simply note that the same is true in reverse - over-reverting gets irritating and leads to more need to start discussion articles about them. I'm definitely sorry to be irritating - just mystified that you object to this particular edit. Cattlesquat (talk) 00:33, August 11, 2013 (UTC)

Underscores =

Just asking: should underscores be avoided in links for reasons other than cosmetic? Elseweyr (talk) 09:12, August 12, 2013 (UTC)


 * yes. one of the long-standing practices around here. 09:14, August 12, 2013 (UTC)

x = Just uploaded a trivia to Illium and citadel escape, both got taken down within an hour from this user. I'm here to find out why. From A Wikia contributor


 * speculation and not trivia, respectively. not to mention unsourced. 09:30, August 12, 2013 (UTC)

The one from Illium isn't speculation, It comes from the Evolution comic (which i have sitting in my lap right now). Jack Harper visited Nos Astra 30 years ago with Eva Core, the same location Commander Shepard visits in ME2. If I have it sourced, can I still have published? From a Wikia contributor


 * FYI i was the one who took the screenshot on the illium page and deliberately modeled it on the comic itself. my message was "clean up the unencyclopedic tone or don't post at all."
 * the bit about glyph, however, fits my previous words correctly. poor arrangement of words though, mea culpa. not actually trivia because a) speculation that it's inspired by data and b) far too many examples in fiction vocalize the same thing in roughly the same intonation. get a legit dev source stating that data is actually the inspiration, or your trivia bit goes nowhere. 10:33, August 12, 2013 (UTC)

I'm not even going to bother and read the rest of your post I see you're an editor with a bad attitude. So you took the screen shot on the Illium page? I was trying to be nice about it, but either way the settings are the same (Which I don't see why It makes a difference why you're telling me FYI): Commander Shepard and Jack Harpen both visited Nos Astra. The message I am trying to pass along now for your information I will find another Mass Effect online source to publish this in. Good day.

2013-aug
Error in Storyline =

Hi, ill like to report an error Storyline?&cb=7349 Mass effect Homeworlds is misplaced, this comic is after mass effect 3 Kharfax (talk) Kharfax


 * Uhh...what? None of the Homeworlds comics happen after ME3. Some of them may have some pages that are concurrent, though. Trandra (talk) 14:59, August 13, 2013 (UTC)

Enemy page =

Hi TE78 (or should I call you by your name now ?),

I saw that the project "page for all major named adversaries" has passed. Most of the articles have been updated but some of them need to be changed too.

I think to MEI content (yeah again!), Turian (Mass Effect: Infiltrator) and Inali Renata need to be changed to be more in phase of what we have done for pages such as Saren.

However, I have got an issue wi the articles naming. For example, we have the unnamed turian who is an enemy but turian (enemy) is already taken by the galaxy enemy. For Inali, her in game enemy name is Inali, what should I put for the page name ? Inali (enemy), Inali (infiltrator), ...

Should I change unnamed volus and unnamed turian into Volus (Infiltrator) instead of volus (Mass Effect: Infiltrator). A lots of questions and a lot of changes that I can't make as regular editor. What do you propose ?--DeldiRe 08:38, August 19, 2013 (UTC)


 * Turian (Mass Effect: Infiltrator enemy). he does hold the distinction of being both an enemy and a player character.
 * for everything else, do nothing.

Sidebar =
 * 1) not enough content to justify split.
 * 2) current page title for MEI volus is correct. 10:31, August 19, 2013 (UTC)

Apparently you're the newest admin. Hello there! I'm Tidus, a newbie to Mass Effect and stuff.

Now, I don't mean to be rude, but the sidebar in Monobook is a little messed up. I'm sure most people use Oasis, but it can't hurt to empty and rearrange it a little.

Now, this can only be done by admins, of course, so I was wondering if I take a look at the code, spruce it up a bit, and paste the finished version here for you to do? - User:TidusTehSacrificer357 04:42, August 21, 2013 (UTC)


 * nobody bothers using monobook, wikia forced all wikis to adopt the current layout and you had to append ?useskin=monobook just to see it. as far as i can tell nobody here minds or is technical-minded enough to care.


 * anyway, i see what you're getting at. i'll take a look into it after attending to more pressing IRL stuff, fix things as i go, but if you happen to run an investigation on your own and produce a solution before i do then by all means. you're free to paste it here, i affect changes if things check out, and you get the wiki's undying (sneeerk) gratitude. 05:10, August 21, 2013 (UTC)
 * Haha, of course. You're not forced to, but unregistered users are -.- Just go into preferences to change your skin.
 * I'll get on that as soon as I can... Which will probably be weeks from now since I suck. - 06:51, August 21, 2013 (UTC)


 * honestly i'm puzzled with your claim. i use all 3 major browsers for the PC, i'm only permalogged in one, and in all cases i never get the monobook version as default even if logged out/cache cleared/etc. never did even when i was just an anonymous lurker, never did when i registered an account, and still don't when i checked a while ago while testing code.
 * tl;dr i think i now got the monobook sidebar up and running. oh, and thanks for bringing this up. parts of the wiki aged badly and you've certainly done your part trying to rectify it. 10:33, August 21, 2013 (UTC)

Rule of 3 =

So where are these rules (e.g., need 3 to confirm a bug) stated, who created them, and are these rules really by-the-letter rigid things that have no amount of wiggle room? In the case of the thermal pipe bug, for example, the first person to note the bug did so in June... of 2012. So there's a pretty good chance that there won't be a third person who steps up to the plate to offer a "me too". I think it's a bit silly to hold back such information (even with the appropriate disclaimer word of "may" to note that there isn't 100% certainty behind it) just because not enough people bothered to speak up. And it's not like I make these claims lightly: I tested this bug on two different playthroughs, just as I did extensive testing with the Omega credit pickup issue. The letter of the rule may be "you need three", but I'm going to guess that the spirit of the rule--its purpose--is to make sure that people actually bothered to test what they say.

So help me out there. Is there any leeway to these seemingly draconian rules? Or perhaps you can take a few minutes, confirm that, yes, this is indeed a bug, and be that third person? Because, right now, from my perspective, this feels like bureaucracy for the sake of bureaucracy, and it's frustrating. --Code65536 (talk) 05:12, August 21, 2013 (UTC)


 * Mass_Effect_Wiki:Manual_of_Style. i've had tons of unusual stuff happen to me while playing the games. sometimes people note them before i do, other times i keep them mostly to myself, the rest you can see scattered across the talkpages. i am no exception, and neither are you. 05:15, August 21, 2013 (UTC)


 * I see. Well, for what it's worth, I would've voted against that measure if I had been around back then, because I think it's a mistake to get so caught up in the letter of the law that you forget what the ultimate purpose of that law was supposed to be. Especially since this is just a video game wiki. But anyway, if I can't note the possible existence of that bug, could I at least strike out the you-can-also-get-this-in-the-shuttle-bay thing? To avoid encouraging people (besides, by this point in the game, people should have already figured out how the shuttle bay's terminal works). --Code65536 (talk) 05:26, August 21, 2013 (UTC)


 * no. part of the walkthrough. a shortcut, obvious as it is, with its pros and cons. removing = removal of valid information. 05:31, August 21, 2013 (UTC)


 * hey code - shoot me a link to what issue you're talking about, I'll see if I can repro when I have a chance. Cattlesquat (talk) 19:15, August 21, 2013 (UTC)

War asset MEI bug =

Hi TE78,

I'm well aware of the bug policy but I think that I gave enough proof with my confirmation and the vide (+ lots of confirmations in comments). It is true that this is not 3 users of this wikia but we can make a little exception because nobody care about improving MEI content and I waited to encounter the bug myself before adding it.

If you feel that it is not enough, then delete it, you know that I do not want to start an edit war. --DeldiRe 10:46, August 21, 2013 (UTC) Planet templates = The PlanetDetails template works fine as long as atmospheric pressures and surface temperatures are entered in numbers, but at least one planet has text instead, so some data is falsely displayed as N/A. (The case of the data being 'Classified' appears to be covered in the Planet template, though it isn't mentioned on page.)

Systematically checking whether there are other planets with something other than numbers is hardly my or anyone else's idea of fun, and would be pointless anyway: the data is probably entered correctly (so to speak) and would also be displayed so if the template didn't screw it up. Since the units or whatever aren't completely predictable, it might be useful to enable display of details exactly as they are entered, or something.

To one with my programming skillz those templates look kind of nightmarish, but if you're unable/-willing to look into it, I suppose I could accept the challenge. — Elseweyr (talk) 13:43, August 21, 2013 (UTC)


 * planetdetails is just an interface template for deployment in the various wiki pages. deliberately kept human-readable, if you get my drift. if you want to really affect changes focus your efforts on the planet template as it's the one doing the heavy lifting.
 * most variables were pigeonholed under formatnum and structured for easy appending of units after the numbers, no surprise the template breaks on unusual alphanumeric combinations. fixing this would require 1) rooting out all instances of "unusual combinations", 2) conditionals rewrite to accept the various string permutations without compromising prior functionality, 3) lots of free time and probably coffee.
 * personally i see it as more trouble than it's worth. i've always considered N/A to be functionally identical to "trace", and if extraneous strings exist like that on talaria i just chop em off. we weren't really big on being strictly verbatim on planet data entries so long as the basic figures were right. i'll probably look into this someday (read: "not soon"), though if you have your mind into this you can probably come up with an idea sooner. 14:34, August 21, 2013 (UTC)


 * I did mean the Planet template as the one that might need modifications, but I totally agree it would be loads of work for virtually nothing. I could start by trying to put in 'Trace' as a pressure option--shouldn't be too difficult--and maybe embark on the suicide mission to rewrite all problematic conditionals at some point (though we know if you're non-ideal for the task, loyalty won't save you). — Elseweyr (talk) 15:22, August 21, 2013 (UTC)

I can fix the template if it's worth fixing. There's already a switching function built in; all you need to do is add another test case (in Telaria's case, it would be "tidal lock" or whatever). The emphasis right now is the "worth fixing" part, which involves much legwork for not much return. I can't even help since I don't own a system to play my discs on (no Xbox at the moment). Trandra (talk) 17:38, August 21, 2013 (UTC)


 * Well, yes, the 'worth fixing' part is debatable, but think of all the poor planet details in the source that are forever shadowed by 'N/A' on the pages... Besides, the problem with Talaria isn't the tidal lock (I already slapped it in there), but the fact that its pressure and temperature data aren't in numbers. Of course it can be fixed for that particular planet once it's detected, but if the template was fixed instead, forgotten planet details might suddenly blossom into view everywhere. — Elseweyr (talk) 18:43, August 21, 2013 (UTC)

So close. Anyway, thanks for fixing that parameter; I didn't realise the cases inside a #switch function should apparently be in lc, but when the template is used, the entered parameter isn't case sensitive (?) — Elseweyr (talk) 08:08, August 23, 2013 (UTC)


 * The template forces the string into lowercase so that you don't have to worry about case-sensitivity. Trace works as well as trace or tRace; the function reads them all as trace.
 * Not all #switch functions force strings into lc, it's just the way whoever made it did this one. Trandra (talk) 09:17, August 23, 2013 (UTC)


 * yyyep. 15:54, August 23, 2013 (UTC)

MEG project
Hi TE78,

I come to you to ask your opinion on this issue : Forum:Infobox adversaries MEG. I can't wait for your input ;) --DeldiRe (Talk) 15:24, August 23, 2013 (UTC)


 * too unfinished for serious consideration. instant reject if proposed in current form. 1) get all ingame pics first before proceeding. to get a feel on how large the viewing window is going to be. 2) if that's how small the images are, scale the template accordingly. unsightly left and right excess spaces. 2.5) with this in mind, extensive rewrite probably unavoidable before becoming halfway presentable. may even come to a point a template won't be needed at all because the enemies are too small. 3) if all enemies have blue and red bars, the individual bars uploaded are just superfluous since screencaps are already small with them and we definitely don't want to get any smaller.


