User talk:Temporaryeditor78/2018

Power Pages / Mass Effect 3 Question / Admin Request
Temp,

I found an issue while going through the Mass Effect 3 power pages after having edited most of them to ensure they matched the in game text and all of the pages had the same format.

I'm asking for your help because you are an absolute stickler for details and you look at a situation quickly and give a clear answer. I appreciate that.

Here is what I found. Keeping in mind that "you don't do multiplayer". Some of the power pages list the characters that the powers apply to at the top of the page as well as the Availability section at the bottom of the page. The Sentry Turret power is an example.

Sentry Turret

Some pages use a generic version sort of in the middle of the two listing just the class not the specific characters at the top while also listing specifically in the Availability section at the bottom. The Cluster Grenade power page is an example.

Cluster Grenade

Some pages do not list the characters at the top of the page and only list the characters in the Availability section at the bottom. The Nova power page is an example.

Nova

There is a mix of all three in the power pages. While this isn't a universe ending find, I'm unclear as to which of the three is correct. After thinking about this for a while, I think that it should only be listed at the bottom as there is a specific section for it. No sense in duplicating information at the top. There is nothing wrong with it being at the top, just that the pages aren't all the same.

I'm willing to correct all of the pages to the same style, I just don't know which is correct. Top and bottom or Availability section only?

As you know the details of the manual of style the best, can you make an admin determination on this for me?

I will then being correcting pages.

Thanks for your help. 15:06, January 16, 2018 (UTC)
 * Temp, after further review, I found the Mass Effect Wiki:Manual of Style/Powers page and it does show having the availability section at the bottom and describes being brief in the top of the page. It doesn't show having the characters repeated at the top.


 * Would you agree as the admin that the extra duplication should be removed from power pages (using Mass Effect 2 & 3 power pages manual of style format)?


 * Thanks for your help. 15:34, January 16, 2018 (UTC)


 * the intro text was supposed to be a -very- short description of what the power is/does but usually people aren't imaginative enough (or have the time) to say anything else other than which character/s have it. if you can think up of something succinct, feel free to do so. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 20:20, January 16, 2018 (UTC)


 * Thank you for your help Temp. I will begin the process of verifying the availability section for all of the powers (adding it if it is missing) and updating the top portion to remove duplicated info. I'll put a short layman's version of what the power does (if it isn't obviously clear from the name). 21:09, January 16, 2018 (UTC)


 * Side note Temp. From the 5 I have fixed so far, I haven't put anything extra in the top paragraph because everything is already obviously in the page title or the player notes section in much better detail. If I do find sections that make sense to add I will add them, but at this point I don't think there will be much to add. 22:22, January 16, 2018 (UTC)
 * Temp, All power pages were reviewed and updated as stated above. -- GS877 (talk) 22:35, February 8, 2018 (UTC)

Warlord Rage Stub Page Status
Temp,

The Warlord Rage page is showing at the top that it is considered a stub article but from everything that I can see on the page it looks exactly like other mature power pages for Mass Effect 3. The description is correct, all of the power ranks are listed, all of the sections appear to be in the correct places per MOS. I don't see anything on the talk page about missing items. There doesn't appear to be anything that needs expanding or extra information needed from what I can see.

I may be totally wrong on this and feel free to light me on fire if I am. :)

Is there a way to convert this over to a mature page and remove stub status? Or is there a process to do this i.e. you have to submit for a proposal, vote, etc. like you have told me about before?

Thanks for going over this for me. I don't know much about the stub process and didn't see anything obvious in the MOS on stubs. 23:26, January 16, 2018 (UTC)


 * Temp,


 * I'm an idiot and put the wrong page link. I just noticed it. It should have been Warlord Rage and not Krogan Warlord Sentinel. I fixed the message above and title with the correct link/name. Sorry about that. 07:22, January 18, 2018 (UTC)


 * right, sorry forgot about this. the page (and some similar powers) doesn't have any player notes although the others aren't marked as stubs. if there really isn't anything notable about it, perhaps a couple of cost-based analyses will do (e.g. if it's better maxing this out first instead of other powers, if it's better off alternating points between this and some other powers, etc). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 13:36, January 18, 2018 (UTC)


 * Temp,


 * You did nothing wrong. You say at the top of your page that you do have other things going on and you will get to requests as you are able (as long as they aren't absolutely stupid and a waste of time / why did you revert my edit that I didn't think about before I did it and certainly didn't read the MOS). :)


 * I messed up and didn't give you the right information and that was why I figured you hadn't worked on it yet. Silence does communicate a message quickly sometimes. I went back to check and then found my error (even though you weren't ignoring me/waiting for me to find my mistake). I was able to fix the mistake and allow you to give me the help I had asked for.


 * I updated the Warlord Rage page with information based upon the differences between the Rage power and the Warlord Rage power. As this is a passive power that you can choose health/shield vs. melee damage builds, there isn't a whole lot of comparing to do. Point for point what you spend on this passive power is either about melee or health/shields. You can't really get a large number of combinations / gameplay changes based upon your choices for this power. You either want to kill quicker or not get killed quicker. :)


 * I was able to take the note from the Rage page about the melee build style of play but the rest is personal preference. Most Fitness pages are the same way for ME3 multiplayer. Some people like one way of play or the other. As I prefer one way, I can't really put lots of differing opinions and I don't want to slant it towards my style of play. Keeping it neutral per MOS. Most play style information is on the Krogan Warlord Sentinel page already with lots of different types of power builds from other players with the 4 other powers taken into account as well so just copying and pasting stuff onto Warlord Rage didn't seem appropriate.


 * I was able to put information there about the regeneration and some comparison to Bloodlust. While not the same, it does let the player know there is additional information on other pages and similar characters / styles of play can be considered.


 * I tried to keep the player notes factual based on other power pages, give a new person looking for information, comparisons, differences (if there are any) for Warlord Rage a place to find that information, and generally make the person more well informed without just copying sections from the main character page or other pages just to fill up a section.


 * Do you feel that this is enough to remove stub status (or start the stub removal process)?


 * Thanks for your help. I really do appreciate you taking the time to go over these items. 15:01, January 18, 2018 (UTC)
 * Temp, I removed the Stub tag from the page. -- GS877 (talk) 22:34, February 8, 2018 (UTC)

Photos In Asset Storage
Temp,

While updating the power pages per the previous posts, I stumbled across several small photos of the power icons that are not found anywhere else on the site. Most other icons are already available in the Powers area. I was able to use several of them though. It looks like you created a storage area for the images in 2013.

User:Temporaryeditor78/Asset_Storage

specifically the - ME3 power icons (lksdjf)

The images come up on the pages I used them on when I use [ [ file : (file name) ] ].

I updated the pages with the images listed below that didn't already have icons available in the standard format.

Armor Piercing Arrows.png
 * Armor-Piercing Arrows

Biotic Focus.png
 * Biotic Focus

Cain Trip Mine.png
 * Cain Trip Mine

Concussive Arrows.png
 * Concussive Arrows

Nightshade Blades.png
 * Nightshade Blades

Icon Repair Matrix.png
 * Repair Matrix

Most icons are a smaller size and use a box format around them. The remaining icons in that storage area are higher resolution versions of existing icons minus the box format (like in the game).

Do the 6 images I used need to be moved from "Asset Storage" to the Powers category page so that they are available for use / categorized correctly (not in the wrong place)?

Category:Powers

I see at the bottom of that page that most all of the remaining icons are shown in the "Media" section.

I wasn't sure and wanted to ask what should be done. Can you help me with this when you have a chance? No rush as the images link correctly and no one has even looked in the storage area since they were put there. 20:56, January 18, 2018 (UTC)


 * Temp,


 * Just saw your message on my talk page. I undid all of the images on the 6 pages. I was typing to you as you sent to me. I agree that they should all be the same format. I'd love to have them all be high res pics that look better but I don't have the PC version to capture the pics. If in the future they become available, I would be willing to update them if requested to.


 * Thanks. 21:06, January 18, 2018 (UTC)


 * Temp, All ME3 hi res photos in the Asset Storage location were marked for deletion as they are duplication of newly uploaded and correctly named hi res icons. -- GS877 (talk) 22:37, February 8, 2018 (UTC)

Combined ME:A Skill Pages / ME3 Power Pages
Temp,

I ran into a ME3 power page that has a Mass Effect Andromeda skill on it as well. I seem to remember a revert edit you did to a power page to remove someone adding what is really a new skill page.

Tactical Cloak

It's the first I've found during the power pages review I'm doing.

Should that portion on Tactical Cloak be moved to a dedicated "skill" page for Andromeda? I've seen lots of other skill pages with the same names as familiar power pages. I've also seen the redirect at the top of pages saying "if you are looking for XYZ skill it is here..."


 * Side Note - It looks like there actually is a skill page already for Tactical Cloak.

I don't play / own / know hardly anything about ME:A / MOS though.

I may find additional pages that have been placed together.

Should I strike the Andromeda section from the ME/ME2/ME3 Tactical Cloak power page? When / If I find this again, should these be reverted / undone and state "Requires a new skill page, not placed on a power page per Admin".

Thanks. 21:41, January 18, 2018 (UTC)


 * Temp,


 * I will remove the ME:A information like I did with Incinerate and place a redirect to the Skills page. 15:41, January 19, 2018 (UTC)

Incinerate Skill / Power Pages
Temp,

I found the same issue as Tactical cloak on the Incinerate power page. Looks like someone added the ME:A skill to that page and then someone else created a separate skill page.

Incinerate

Incinerate_(skill)

I will be removing the Incinerate (skill) from that page and adding the redirect at the top of the page to the correct ME:A skill page. ________________________________

I also found that the Incinerate (skill) page incorrectly listed in the Category Powers page.

Can you remove the Incinerate (skill) page from the Category:Powers page? No other skill appears on that page (that I've found so far) but instead they are all in the Category:Skills page.

