User:Stufff

I'm currently going through the game and adding the dialogue options that give have consequences, listing the consequences, and in the case Charm or Indimidate are used, listing the estimated skill level required.

The resulting Paragon and Renegade point rewards are going to be slightly off because my character has a bonus to both from being a colonist, and a major bonus to renegade for being ruthless. My plan is to create a new character after this playthrough, and set all his bonuses to Paragon, thus when he chooses a renegade option, the resulting renegade points will be the unmodified base reward. Once enough base rewards are known, we can go back to them with different permutations of backgrounds to see exactly how background bonuses are applied.

My character also currently has maxed Intimidate and 6 levels of Charm, so the best I can do is note that having 6 levels of Charm passed the requirement, or if more was required, I can use the PC cheats to give myself more charm until I meet the requirement. If the requirement is 6 or less than 6 I can't be certain. My plan here is when I start the new game I will put no points into Charm or Intimidate, use the PC cheats to give myself lots of extra talent points, and then gradually add points in each situation to see exactly what is required.

So, while my numbers may be slightly off now, or only rough estimates, they will be made more accurate in the near future, and currently are at least a good approximation.