 * i can yak on and on, but i'll cut it short with referring to the first 2 sentences above and that time-honored excuse of "i'm busy". 15:51, August 23, 2013 (UTC)

Thanks for you answer. I try to reduce the scale of the box but I'm unable to do it :( But as you said I have increased the scale of the picture so we can see it better.--DeldiRe (Talk) 17:30, August 23, 2013 (UTC)

Hi, I uploaded a new image of Tortuga to replace the watermarked one. --DeldiRe (Talk) 14:48, August 24, 2013 (UTC)

Thanks for the fix on characters page, I did not noticed that I messed it up. --DeldiRe (talk) 13:08, August 26, 2013 (UTC)

Good catch on fixing CZ # in missions pages. Thanks --DeldiRe (talk) 13:06, September 5, 2013 (UTC)

Hi TE, new version of the infobox is done, I took your comments to improve it. Thoughts ? --DeldiRe (talk) 12:08, September 11, 2013 (UTC)


 * Hi, I will try to fill the Jath Amon page with some info (I wanted to do it in the first place but didn't find really good info but I will look into it, there is a lote more to say about him. I also noticed that the description of most others MEG adversaries are not really in-universe. Should I change that with some help (Elseweyr do you see the hintch ? :D) ? And what do we do with the color info ? On trivia or it can stay in the in-universe description ? Thanks for input.--DeldiRe (talk) 09:24, September 30, 2013 (UTC)

Main page
Hi TE78,

As Commdor did for MEI (and others games), could you update the bar in the section Games/Mass Effect Galaxy ? I would suggest that content (when mission page will be updated and when the guide will be finished and published) :


 * Mass Effect Galaxy Guide
 * Missions
 * Abilities
 * Characters
 * Pick-ups

May I also suggest to add a section on the bar Other Media. I would add "Interactive content" with that content :
 * Mass Effect: Datapad
 * N7 HQ

Thanks,--DeldiRe (talk) 08:53, August 26, 2013 (UTC)

Missions article updated, you can add it on the main page for the scroll MEG ;) thks for support.--DeldiRe (talk) 15:10, August 30, 2013 (UTC)


 * Thanks for the update. For info, I'm still looking for somebody who actually possess the game AND an Ipad (or at least an Iphone) to ensure the same picture quality for MEG than for MEI. If you know somebody who possess it, do not hesitate to tell me ;) --DeldiRe (talk) 08:57, September 2, 2013 (UTC)

Question about save file transfer
good afternoon I have completed ME and ME 2 and all mission, possible relation scenarios, and ect... Its been sometime but its now time for ME3. I can not import ME2 or find any saved data on my xbox 360. xBOX 360 SUPPORT rebooted my account to see if that works but to no good. I hate to think I will have to start over. Is theer something im missing or not doing?


 * Hi creecher,
 * First, the admins of this wiki (neither the editors) are not the EA support for the game so if you want to ask such a question you should try to make a search or start a topic on the forum (or make a search on the BSN). Secondly, do not forget to sign your messages. For you question, I'm not a pro on Xbox 360 but I think that you can find your answer on this article : Save File Transfer. Hope that helps. --DeldiRe (talk) 07:42, August 29, 2013 (UTC)

Spam report
An anon has been spamming about Loony Toons on a few user talk pages. S/he even tried to put the Storyline II page on deletion. Take a look at the anon's contributions and see for yourself. --Nord Ronnoc (talk) 01:28, August 30, 2013 (UTC)


 * dealt with. shit, i'm only gone for about a day and the wiki turns to shit. :p 02:06, August 30, 2013 (UTC)


 * On the positive side, we can say shit now :-) Cattlesquat (talk) 14:21, September 3, 2013 (UTC)

Simple question
On page of ME:PL characters was collector general with own image. Why did you remove this and that picture?78.8.96.2 18:06, August 30, 2013 (UTC)


 * because they're shit screencaps not even following basic preexisting conventions. i can grab superior shots, there's just a bunch of issues about it. not as simple as you think it is.
 * nowhere in PL does it refer to the collector as the "collector general". not even in the credits, subtitles, nor production art. looks alike != grounds to assume it is. can easily be something else, just having similar but-not-quite-similar form (a general-type underling that can speak or whatever). note it comes from the film that had an intact sovereign and a citadel orbiting a planet, GIANT collectors, vorcha predating canon first contact with alliance in ME2, etc. just about everything is suspect. 18:40, August 30, 2013 (UTC)

Silliness
May I please see a tabber archive of your name changes? That would be fantastic, thanks. Trandra (talk) 02:54, August 31, 2013 (UTC)


 * by popular demand (1 fan), under construction (2 name changes so far, terribly hard to keep track i know).
 * looks like you got the recent minor inconvenience contained while i was *conveniently* away, it's always amusing to see wannabe vandals fail primitive methods of disruption. 05:51, August 31, 2013 (UTC)


 * No more Mr. Nice Gaius!? And if my stalker data is correct, it's 3 changes now. fans++; — Elseweyr (talk) 12:23, September 1, 2013 (UTC)


 * derp 13:23, September 3, 2013 (UTC)


 * herpderp. Btw, could you delete this page, please? I accidentally birthed it when I tried to create my Neutron Purge button. — Elseweyr (talk) 13:45, September 3, 2013 (UTC)

Chatbot
Garhdo wanted me to look into helping you guys change the chatbot so that chat policy links come up every [X] minutes rather than just (or perhaps in full replace?) of whenever someone logs on. I'd love to help if your still looking for it. I'd need to know more but we can discuss it later if your interested. --Cgpice (talk) 17:36, September 2, 2013 (UTC)


 * i've already said why such a measure would simply annoy the fuck out of users more than actually help. read it here, i don't like overly repeating myself. at the present i see no real need for it since barely anyone uses the chat feature anyway (even with practically no restrictions).
 * sorry, but it just won't do for now. 18:08, September 2, 2013 (UTC)


 * I still think, if chat does hot up in the lead-up to ME4, its a viable option. And as Cgpice said its pretty easily done. Also such a feature is hardly annoying as it is only one line of text every half hour/hour, and if anything reminds people of the rules should problems arise. just bear it in mind as an idea Temp. Garhdo (talk) 18:31, September 2, 2013 (UTC)


 * If I may butt in a little,
 * 'barely anyone uses the chat': false. Apart from a small number of regular editors, every day 0-edit users show up, if only for a little while. Most of them quite civil, I might add.
 * 'viable option' and 'hardly annoying': disagree. The message is impossible to miss when you enter the Chat, and if you don't give a damn then, why should you when it pops up half an hour later. (A little far-fetched, but hardly unimaginable: constantly flashing the rod might needlessly provoke shenanigans (talk about defeating the purpose.)) — Elseweyr (talk) 12:16, September 3, 2013 (UTC)


 * Elseweyr has a point but, as she said, the message could be useless because it's already very visible when you enter the chat. However a message every 30 min (or more) is not annoying I think because you won't stay that long anyway. Is there others useful functions that such a bot could provide ? --DeldiRe (talk) 12:23, September 3, 2013 (UTC)


 * less than five or six chatters online for extended amounts of time counts as "barely anyone" in my books. and that is about the only thing new i have to say on the matter. 13:17, September 3, 2013 (UTC)

Rachni Song Edits
Hi, I see that you reverted my edit to the trivia section of the Rachni page for a second time. Could you please explain your issue w/ this edit in more words than "problematic"? As I've attempted to express, encyclopedic integrity requires clearly distinguishing items of speculation or theory from fact. And FYI, reverting edits w/out explanation is a good way to start edit wars, which I see you've had trouble w/ before. Thanks. Knives182 (talk) 19:52, September 5, 2013 (UTC)


 * i won't even bother giving a serious response to someone who can't properly attribute which actions were made by which. 03:10, September 6, 2013 (UTC)


 * So are you saying you reverted my most recent edit simply because another user you're familiar w/ reverted a similar edit earlier? That's no way to manage a wiki, friend. I'll take it up w/ Elseweyr, but you should be ready & willing to justify any edit if asked, especially a reversion of another user's edit. Knives182 (talk) 19:51, September 6, 2013 (UTC)


 * no, i'm just not willing to discuss (nor am i even required to) with people who can't even get their introductory claims right. pointless.
 * i might've been willing to let your shitty faux pas slide if you haven't piled another on top of it. real smooth letting an assumption color your second response. strike two. 00:27, September 7, 2013 (UTC)


 * So it's pointless to address my questions legitimately, but you deem it worth your time to throw gems like "shitty faux pas" & "strike two" at me? o_O... Knives182 (talk) 03:15, September 7, 2013 (UTC)

Source Material
just wondering were most of the info on this wiki has come from as there are no in-line refences, would love to know were your getting this info Wolfishtail (talk) 21:59, September 5, 2013 (UTC)


 * Mass_Effect_Wiki:Manual_of_Style 03:10, September 6, 2013 (UTC)

Armors pics
Hi Mr. Sweedish beef,

I just noticed something strange on this wiki. For ME 1, the armors' pics display a male version of the armor as well as a female version. Why is it not the case in ME2 and ME3 ? Is this some kind of sexism ? Should we change that ? Do we organize a vote to propose it ? I just wanted your opinion on this. --DeldiRe (talk) 09:49, September 6, 2013 (UTC)


 * proposing is easy. getting pictures is easy. template redesign is the time-consuming part and is something i'd put in the hands of people who know what they're doing. 00:27, September 7, 2013 (UTC)

Inamorda Edit
Hey there broseph. I was curious why you "stealth" reverted my edit to the Inamorda page. (I'm unsure how to interpret "more gameplay than story".) My changes corrected double links & erroneous terminology, included additional gameplay info, & even removed incorrect gameplay info, which you reinstated when you undid the edit. It almost seems like you're picking on me out of some petty grudge, but you'd never do that, right? Knives182 (talk) 01:39, September 8, 2013 (UTC)


 * gameplay information stays on gameplay pages. character articles are written with in-universe perspective. of course you'd already know this, right?
 * double links, go ahead and erase them. if you can't be bothered to learn basic conventions employed on this wiki, do nothing else. 01:59, September 8, 2013 (UTC)


 * Err maybe I used the term "gameplay" incorrectly then, but everything I wrote was from an in-universe perspective & pertained to Shepard's interactions w/ Inamorda, so it's all "story" information. I guess listing the specific amount of credits he offers could be considered too specific/walkthrough-like, so I'll leave that out when I otherwise reinstate the edit.


 * Please be more careful w/ your rollbacks; between the suboptimal wording/terminology, the double link, & most importantly, the inaccurate info, your edit did more harm than good to the page. This shows you didn't scrutinize the changes to the page carefully enough before resorting to an undo. Knives182 (talk) 04:13, September 8, 2013 (UTC)


 * actually no. it's YOUR responsibility to ensure your edits are 100% acceptable, not mine. i see something majorly off, revert. simple as that. the rule of thumb is not to compound mistakes as you did. if people have the time and energy to babysit your errors, fine. if they also expend some effort in rectifying already present errors, even better. if not, leave things be for more competent hands to work on later. which i just did.


 * now if you're finished painting yourself as an "innocent" aggrieved party, learn the difference between an actual "stealth" revert and an undo not worded as such. goes a long way in making you look like you actually know what you're talking about. 07:57, September 8, 2013 (UTC)


 * You're right, it is every user's responsibility to ensure the correctness of their edits. I apologize for the only thing wrong w/ my edit: mentioning specific credit amounts.


 * However, by that same logic, it was your responsibility to ensure that your edit was 100% correct. By reverting my edit, you corrected my small mistake, but reinstated several more significant errors to the article. Thus, your edit was far less "acceptable" than mine; doesn't matter if it was a revert, an undo, or whatever you want to call it. Your change to the page was a net loss for the page's quality, & should not have been made.


 * If you're going to attempt to justify such ill-conceived reverts because you don't have the time to review & address individual changes, I'll direct you to your above comment: "leave things be for more competent hands to work on later". Thanks for playing. Knives182 (talk) 18:57, September 8, 2013 (UTC)


 * you're apparently under the impression a correction always takes the same time and effort as a revert.