Category:Powers

Thanks for your help Temp. 15:25, January 19, 2018 (UTC)


 * Temp, I removed the category from the skill page and it is now gone from the powers page. 18:14, January 20, 2018 (UTC)

Flamethrower Skill Page / Incorrect Category
Temp,

I found a second ME:A skill page listed in the Category:Powers section that shouldn't be there.

Category:Powers

Flamethrower

This should be on the Category:Skills page instead.

Category:Skills

Can you remove the Flamethrow link from the powers page? (the link is already correctly on the Skills page)

I don't know how to move items (I may not have that ability).

Thanks for your help. 19:38, January 19, 2018 (UTC)


 * Temp,


 * I figured out how to remove a category from a page. (Wow, can I miss the most obvious of things!) I corrected the page and it is now gone from the powers section. 18:12, January 20, 2018 (UTC)

Incorrect Category Page ME:A / Skill
Temp,

I found a "Skill" category page on accident while searching for the "Skills" page. Looks like someone created a page in error.

[ [:Category:Skill]]

The Charge (skill) page links to this page but should actually be linked to the "Skills" page.

Charge_(skill)

Skills

Can you link to the correct page and remove this incorrect category?

I'd fix these errors but I am unable to edit or change these items.

Thanks for your help. 19:48, January 19, 2018 (UTC)


 * Temp, I removed Charge (skill) from the "skill" page and corrected it to "Skills" page.


 * I am unable to remove (or delete) the category page "Skill" though. I wanted to make sure that someone else wouldn't link to that again accidently. Can you delete that as an Admin? 18:20, January 20, 2018 (UTC)


 * Temp,


 * I learned about the { { delete } } tag and the process to request deletion when I was fixing cite errors I found on pages. I added the tag and placed notes in the talk page like the wiki maintenance page instructions say to do.
 * Mass_Effect_Wiki:Criteria_for_deletion


 * Can you please start the deletion process? Thanks. 11:41, February 4, 2018 (UTC)


 * Temp, Thank you for deleting the page. 13:23, February 4, 2018 (UTC)

Power Pages Review and Updates Complete
Temp,

I've gone through all of the Mass Effect 2 & 3 powers pages now (Category:Powers) and they are all standardized per the MOS standards. All redirects for ME:A pages are in place as well. Categories were reviewed and added/removed as needed. Spacing, sections, and in-game text were all reviewed.

The in-game text on a few of the pages (less than 10 pages total) hasn't been reviewed yet because I haven't unlocked the multiplayer characters yet. (5 left) The format and information on them is standardized though. Once I unlock those characters, I will review the in-game text to check for accuracy and correct as needed.

Please let me know if there is anything you see that needs to be reviewed or checked and I'll go back over them again. 18:26, January 21, 2018 (UTC)


 * A week ago, I unlocked the last characters for ME3MP and reviewed the powers. Small changes were made as needed. All characters have now been reviewed to match in-game text. Project complete. --GS877 (talk) 21:38, April 28, 2018 (UTC)

Template Edit / Potential Addition To Template
Temp,

I have a couple of quick questions for you before I embark on a potential project about over cover grabs in multiplayer.

I was editing the Combat (Mass Effect 3) page this evening and I noticed that there is a detailed description of regular and melee attacks for single player. Each multiplayer page also has regular, heavy melee attacks, and movements described in detail.

Each multiplayer page uses the template below to put that format into place.

Template:ME3MPMeleeTable

I noticed that the ME3 combat page talks about stabbing and biotically punching but in multiplayer krogan characters just do a physical punch. (I edited the text to reword and include the physical punch as well).

This got me thinking about over cover grabs as they are different than regular or heavy melees.

I would like to add a line after Heavy Melee called "Grab" for all 65 multiplayer characters. A description of what happens when you grab a character over cover. (I've included a mocked up Human engineer below as an example)


 * Regular Melee – Punch
 * Melee Sequence: The Human Engineer executes a series of up to three punches.


 * Heavy Melee (Incendiary Omni-Blade) – The Human Engineer strikes with an omni-blade charged with incendiary energy.

________________________________
 * Grab (Incendiary Omni-Blade) - The Human Engineer grabs and then stabs an enemy with an omni-blade charged with incendiary energy.

Was this type of thing ever proposed in the past?

As this is a change to a template(which I can't edit), does this require a sandbox and presentation for a vote to make this change?

I realize I would have to collect data on all 65 characters (which is easy to do but would take time). I just don't want to take the time to get all of the information if you say this is silly / unneeded / already discussed in the past and voted down, etc.

Thanks for your help and advice. 04:39, February 3, 2018 (UTC)

ME3 Combat Page Formating
Temp,

I saw your edit on the Combat (Mass Effect 3) page and almost went with exactly how you changed it. The order you chose was one of three styles I was think about order wise. Before enemy types, split (like you did), or afterwards. I didn't know about the. It seemed a bit "harsh" almost to me and I was on the fence. I wanted someone looking at the page to be drawn to the information but it seemed like too much. That was why I put them at the end after the text. If I had gone text only I would have done the split like you did with no notes.

Thank you for fixing the order and removing the notes. I will keep that formatting in mind in the future. On a character page or power page I would have bullet pointed it and put it in the player notes section with no note. Very few pages have that now and most are really big things. A few I got rid of as they were actually things that should be bullet point notes but some I left as they were there long before me. 04:52, February 3, 2018 (UTC)


 * I saw you stripped the footer out of the middle as well. Also, I was iffy on that on. It was a footer but kind of a nice table of all of the characters right there for the reader to click "show" and see them all listed or it stayed condensed in just a single line. I slightly reworded my sentence to point to the multiplayer customization page with a hyperlink. 05:06, February 3, 2018 (UTC)

Navbox Classes Template Problem / Admin Request
Temp,

I found something that is way beyond my super limited knowledge of wiki. After each instance where the Template:Navbox classes listed below is used in an article, "/onlyinclude" appears (I think in error).

{ { Navbox classes } }

I did research online and tried to find an answer before writing to you but this is advanced stuff. From what I can see, part of the Classes page is turned into template that displays a small box wherever the template is used to show the original 6 classes from Mass Effect. Part of the source document is used with the onlyinclude tool (with a closing /onlyinclude tag).

For some reason, the /onlyinclude closing tag is showing up after the template box. (I can't find the Navbox Classes template on the category:templates page for this wiki so I can't review the text to learn about how they created this.)

Can you fix this error so that closing tag doesn't show up anymore wherever this template is used? (or is this an inherent problem to using the process they used?)

If there is an easy way to explain to me how to fix this, please teach me what that is so that I can fix things like that in the future. I think this is an isolated incident after doing a search for that closing tag. 12:14, February 4, 2018 (UTC)


 * Temp, I found the template itself using a search but it isn't listed on the category:templates page. I didn't want to add it or do anything until you've had a chance to look at the issue I brought to your attention. 12:33, February 4, 2018 (UTC)


 * I think looking at the source text of the template that they used includeonly and then tried to close with the wrong tag onlyinclude. But this is WAAAAAY out of my league. :) 12:45, February 4, 2018 (UTC)


 * Temp, I found similar code text in another navbox template for ME:A races and it looks like this closing tag should be < /includeonly >.


 * I put an extra spaces in the code lines below to stop them from activating the functions called out.


 * Template:Navbox_races


 * { {#ifeq:{ {ns:0}} | { {NAMESPACE}} | [ [Category:Races]] }}< /includeonly >


 * Template:Navbox_classes


 * { {#ifeq:{ {ns:0}} | { {NAMESPACE}} | [ [Category:Classes]] }}< /onlyinclude >


 * First, can you please correct the Template: Navbox Classes to use the correct closing tag < /includeonly >?


 * Second, can you add the Template:Navbox Classes to the following categories? Category:Templates and Category:Navbox Templates? (this matches other navbox templates already categorized)


 * It says I do not have permission to edit templates (unable to add categories either) and it is locked. Thank you. 15:47, February 4, 2018 (UTC)


 * Temp, I was able to edit the template after my account was created. I updated the template to say includeonly. I had to go to each page and delete the navbox, then read it for the update to happen. For whatever reason the change required the text to be retyped/selected. No edit shows up as no text changed but the problem went away on all 6 pages where this problem was located. -- GS877 (talk) 22:53, February 8, 2018 (UTC)

New Account / Admin Help Request
Temp, I did it. I broke down and created a user account. I just wanted to be anonymous. But to do some features you just have to have an account.

I do have a question about all of my previous posts/edits. Is it possible to have them all attributed to my new account/merged togther? When I created my account, the account is empty. The anonymous fandom page still exists though. I've looked online and just can't find anything useful. --GS877 (talk) 21:47, February 4, 2018 (UTC)

New Project Request / ME3 Hi-Res Icons
Temp, I have been doing some testing this afternoon with 2 images from N7HQ for the hi-res icons for ME3 powers. I wanted to see if downloading the photos and uploading them into the wiki would give a clean photo. Everything looks fine. As you spoke about in the previous post User_talk:Temporaryeditor78, all ME3 power icon photos would have to be replaced at one time to Hi-Res replacing the low-res ones.

After fiddling around for 20 minutes trying to get photos to load, naming etc, I believe I can get all of the photos downloaded. With that said:
 * Image amounts - I DO NOT want to try to upload them unless I have admin permission. 100+ files. They are 10-12kb png files. (it says no more than 10 images and then the admins will get not happy with you).
 * Naming them - You can't have two images with the same name. As these images are all over the articles, the names would have to be the exact same so that when it goes looking for them it uses the correct replacement images.
 * Photo Credit - When the photo is uploaded, what history / credit acknowledgement should go on these photos so that I'm not in trouble for copyright issues.

