User blog comment:Arbington/DLC Theories/@comment-774818-20100914170004/@comment-730941-20100916114334

This sounds like a great idea. Some sort of 'environment randomiser' (the game assembles an area based on a stock of textures, objects and enemies) and the player is let loose. Sort of like Pinnacle Station, but without the same three or four areas?

It would require a fair bit of work by Bioware though, and it's probably much more taxing system-wise than the NWN one.