 * this goes to show you have literally zero knowledge on how this wiki works. 23:32, September 8, 2013 (UTC)


 * No, I'm under the impression that reverting a bunch of improvements because of one small imperfection is poor editing. Per Wikipedia's BRD page: "Revert an edit if it is not an improvement, and it cannot be immediately fixed by refinement." Even the Community Guidelines here say to "Check the article's page history for a summary of why your edit was changed", despite your flat denial of any responsibility to provide said information. As an admin, you should exemplify proper wiki conduct, not act like you're above it.


 * Anyway, I'm done schooling you on this point; your last response made it pretty clear that you're at the end of your (limited) wits. Rest assured I'll call you out on any future indiscretions, however. Perhaps you should look to some of your fellow editors for examples of how to constructively interact w/ new users instead of condescending them. But if you choose to continue using editing as an excuse to throw around whatever minuscule power you may have, at least learn to be better at it. Knives182 (talk) 22:41, September 9, 2013 (UTC)


 * "flat denial to provide information" - obviously false and obviously twisting words as evidenced in the page history itself and my very first reply above. lie again or waste my time in yet another bootless unfounded rant and i WILL use my e-penis against you.
 * you done crying over a page i finished improving after you blundered into it? oh. right. you're done "schooling" me on my responsibilities.


 * PROTIP: never make a bad first impression. especially one that accuses me of doing something i never did. 01:27, September 10, 2013 (UTC)

minutiae
The Forum:Help desk and Forum:Watercooler pages talk about 'this Wikia' instead of 'this wiki.' And this user just spewed some provocative religious and racist bs on the Chat. Elseweyr (talk) 19:36, September 11, 2013 (UTC)


 * i distinctly remember reading somewhere that "wikia" is a valid term for "a wiki hosted in wikia.com". didn't read about it from here first, though for current purposes it would probably suffice.
 * hossel is just pulling people's legs. as usual. if you're being genuinely offended despite informing the guy just post back. 03:27, September 12, 2013 (UTC)


 * Since it wasn't in a PM, my feelings are irrelevant (and another user did walk in and witness his drek). I wouldn't bother raising the alarm over lesser profanities, but what goes on in Chat is part of the wiki's reputation and when it gets ethnical, 'he wasn't being serious' won't do. I'll let this go for now, but if anyone trolls on my watch, I report them.
 * On a side note, do you know of any hidden established policy regarding Class pages? I've scouted the MoS and talk pages but found almost nothing. I'm laying the groundwork for a project to reform the Class and Class Guide articles a little bit (which affects the MoS) and need as many details as possible. Elseweyr (talk) 09:53, September 12, 2013 (UTC)


 * be my guest. if people in chat don't mind some guy's trolling/disruptive behavior on general chat, then it slides. if at least two eyewitnesses start expressing offense, then the warnings or other appropriate measures begin. if it's one-on-one correspondence, then it's judge/jury/executioner time.


 * as far as i know, verbatim entries stay that way and the rest people can add or modify to within confines of current MOS. personally i think the tl'drness of the class guides make them ripe for quality demonstrative pics, though unless i ever get around to doing the job myself (or someone else arrives who can grab screenies with comparable quality and adherence to standards) it stays pending. 11:22, September 12, 2013 (UTC)


 * Hm, the in-game class descriptions from the original ME are not included on the class pages, nor anywhere else on this wiki :< The guides are abominations. I did some tweaking on some of them a while back, but they've grown beyond unwieldy and the introduction sections haven't adhered to the MoS for a long time (with good reason, though). But I've been working on some of these issues off-wiki for weeks, just wanted to ask about the class pages. As for screenshots, I'm working on being able to supply them, too :p Elseweyr (talk) 12:09, September 12, 2013 (UTC)

ME2 enemiesbox
Where can I discuss about reshaping this box? I ask because I wish my last editions of that box were official. The Technican has Blue Suns in his infobox, that why I changed his afflication from other to blue suns. The Project foes have "The Project" in their infoboxes, that's why I tried to add this as a group of foes.78.8.136.83 06:46, September 16, 2013 (UTC)


 * ME2 adversaries are classified by faction. those filed under 'other' are any of the following: creature, minor faction, no faction, ambiguous faction. batarians don't get their own as they're incidental for the most part. technician is sort of a one-off but minor enemy who doesn't really wear merc colors (unlike every other bluesun/eclipse/bloodpack goon), so ambiguous and "other". 08:29, September 16, 2013 (UTC)


 * Then what's wikia's definition of a minor fraction? It depends on number of enemies or number of appearances? Shadow Broker's troops appear only in 2 missions, The Project and the prison guards only in 1 mission.78.8.136.83 09:20, September 16, 2013 (UTC)


 * If I may, I'm in favor of a new faction for ME2: the project --DeldiRe (talk) 09:53, September 16, 2013 (UTC)
 * I also want it, as I want to add fraction of batarians/prison/terrorist, but I have no permission of admins to do so. They are too few types for a fraction. Temporaryeditor78 explained everything clearly.78.8.136.83 12:16, September 16, 2013 (UTC)

Chat
Hi temp, could you come on the chat for a short time when I'm present with elseweyr ? thks --DeldiRe (talk) 08:48, September 16, 2013 (UTC)


 * Unanswered questions:
 * 1) Shouldn't Zhu's Hope colonists have adversary boxes when even only-potential-adversaries like Helena Blake and Inamorda do? (Personally I have issues with the fact that you look up chars and get flashed with adversary boxes when they might never become enemies at all. But that's another discussion.)
 * 2) Do adversaries classify as non-characters in that their VA info can be moved to trivia instead of unbefittingly hanging at the bottom of in-universe descriptions? Elseweyr (talk) 10:51, September 16, 2013 (UTC)


 * as i said before i went off-tangent technically they deserve adversaryboxes and adversaryfooters since it's inevitable they are fought upon return. that, however, runs the risk of too much redundancy since they're all basically clones of Colonist (enemy). if the named characters have notable distinctions from each other gameplay-wise, got no problems with it. never saw it in all my games though, nor apparently did anyone else before me. i believe i have raised this issue with commdor, can't find it at the moment.
 * confirmed VAs for characters with adversarybox instead of charbox are listed on trivia. 11:10, September 16, 2013 (UTC)


 * I thought maybe you elaborated but I only got 'technically yes, but'. Sorry to be pestering you constantly but I have nowhere else to turn :o
 * Got it. Elseweyr (talk) 11:21, September 16, 2013 (UTC)

Thx for deleting Lantar's pic and sorry for the trouble. --DeldiRe (talk) 20:24, September 24, 2013 (UTC)

Benezia category
An anon putted the category "adversaries" on Matriarch Benezia article or it now belong to Matriarch Benezia (enemy). I'd like to remove this error but categories doesn't appears when I edit a page. How can I do so ? Thanks for help.--DeldiRe (talk) 09:10, September 17, 2013 (UTC)


 * legit category. do not remove. 09:22, September 17, 2013 (UTC)

You'll probably notice without me telling you...
... but anyway User:Masseffect3player, whom you previously banned, seems back and doing the "with" instead of "for" Cerberus thing again. Cattlesquat (talk) 22:02, September 18, 2013 (UTC)

hilarious story
I'm glad to present you the most hilarious and enjoyable story of the ME Universe ever now in a readable and fashionable way. A shame that it was not covered by the wiki ;) Enjoy -> Alliance News Network/Citadel --DeldiRe (talk) 13:03, September 21, 2013 (UTC)

Foundation
Hi Temp, I guess you are working on Foundation so I come to you in order to help and to avoid double work for nothing ;). I will leave the story telling to English native so I can handle the work on pictures (for storyline, characters page and characters). Do you want me to ? --DeldiRe (talk) 20:54, September 25, 2013 (UTC)

Why did you reverted my edit on char page ? --DeldiRe (talk) 22:34, September 25, 2013 (UTC)

red links and because I'M WORKING ON THINGS. DO NOT DO THIS AGAIN. 22:35, September 25, 2013 (UTC)

... You could have say it ... I just asked you 2 hours ago. AND STOP YELLING please !--DeldiRe (talk) 22:38, September 25, 2013 (UTC)

more time spent typing out replies = more time wasted on things that actually needed doing right. you have an alarming tendency to forge ahead with poorly thought out actions when people haven't yet given a yes or a no, and you need to STOP. DOING. THAT. else i will have to take action for real this time. 22:43, September 25, 2013 (UTC)

What was wrong ? i just wanted to help you because you are alone to do those things and I ask you to do so. Without your answer, I have the right to edit as normal editor. Moreover I used the correct layout/template to do it. Peoples need to say yes or no for that ? I never saw Commdor waiting for a yes before such edits. Anyway, its too late to argue and I'm going to bed. Next time don't count on me. You used to be kind it's sad. --DeldiRe (talk) 22:46, September 25, 2013 (UTC)


 * 1) you left redlinks. was that right?
 * 2) what the hell is the use of asking for permission if you're just going to do whatever you want anyway? THAT is rude.
 * 3) did it ever occur to you that at the moment i am busy figuring out how content should be done? how many pictures can be squeezed in, which pictures to use, is there enough content to warrant page creation on some subjects? of course not. 2 hours is barely enough time. and so is a full day, for that matter.

have the decency to wait if you ever ask someone for their opinion. i might not reply though my wiki activity is usually its own answer. mistakes are costly and a waste of everyone's time. 00:41, September 26, 2013 (UTC)


 * : red links are part of a work in progress (and there was only two of them), it seems to be normal on a wiki for new content.
 * : I didn't ask permission, I asked if you were working on it and/or if you needed help. It was to avoid overlap on work to do. And stop accusing me of doing it my own way because you are doing exactly the same thing.
 * 1) a simple reply "I will handle it for now" takes less time than the current discussion we have. And yeah it occurs to me that you were on foundation content that's PRECISLY the reason why I left a post on your talk page. Moreover, you say I'm rude but who is threatening the other ?
 * 2) Still you speak about mistakes, but where are they (except maybe for the two "temporary" red links) ? The pictures a uploaded are valid, the template I used is exactly the same as above, ...

Well, I don't want to lose anymore time on that matter it's pointless. But for the next time, a short answer without being rude is more than enough. I'm not searching a war with almost the only other active user, I would prefer to stick to wikia's purpose, cooperative work. And well, if sometimes I make mistake (due to my haste, I get your point), no need to threatening me, just say it and I will try to do it the right way as always. --DeldiRe (talk) 08:31, September 26, 2013 (UTC)

At least we do agree on one point : "dear bioware, you have weird comic artwork aesthetics. that is all". Those geths are terrible ! At least is not as bad as Mass Effect: Homeworlds 2. --DeldiRe (talk) 08:58, September 26, 2013 (UTC)

Vandal
This was also used to vandalise Mars. Elseweyr (talk) 05:04, September 27, 2013 (UTC)

So many questions
Hai its me again. I don't require answers straight away, but I need a few unresolved issues clarified to avoid inadvertently acting on potentially flawed assumptions. That's all for now... Elseweyr (talk) 13:16, September 27, 2013 (UTC)
 * Perspective/tense in articles : the present tense seems to be the most widespread, especially for in-game characters, creatures, organizations, etc. The past tense seems more natural for pages/sections related to other media (especially the novels), but with the Ascension category as a sample set, this is true for less than a fifth of the articles, with more than half being exclusively in the present. I don't think the past tense is unsuitable for characters that exist in novels only, like Gillian Grayson, but many articles alternately use both past and present: TIM's article, for example, doesn't even follow the logic of "present tense for games, past tense for other works" but is a mishmash of arbitrarily chosen tense irrespective of medium.
 * I personally feel it would be the most beneficial to use the same (present) tense for consistency across and within articles, but I'd be okay with some other standard as well – as long as there is one, and it is clearly outlined in the MOS. (I'd volunteer to make subsequent adjustments, if it would be appreciated.)
 * Other things that I think should be adressed in the MOS :
 * Assuming there isn't some implicit procedure I'm unaware of, the use of forced TOCs is not exactly allowable as per the MOS, but not altogether rare in articles. Should they be removed, or is it some case-by-case thing, or should the MOS be more specific about it? (Reviewing page histories etc. has so far yielded unsatisfying results.)
 * It could be clarified that VA info for adversaries (with enemy boxes only) belongs in Trivia. The MOS formulation of "articles about non-character subjects" is insufficient, as many adversaries are characters.
 * clr tags. When and where? Sometimes spotted above spoiler tags, sometimes above Codex entries in articles; again, nothing in MOS or other guidelines, and mixed messages in edit histories.