I haven't downloaded them yet, but when I do, I was planning on naming them very close so that a minor change to each name and they would replace exactly the existing text. Example: XME3_Annihilation_Field.png. By deleting the X, the file would be ready for use as it is the exact name already in use. The old file would have to either be replaced outright or renamed itself. Supposedly, only admins can rename files.

I guess I don't know the best path forward. I don't want to download them, name them, upload them, and have you have to rename 2 files for every replaced photo. I also don't know if you want the old low res files to exist as a different named file so that they aren't gone or if you want a direct replacement during upload.

I can get all of the files. I can make the names exact or use slight variation. I can upload them all to my vault location User:GS877/Vault_Storage or any other location you specify.

1. Do you want me to do this? 2. If so, what is the best path forward for this?

Thanks In Advance.-- GS877 (talk) 23:53, February 4, 2018 (UTC)


 * Temp, I was able to get all of the icons today (even some of the icons that in game aren't on the website (Ancient Warrior is an example). I am confirming icons against ingame currently to make sure I have them all.


 * I am going to perform the following:
 * 1. I will create a vault for the low res images and download each low res image and rename it (with DNU - Do Not Use). I will then upload the image to the low res vault so that the replaced images aren't lost. If you so decide that they are no longer needed, you can remove them.
 * 1b. This low res vault can stay or go. I will make sure that there is a clear note at the top listing what they are and not to use them.
 * There is no need for this. I am able to replace the image (when viewing the file page directly) and it gives the option of reverting so there is no need for a secondary backup.
 * 2. I will then upload the hi-res image with the exact name already used. This way files are replaced instead of doing a bunch of renaming.
 * 2b. I will make sure that images are correctly categorized to show up on the Category:Powers page.
 * 3. I will then confirm every page that the image is used on to ensure that the image uploaded correctly and replaced on all of the pages.
 * 4. Some images are named badly / don't follow convention so I'll upload them with a corrected name to say "ME3 (Power Name)".
 * 4b. Any image that needs a corrected name will have each page using it fixed to ensure the image loads correctly.
 * :**4c. Any corrected name will be corrected for the low res version as well. Not needed.
 * 4c. If there are like 100 pages that need the name fixed, I'm not changing the name at this time. :) Just too many places to fix.
 * 5. I will start with A and go through to Z doing each power one at a time. That way each is correct and ready and I don't have 20 pages have finished / not corrected.
 * 6. Any images with duplicate images or other names will be tagged with { {delete } } to remove them from the system.

If you disagree with this plan, please let me know in the next few hours while I am checking the in game icons. Thanks in advance. -- GS877 (talk) 22:04, February 5, 2018 (UTC)


 * stop what you're doing and tell me first where you got the icons from. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:13, February 6, 2018 (UTC)


 * Hey Temp, I got most of them from N7HQ multiplayer menu. Strangely enough, the Russian version of this very wiki has all of the hi res icons already in use. ru.masseffect.wikia.com. A few of the icons aren't on the N7HQ site and some of them are actually incorrect. (they made the game and they are wrong. HA!) Those few icons I couldn't find and most of the single player hi res icons I was able to get from the Russian version of this site.


 * I have the Warp ammo site listed below. It is in Russian but google translate gets pretty close on text. The first icon matches the hi res photos on N7HQ exactly. N7HQ doesn't list the single player icons like biotic protector but the Russian wikia has them.


 * ((ht tp://ru.masseffect.wikia.com/wiki/%D0%94%D0%B5%D1%84%D0%BE%D1%80%D0%BC%D0%B8%D1%80%D1%83%D1%8E%D1%89%D0%B8%D0%B5_%D0%BF%D0%B0%D1%82%D1%80%D0%BE%D0%BD%D1%8B/ME3))


 * I can't get the link to work and publish. I added an extra space.


 * If you need for me to cite where they cam from I can go back and do that for all of the images. Please let me know what you would like to do going forward.


 * Thanks.


 * -- GS877 (talk) 04:47, February 6, 2018 (UTC)


 * I looked at the photos but they weren't cited in any way.


 * (ht tp://ru.masseffect.wikia.com/wiki/%D0%A4%D0%B0%D0%B9%D0%BB:WarpAmmo-1.png)


 * It looks like the Russian admin actually loaded these images. I've put the link to their website below again.


 * (ht tp://ru.masseffect.wikia.com/wiki/%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:R256S)


 * I've stopped for now until you let me know whether to continue or not. I was at a natural stopping point anyways. I have finished A-H. Ready to start I next. -- GS877 (talk) 04:55, February 6, 2018 (UTC)


 * Quick side note - I didn't see you had sent a message as I was just busy going along. I wasn't ignoring you. I saw a little pop up show up on my screen in the corner when I went to look at my page for a prior link and saw your message. As soon as I saw that I stopped and responded to you. Sorry if I didn't see that right away. -- GS877 (talk) 05:00, February 6, 2018 (UTC)


 * rollback all changes since the source isn't legit. the russian guys do not distinguish between actual game (or official website) assets and fanmade ones in decorating their site. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:11, February 6, 2018 (UTC)


 * Temp, Is N7HQ.masseffect.com (EA's multiplayer ME3 website) considered a legitimate source for image materials? The MOS says that official art is considered acceptable for upload.
 * http://masseffect.wikia.com/wiki/Mass_Effect_Wiki:Files_Guideline#Official_Art
 * All of the multiplayer images are from N7HQ. There are only a few images I had to rely on the Russian wikia to try and find. The single player ammo powers, the images that you have in the temporary vault on your user page, and the Omni-bow / Ancient Warrior passive class photos.
 * When I tried to upload the same images as the temporary storage area you placed the prior hi res images, it says they are the exact same images. So much so that it wanted me to reconsider uploading them due to duplication.
 * The remaining ammo powers/passive class images (7 total I think) look legitimate on sizing, resolution, and matching what in game pictures look like. I studied them closely to make sure I wasn't getting knock off photos or bad screen grabs. They look exactly like they came from EA. The light blue color on white background, natural size, file type, etc. If they were low res or looked bad / watermarked / anything considered unacceptable I wouldn't use them.
 * I'm only asking before I start the process of undoing. You know this stuff much better than I do and I respect your judgment. Thank for your help on this. -- GS877 (talk) 05:38, February 6, 2018 (UTC)


 * looks like i misread a bit.
 * anything from n7hq is legit although it should be attributed to them. anything from any other language versions of the wiki is suspect since we do not know if they used official assets or not. in short, don't rip from the other language projects and go straight to the source.
 * if you're unable to actually locate some icons from n7hq, our hands are tied. the icons have to come from somewhere other than other wikis and unless we know where we can't do anything about it. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:06, February 6, 2018 (UTC)


 * You are tough but always fair Temp. I appreciate your attention to detail. I tend to write lots of detail so that someone doesn't have to ask additional questions but it can be a lot to read. (Nope, never was accused of too little detail.) :)


 * I will continue the update and cite the images but I need a little bit of help.


 * Is "Sourced from N7HQ" enough? This is the first time I've uploaded images to a wikia of any kind.


 * If that isn't what I should use, could you recommend text or point to an article that is attributed well? Do I put it in the "about" tab? I just don't want to have to redo work or have it not be up to your standard.


 * I'll search deeper and see if I can find those few missing images on EA so they can be used.


 * Thanks again Temp. I really do appreciate your help. -- GS877 (talk) 06:08, February 6, 2018 (UTC)


 * yep, sourced from n7hq should suffice. never made any mp characters so i wouldn't know though (the other admins WOULD, however, as well as any other guys who played mp. verifiability = serious business). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:13, February 6, 2018 (UTC)


 * Thank you temp. Do I put a fairuse tag / licensing header on the About tab for the image? (I looked at one of your discovery pictures for a potential example). Should I then type a line "Sourced from N7HQ" below that?


 * http://masseffect.wikia.com/wiki/File:Discovery_1_-_garson_theories.png -- GS877 (talk) 06:18, February 6, 2018 (UTC)


 * Temp, I did some additional researching and I will go with fairuse and a note below each "Sourced from N7HQ." I will have all pages updated shortly. -- GS877 (talk) 06:44, February 6, 2018 (UTC)


 * yep, in case of first upload there's a dropdown for licensing. it's always fair use. on uploading over an old image the old one -usually- has the licensing info already so only the sourcing attribution of the new image is needed.
 * applicable categories also apply on the summary box to save time on going back to tag the images later. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:48, February 6, 2018 (UTC)


 * All icon images uploaded today (A-H) now have license headers with fair use tags and a note about "Sourced from N7HQ." Any images from now on will have these added. I'm also ensuring that each icon has the correct categories (for both ME2 & ME3).


 * I am verifying each page the image is on after upload to make sure when the image changes there are no issues. Anything I encounter I correct at that time (very little if any so far).


 * Thank you for your help Temp. I appreciate you taking the time to review and correct any errors I make. -- GS877 (talk) 07:10, February 6, 2018 (UTC)


 * All icons for ME3 powers have been switched to hi res icons. All icons were tagged correctly and cited appropriately. All pages with each icon were reviewed to ensure that the icons show up correctly. Spacing and sizing were reviewed. -- GS877 (talk) 22:56, February 8, 2018 (UTC)

Nova Power Page / Continuing Slur Filter Problem
Temp, I'm still having the problem with being unable to edit the Nova power page.

We discussed this previously here on your talk page.

Your advice was to wait and register an account. BOTH. (Not one or the other.) :)

I registered my account and it's been at least a few weeks since I tried to make the edit to add bulletpoints to match in game blue bars for Rank 5B for the Nova power.

I know that you have clearly stated that 1) don't do multiplayer and 2) don't make edits you can't verify for yourself.

This power is used by the Vanguard in singe player as well as the Human Vanguard in multiplayer mode.

