User blog comment:Legionwrex/Tips/@comment-1221773-20110510185847/@comment-3578559-20110511164014

There are three bonus abilities that I find particularly useful: Slam, Warp Ammo, and Stasis. In my book, Slam is the most effective ability to have when you run into Husks! Slam can kill a Husk in one blow (if its armor is taken out). It is a great crowd control weapon for Husks and many other forms of infantry. Warp Ammo is the probably the best ammo to have at any given time. If I have Warp Ammo, I never switch over to any other form of ammunition, because it is effective against every form of defense (barrer, shield, armor, health). It is very useful for when you're fighting YMIR mechs. Stasis is different from the Stasis in Mass Effect 1 because in ME2 you can disable enemies and still hurt them. This includes enemies like the YMIR mech, Geth Collosus, and Geth Prime, and so on and so forth. However, in order to obtain it you need to have beaten the Lair of the Shadow Broker DLC.