 * yes, tense assignment tends to be problematic when you've got a bunch of people working on the same thing and no one bothers to standardize when the infodump is over, but i believe the MOS covers the general style adequately.
 * sections about Maya Brooks before she was introduced in ME3 are past tense.
 * sections about TIM before he was introduced are should be past tense (ME2 gamewise, but apparently he's been around since ascension (2008) - the other rule of thumb, i think, is that game trumps others).
 * this'll probably need to be addressed sooner rather than later. sections on Jacob regarding ME2 onwards and galaxy onwards are present tense. if the upcoming comics are set in the time period between those two games, present tense. if before galaxy, past.
 * Gillian Grayson's article should be all present tense since every medium on her happens chronologically (was in the intro?! hell i didn't do the writeup).
 * sections about liara after ME classic are present tense regardless of medium.
 * so on and so forth.
 * forced TOCs are there because natural ones tend to appear -below- spoiler tags, not above. well that's just awkward.
 * clr tags deployed on as-needed basis, with the look of the page as the primary consideration. usually there's a dilemma between fixing an overlap and empty space when deciding. lesser of two evils, then, or just fill up the empty space without being too irrelevant/redundant.
 * VA clarification clause now sufficient, i think. 14:21, September 27, 2013 (UTC)


 * So, if I understand correctly, characters introduced in games require present tense from there onwards, and past tense for anything before that – otherwise present tense all the way, regardless of medium?
 * Sorry, I meant "forced" TOCs in the sense that there are < 4 sections in the articles. Elseweyr (talk) 14:29, September 27, 2013 (UTC)


 * yep, pretty much. i think this is buried in one of the talkpage archives with admin involvement somewhere, i remember basing things of this nature on that.
 * page length's the other determinant. you linked pretty lengthy pages though, and UNC: Listening Post Alpha has a natural TOC. 14:36, September 27, 2013 (UTC)


 * Alright, but MEW:MOS only appears to cover the lead section..
 * ops, brain fart; subheadings do count towards the 4 Ok, so if lengthiness of article is grounds for forced TOC, maybe that could also be noted in the MOS? Bit on VA trivia seems nice and clear now, anyway. Elseweyr (talk) 14:50, September 27, 2013 (UTC)


 * you actually linked articles with either natural TOCs or those that generate them under spoiler tags. sort of pointless yet to codify it. as to the perspective, i'll get back to that if i think of something that's got most or all bases covered.15:00, September 27, 2013 (UTC)


 * Yes, my point is moot as I failed to consider the subheadings. Otherwise satisfied for now. Elseweyr (talk) 15:12, September 27, 2013 (UTC)

Project Perspective
I found some dusty but relevant talk posts addressing the perspective issue:

None Only one of them is less than a year old, so maybe things have changed since – but if not, maybe they should, since no standard is so standard that I (let that be an arbitrary user) could detect it by skimming through a fair number of articles whose subjects appear across different types of media.

"Past tense before point of introduction, present tense after" seems to hold pretty well in all cases I can think of, regardless of medium. There might be others, but Kahlee Sanders leaps to mind as a char that was introduced in a novel before she appeared in a game, so using the present tense all the way could be a little weird, but by no means unthinkable. If there are only a handful or so of exceptions, they could probably be handled on a case-by-case basis somewhat painlessly, anyway. Elseweyr (talk) 19:47, September 28, 2013 (UTC)


 * Is the kind of perspective you suggested earlier the way to go or should I still hold off with adjusting the articles?
 * Also, the redirect left from renaming the Dah'tan page hardly hurts anyone, but is a bit redundant and could perhaps be deleted. Elseweyr (talk) 09:07, October 20, 2013 (UTC)

personally i could do with destubbing content or tracing character decision trees first rather than admittedly more trivial tense adjustments. we still have glaring WIPs in the former and i don't really want to oversee another extended workload at the moment (odds are i'll end up making the changes myself). at the very least, a list of pages (and sections) you're intending to go through, please. i'll probably mark with yes/no answers.

as for the redirect, no can do. it's being used in a couple of userpages. 19:03, October 20, 2013 (UTC)

re= Right, I only checked the mainspace.

I understand, and I was mainly thinking of articles (or sections) related to appearances in novels and comics, as those are more fixed and have no bearing on the ifs and otherwises of the games. Most of that content appears to be in pretty good shape, and tense adjustment would be relatively effortless quickfixing. For starters, a list of pages in the Revelation, Ascension and Retribution categories which presently don't conform to the standard: Out of these (hope I got them right), TIM and Cerberus are probably less straightforward projects since they appear across all forms of medium; but like I said, for now I can stick to minor chars/things that are isolated within their corresponding novels/comics. And if there's anything more acute that needs tending to that I could assist with, just let me know. Elseweyr (talk) 09:47, October 22, 2013 (UTC)
 * -|list=
 * Jella
 * Juxhi
 * SSV Iwo Jima
 * SSV Hastings
 * Claude Menneau
 * Cuervo (a very tiny article indeed)
 * Cyniad (Ascension)
 * Gillian Grayson (everything except Deception)
 * Idenna
 * Illusive Man (Evolution, Foundation, Ascension, Redemption, Retribution)
 * (Talons – lead section technically not from point-of-introduction POV)
 * Cerberus (Redemption, Ascension, ME2 side missions, Retribution, Invasion, Infiltrator, ME3)
 * Sato Davaria
 * Venari Pallin (Retribution)


 * i'll have real answers in a couple of days, at most a week from this. RL events flagged "very important" and currently being prioritized. please wait. 16:19, October 23, 2013 (UTC)

Sure, no problem. Elseweyr (talk) 20:47, October 23, 2013 (UTC)


 * eh. i did say i'll look into this, but we can't always have what we want now can we. very hectic week on personal and professional matters if my wiki activity's not very indicative, and of course some stuff had to be put in the backburner. i'm sure you understand. now, to business.

10:43, November 1, 2013 (UTC)
 * present tense: everything introduced in ascension onwards (davaria and pallin, also check)
 * TIM: evolution is past tense (decades-old backstory), everything else present
 * cerberus: present tense approved on stated sections
 * in-universe fixes: i'm sure you see which ones
 * talons: don't see anything off with it, roughly worded on the same lines as the other 3 merc pages
 * revelation exclusives you mentioned: alright, present tense at point of intro.

It's quite alright; I can always bump if I suspect a matter has fallen into oblivion, and I do understand that making any changes can be an encumbrance when the quality filter consists of one person.

Just a couple of follow-up questions:
 * Since TIM was introduced in Ascension, shouldn't Foundation also be in the past? (Currently it's only the very short first paragraph that would need adjusting, but I thought I'd be thorough.)
 * I did forget the Blue Suns, who are introduced as far back as in Revelation. The Talons were also introduced in Ascension (if very briefly), yet both of these articles' intros are from the POV of ME2 and Retribution, respectively. But if this is deemed more appropriate, I won't insist on changing them. Elseweyr ( talk ) 14:41, November 1, 2013 (UTC)


 * yep forgot about that. TIM's pre-ascension stuff in foundation can go past tense. we'll see what happens if he turns out to have significant parts in upcoming issues (highly likely; prize and cheerleader [+MAYBE forrest gump and space ninja] up next), they're likely to take place just before/during ME2.
 * as for talons, i don't really see anything wrong with how it's currently worded since their past and present that can't fit properly in sections below are properly accounted for. 18:06, November 1, 2013 (UTC)

I guess if anything interesting is going to happen they've got to throw in Forrest somewhere, haha. I'm equally torn each time a new issue comes out, but I haven't actually read any of the Foundations yet <.< I'll buy the eventual collection anyway and yes, that's how thin a student's lolbudget is stretched at the moment. Ah well, like you said, we can't have everything we want. Elseweyr ( talk ) 00:09, November 2, 2013 (UTC)

Harassment
Alek and Thelee were harassing Lily to get a reaction out of her for something they believed she did some time ago. As far as I know, harassment in the talk page is against community policies. Could you tell them to stop it? --Nord Ronnoc (talk) 15:30, October 3, 2013 (UTC)

ArmourInfoBox template
Would it be okay if I made some revisions to this template like:
 * changing the name from "ArmourInfoBox" to simply "Armour"
 * fixing up the style a little (it looks a bit off compared to other infobox templates, IMO) Vadose ( talk ) 23:30, October 8, 2013 (UTC)

if you got ideas other than just renaming, it's best you sandbox something first. here's the workflow:
 * 1) visual mockup of proposal in your userspace
 * 2) submission of project proposal for community feedback in Forum:Projects (see other passed projects for ideas on how to proceed)
 * 3) feedback-based adjustments if necessary
 * 4) insertion of voting on proposal after some time (preferably after feedback and give it a few days or so to simmer)
 * 5) 7-day community voting period
 * 6) if it passes, good. if not, better luck next time.

renaming is pointless though, current name more descriptive than proposed change. 03:48, October 9, 2013 (UTC)
 * I wanted to rename it so it could go along with the other infobox template names here (none of the other infobox templates have the "InfoBox" part in their title, to my knowledge; ex: Character, Adversary, Planet; they're all simple titles). I don't think the "InfoBox" part is really necessary.


 * Also, you can see my proposed revision of the template here. Vadose ( talk ) 13:03, October 10, 2013 (UTC)


 * the convention with templates is to leave them alone unless absolutely necessary (optimizations, redesigns). as long as a template wasn't misspelled/mislabeled in the first place, renaming is hardly necessary. those templates (including armour) were made before my time anyway and in use across tons of articles. a simple rename will just introduce unnecessary server cost in the form of template redirects, a move will just introduce unnecessary human cost in manually renaming everything. at the very least, community input on this required.
 * if this is any indication of where your project is going, abort please. you just enlarged the font, introduced a bunch of spaces/linebreaks where they shouldn't be, and squished the righthand text in the process. it's a few steps backward, not forward. 05:47, October 11, 2013 (UTC)

Sorry
I sincerely apologize for accidentally using the mainspace. I've been trying to fill my userspace and read the Style Guide, general FAQ, and Community Guidelines. But this is all new to me so I'm not used to it yet. --MarkRulez711 (talk) 13:19, October 25, 2013 (UTC)User:MarkRulez711
 * there's always room for improvement. observing before doing anything helps in learning the ropes not just here but everywhere else. 14:36, October 25, 2013 (UTC)

Flame War
There's a fierce argument going on between a few anons and Lilyheartsliara in this old blog. It's likely that both sides are insulting each other and are violating community policy. Could you see that they stop? --Nord Ronnoc (talk) 01:55, October 28, 2013 (UTC)


 * i don't see anything that trips harassment thresholds yet. though if the necroing continues i'll just lock the whole thing to let it die in peace. 02:28, October 28, 2013 (UTC)
 * Okay, thanks for responding. --Nord Ronnoc (talk) 03:07, October 28, 2013 (UTC)

Another fight from Lily. This time, it's with Alek and Alex. Could you please tell them to knock it off and Lily to lay off with the insults? This is going to get out of hand.--Nord Ronnoc (talk) 19:34, October 30, 2013 (UTC)