Rank 5B Half Blast is the only power I can't finish the format editing so that they all match. The slur filter just won't allow me to add the text for the 3 bulletpoints with the reduced numbers for Rank 5B Half Blast.

I will put the math below here so that you can see where the numbers come from. I have verified each number in game by choosing each branch of the power tree to confirm that the numbers are actual in game numbers you would get.

(I removed the words and changed to text because the slur filter kept kicking back my message. Sorry for the triple length on this message but it wouldn't let me send this message unless I typed out the numbers and removed certain words.)

D starts at 350 at Rank 1. All % increases/decreases are based on the starting number and not the accumulated number. F starts at 450 N at Rank 1. All % increases/decreases are based on the starting number and not the accumulated number. R starts at 4 m. All % increases/decreases are based on the starting number and not the accumulated number.

Rank 2 increase r by 25%. Rank 2 R calculation. R four m times zero point two five = one m. New total for Rank 2 R is four m + one m = five m.

Rank 3 increases by 30% both d and f. Rank 3 D calculation. D three hundred fifty times zero point three = one hundred five. New total for Rank 3 D is three hundred fifty + one hundred five = four hundred fifty five. Rank 3 F calculation. F four hundred fifty N times zero point three = one hundred thirty five. New total for Rank 3 F is four hundred fifty N + one hundred thirty five N = five hundred eighty five N.

Rank 4A increases by 40% both d and f. Rank 4A D calculation. D three hundred fifty times zero point four = one hundred forty. New total for Rank 4A D is four hundred fifty five + one hundred forty = five hundred ninety five. Rank 4A F calculation. F four hundred fifty N times zero point four = one hundred eighty N. New total for Rank 4A F is five hundred eighty five N + one hundred eighty N = seven hundred sixty five N.

Rank 4B increase r by 40%. Rank 4B R calculation. R four m times zero point four = one point six zero m. New total for Rank 4B R is 5 m + one point six zero m = six point six zero m.

Rank 5B reduces f and d by 40%. If you chose 4A, then the calculation numbers are below: Rank 5B D calculation. D three hundred fifty times zero point four = one hundred forty. New total for Rank 5B D is five hundred ninety five - one hundred forty = four hundred fifty five. Rank 5B F calculation. F four hundred fifty N times zero point four = one hundred eighty N. New total for Rank 5B F is seven hundred sixty five N - one hundred eighty N = five hundred eighty five N.

If you chose 4B, then the calculation numbers are below: Rank 5B D calculation. D three hundred fifty times zero point four = one hundred forty. New total for Rank 5B D is four hundred fifty - one hundred forty = three hundred fifteen. Rank 5B F calculation. F four hundred fifty N times zero point four = one hundred eighty N. New total for Rank 5B F is five hundred eighty five N - one hundred eighty N = four hundred five N.

Normally I wouldn't ask again to beat a dead horse even deader (yes, grammar mistake on purpose :) ). You have clearly stated your position on editing anything multiplayer or numbers you haven't verified. I have followed your advice given previously and the filter still won't allow me to make the change.

As this is also used in singleplayer ME3 (and not just multiplayer), I'm not allowed to make the edit due to the slur filter, and I've given extensive data on where the numbers come from: In this one special narrow case (As an admin) can you add the lines below so that the Rank 5B power is correctly formatted to match all of the other ME3 power pages?

Thanking you very much in advance. -- GS877 (talk) 18:38, February 6, 2018 (UTC)

Rank 5B Half Blast

Gain the option to use Nova two times in a row by reducing its barrier consumption by 50% but at the cost of reducing d and f by 40%.

BP ' ' ' D a m a g e : ' ' ' 4 5 5 ( F o r c e & D a m a g e ), 3 1 5 ( R a d i u s ) BP ' ' ' F o r c e : ' ' ' 5 8 5 N ( F o r c e & D a m a g e ), 4 0 5 N ( R a d i u s ) BP ' ' ' R a n g e : ' ' ' 5 m ( F o r c e & D a m a g e ), 6. 6 0 m ( R a d i u s )


 * as i said before wait a while after creating the account and the matter will resolve itself. if, say, half a year(!) after this the problem still persists i'll then have a temporary fix applied before notifying fandom higher-ups about the issue T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 02:37, February 7, 2018 (UTC)


 * Thank you for clarifying that Temp. I will do exactly as requested going forward.


 * Just to be clear, should I try this change like every two weeks or should I not try at all for 6 months?


 * The reason I'm asking is this. If every time you try to do the change it starts the "countdown" block clock again and you just keep pushing out the date it will allow the change or if it is a set period of time no matter the number of tries?


 * If you are not allowed to reveal a specific answer because it deals with filter mechanics I understand. Try multiple times over time or wait a long time will suffice as well.


 * Thanks for your help with this. -- GS877 (talk) 21:17, February 7, 2018 (UTC)

Weapon Mods Page Minor Text Problems / Locked Page
Temp, I recently added links into all of the weapon mods used in multiplayer (there is a table on the customization page.) This matches the other tables for multiplayer characters or weapons. Easy to click and go.

During that edit, I was checking in game text against each upgrade as I was adding links and I found some minor issues. The Weapon Mods page is locked off for edits and I was unable to fix them. (I understand why this was locked off so that everyone would stop fiddling with it. A lot of pages link to this page and small changes could have big impacts.)

Can you fix the following small text issues I found?

1. Weapon_Mods - There is no "-" between Tungsten and carbide. Dash (-) should be removed. 2. Weapon_Mods - The text is missing the word "an" before the word expert and a period at the end of the sentence. The text should read - Increase weapon mass for a split second per shot by using an expert timing-VI to reduce weapon kick and improve aim. 3. Weapon_Mods - The note sentence is missing a period at the end. 4. Weapon_Mods - The second note sentence is missing a period at the end. 5. Weapon_Mods - The first note sentence is missing a period at the end.

Thanks for your help. -- GS877 (talk) 22:24, February 7, 2018 (UTC)


 * Temp, the page is now unlocked for me. I made the 5 changes above. -- GS877 (talk) 03:54, February 13, 2018 (UTC)

Weapon Mods Page / Piercing Mods Problems
Temp, I made a separate section for this next portion as it involves potentially bigger issues to the Weapon Mods page.

I wanted to ask you as you were actively working on this page/admin back when this page was created and know the history much better than I do.

______________

First Item

Incorrect Table Values - I found what I think are errors on multiple weapon mods tables dealing with piercing damage.

Weapon_Mods - The Piercing Damage number for level V appears to be incorrect. In game says 40% (or 60% doing the math thing). The table says 65%. (Which would equate to 35% reduced damage.)

100% - (in game mod level)% reduced damage = Piercing Damage.

The number looks incorrect. Unless I'm looking at the math wrong. I looked at all the other piercing mods/High velocity (HV) mods and they all equate to the equation above. I saw on the talk page here how to calculate what the actual in game damage number is but the table number is not actual damage but the percentage used in that equation.


 * Side Note - I don't like how they set up the system in the past of trying to display in two words piercing damage. I understand they were trying have it make sense to someone reading that the damage a target receives after piercing cover is X. I like matching game text better. Neither here nor there though.

Weapon_Mods - Same problem as the Shredder Mod. Piercing damage for level V is listed as 60% (40% reduced damage) but the in game text says 70% (30% reduced damage).

Weapon_Mods - Piercing Thickness is wrong. Level V lists 1.35 m but in game calls out 1.10 m. The talk page even references the number as 1.10 m here for a calculation they are doing. It looks like someone copied (in error) the thickness levels from the Assault_Rifle_High-Velocity_Barrel to the Sniper rifle HV barrel.

My problem is that I only have the level V numbers for the above 3 mods in both single player and multiplayer. I would have to go back and play single player and verify each levels numbers for I - IV to make sure they are correct before I could even propose the correction numbers. Can you verify for me Temp that I'm reading the number correctly for the piercing damage and doing the math right?

___________________________

Second Item

I want to propose changing the order of the piercing / HV mods tables to match in game order. They list the table items out of order: C, then A, then B. Hard to follow when you read against in game text and most every other table I've seen lists things in the order they are in-game.

In game text for Level V AR Piercing Mod - "Allows bullets to pierce 1.10-meter thick objects (A), but at 40.00% reduced damage (B). Ignores 65.00% of defenses on armored targets (C)." Current - C, A, B Proposed - A, B, C

This would require changing the order of each piercing/HV mod but not changing the content of the tables. I can make all of the required changes but I would need access to complete the changes.

_______________________

Third Item

To match in game text, all of the numbers should be 2 place decimals (where they are shown like that). All of the tables have no decimals unless there is a .5 number. I can understand if the numbers with 2 places cause the tables to get too big but it doesn't look like that is an issue.

I can correct all of the tables to use 2 place decimals but would need access to do this.

_______________

Fourth Item

Spacing after units on all of the tables. Meters seems to be the main culprit. Unless in game text shows that units are right next to a number (which would be a sic tag potentially), there should be a space between the number and the units. (I don't see anything in the MOS about this issue of units and spacing).

NIST defines for SI and units that there is to be a space after number and before the units (except as noted). (#15 on the link below)

(h ttps://physics.nist.gov/cuu/Units/checklist.html) (Extra space and as I'm getting this silly extra verification problem and no summary warning. Constant loop will not let me publish. I wanted to no summary warning in my settings but with external links it doesn't work)

As it is a US government website, I used this as a reference on units and spacing. SI as most of the world uses this but even English units have a space after them.

I can correct all of the units to have a space but would need access to do this.


 * Side Note - Should the MOS have a section about spacing and units added to it? Mass_Effect_Wiki:Manual_of_Style/General Potentially a subheading called "Units and Spacing" under grammar? That way if this ever comes up again it is clearly defined.

