User blog comment:The Milkman/The Writing of the Ending/@comment-4835791-20120530091754/@comment-1388547-20120530164554

That's an interesting comment on the game fitting better with Renegade characters. I played my main Renegade Shepard with a ruthless-but-not-heartless personality -- she saved the Rachni, saved the Council (mainly to preserve the Destiny Ascension -- what a ship! -- not the worthless politicians aboard...), destroyed the Collector base (not because the Illusive Man shouldn't have it, but because Reaper tech is inevitably bad news, and should be destroyed on sight before it indoctrinates someone), but still managed to keep about 75% Renegade morality by being mean, rough, and generally a hardass on all the small decisions.

In ME3, I found my playthrough with her to be the most satisfying of my characters so far. A lot of the Paragon dialog options in ME3 come across as weak and overly emotional. You don't win wars by moping over the casualty figures! I was quite pleased that there was a Renegade reputation check to save both the quarians and geth; in general, I was able to get the story outcomes I wanted while roleplaying a tough, no-nonsense character who is willing to do whatever it takes to save the galaxy. And the emotional tone of the ending fit better for me, too -- a Renegade character is going to sacrifice as much as necessary to save the galaxy, without hesitation.