 * Whoa now, I didn't say a single thing about her or insult her in any way, if that's what you're implying (if not, then w/e). Aleksandr the Great (talk) 21:52, October 30, 2013 (UTC)
 * Her, for the most part. But what I've seen, she's just making some snide comments. But the arguments between you and her has got to stop. If you disagree with her and can't get on common grounds, don't talk to her again. In fact, just ignore her. No one's forcing you to reply to her.--Nord Ronnoc (talk) 22:31, October 30, 2013 (UTC)
 * Oh, don't get me wrong, I'm certainly not trying to change her opinion on the matter. It's clear we're both very adamant in our views so any attempt to do so is pointless.  I'm just there to offer the opposing viewpoint for anyone else that happens to be viewing the conversation.  As long as everyone can remain civil about it, it's not a flame war.  And when it's only a few individuals not being civil, you punish them rather shutting down the conversation altogether. Aleksandr the Great (talk) 23:29, October 30, 2013 (UTC)
 * Okay. I don't want a repeat from around last year, I think. There were too many nasty memories at the site that threw a lot of people off. I just don't like conflict and the fact that there really isn't any point in talking about ME3's endgame. You can easily guess which camp I fall into. --Nord Ronnoc (talk) 23:51, October 30, 2013 (UTC)

I would just like to apologize for (somewhat deliberately) setting this in motion. There's a reason why I've tried to abstain from the blogs, and I probably shouldn't have started reading them again.--Zxjkl (talk) 01:13, October 31, 2013 (UTC)

well, there's always BSN if the args are the usual back and forth thrown around. as long as neither involved party cries harassment i see no need to interfere. this latest one's not a blog necro anyway, though the arguments are. 11:01, November 1, 2013 (UTC)

Regarding your edits on the Merchants Guide
Thank you for correcting me, but you shouldn't have had trouble replicating the exploit. I followed the exact steps that I had noted down in the edit before you reverted it and I had no problem with using it. You may have done something wrong. While I can't remember the page, this exact exploit can be located somewhere within the wiki. --Rollersteaam (talk) 09:18, October 28, 2013 (UTC)


 * Rich Achievement Guide. it's there and there's no need to repeat things on the merchants guide page. pray tell enlighten me how something can fuck up by just selling to michel then fast-travelling to any other citadel merchant to pick up what i just sold because it's a straightforward op that doesn't leave any room for alt interpretation. if it works for you or those others who contributed to the achievement article, fine. i'm just raising the flag that there may be other factors at work since it -is- the nature of exploits. specific conditions, specific results. just please observe proper compartmentalization of information when contributing. 10:00, October 28, 2013 (UTC)

Common project
Hi TE78,

What's up ? It's been quite a long time ;) Well I will soon upload some pictures in order to make tests for a common project of Gardho and I. I just tell you so you are aware of it. Be reassure that it won't be uploaded on main wiki before any discussions, vote, ...

See you --DeldiRe (talk) 14:44, October 31, 2013 (UTC)


 * suregoahead.
 * also please make sure you copypasted things right; i'm seeing typos. 11:01, November 1, 2013 (UTC)

Operation Goliath Edit
Hey just out of curiosity, why was the change I made under Operation Goliath reverted? --Mresc (talk) 00:09, November 2, 2013 (UTC)


 * It's not an article in the mainspace, but a sandbox page in a user's space, which isn't permitted to be edited by others without prior consent. Drop a message on DeldiRe's talk page if you want to participate in the project. Elseweyr ( talk ) 00:30, November 2, 2013 (UTC)

Oh ok, yeah I thought it was a public page, not a personal one for Deldi. :P --Mresc (talk) 07:39, November 2, 2013 (UTC)

Re: Krogan Battlemaster (enemy) edit
I realise several others have posted questions regarding similar issues with reverts; however, I fail to see where I have gone wrong on the following edit -.

It does not seem to me to be of any obvious failing or mismatch with the Mass_Effect_Wiki:Manual_of_Style/Adversaries, although I will admit the prose was slightly off. I realise you are busy, so if you could leave a brief sentence outlining the reason for the revert, I would be grateful to you. Thanks in advance, Techhead7890 Talk 15:08, November 2, 2013 (UTC)

unnecessary changes and downright inaccurate information.
 * the battlemaster adversary is NOT a variant.
 * "improvements" that aren't. disorganized bulleting scheme compared to original text. redundancies all over.

15:38, November 2, 2013 (UTC)


 * Alright, fair enough. Thanks very much for the feedback. I'll bear it in mind when making future edits. Techhead7890 Talk 22:30, November 2, 2013 (UTC)

Thank you.
Thank you for the Amar addition. I didn't exactly know that Amar wasn't specifically stated as a turian world and moving it to the planet section was a better decision. Echolett (talk) 05:47, November 13, 2013 (UTC)


 * and thanks as well for catching it in the first place. stuff gets left out of the wiki sometimes and most one-word mentions within the lore are often victims. (talk) 03:54, November 14, 2013 (UTC)

I'll go hunting for more then and if I find them I'll report to you and see where it is most appropriate for them to be placed. Echolett (talk) 01:38, November 15, 2013 (UTC)

We got a live one here!
Here! --Nord Ronnoc (talk) 04:52, November 14, 2013 (UTC)


 * hammered. thanks. 08:24, November 14, 2013 (UTC)

Delivering the blow
You'll probably notice next time you're online, but I think it's time. The kind of insults and profanities posted there beginning with 11:34 UTC (the worst removed shortly after 12) should not be tolerated under any circumstances. Elseweyr ( talk ) 12:54, November 15, 2013 (UTC)

I'd take a drill to your face and gouge out your eyes.

Here's one
Sorry, don't mean to bother you, but next time you log in you should probably do something about this guy's "contribution": http://masseffect.wikia.com/wiki/MarauderShields KaLowPet (talk) 13:59, November 17, 2013 (UTC)

Class guide lead sections
From what I've gathered, regs aren't exactly permitted to make changes to the MOS(?). Could you adjust the MEW:Manual of Style/Class Guide Page at your earliest convenience? I don't expect anyone else to rush in and make the changes to the articles, but I'm totally up for it myself (and I'll make sure there aren't typos this time). Thanks. Elseweyr ( talk ) 21:42, November 19, 2013 (UTC)

Did you delete my edit on Rana Thanoptis's page? In the trivia section? If you did could you please explain why?

Why did you delete my edit?
Ok. I am almost certain you deleted my edit to Rana Thanoptis's page. The one in the trivia section about how Rana's voice actor is married to Shepard's voice actor. I am confused as to why that was deleted. I thought it was an interesting fact that people might want to know. --Bi52 (talk) 23:52, November 23, 2013 (UTC)

I mean, the other trivia post their is about how Blinda Cornish, or whatever her name is, has voice acting roles in other bioware games. That's not even as relevant as my edit.--Bi52 (talk) 23:55, November 23, 2013 (UTC)

It just lists the name of characters in dragon age who she voiced for. A game set in a different universe. I think the fact that she, a voice actor in mass effect that married the voice actor of the protagonist of mass effect, is a bit more relevant.--Bi52 (talk) 00:00, November 24, 2013 (UTC)

You know what? I never had a wikia account before. I never edited wikis before. This was my first one. It took me a couple tries but I got it in the end. I made it look exactly like the one above it. It was a proud moment for me. But I guess it just didn't live up to frigging quality standards, did it? Who the hell does this accountless nobody think he is? Editing an encyclopedia that anyone can edit? No, not on my watch. I know I'm taking this too seriously. I just thought, you know, maybe some one would like to know this. So I'm going to put the time and effort into learning how to put it there. Phuck me, right? I'm done ranting now. If you still would like to explain you deleted my edit, that would be great--Bi52 (talk) 00:27, November 24, 2013 (UTC)


 * manual of style on trivia sections. read. everything. 00:49, November 24, 2013 (UTC)

Oh... I get it. It's perfectly acceptable in the mass effect wiki to mention that a voice actor had a voice acting role in a completely different game as a soldier tasked to hunt down nobles of Amaranthine who are conspiring against the Warden-Commander, but not to mention that the voice actor is married to the voice actor of the player character of mass effect. Thanks for clearing that up.--Bi52 (talk) 01:06, November 24, 2013 (UTC)

Your investigation
Hello. Is there any news about your investigation? --Alexpolt (talk) 07:18, November 28, 2013 (UTC)


 * in the backburner, as with most other projects i would like to do on the wiki but had to be sidelined due to more important concerns. i can only sanction the vagueness of my adjustments for now as i'm not yet convinced any of the calculations yet produced are correct. i'm leaning toward the ~416.78 BCE volus founding date (probably rounded down, BCE and all) derived from my own calculations, though if you're interested enough you can always rope in the other guys who've shown interest in chipping in on your posts to resolve this faster. 14:33, November 28, 2013 (UTC)


 * Just curious: how did you end up with ~416.78? If you treat the years as integers and subtract (1.09 &times; 2384) from 2183, you get &minus;415.56, i.e. 416 BCE. Elseweyr ( talk ) 14:56, November 28, 2013 (UTC)


 * reversal, 0.917 G = 1 E. decimal leftovers are of little consequence since we're talking about years anyway. 19:07, November 28, 2013 (UTC)


 * Uh, ok. I just don't see why you would you use an approximation of 1/1.09 when you can use the exact value. Especially when the result is off by one year. Elseweyr ( talk ) 19:14, November 28, 2013 (UTC)


 * Thank you. I’m understood. But you said that you contacted with one retired admin and you want to take said admin's words about wrong date into considerations. Can you tell us what (s)he said? --Alexpolt (talk) 17:23, November 28, 2013 (UTC)

twinkle tits
YOU SONS OF BITCHES! YOU CAN'T FIRE ME! I AM THE BAND! I CAN KICK YOU ALL OUT! YOU'RE ALL FIRED! I'LL KILL YOU!

ouisehjk 11:26, November 28, 2013 (UTC)


 *  C -  C  -  C  -  C  -  C  -  C  -  C  -  C  -  C  -  C  -  C  -  C  -  C  O  C  A  A  A  I  N  E  !  !  !  14:33, November 28, 2013 (UTC)


 * PS it's twink-LET-its don't let anything else fool you 14:47, November 28, 2013 (UTC)

M-597 Ladon response.
Hi,

I took photographs of the codex entry myself from my Wii U game. Here's the screencap I took and transcribed.

http://s105.photobucket.com/user/qwerty_warrior/media/misc/ME_Ladon_Codex.png.html

Niniendowarrior (talk) 04:45, December 2, 2013 (UTC)

M-597 Ladon
Oh, I forgot where I found it. I'll look again. I was following instructions inside the wiki page for the M-597 Ladon itself which said that the codex entry should be written there in the description section. Niniendowarrior (talk) 04:48, December 2, 2013 (UTC)

From the M-597 Ladon wiki... "NOTE: The content below is not the full description for this weapon. If the Codex entry for this weapon can be obtained from Mass Effect 3: Special Edition for Wii U, it should be added here as the description."