________________

Please let me know about the items above Temp and I'd be glad to help fixing them. If the numbers truly are incorrect for the tables as noted above, that will take longer to get the correct numbers for fixing those sections. I would propose fixing the other items first and then correcting the incorrect numbers. -- GS877 (talk) 23:43, February 7, 2018 (UTC)


 * Temp, I was able to get the correct numbers and fix items 1, 2, & 3 above. Should item number 4 be updated in the MOS or does that require a vote? -- GS877 (talk) 06:22, February 13, 2018 (UTC)

Search Help / Wikia Tools
Temp,

I'm going through the uncategorized images section a little bit at a time. I understand there is a (Special:) filter that shows the images that have no categories associated with them.

What I'm looking for is a method to find all of the images that have been given the Category:Fair_use_files only and no other categories. When you look at the category it shows 4000+ images (many of which have multiple categories listed for them along with images only using fair use).

If the uploader only chose fair use, then the photo won't be shown in the uncategorized folder.

is an example. (I broke the link on purpose so it wouldn't associate with this page.)

That file could be correctly classified to several categories besides just fair use.

Without having to open every single one of the 4000+ fair use images to see how it is categorized, is there a special report or search tag that can find images / articles / categories associated with only one category?

I've looked online and gone through the descriptions of the tools and can't find what I'm looking for. I may have just missed an advanced function of a basic tool or just don't understand what the tools really are used for. I figured I would ask an experienced person this question.

Thanks for your help in advance (even if it turns out there is no such tool) -- GS877 (talk) 23:54, February 8, 2018 (UTC)

ME:A Melee Weapons Article
Temp, I saw you locked off the Melee Weapons page for ME:A. I mocked up all of the information for the page in my vault storage using the existing Assault Rifles & Pistols pages (ME:A sections) as an example.

User:GS877/Vault_Storage

I had to work on all of the ME:A pages for Melee Weapons first so that I would have all of the pages set up correctly (to link correctly).

I tired to keep it short, simple, and to the point like other high level weapons pages.

______________________

The text is ready to be copied and directly pasted into a new page called "Melee Weapons".

This will allow all links already on pages to activate and point to the new page.

Can you grab the text and create the new page (or unlock the page so that I can do so)?

Feel free to critique and change as you see fit.

____________________

Once the page is created, I will delete the text out of my vault area. I use that as a place to test and try things in process.

Thanks for your help. -- GS877 (talk) 05:13, February 15, 2018 (UTC)


 * Hey Temp, can you please remove the protection for the Melee Weapons page?


 * (It looks like on October 27, 2017 you put an indefinite lock on the page according to the logs but there is no reason for the block from what I can see at this time.) I stumbled upon the deleted page and it looks like someone kept creating a zero content page and you kept deleting it. You then stated "locking unless halfway decent mockup is presented" on October 30, 2017.


 * I'd like to create the page so I can move over the mocked up page from my vault area to that page. -- GS877 (talk) 19:37, February 18, 2018 (UTC)


 * Hey Temp, can you unlock the Melee Weapons page so I can create the page? Thanks. -- GS877 (talk) 19:50, March 2, 2018 (UTC)


 * wups. forgot about a lot of things, sorry. mockup looks halfway legit. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:51, March 3, 2018 (UTC)


 * Page created, categories added, vault info removed. Thank you Sir. :) -- GS877 (talk) 06:11, March 3, 2018 (UTC)

Template:Rarity Problem / Requires Admin Access To Correct My Mistake
Temp, I created a template tonight to turn on a function in the Template: infobox armor (Andromeda) and Template: infobox weapons (Andromeda). After some fiddling I got Template:Rarity functioning correctly.

I created Template:Rarity but when I did this I didn't categorize it correctly (or perhaps created it incorrectly).

I tried to fix my mistake but I quickly realized I didn't know what I was doing and I can't delete / remove categories / templates / etc.

I just stopped. I didn't want to make the problem worse.

I haven't used any links here because I didn't want to link them on accident.

_____________________

1. I accidently created a category page called "Rarity" when I made the template. That category shouldn't exist and I am unable to go into the editor and remove Template:Rarity from that category page. I did something somehow and the rarity category page disappeared and the template is no longer showing up on it. 2. The Template: Rarity is not categorized correctly and is not showing in the Category:Templates (or the correct subcategory if it doesn't go there). Was able to get the category "Templates" added with text in the edit. 3. The Template Type is currently showing as "unknown" (with a little pencil symbol next to it). I tried to pick a type but I don't know what type to pick for this template.

Normally I look at what someone else has created and follow that but templates is something a level above and beyond.

Can you correct my mistake and let me know what I am supposed to chose if I decide to make a template again? (I don't anticipate having to make anymore of these templates)

I just want to make sure that the template is categorized correctly, that I haven't mucked up the template pages with stuff in the wrong places, and that someone in the future can find the template I created because it is located properly.

Sorry for messing this up. -- GS877 (talk) 09:52, February 18, 2018 (UTC)

Gibberish Edit / Scavenger Armor Page
Temp, I saw that the Scavenger_Armor page had been edited with a gibberish post today. I don't know if you saw this as I've been doing so much editing recently and the recent changes page has so much stuff on it.

I saw you had made fixes to other pages after the gibberish posting so I figured you hadn't see it.

Usually you do a block on this type of stuff (from the logs I saw awhile back).

I didn't see that you had reverted it and I left it alone so you could look at it first and do the admin functions you do for this type of vandalism.

If I find types of things, should I let you or another admin know?

Thanks, -- GS877 (talk) 08:25, February 24, 2018 (UTC)

Lower / Upper Case Eezo Links
Hey Temp, I was working on the element zero page tonight for an MEA table and there were a whole bunch of redirects when I did a special:Whatlinkshere search. "element zero" redirects to Element Zero, "eezo" redirects the same. I was trying to get that list down so I didn't have to look through 500 items. Some I'm not allowed to change per your instructions, no user pages (without permission), no forums, no locked off stuff but active articles and talk pages are fair game.

After about 25 fixes I said, "You know what, I don't want fix redirects anymore. This is getting really boring." There are like 100 links to fix. It's not really hurting anything other than having a bunch of extra items as redirect links on that list. As I can't fix them all anyways, I just said to myself, "Redirects are fine. I'm going back to working on tables." :) -- GS877 (talk) 06:22, March 3, 2018 (UTC)

Navboxes
Sorry Temp, I didn't see your reverts on Navboxes. I will stick to MEA only and consider all previous stuff as finished. I will only look at those navboxes in the past to see if there are errors (not formatting items). Errors could potentially be fixed but I would ask first.

The MEA stuff is still active and I was trying to make it match the others.

-- GS877 (talk) 19:26, March 3, 2018 (UTC)


 * 1) not all navboxes require collapsible toggles.
 * 2) the grey boxes were there for subtle differentiation between concepts and corresponding pages. do not deprecate on current and future navboxes. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:38, March 3, 2018 (UTC)


 * Will do. -- GS877 (talk) 19:42, March 3, 2018 (UTC)

______________________

Would you be ok with adding the column/icons for applicable navboxes? No other changes to the format.

Some of the ME3 boxes use the '3' and some use the N7 box so they already don't match each other.


 * I would use the icons that are in use on the spoiler tags (they seem to be what is in use on other navboxes)
 * If I am unsure about the icon or it doesn't seem like it fits the navbox, I would opt to leave it alone. (Some may not have icons and in that case they would stay the way they are.)

I think it looks more professional and gives the wiki that little bit extra panache.

Asking ahead of time this time. :) -- GS877 (talk) 20:39, March 3, 2018 (UTC)


 * Is it ok if I verify and update icons (like I mentioned above) for the Navboxes Temp? -- GS877 (talk) 06:39, March 4, 2018 (UTC)


 * better refocus your efforts on MEA. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:32, March 4, 2018 (UTC)

Khalisah
Temp, could you, please, give a reason for your undoing ? I would also suggest you to do it with others editors. --DeldiRe (talk) 14:12, March 7, 2018 (UTC)

Video
Hey Temp, could check this : User_talk:Elseweyr if you have 2 minutes plz? ty. --DeldiRe (talk) 22:02, March 9, 2018 (UTC)


 * Hey DeldiRe, I found the same videos SUPER annoying. I did some researching and from what I understand, the high traffic volume pages automatically get videos attached to them. (ME3 multiplayer has the same thing.) It's from wikia on high and it's part of the deal with the devil. You want to use their software/formatting/website, you have to have the videos on the high traffic pages. You can stop them from autoplaying in the settings of your user menu for a few weeks but you are unable to make them go away permanently.


 * That was what I found after some internet research so I just let the matter drop and got used to clicking the x to stop the popup video screen when I scrolled down the page.


 * (If I am wrong on this Temp, please let me know). -- GS877 (talk) 22:58, March 9, 2018 (UTC)

vandalism
User : 85.12.78.255 tried to be a vandal :)--DeldiRe (talk) 18:32, March 13, 2018 (UTC)

Twitter
Hey Temp, who is in charge of the wikia twitter?--DeldiRe (talk) 19:31, March 13, 2018 (UTC)

ND1 Nomad Links
Hey Temp, I'm fixing ND1 Nomad links that I put in wrong. I've been putting Nomad ND1 or just plain Nomad instead of ND1 Nomad which is the correct page. (Both redirect so that nothing is broken). When I created /updated a lot of pages I copied the link wrong all over the place. I know you say don't waste time fixing small things but I created the issue, so I want to fix the issue. I don't like it being wrong. :)

Please don't revert the changes for these items that I put in wrong to begin with. Thanks in advance. --GS877 (talk) 03:10, March 17, 2018 (UTC)

Housekeeping Request
Hey Temp, can you go through the Candidates For Deletion category and start deleting items that have been there for awhile?

Not a huge priority. I've noticed that it's almost 100 items now. The reason I ask is that the items still show up in other places (Files Not Used, redirects, etc).

Thanks for your help. -- GS877 (talk) 18:24, March 30, 2018 (UTC)

Upload Problem / Ripping Off Someone Else's Work
Hey Temp, The following user is uploading images from someone else's site.

User:Necrontir

Blatant ripoffs of someone else's work. (Direct lifts from other wikis and other sites) I was going to add the photos over time but it takes a long time to get the pics complete. There were other things to add. Now I'm having to go back and fix the pics that this person has added with original content. I'll fix them all but it's going to take me a few days.

Can you lock that person from adding new stuff? I'm sure that is against MOS and wiki policy. I currently have 20 pics to do and this person is continuing to add. Assault rifles and then sniper rifles.

Thanks. -- GS877 (talk) 19:11, March 30, 2018 (UTC)


 * Files are replaced Temp. Pistols, sniper rifles, and assault rifles are complete. I'll finish shotguns tomorrow. Shotguns weren't added but as long as I'm at it, I might as well add those as well. Man, I hate cropping pics.-- GS877 (talk) 03:44, March 31, 2018 (UTC)


 * TEMP, STOP HIM. Lifting from other sites is a bannable offense. Just put a stop or hold or whatever for a couple of weeks. I now have to fix even more work. 10+ shotgun images and now some melee images. Those aren't his images. They are coming from fextralife, gameopedia, samurai-games, etc. There are artifacts from bad cropping that match exactly what is shown on those sites.


 * He's going to go for the armor next and that's just way too much work for me to do for cropping. DeldiRe is working on getting the pictures. --GS877 (talk) 16:59, March 31, 2018 (UTC)


 * Wrong guess. These were from one place - Andromeda wiki. Most of them, others - my own, do not doubt that. Sorry I put so much pressure on you, but you handled it and finished the articles. Plus created a few new. No bad intentions. We are all galaxy's good guys here.


 * By the way, I wasn't planning doing so for armor articles. --Necrontir (talk) 17:57, March 31, 2018 (UTC)
 * If you can upload images, I will take care of the infobox. --DeldiRe (talk) 18:14, March 31, 2018 (UTC)


 * It seems not everybody is happy with me taking your place. Though I can provide some additional support if need be.--Necrontir (talk) 19:09, March 31, 2018 (UTC)


 * Anyone can upload and edit the wiki per MOS. I'm all for anyone editing as long as the images are high quality and meet MOS requirements. Uploading the armor pics is a big job. There are 3 copies of each piece, 4 pieces per set, and 11 sets. Excluding single level sets and 2 piece sets, there are still a huge number of pics to add. I want to work on other things right now other than pics. So if someone else wants to add content, I'm all for it.--GS877 (talk) 19:26, March 31, 2018 (UTC)


 * That said, I still got 1 more render left. I didn't uploaded it since there is no article, no info about it and there won't be, I guess. Still it is ingame pice of work, though not usable. But I believe worth mentioning. If it could be usefull, I'll upload it. --Necrontir (talk) 19:56, March 31, 2018 (UTC)


 * What is the picture and should an article be made about it? If it's in game material, then someone somewhere created the item at Bioware. You can always add the pic and keep it as one of your 10 user images and when you get around to creating the article you can add the pic to it. (Each user is allowed 10 personal pics categorized as "User Images" that won't be deleted for not being used on the wiki)

SIDE NOTE: I'll move this response and any future reponses to your talk page. Otherwise Temp will throw down and throw us out of his establishment. "Closing time, get out. Go talk on your own talk pages. I'm not the local watering hole. Now GIT!"


 * history lesson, folks.
 * trilogy game assets are datamined DIRECTLY from the game files whenever possible then processed into a more familiar lossless format. anyone with time on their hands can do it and for all intents and purposes squabbling over screengrabs is greatly mitigated (actually made irrelevant) because of the common baselines.
 * from what i can see on MEA weapons and armor however it seems bioware went with realtime rendering this time. i could be wrong since i haven't dived into the MEA files yet, but going by this means at the end of the day whoever puts up higher-res screencaps on the highest visual quality settings gets to set the bar.
 * HOWEVER, lifting from other sites and passing it off as your own is still considered shitmongering. editing said files even worse - exacerbating the problem. self-taken screengrabs are preferred; if you can't then ask permission from whoever you're cribbing from and note as such on the files. the latter scenario is still expected to be supplanted by the former when opportunity permits - and they will be. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:45, March 31, 2018 (UTC)

Circular References / Editing MEA
Hey Temp, I know you've mentioned several times about not circularly referencing for MEA. I wanted to explain what is happening while I am editing pages.

By now, you know I am super detailed oriented. I go through and review all kinds of stuff that no one even looks at or knows about. With that said, MEA is just a hot mess. I know "THOU SHALL NOT DISPARAGE THE HIGH AND MIGHTY CREATORS" is rule one. :) With that said, they were just sloppy as hell with MEA. The first three games in the original trilogy (OT) were awesome. Logical, the designers followed patterns, they checked their work, and everything made sense. A few small things here or there but super detailed.

MEA is not that. 3/4 of something was done well like prior games and the other 1/4 isn't. The missions cross link each other, there is so much detail and then there is nothing. A location on a planet in any of the OT would have a codex with info (even the secondary ones did). MEA just doesn't have it. There are 4 outposts in this game, 3 have detailed names and places and the 4th is this merge of a krogan one and an initiative one. Kind of one but not. You have to dig deep to find this stuff. It's not inferring but boils down to a single text line in a codex entry.

It's awful.

All I can do is go through each mission methodically and add information. The menu system has missions in multiple places, and as such, it is hard to know where places are until you go through every minute detail. Some planets have explicit locations. Paradise Sands, or Varren's Scalp. 5 planets have detailed locations. Voeld, has no regional locations. (Again, 5/6ths detailed, 1/6 not).

You have to go through everything, put in all of the links and locations, and then sort out what goes where using the whatlinkshere tool. It's a lot of work. The detailed stuff is great, it's that not detailed stuff that requires a WHOLE bunch of extra work.

Rest assured that I'm going through everything trying to make sure the framework is correct and getting all of the details in place.

If something looks like a circular reference at the moment, I will be going back to make sure if it needs to be there. Kadara Badlands was an example. Not needed.

Just know that there is a huge amount of work to complete and I'm diligently working on it. --GS877 (talk) 19:51, April 5, 2018 (UTC)


 * Side Note - The reason I create a redirect to a planet page with the location pages is to remove the redlink. 2-10 missions use that planet location. A few days ago a new user came on and created 2 or 3 locations pages from redlinks with almost zero content on them and I had to go back with DeldiRe's help and fill in the page. I wasn't looking to spend time fleshing out full location pages yet. Users who see redlinks want to create the content to make the redlink go away. (I'm the same way in fact.) Putting that redirect makes the link go blue and I don't have to do a mad rush to fix a near zero content page. The table location the redirect is pointing to a has a small description of the planet locations and the associated missions for each location, so it isn't a wasted redirect link pointing to the table. I can then go back a later date and do all of the detailed location pages from the planet page one at a time with the links correctly placed in the mission pages. --GS877 (talk) 20:35, April 5, 2018 (UTC)

Mass Effect Wiki 101 - My apologies
Hello Temporaryeditor78,

Please forgive me for not reading your Manual of Style. I thought that the infobox that I added to the Mass Effect 1 page and that I planned to add on the other pages could have improved the articles specific to each of them.

Your colleague GS877 told me that it was possible to propose ideas from the Manual of Style, but I did not see any section to make suggestions to improve the articles of your Wikia, and I asked him that it is the way to make proposals.

I hope I could come up with this infobox idea. Otherwise, it does not matter.

In any case, please forgive me for this inconvenience with my infobox. I do not wish to harm your Wikia and I will not make the same mistake again.

Wishing you good reception of this message, I thank you for your understanding and forgive me again for my mistake.

Sincerely,

LivingSeptim (talk) 22:02, April 5, 2018 (UTC)


 * project forums are that way.
 * sandboxing pages can be done on your userspace. if you have no idea what these terms are better familiarize yourself with Fandom's help pages. there's really a lot to learn first before wading in and even then that isn't a guarantee your pet projects will be approved.
 * it still has to make sense, can be feasibly applied on its stated scope, has well-defined limitations, not shoddily made, has a net benefit to the wiki, etc T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 22:26, April 5, 2018 (UTC)

Priority: Tuchanka Revert
On Priority: Tuchanka, the wiki states that there are assets found in Tuchanka: Turian Platoon and Tuchanka: Bomb that are no longer available after Priority: Citadel II. This is false. There is nothing in either of those missions that cannot be obtained and/or completed after Priority: Citadel II. The three missions that have assets that cannot be obtained/used after Priority: Tuchanka are: N7: Cerberus Attack (Improved Power Grid), N7: Cerberus Abductions (Benning: Evidence), and N7: Cerberus Lab (Alien Medi-Gel Formula). Both Platoon and Bomb can easily be completed after Priority: Tuchanka with no negative repercussions.

00:44, April 6, 2018 (UTC) Tirelth


 * alright, i have to concede that mutated into something that didn't really convey the right message so thank you for bringing that to attention. it was previously meant to declare mission availability surface facts, nothing more. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:36, April 6, 2018 (UTC)

Technical Question / Help Request
Hey Temp, I need your expertise on a wiki related question.

I just got done moving all of the info from the MEA morality page to the dialog page. Two pages with the same info. MEA doesn't use morality anymore and the page was created before the game even came out. Someone else created the correct one. I didn't know about the other one until I went searching for interrupt. Annoying to say the least.

That got me thinking. I wanted to see all new pages created. If I look at the list from say January of 2017 moving forward, I can see everything that was potentially created for MEA. I don't want to assume that a page was created and categorized correctly.

I went to Special:New Pages but it only goes back 500 entries. (February of 2018). I tried multiple ways to make it give me more than 500 but each way just keeps giving back 500 at the most.