 * well the convention is if it has a codex entry then the information also has to be transcribed in the proper codex subpage. according to the order it is found in. like the cain, the hydra, the blackstar, see Codex/Weapons,_Armor_and_Equipment. impressive nonetheless, your effort in supplying long-awaited proof is much appreciated. 05:03, December 2, 2013 (UTC)

If I recall correctly, the M-597 Ladon sits in its own section in the Primary Codex and not in the weapons codex (alongside the Cain, Hydra, Blackstar, etc.) I will have to verify (and take screencaps). Niniendowarrior (talk) 05:09, December 2, 2013 (UTC)


 * hmm, might be problematic. does it come with audio? on another note, someone tried to insert other possible acquisition points for the ladon, but was rejected due to "proof needed". if it's well within your free time to post youtube vids or screen caps depicting the actual events, then all is good. 05:16, December 2, 2013 (UTC)

I distinctly remember it not having any audio playback. I will attempt to screen cap the Ladon locations if I can locate them in my playthrough. I'm already passed Orion Hall, but that seems listed already. Niniendowarrior (talk) 05:23, December 2, 2013 (UTC)


 * alright then, lack of audio means one less transcription problem to worry about. now then, there are only two things remaining: 1) determine ladon codex entry placement, 2) confirm other acquisition methods. if i had this on wii u and if i even had the console i would've done it myself long ago, but i didn't. so good hunting. 05:57, December 2, 2013 (UTC)

I've taken screens of the codex. M-597 Ladon does sit on its own category.

http://s105.photobucket.com/user/qwerty_warrior/media/misc/2013-12-02165925.jpg.html http://s105.photobucket.com/user/qwerty_warrior/media/misc/2013-12-02165853.jpg.html

Niniendowarrior (talk) 20:54, December 2, 2013 (UTC)


 * relevant articles now created/modified based on your contributions. one more task left before the ladon page is finally destubbed. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:15, December 3, 2013 (UTC)

I will try my best to locate them! I'm wondering if it's a good idea that the Ladon description from the Wii U manual be moved to the paragraph before Contents and Description, but you probably know best. 112.209.27.87 07:56, December 3, 2013 (UTC)

Found one of the M-597 Ladons in the Turian: The Bomb mission in my playthrough. Screenshot: https://d3esbfg30x759i.cloudfront.net/ss/zlCfzRNrM8MN374V6k

Niniendowarrior (talk) 03:46, December 4, 2013 (UTC)

Wii U content
OK... I'm pretty sure I have the Blood Pack Punisher, Cerberus Harrier,. I think I've seen the Reegar Carbine, Geth Plasma SMG. Not sure about the M-90 Indra... next time I go back, I'll take screenshots of the stuff. I remember ALL the weapons I got as being either pick ups or just simply notes from Admiral Hackett or Anderson. I didn't realize there were hidden DLCs with this game. LOL. Niniendowarrior (talk) 05:00, December 4, 2013 (UTC)

Firefight Pack confirmed on Wii U. http://s105.photobucket.com/user/qwerty_warrior/media/misc/firefightpack.png.html Niniendowarrior (talk) 12:20, December 4, 2013 (UTC)

New family member
Could you please add Mass Effect Wiki to the other interlanguage links on the Main page? Thank you. Elseweyr ( talk | keskustelu ) 10:43, December 6, 2013 (UTC)


 * uh, 15 pages? alright, i'll give it the benefit of the doubt. i do hope your project doesn't end up an abandoned abortion like most of the others. 05:00, December 7, 2013 (UTC)


 * The wiki is indeed a side project of sorts, and it likely won't be growing very fast. It mainly exists to provide a Finnish version of the lore, and I don't expect gameplay elements to be translated anytime soon, if ever. So far I've mostly been working on templates, maintenance, guidelines, layout etc. (total page count is >100) so I have some basis for what I'm doing. I simply wanted to have interlanguage linking set up from the start so I can add the links as I go along.


 * As for the other nine, three are inactive and five have daily activity, so that would not be "most". Elseweyr ( talk | keskustelu ) 10:08, December 7, 2013 (UTC)

Race categorisation
I assumed it was safe to add the missing categories to some of the races, since many are autocategorised by spoiler tags and others had game cats to begin with. Isn't it a little strange to have eg. the asari and elcor only in the ME3 category, humans and batarians in all three, keepers only in ME and ME2, etc?

Sorry to have created extra work, but I'd like to know the reasoning behind removing some categories from some of the races. Elseweyr ( talk | keskustelu ) 19:44, December 7, 2013 (UTC)

Only now saw the edit summary that explained this. I disagree with the "pretty much understood" part and would instead favour categorisation consistency, but I guess I'll defer to your judgement. Elseweyr ( talk | keskustelu ) 12:21, December 8, 2013 (UTC)

Jerk
I hate it when fascist administrators revert your edits without explaining why, don't you? This is supposed to be a wiki, not your personal playpen. }


 * i'm perfectly within my rights to block you for "harassment" (see community guidelines), but i'm choosing not to. as for the moment i'm amused.
 * your mavigon edit is incorrect, plain simple. initial/unmarked refers to the item's map status upon your first insertion at the planet. the crate and the mineral deposit are both unmarked. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:17, December 9, 2013 (UTC)

Could you tell me why you reverted my edit? Did your calculations lead you to another density? Robert Soyka (talk) 19:18, December 9, 2013 (UTC)


 * Not trivia. ouisehjk 20:41, December 9, 2013 (UTC)

Your edit on cerberus=chasca.
No where in mass effect 1 does it ever hinted or even said cerberus deliberately huskified the colony on chasca. all we know is that a cerberus operative was somehow involved. Therefor i am editing it back. best regards. Erezike


 * no you won't. that's speculation on your part.

"A colonial pioneer team rarely consists of more than two dozen specialists. It's clear none of them have survived. The Cerberus group has a lot to answer for here."


 * you will do no further edits on the pages until i can verify everything else. it doesn't look promising. 13:27, December 11, 2013 (UTC)

Cerberus was involved. but it doesnt say they were responsible. thats all the information regarding chasca. the rest is left for speculation. i has to be left ambiguous. A lot to answer doesnt mean they were responsible., shepard just wanted answers. best regards. Erezike. 11/12/2013

"PRIVATE LOG OF DR. GAMORLE 'I don't trust this Cerberus group. They may pay us well, but if this gets out before we've developed an antidote... it's just not smart. They won't tell us what they want the samples for or why they wanted them delivered to the Matano system. My records show nothing of interest out there."

cue shep investigating colony, husks. and dragon's teeth. one squaddie exclaims the obvious. two civ structures and a science lab later, the terminal message above.

as for the wilson spectacle, PLAY THE GAME AGAIN. you obviously weren't listening well. miranda singles him out. removal denied.

and consider this a warning for edit warring. 14:09, December 11, 2013 (UTC)

Seriously, you are pulling a warning edit on me? Now lets get back to the facts. Not trusting cerberus, and a colony with husks doesnt mean it was caused by cerberus. cerberus was involved but we still dont know in what way. if you have proofs rather then assumption i am glad to hear it.

About wilson. Yes miranda singled wilson. What was the proof? she just shot him and said he was the mole. thats not enough proof. it could have been anyone who triggered the mechs. could have been a second shadow broker agent. could have been an activation from distance, could have been tim, could have been miranda. bottom line. unless we know it for certainty we cant write it was wilson. please refer from stating what you think to be fact. a fact unless its back a 100% from the in game lore.

Best Regards ...--Erezike (talk) 16:11, December 11, 2013 (UTC)


 * my "proofs" are what ingame characters and texts say. your "proofs" are pure conspiracy theory. any relevant youtube vid can back up what was written before your revisions. i don't think i have to point out that unless word of god intervenes (likely not) what miranda says is obviously more credible than what some random guy on the internet claims to say. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 14:24, December 11, 2013 (UTC)

I used no conspiracy theories. i am simply saying you cant state everything as facts because a character said so. you have to treat everything like it was in a trial. otherwise you would have a lot of conflicting evidence. just tell the story how shepard exprienced it and let people judge by themselves you dont have to pour your playthrough and exprience into the wiki. and stop trying to divert the subject by using low rethrorics like youtube and conspiracy. Miranda also said nikket would never betray her. the beauty in a game is that you can make it of it as you see fit. Instead of writing wilson is a traitor. write miranda said wilson is a traitor do you see the difference? Erezike.

Changing Back Edits Based on Speculations and your attidue problem.
I understand you are an admin, here. you dont have to wave it around. you have to understand there is a big difference between personal specualtion and facts. you cant go to a judge and win a case based on specualtions you have to back your case with facts. now i have spent a great deal of time around mass effect, exploring its lore inside out. and particiapting in big writing endeavors in the mass effect world. this wiki has a lot of affect on some people. but it cannot be detached from people. it has to be realiable. by putting in specualtion inside the wiki you are turning it into unrealiable source. when there is doubt things should be described ambiguously. specualtions are good for mass effect story section on the BSN. not a wiki page. i also ask you once again to control your attidute and keep it down and respectful. while this is the internet people here are human beings beyond the screen. so you remember to show respect to whoever you are talking with just like if it was real life. Best Regards Erezike 12/11/2013


 * personal speculation by ingame characters = recorded and treated as fact unless countermanded by word of god or other in-universe stuff. personal speculation by random people on the internet: not recorded. you claiming a conspiracy theory on miranda's claim = personal speculation when she (and the entirety of bioware) already closed the case after the mission. it's the word of a traitor vs the word of a not-so-perfect agent vs the word of some random internet guy. and all in-universe evidence to date points to cheerleader's claim being the most plausible.


 * i have a duty to verify stuff entered here whether i like it or not, because most so-called "regulars" on this wiki can't really be bothered to do so most of the time. the fact you're shitting on what's supposed to be a clearcut segment, spamming the RC multiple times (and doing so in gradeschooler english) is, frankly, irritating.


 * incidentally you keep wasting my precious time because i have to keep repeating why you're wrong. in addition to me having to do the above. it's not really that surprising.


 * BOTTOM LINE: you're speculating. further attempt to insert speculation and my e-peen will intervene. wilson case closed. the only good thing you got going for now is probably the fact i'm not seeing anything fishy on your timeline changes. yet. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 15:27, December 11, 2013 (UTC)

Seriously, toon down the arrogance meter. it doesnt do you any good nor does it help you perform the job you took yourself to do. i am not the one forcing his speculation on other people here, you are. i was promoting a more ambigiuous wikis, and what do you do? Internet threat me? seriously? insult my english? whats up??? Back to the point. in fiction. characters lie, cheat, betray, sometimes tell the truth. thats part of a story. have you watched the latest hunger game? games of thrones? its all about betrayel. I am not saying we put speculations in the wiki. i am saying remove the speculations currently inserted in the wiki. and miranda remark is pure speculation or deflection. all we know is that wilson worked for the shadow broker, had access codes to the mechs and was named traitor by miranda. somehow there is a nice developed story there how he shot himself in the foot... now that is speculation. it wasnt said anywhere inside the game. someone wrote down his speculation and stated it as what happened. so instead of badly trying to insult me. take a moment look at the wiki you are admin in and ask yourself. can the events be interpreted in a different way? am i being ambiguous enough for all shepards and all players playthroughs. because if you are not. then you arent doing your chosen job very well. being ambiguous is the key here. insulting others isnt.

Edit: I just saw that you did end up editing wilson in the spirit of my earlier edits, i edited a mistake in the timeline of the events there. You are a hard person to read temporaryeditor.

Erezike.

Wilson and Miranda credibility
This is as a reply to reverting my edits. You took miranda word and stated it as fact while i attempted to create a more correct and ambiguous description for wilson part in the havoc in lazarus project. We know a few things has facts. 1) wilson was working for the SB. 2) Wilson had access codes to the mechs. 3) wilson said someone else fried the system and he attempted to fix things 4) miranda said wilson was the traitor and attempted to kill her and her staff by setting the facility security against them. miranda provided no extra evidence.

I am not saying wilson didnt do it. i am saying wilson didnt do it on a 100%. and we cannot write so soley based on miranda word

When asked if she is sure by jacob. miranda state she is never wrong.

Miranda is wrong with A) Niket on her loyalty mission. B) Sucide mission - biotics

Erezike (talk) December 11, 2013 (UTC)


 * it's pretty clear by this point you aren't really listening. i won't repeat my points above. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 14:54, December 12, 2013 (UTC)

How can i not be listening i posted your comments and responses to them in my last post? it is you who seem partly listening(partly because you did appear to see my point on many changes i made yesterday) you base that paragraph on miranda words. well here i prooved that miranda can be wrong from in game examples. we dont have any proof that wilson was the one who set the mechs on everyone on the station. miranda speculations are simply not proof enough. the post has to be changed to reflect the truth of what we do know. there is also no players or writers consensus on this. so i really dont know why you are so kin on attaching wilson these accusations like they are 100% truth. Erezike (talk) 17:11, December 11, 2013 (UTC)

Ship-Size source
Hey!

I saw that you deleted my changes. The source are the official game files. If you extract the model of the Cruisers and upload them into 3D Max, they have their "real-life"-size, which can be readout. It's valid, since the Reaper model is in 3D Max nearly exactly 2km (as it should be). Therefore the other model must be in "real-life"-size to. Especially the Alliance Cruiser model, since it is also used in the first level of Mass Effect 3 beside the 2km Reaper model.



The only problem is that the Turian vessel is called "frigate" in the game-files and not cruiser despite its size of 500m. BUT:

1. The offical Bioware Store names this Ship a Cruiser http://www.biowarestore.com/collectibles/replicas/turian-cruiser-ship-replica.html

2. In this Interview from ME2 Shepard says the Turian lost 20 cruisers in the battle for the Citadel http://www.youtube.com/watch?v=dtK3XAfjCEc and they are clearly the same Models (even textures). http://www.youtube.com/watch?v=bNnd6oUEQ2I

Therefore they should be considered as Turian Cruisers.