I searched online for an answer before asking you this but all I get is "How do I search for all pages created by a user?" or "how do I create a page on wiki?". That's not my question stupid google. I want ALL pages created by everyone on a wiki. After looking at page after page of the same useless answers, I figured I would ask you.

Looking at Special:ListFiles allows me to go back years and see all images ever added (This is how I looked at all images to see which ones needed which categories). You can also use Special:Images to see all pics.

What I want to do is see if there are other pages that got created around the time before MEA came out that are duplicated or need expanding. With a full list of every new page from that point on, I can go through each item to look at them. If pages need categories, expanding, deleting, etc, I can review them. I don't trust that each page was correctly given the MEA category when created. I may find nothing or may find a bunch of work.

Am I clicking on the wrong link to search for all new pages (using the wrong special tool) or is this feature something a normal user can't perform?

Thanks for your help Temp. -- GS877 (talk) 22:03, April 6, 2018 (UTC)


 * the newpages list is apparently purged every now and then depending on wiki activity. can't do anything about it. if you want to search for potential duplicates or expansion targets you may have to do it the tiresome way by keyword searching and verifying.
 * from what i can recall there's only a handful of users who created MEA-specific pages in the months up to and after the game's release. you can either stalk their contributions individually or consult everything categorized under mass effect: andromeda itself (people were usually competent enough to file related things here at least), both of which requires no small effort however. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 22:35, April 8, 2018 (UTC)


 * I was afraid that something like that was the case. A few days ago I went back to the main log and just said "Show me the last 500" and started clicking "earlier 500". After about 40 clicks I got back to the timeframe. I started going forwards from then and got to about april 21, 2017. It was just page after page of file adds and the like. Some planet creation pages, etc. There are just so many entries to go through that I just decided to give up on it for awhile. I figured it would be better to finish off the missions and then I could go back and do 500 at a time looking for issues.
 * I find that if I go back to the raw data, then I know for sure I'm looking at everything. After 2 or 3 times of finding something not done right by someone(s) else, I just don't trust the info as much. That's on me though. 99% is right, it's that 1% that gets me. With that said, if I go back to raw data then I have to wrestle with that beast.
 * Thanks for letting me know about the list purge. It's good to have an answer on that. It's odd how some tools were designed for everything and some are just a snapshot. "Naw, nobody is every gonna want to look at every page ever created. Make it 500. I'm phoning it in today." :) -- GS877 (talk) 17:01, April 9, 2018 (UTC)

Is it wrong?
Given that I have made several edits and you intent on reverting them, might I ask why? I have read the manual and understand the rules, but I feel as though I were offering genuine information that could be used to update and flesh out the pages in question. If I am mistaken and or had forgotten something, at least offer the kindness of explaining to me why.

A simple example on Warden Kuril's page, I adjusted "two-bit slaver" to read "two-bit slave trader," because it is actually what Shepard calls him in-game. I also thought it reasonable to add to the tactics if the strategy in-question was effective.

On the Asari page, I mentioned the different appearance of the scalp crests of certain asari. Not because it was speculation, but because it is provable to be true. Seeing it referenced nowhere else, I felt it should be at least be mentioned.

I do not begrudge you for reverting my edits, but an explanation for why would be appreciated.--PoisonShallEvanesce (talk) 23:46, April 8, 2018 (UTC) PSE


 * i don't care about the correct edits, i don't tolerate -wrong- edits. look up how reverting works if you want to bitch on figuratively throwing the baby out with the bathwater.
 * link aliasing is  Reapers , not  Reapers . and it's obvious you haven't read the rules because if you did you'd know armor and armour are both accepted spellings here.
 * the scalp crests can't be considered as fact. aethyta got different models in ME2/ME3, vasir has been depicted in comics that doesn't conclusively show she does have shorter crests than the average, sha'ira's is altogether your opinion only.
 * tl;dr yes completely wrong on so many levels. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 00:27, April 9, 2018 (UTC)

Your attitude is quite unnecessary. You should also know that I have a mere 10 edits on this wiki, so I am not incredibly active on this wiki nor do I have its rules memorized by heart. I DID read them, though I confess, not thoroughly. On other wikis that I edit, the rules are much less strict than they are here. Thus, I thought little of it when I was casually editing what my computer's spellchecker saw as grammatical errors. So I do apologize for that.

That said, I understand the basic rules of editing wikis in general. Speculation should largely be kept to a minimum and kept to discussion pages. When I look back at what I mentioned about Sha'ira's crests, I realize that was more speculation on my part. That was a mistake, I will own that. --PoisonShallEvanesce (talk) 01:11, April 9, 2018 (UTC) PSE

Admin Help Request / Protected Pages Correction
Hey Temp, I was reviewing redlinks with whatlinkshere and I have 4 pages that I am unable to correct a spelling error.

Roekaar (with two a's) is the correct spelling of the splinter group of angarans.

However, there are 4 pages that use an incorrect spelling that has two r's Roekarr. This has created 4 redlinks I am unable to fix.

3 of those pages are heavily protected with admin protection and 1 is a user sandbox page.

I've listed the pages below minus the links so there isn't a cross link to this talk page.


 * Mass Effect Wiki
 * Portal:Component/Mass Effect: Andromeda
 * Template:Mass Effect Portal
 * User:JustLeafy/Sandbox

Can you correct the spelling mistake on the 3 protected pages and as an admin make a redlink maintenance correction to a user sandbox page?

Thanks for your help. I know I'm not allowed to make a change to a user sandbox without permission or I would have done this already. The other 3 are main pages that are clearly locked off so that they aren't mucked around with. --GS877 (talk) 18:05, April 14, 2018 (UTC)


 * Hey Temp, Thank you for fixing that for me. :) --GS877 (talk) 17:51, April 17, 2018 (UTC)

Advice on ME3 Discounts
Hey Temp, IRMacGuyver brought up a good point on the Talk: Sirta Supplies page. I explained that discounts and how to obtain them weren't put on each page but in one central location. That got me thinking though.

Someone coming to the site might not know that the info on discounts is listed on the merchants guide. Or how to find that info easily.

I don't think that the detailed info should be on each page but I thought maybe a note or other type of small phrase pointing to the ME3 merchants guide section (which points to the intel terminal page) for info on discounts.

BEFORE, I would add this to all of the ME3 pages, I mocked up just one on the Sirta Supplies page.

What do you think about this? I'm trying to think like someone who is coming here for info and to me it seems hard to find without something small pointing them to the right direction.

I'm ok with you changing it, making it something else, etc.

If you think it should be left alone, I'll pull the edit.

Thanks for your help and opinion. -- GS877 (talk) 01:41, April 15, 2018 (UTC)


 * Change was reverted by Temporaryeditor78 on April 15, 2018 --GS877 (talk) 19:58, April 15, 2018 (UTC)

Befuddled
What is wrong with my innocuous note highlighting the indeed notable fact that Titan and Mercenary in ME1 are measurably the best, co-existing with H.K. in quality - ?

There is no subjectivity here - and the fact is notable, esp. for new journeyers in the Mass Effect realm.

What is the issue, dear fellow? Or are you just reverting for the sake of ego or a petty dislike of my verbiage? Some other stylist editorial authority then re-express the scientifically verifiable data I briefly added...

Drop Down Menu Question / MEA
Hey Temp, I have a question about the drop down menus at the top of the wiki concerning MEA.

Currently the drop down menu for MEA has:
 * Super Walkthrough
 * Characters
 * Gameplay
 * Profiles
 * Skills
 * Combat
 * Missions
 * Inventory
 * Romance
 * Andromeda
 * Heleus Cluster
 * Codex
 * Multiplayer
 * Media
 * Mass Effect Andromeda: Nexus Uprising
 * Mass Effect Andromeda: Initiation
 * Mass Effect Andromeda: Discovery
 * Original Soundtrack

I'm thinking of the following so that someone who is coming to the site can go to the dropdown section and find the main things one would be looking for. (Changes in green)

4/26/2018 Update: Per Navigation Help:Navigation, each Level III can't have more than 10 items. So some have to go. I put strikethrough. I'd love to have them all but having at least one will link to the next. Research gets you development. Augmentations gets you Mods.

New Navigation Bar - Proposal I (Proposal III uses strikethrough )
 * Super Walkthrough
 * Characters
 * Gameplay (Reorder section alphabetically)
 * Armor
 * Augmentations and Mods (Links to Augmentations but there are numerous references to the Mods page. Maybe add a disambig/see also at the top to point clearly to the mods page?)
 * Combat
 * Consumables
 * Development
 * Fusion Mods
 * Inventory
 * Missions
 * Mods
 * Profiles
 * Research and Development (Links to Research but at the top of the Research page there is already the link to development)
 * Resources
 * Romance
 * Skills
 * Weapons
 * Andromeda
 * Heleus Cluster
 * Codex
 * Multiplayer
 * Media (Reorder section alphabetically)
 * Mass Effect Andromeda: Discovery
 * Mass Effect Andromeda: Initiation
 * Mass Effect Andromeda: Nexus Uprising
 * Original Soundtrack

There is also the possibility to free up space by moving romance under Characters to Level III. This would add one extra slot for gameplay to keep Mods. (Changes from Proposal III in Red)

New Navigation Bar - Proposal IV
 * Super Walkthrough
 * Characters
 * Romance
 * Gameplay (Reorder section alphabetically)
 * Armor
 * Augmentations (Keep augs and mods both)
 * Combat
 * Consumables
 * Development
 * Fusion Mods
 * Inventory
 * Missions
 * Mods (Keep augs and mods both)
 * Profiles
 * Research and Development (Links to Research but at the top of the Research page there is already the link to development)
 * Resources
 * Romance (Move to Level III under characters)
 * Skills
 * Weapons
 * Andromeda
 * Heleus Cluster
 * Codex
 * Multiplayer
 * Media (Reorder section alphabetically)
 * Mass Effect Andromeda: Discovery
 * Mass Effect Andromeda: Initiation
 * Mass Effect Andromeda: Nexus Uprising
 * Original Soundtrack

Per the navigation page, Level IV can't exist, so the proposal below is no good. 4/26/2018 The only thing I'm thinking is that maybe too many in the gameplay section causing a very long dropdown. Perhaps a sub-submenu for inventory related items.

New Navigation Bar - Proposal II
 * Super Walkthrough
 * Characters
 * Gameplay (Reorder section alphabetically)
 * Combat
 * Development
 * Inventory
 * Armor
 * Augmentations
 * Consumables
 * Fusion Mods
 * Mods
 * Resources
 * Weapons
 * Missions
 * Profiles
 * Research
 * Romance
 * Skills
 * Andromeda
 * Heleus Cluster
 * Codex
 * Multiplayer
 * Media (Reorder section alphabetically)
 * Mass Effect Andromeda: Discovery
 * Mass Effect Andromeda: Initiation
 * Mass Effect Andromeda: Nexus Uprising
 * Original Soundtrack

My question for you is this, to add these items to the dropdown menu, is a project page and vote required? --GS877 (talk) 20:18, April 19, 2018 (UTC)

Delete Tag
Hey Temp,

I noticed the other day that when the delete tag is used, there is a built in function that automatically creates a link to the talk page. The text of the delete tag (paraphrased) says discuss on the talk page and wait for voting.

Unbeknownst to myself, I've created 100 redlinks on the special:wantedpages list just by using the delete tag. If a page is then deleted, and there is no actual talk page, that redlink stays stuck on that list. There are a bunch of prior links on that page with the problem.

I wanted to make sure that I followed the rules of the tag and I don't want to create a buttload of redlinks.

I'll try to do 10 or so a day on that list. I won't clog up the history list. I just hate seeing all of those redlinks. It was in fact my actions that created those links, so I will fix that issue.

By copying the text over to the newly created page, the redlink will disappear and the problem will be gone (even after deleting of the page and talk page).

HOWEVER, if you are able to fix the delete tag so that it no longer automatically creates a link to the talk page in the future, I'd make sure to not create the page any time I delete something. Otherwise, I'll make sure to not create that extra redlink.

I was going to send you a note but you beat me to it. I agree on not doing stupid things for no reason. If I had been creating the talk pages as I deleted items (removing the autoredlink), I would have to fix 100 of them now. --GS877 (talk) 23:51, April 23, 2018 (UTC)


 * non-issue by design. if you feel it needs deleting, just tag them for future reference. simple as that.
 * at the moment i'm just more selective at what to purge and keep but make no mistake i do not plan on leaving the trash bin pile up indefinitely. it will be attended to, just not (by me) in any reasonable definition of "soon". T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 00:01, April 24, 2018 (UTC)


 * Thanks for the clarification Temp. I didn't want to be the one creating a bunch of redlinks stuck forever without a bunch of admin work to fix after the fact. If I made the problem, I wanted to fix the problem. I don't want to make work for others. That was why I was creating those pages. Now that I know, I'll refrain from doing a wholesale fix.


 * I know you're always watching and you delete items as needed. The other delete items I've tagged are just refuse that collected over the years so there isn't a big need to empty the bin. Items that someone keeps trying to create incorrectly or could create future problems, I know you take care of those right away.


 * Thanks for letting me know about the delete tag. --GS877 (talk) 00:28, April 24, 2018 (UTC)

Super Walkthrough Page
Hey Temp,

I need your help with something on the Mass Effect: Andromeda Super Walkthrough page. I've now spent over an hour trying to figure out the who, what, and where of this page. I want to make an edit but there is no edit button. I thought this was maybe like the Main page using portal pages but that isn't it. I can't even click on the page to find a history of the people who created it to go back and search their work.

I checked the MediaWiki:Wiki-navigation but that isn't it either.

I've hunted online, looked through a bunch of the pages, done searches, and I can't figure this one out.

Every back way I can think of to try and find it just leads back to the main Mass Effect: Andromeda Super Walkthrough page.

Ultimately, I want to fix two File links on the page to point to the correct page (remove redlinks) but I can't find the source to even see what they created. If it's admin locked, I can't even request you fix it because I can't say what to fix.

Can you help point me to the edit button or let me know if this is specially locked in some fashion and I'm unable to edit?

Thanks for your help.--GS877 (talk) 19:37, April 27, 2018 (UTC)


 * Hey Temp, I know this is like super childs play for you, but I found out that adding ?action=edit WORKS! Yes, I know, sooooper noob thing to know. I was looking at a page with an edit button and clicked to see what got added to the link for the page and found that.


 * I was able to fix the two small pic links I was concerned about and an extra ] ] on the end of a file.


 * HOWEVER, from what I can see (and have researched so far), the page is constructed in a fashion unlike any I have seen so far. It sort of resembles the main page but is more complex. The authors "built" their own page format. The format that was created is causing the top section with the page name, the edit button, the language button, and the Share button to not show up. The NOEDITBUTTON is not on the page so that isn't the issue. A number of the videos on the page are no longer correctly there anymore either.


 * Do you have any concern with me reaching out to User:Raylan13 to fix the videos and potentially the top of the page? I don't want to step on any toes and I'm supposed to ask you (an active admin) before asking the Community Development Team person for help. Raylan13 fixed the broken videos on the main page in Feb 2018, so I figured he/she could fix the 4 broken video links and potentially the top of the page issue as well. The content for the page is fine, just the format doesn't match the other pages and the top portion isn't available for a user to interact with. If there is a better person out there that could take care of this (or even yourself), please let me know.


 * This is so far out of my wheelhouse. I understand on a basic level what is happening but have no idea how to fix the coding to correct this. There may be a fundamental design issue from the start that is wrong. I just don't know enough to know what I don't know. THAT is exactly when you ask for help. :)


 * Thanks in advance. --GS877 (talk) 21:05, April 28, 2018 (UTC)

Redlinks 2
Hey Temp,

We talked before about no changes to redlinks in certain areas unless you are an admin or have permission from the author.

I did some additional work on redlinks today. I went through the whole list and have identified some links that can be easily corrected with tiny changes but don't affect the history or what the author "intended".
 * These changes are misspellings, not linked to the right place, etc.
 * I looked at each one to see if they had a deleted page. Each of these were off limits because "fixing" the link removes the ability to look back into history.
 * Some items might have been corrected but they required interpretation. Without the original author to confirm intent, I just left them alone.

I'd like your permission as an admin to make the corrections to the pages listed below. I don't expect you to have to make these changes. I'm asking so that this doesn't create extra work for you as an admin.
 * I've included a link to the page in question, below that what the redlink was on the left, and what the link should be on the right.
 * I would propose adding a small snippet of text to the section "Link corrected with admin permission (link to this talk page section) signature".
 * If the fix is in the middle of a sandbox article, I would put this on the talk page instead.
 * The note should go as close to the fix as possible if it is located on a talk page or other non-article style page.

User_talk:Ea-41905502

Priority: Citadel I --> Priority: The Citadel I

User_talk:Ea-41905502

Priority: Citadel I --> Priority: The Citadel I

User:Garhdo/Commander_Shepard

Citadel:Expose Saren --> Citadel: Expose Saren

Tali(curved quote)Zorah_nar_Rayya --> Tali'Zorah_nar_Rayya

Liara T(curved quote)Soni --> Liara T'Soni

User:Keldabe92

2009 --> No link. There is no page or delete history for this page. Shouldn't be a link and won't hurt anything to remove this.

Sur'kesh --> Sur'Kesh

User:Rycr/Assignments

Strange Transmissions --> Strange Transmission

User_blog:Humans_Vanish/Personal_thoughts_regarding_Language_Policy

Sparthawg948 --> SpartHawg948

User_talk:Lksdjf

Shield Gate --> Shield gate

Forum:Combo_Attacks_page

Cluster Grenades --> Cluster Grenade

Talk:Diana_Allers

paramour --> Achievements#Game_Achievements.2FTrophies_3|Paramour

User:Blood_Nemesis_360_A47

Normandys --> Normandy SR-2|Normandys

User_talk:MVorr

Lancer1289 --> User:Lancer1289

Talk:Turian/Archive1

krogans --> krogan

Forum:What_do_the_mech_acronyms_stand_for%3F

Hydra (mech) --> Hydra (enemy)|Hydra (mech)

Forum:New_%22tabview%22_style_on_weapons_pages_is_messed_for_me...

Geth_Plasma_SMG:ME3MP --> Geth_Plasma_SMG/ME3MP

User:Blaze55555/Sandbox/Combat_(Mass_Effect_3)

Fitness (Power) --> Fitness (power)

Forum:Modifications_to_Weapon_Pages

Dossier: Archange|mission to recruit Archangel. --> Dossier: Archangel|mission to recruit Archangel.

Forum:Your_Prefered_Weapons,_Armor_and_Ablities_to_use_in_the_ME_Trilogy:_From_Game_1_to_Game_3

Disruptor --> Disruptor Ammo|Disruptor

Cryo --> Cryo Ammo|Cryo

Forum:New_Page_Proposal:_ME2_ammo_types

cryo ammo --> Cryo Ammo

User_talk:Commdor/Archive_7

M-3_Predator:ME3MP --> M-3_Predator/ME3MP

Acolyte:ME3MP --> Acolyte/ME3MP

Please let me know what you think. If you agree or want changes to this, let me know. Thanks in advance. --GS877 (talk) 21:17, April 27, 2018 (UTC)

Why this revert in the Assignments index?
You have reverted [an edit] adding Noveria: Lorik Qui'in to the list of Noveria assignments in ME1. Why?

— Intelfx (talk) 17:04, April 29, 2018 (UTC)