I could provide further ship sizes for the Geth Dreadnaught, Geth cruisers and Quarian ships, if you like.

Regards

VinBron


 * first, race caps. turian, not Turian.


 * second, using ingame asset values to define canon is a messy affair.
 * sizes extrapolated from ingame models aren't really accurate representations of "canon" values in that these same models often get shrunk/enlarged/repurposed into something else to fit bioware's cinematographic style. they aren't permissible under the main body of the text unless some in-universe source defines their exact dimensions as such.


 * your game model sizes, however, can be put below trivia headers at the bottom of the relevant pages. "Models extracted from from Mass Effect 3 and rendered with third-party tools indicate the following dimensions: xxxxxx" or some similar wording. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:31, December 18, 2013 (UTC)

Can you check the real-life size of the Human Reaper back from ME2? I'm quite curious... Mac Walters stated it was 100 meters or so.--181.165.4.114 19:32, December 18, 2013 (UTC)

It is right that theoretically it would be possible to scale them when they are loaded into a level. However there is evidence against this view:

The raw model-files all use the same standard scale in meters and nearly all models have the hight/width/depth they should have in the real world. Shepard's Terminus Assault Armor for example is around 1.85m tall as it “should be” in the real world. It is logical to use the same scale for every object, because then you don't have to scale them up or down to make sure their scale fits to other objects every time you place them in the game. Why should they create a reaper model, which is 2km long (as it should be), if they scale it in-game anyway? Modeling programs, like the one I use, in fact have problems dealing with such big models. So you have a actual disadvantage because of this.

I understand your concerns. However in this case, I believe, they can be rejected. The evidence suggests that those models are in “real-life-size” and/or “in-game-size”.

Here is also a recreated scene from the game with the two big models. @181.165.4.114 I will try to do that. -Done-

let's get this out of the way first: you're now using 8 out of 10 slots for the personal images limit. go over the limit and i will delete your oldest uploads as none of them are usable in articles.

again, fact remains you arrived upon the data from an out-of-universe perspective.

mass effect wiki articles are written using information gatherable from in-universe perspectives and sources. model sizes aren't. model designations aren't (Test Subjects are just Thorian Creeper recycles but in-universe there's no link [that we know of] between the two. among numerous other examples).

barring properly-sourced developer confirmation or in-universe statements from upcoming ME media, the only way your data gets in for the moment is through what i said above: trivia items. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:27, December 19, 2013 (UTC)

First of all, I wasn't aware of such personal images limit. I have to apologize for being a novice at this page. But thank you for informing me. If you use such strict criteria, my information clearly isn't valid. I'll start to integrate the information I gathered in a trivia section soon. However I hope that it is clear to you that these high standard you're using also have disadvantages, because a certain amount of information will never be added here, despite of clear evidence for it. In my opinion this will compromise this Wiki in a way and also potential readers, because if they don't find here what they are searching for, they will use other less reliable sources and may get wrong information. Don't get me wrong... I really appreciate high standards! But this is, in my modest opinion, just a little to strict. Nevertheless my information has to meet the standards of this page and so I have to obey. One last word, I really admire all the work you're doing to keep this page a reliable and valid source of information, but you write really harsh. It's clear to me that you maybe had deal with some annoying conversations before you write here or you just have enough of people writing unproven stuff in this wiki. But my intention was just to support this page with information I checkt multiple times, because I wanted to be sure that is was valid and it would contribute to this greate side. I also spent some hours of my life surching this up and nevertheless as you delete the changes I remained polite to you. There really is no need for harshness. Regards VinBron

Revert
I'm sorry, I'm unclear as to why you reverted my edit to the Mass Effect 2 Guide page. Can you please elaborate for me?--OzzMan (talk) 20:02, December 18, 2013 (UTC)


 * unnecessary comma quibbling. moving along. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:10, December 19, 2013 (UTC)

I don't feel it's unnecessary quibbling; I'm merely correcting a grammatical error on the page. I've looked into the manual of style and the editing etiquette guidelines here, and my edit doesn't go against either of them.--50.171.152.85 14:22, December 19, 2013 (UTC)

I considered adding those pictures, but I need to know if they are really made by Bioware Artists. http://www.gameranx.com/awesome/mass-effect-3-characters-naked/?utm_source=crowdignite.com&utm_medium=referral&utm_campaign=crowdignite.com FirstDrellSpectre (talk) 22:25, December 19, 2013 (UTC)


 * It's fan art. Elseweyr ( talk | stalk ) 22:33, December 19, 2013 (UTC)
 * Thanks.FirstDrellSpectre (talk) 22:34, December 19, 2013 (UTC)

Use of images
I'm not planning to carry out a mass duplication of pictures from this wiki to fi:masseffect, but I thought I'd let you know I'll be using some of them. I intend to include the actual copyright owners in my image licensing tags, but I'll also mention involved wiki contributors where appropriate.

You've taken countless screencaps that are beyond ordinary, and I'd love for them to be used elsewhere as well -- not that the views for fi: are stellar, but the images certainly deserve all the visibility they can get. As you probably know, most of the content on a Wikia wiki is free for grabs as long as copyright and licensing information carries over, but I'd still like to "ask permission" before I do anything. And like I said, I'd be happy to credit individual contributors in addition to the licensing information. Elseweyr ( talk | stalk ) 21:36, December 28, 2013 (UTC)


 * i've always been amused at the sight of my screenshots being used elsewhere (on news articles, deviantart, even a voice actor's website), i might actually try to keep track of them all in a blog sometime.


 * other language versions of the wiki have always ripped from here in the past and my caps were no exception. thank you for asking permission, you still have it even if you haven't. it's all copyright bioware etc in my eyes, as near as i can tell none of us (me at the very least) intend to profit monetarily anyway. oh, and happy holidays, we still have three days or so of it. 06:31, December 29, 2013 (UTC)


 * just learned wikia permits shared repositories between language versions but that it's a per-wiki setting. previously thought it was a given. for example, if you intend to use File:Foundation 6 - smooth moves.png, you can prevent redundant uploads by referencing to it in your own wiki's translation for "file": Tiedosto:Foundation 6 - smooth moves.png . if i intended to start a yiddish translation or whatever i would've used it to save resources (we're using other people's server space and bandwidth after all) but since they haven't made it an accessible feature,


 * anyway, this is just me babbling at length. 07:29, December 29, 2013 (UTC)


 * No wonder, really. You seem to be adequately set up in terms of hard/software, but you certainly have an eye for composition, as well.


 * Thanks for informing me about the file sharing system, I didn't even know about that. It doesn't appear to be enabled for any of the other ME wikis, or maybe I just haven't looked closely enough. Saves a lot of time and effort on my end and creates a more stable and direct link to where the file is from, description and history included.


 * Happy holidays! Elseweyr ( talk | stalk ) 12:37, December 29, 2013 (UTC)

Hi everyone! If it's possible, I would like to use the shared repositories for the italian Mass Effect wiki.. Happy new year! Shepard12


 * if you're asking for permission, you have it. if you're asking whether we can do anything about switching the feature on, apparently you can do that on your own admin controls. we can't do anything about it from here. if you're stumped, you can always ask the folks at wikia central for instructions.


 * and happy nu year to you too. :] 07:38, January 2, 2014 (UTC)

Chat mod application
Hi Temp,

As we spoke lately, I'd like to apply as a chat mod for two main reasons: Therefore, it seems to be important to have a "watch" in order to remind that our chat has rules. As an "old" active user, I think that I'm up to this easy task. Moreover, as I live in Europe, I would also recommend to appoint another american (not especially USA) mod to ensure a daily presence on the chat during every moment of the day. --DeldiRe (talk) 13:04, January 2, 2014 (UTC)
 * The chat is used more and more often;
 * The current chat mods are inactive.


 * alright, the requisite notice has been passed to the other admins. as a matter of form, one week wait for an answer. 13:23, January 2, 2014 (UTC)

Chat Moderator application
I'd also like to apply for Chat Mod, for largely the same reasons as above. This chat is not dead, yet it currently has no active moderators. I'm usually available at any hour except 2:00-8:00 (UTC), and I think I'd make a nice and decent moderator. Elseweyr ( talk | stalk ) 13:25, January 2, 2014 (UTC)


 * well that was fast. or slow. depending on perspective. :p
 * i've shot a followup PS. 13:32, January 2, 2014 (UTC)


 * You were faster. (I meant to group it together with DeldiRe's reqest.) Elseweyr ( talk | stalk ) 13:38, January 2, 2014 (UTC)

Dunno if it matters any, but in my own opinion DeldiRe and Elseweyr are excellent choices for chat mods as during my more active state they always seemed present on the chat, and they both seem very aware of the rules of the wiki. Garhdo (talk) 14:14, January 2, 2014 (UTC)

Chat Mod Application
I would not like to apply for chat mod status.

ktnxbai Lksdjf (talk) 00:15, January 3, 2014 (UTC)


 * Your non-application has not been passed to the other admins. Trandra (talk) 15:37, January 3, 2014 (UTC)


 * zzzzing 07:37, January 5, 2014 (UTC)

External content
Hi Temp, As you will see, I started the implementation of the project for external content. I already started not because I was too eager but because I had times today to do it which will not be the case in the next few days (at least I think so). I started with a small (and not complex) article in order to not disturb the mainspace. Stop me if I'm wrong... In a gentle way please! Thanks.

See you ;). --DeldiRe (talk) 16:26, January 9, 2014 (UTC)

Chat business

 * 1) In addtition to adding us two new ones, may I separate the active mods from the inactive ones on MEW:Chat Policies? It doesn't seem useful to make it appear as though most of them are available when in fact they barely even edit anymore – with the exception of Garhdo and the two of you active admins – let alone show up in Chat.
 * 2) There's a rule that says a user may not use Chat within 30 days of being banned. Isn't this dependent only on the length of time specified for the ban?
 * 3) Will we get fancy new RC colours? :3
 * 4) Can we please change the kick message to "$2 has thrown $1 out the airlock"? ( ...that was a joke.) Elseweyr ( talk | stalk ) January 10, 2014, 10:27:31 (UTC)


 * right, nearly forgot to respond to this. sorry about that :p


 * 1) probably not. we can't really speak for the others and there's always the odd chance they may feel like loitering by the chat one of these days.
 * 2) i think lancer was just making an example of that 30-day clause.
 * 3-4. :3 T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 17:35, January 11, 2014 (UTC)


 * No prob, I'd have just dropped a gentle reminder tomorrow or something.
 * 1. I thought it'd be easy enough to ask each seemingly inactive mod whether they'd like to be considered active, and if they don't respond in a week or so move them to the inactive ones until further notice. But I'll defer to your wisdom.
 * 2. Oh alright, guess I'll just leave it then. Although it did confuse me.
 * 4. To kiked user: "Elseweyr has thrown you out the airlock!!!" ° ヮ°
 * On a sidenote, this should say "Volunteer Spam Task Force", not Vandalism Spam etc. Elseweyr ( talk | stalk ) January 11, 2014, 18:13:32 (UTC) 18:13, January 11, 2014 (UTC)

Proposal Question
Some day, I intend to propose the creation of dialogue pages and sections. I was wondering whether this should be done as a policy proposal or a project proposal. It would involve changes to existing pages and the Manual of Style but would be an expansive endeavor (that I would probably not be able to do on my own). Thanks. TheUnknown285 (talk) 16:19, January 14, 2014 (UTC)


 * we already have unique dialogue sections. what else is there to consider. everything else?
 * extending the concept to everything would be folly. this could work if mass effect had straightforward lines like most other story-driven games, but tracing everything is something you, me, or anyone else for that matter will never have the patience to complete.
 * not to mention most of it would be extremely redundant to article content. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 02:53, January 15, 2014 (UTC)


 * That doesn't answer my question as to whether it would be a project proposal or a policy proposal. TheUnknown285 (talk) 05:26, January 16, 2014 (UTC)


 * To answer your question: since a policy proposal is voted on immediately, you might want to present your work in the projects forum first. Some sample of what you wish to accomplish is needed so we know what we'd be voting on; keeping it in the projects forum first allows you to get feedback and, if necessary, adjust your proposal accordingly. Elseweyr ( talk | stalk ) January 16, 2014, 08:06:41 (UTC)

Squadmates' health and shields
I have another suggestion. I suggest to add to all squadmates informations about their initial protection level, which means their initial numbers of points of shields, barriers, armor and health. I think it should be noted how durable the squadmates are, if players plan building their squads for missions just like they plan, when they are going to play on Multiplayer. Not just powers, but also health points matter in gameplay. I know there are advices on class guides about taking squadmates for certain classes, but I think health numbers make decisions more specific and easier to make.FirstDrellSpectre (talk) 20:51, January 20, 2014 (UTC)


 * get all initial data on all squadmates on ME2 and ME3 and then we can talk. this idea isn't applicable for ME1 as the base values there scale with level. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 16:16, January 22, 2014 (UTC)

Here is health data of ME3 squadies. Permanent squadies Temporary squadies And here is health data of ME2 squadies. Permanent squadies Temporary squadies FirstDrellSpectre (talk) 20:17, January 22, 2014 (UTC)
 * squad	h	b/s
 * EDI	500	500
 * KAIDAN	500	500
 * James	625	625
 * Javik	500	600
 * Garrus	500	500
 * Liara	200	500
 * Ash	625	625
 * Tali	500	500
 * Aria	600	600
 * Nyreen	500	500
 * Wrex  1325    795
 * Jacob 200     250
 * Mira  200     250
 * Grunt 322     300
 * Zaeed 200     250
 * Garrus 210    250
 * Mordin 200    275
 * Kasumi 200    250
 * Thane 200     250
 * Samara 200    250
 * Tali  200     250
 * Legion 200    250
 * Liara 200     250


 * first, aria/nyreen/wrex aren't permanent. second, i said all squadmates. that includes the citadel dlc guys. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 12:42, February 2, 2014 (UTC)
 * I'll change it.FirstDrellSpectre (talk) 12:51, February 2, 2014 (UTC)

Might I jump in and say some of those stats are wrong. Here is my correction: Permanent squadies Temporary squadies And here is health data of ME2 squad. Permanent squad
 * squad	h	b/s
 * EDI	500	500
 * Kaidan	500	500
 * James	500	500
 * Javik	500	600
 * Garrus	500	500
 * Liara	200	500
 * Ash	500	500
 * Tali	500	500
 * Aria	600	600
 * Nyreen	500	500
 * Wrex  1000    600
 * Grunt 1000    750
 * Jacob 200     250
 * Miri  200     250
 * Grunt 300     300
 * Zaeed 200     250
 * Garrus 200    250
 * Mordin 200    250
 * Kasumi 200    250
 * Thane 200     250
 * Samara 200    250
 * Tali  200     250
 * Legion 200    350

Basically, in ME2, everyone starts with 200 health, 250 shield except Grunt and Legion. And in ME3, everyone starts with 500 health, 500 shield, except Liara, Javik, Wrex, Grunt and Aria (Anderson, too, but surely he's not important). Having said that, I feel it would be more useful to note the maximum health and shields obtainable for squadmates, taking account of extra bonuses besides powers, like armour in ME3 and shield upgrades in ME2. Tali&#39;s no.1 fan (talk) 13:18, February 2, 2014 (UTC)
 * Thank you for the correction, Tali&#39;s no.1 fan.FirstDrellSpectre (talk) 13:23, February 2, 2014 (UTC)

Tali's no.1 fan's highlight
Fixed the thing. You're welcome (:

YATTA ヽ( ° ヮ° )ﾉ ☆ |　2014年01月22日、01:19:02


 * ah, so that way works. the editor's syntax highlighting (and the long refresh times) kinda put me off from trying that. thank you, and welcome to the wiki. 13:27, January 22, 2014 (UTC)


 * You're welcome, and thanks to you as well for the nice welcome, but as for editing on this wiki, I'm afraid I have to disappoint you – I don't play any of the games, and have my own wikis and Dutch community to take care of (:
 * On another note, Elseweyr suggested that you could archive your talk page (aka. copy paste all messages from before 2013 into Special:MyTalk/Archive01). Using tabber is very much helping against the amount of scrolling, but the page is heavy and therefore takes a while to load.
 * YATTA ヽ( ° ヮ° )ﾉ ☆ |　2014年01月22日、02:21:12


 * it's part personal preference, part laziness, and part curiosity, really, why i keep my talkpage the way it is. i'm not really fussed with loading over 300kb of data every time, though i -will- have to do some housekeeping down the road if the motivation ever hits. 15:23, January 22, 2014 (UTC)

So, admin. How do you define, "trivia"?


 * Mass_Effect_Wiki:Manual_of_Style. 07:25, January 23, 2014 (UTC)

Oh, a couple of rules I see that you, yourself have broken in the past (Developers by no means confirmed a direct link between Cerberus and Chasca; that's called speculation. Speculation on part of the characters is still nothing better than speculation. On a wiki, it's Word of God or as good as silent). It's become apparent to me that you're a very... unprofessional admin. And while I don't doubt your positive effect on this community and am by no means calling you an inherently negative influence (With 6000 edits under your belt, you must have done some good) you have a notable attitude and a tendency to alter edits based upon personal opinion. Often shakily founded personal opinion. So I'm done. The edit means nothing to me, and neither does this... situation. You are what you are, and I assume that you know that. I hope your e-peen gets you somewhere respectable in life, really I do. It is, as you say on your page, automatically bigger than mine. How many bits is that in diameter? Thunderdude, signing out. CaptainThunderdude (talk) 07:40, January 23, 2014 (UTC)

Hey there. I'm trying to contribute to an addition to Oleg Petrovsky, trying to inform players what happens if he is killed. I saw you keep deleting my posts because you think it is "irrelevant." If it is irrelevant, then you should delete the section about what happens if he lives.

All I was trying to do was inform people about what happens if a player chooses to let him die, because I think it is important, and players would want to know what happens when either option is choosen. You can mod my post if you want, but to delete it out-right, I felt, was a little much. Just consider it is all. I'll give ya a day to think it over, I'll post it one more time, then if you still don't want it up, you can delete it, and I'll lay off. Promise. Thanks! =)


 * how about no. you are adding invalid information, and you are requesting to remove valid information. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:25, January 23, 2014 (UTC)

2 in 1
Last night's troublemakers:
 * Special:Contributions/92.99.235.47
 * Special:Contributions/85.89.91.250

Elseweyr ( talk | stalk ) January 23, 2014, 22:36:51 (UTC)

About the pictures you upload
Hi. I noticed the wiki has many, many pictures with the most appalling names; I think they're the worst pictures of this website. Then I wondered, as they were so similar in treatment, if maybe they all were from the same user. And then I knew I was right, and that user was you. So what happened? How come they're so terribly named?... The names aren't descriptive enough. The image names don't follow even the most basic of English grammar. Was it the way you were taught?... What happened? (of course, it's not your fault if you didn't understand what your English teacher was saying) Then I noticed that most of the pictures you upload are always terribly named. Do you realize that most of the images you upload have awful names? Don't you see that the names aren't even grammatically correct? Maybe you aren't a native speaker of English?... Do you save them with Paint, and then just type whatever comes to your mind? Bad idea! Most of the image names don't even follow basic capitalization. You should fix that or stop uploading pics, because it spoils the wiki a lot. It's quite evident that you don't have even the slightest understanding of how images should be named on a wiki, so I'd advice you to not resume this unless you're prepared to improve it. And don't worry, it's nothing personal, I just try to understand and make you understand. Overall it's sad because I know the time and commitment that is put into uploading these images. ;-) An anonymous friend 03:44, January 26, 2014 (UTC)

Now that is really the most strange badmouth disguised as complaint I saw around this wiki...By the way, I see no problem with his uploads. MasterDassJennir (talk) 03:53, January 26, 2014 (UTC)

Corrections on protected pages
Just changed the release date of ME:F7 from "2013" to "2014" on the main page and "vandalism" to "volunteer" in the VSTF bullet on the community messages page. Hope it was alright; let me know if I'm treading on toes. Elseweyr [ talk | stalk ] January 29, 2014, 08:22:15 (UTC)


 * huh. could've sworn i got the year right for f7. i'm stuck in the past, oh noes.


 * anyways, no biggie, these seem like things you can do in your capacity as a wikian indentured servant helper. thanks for picking up the slack. :> T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 23:19, January 30, 2014 (UTC)

Main Page Featured Article
Hi Temporaryeditor78,

The Featured Article section on the main page seems to be pouring over to the side rail on smaller screens and distorting the view. This is because of the 700px static width placed on the div and the border. Is it possible to set the width to 100%, or max-width:700px;?

Kind regards,

T 3 CHNOCIDE (talk ) (contribs ) 19:23, January 29, 2014 (UTC)


 * thank you for spotting the oversight, it seemed well enough when looking at it from my tablet vertically. totally overlooked to see how it appears horizontally. :p
 * i'm opting for the max-width cap since the box stretches too much at higher screen resolutions. seems i've misread earlier fluid layout reports as all i gleaned from them is a minimum content layout of 700px. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 23:19, January 30, 2014 (UTC)

On mass effect 1, my game had decided to pixelate the characters once i had just entered the garage in Peak 15 in Noveria. I can't really focus on anything, it's gone all black, and pixels.


 * go to bioware/ea's customer support, not us. i've seen no prior reports on this. and looks like a hardware issue on your end. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 23:19, January 30, 2014 (UTC)

Since I need informed consent. May I recreate my page on the list of hazard maps?


 * as i said quite plainly on your talkpage, sandbox an article first. http://masseffect.wikia.com/wiki/User:N7_Slayer/Hazard_Maps. making one on http://masseffect.wikia.com/wiki/Hazard_Maps is strictly prohibited without community discussion and approval, and from what you're trying to make it is simply an unnecessary and redundant addition. this wiki doesn't go for that sort of thing, we have standards to maintain.T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:22, February 2, 2014 (UTC)

Why did you revert my change. Its clearly that cerberus withdrew is alittle bit more clearer than cerberus withdraws in that sentences....--N7 Slayer 05:47, February 3, 2014 (UTC)

Welp, this is familiar
Hey Temp, long time since I've visited this place. Just wanted to ask, where's all the old guard? I know Lancer left before I took a break, good riddance, but I don't see Legionwrex, Lily, or anyone else. --Kainzorus Prime <font color="#4C99A6">Walkie-talkie  16:02, February 3, 2014 (UTC)


 * commdor and lancer retired at the same time. spart and trandra lurk from time to time. the usual blog people are, i assume, busy on other fandoms/irl pursuits while the franchise awaits its next major installment. aside from monthly ME foundation writeups the wiki's basically on museum curation mode albeit with even fewer people giving a shit about curating.


 * and i also permablocked lilyhearts for all the accumulated instances of sockpuppetry. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:26, February 3, 2014 (UTC)

Template MP Characters
Hi temp,

I'm testing a new template but I'd like to add an automatic feature in it. On the line "rarity" I'd like to change the color of the text displayed on the right column accordingly to the rarity of the character (blue/siver/gold/black). I think it might work with a If syntax but I could use a hand on this. Thanks in advance.--DeldiRe (talk) 16:55, February 5, 2014 (UTC)


 * Hi again, thanks for your edit, I learned a code today ;). I also saw that you was not for those changes but I will explain my reasons later. In two words, as a MP player, it's quite obvious that the MP character pages has to be updated especially to match the quality of this wiki (and it's already done on the great russian wiki). Do not hesitate to make suggestions but I will try to have Trandra's opinion who is also a MP player.--DeldiRe (talk) 09:00, February 6, 2014 (UTC)

Collectors as Prothean husks.
Please read the talk page on the Husk webpage and give us your imput, I believe this needs to be addressed. superlogan7437 (talk) 02:52, February 6, 2014 (UTC)