User:Arbington/Sandbox/MP Classes Project

=Class Name (Multiplayer)=

(The beginning should have info on the class in general.)

Classes excel at what they are good at. Using powers like the ones that they have, they can easily do what they do. Class characters can be race one, race two, race three, or race four, with each having two unique powers.

(Next should come info on the powers available to characters of this class, divided by race after the info on the one power shared between races.)

Powers
Class Power
 * Evolution 1
 * Evolution 2
 * Evolution 3
 * Evolution 4a and 4b
 * Evolution 5a and 5b
 * Evolution 6a and 6b

This power does what it does, and is useful for these situations. While strong against this, it is rather ineffective against that. Players fond of a particular strategy common to this class should level this power. Players who play with this other strategy should not.

Race One
Race One Unique Class Power 1
 * Evolution 1
 * Evolution 2
 * Evolution 3
 * Evolution 4a and 4b
 * Evolution 5a and 5b
 * Evolution 6a and 6b

This power does what it does, and is useful for these situations. While strong against this, it is rather ineffective against that. Players fond of a particular strategy common to this class should level this power. Players who play with this other strategy should not.

Race One Unique Class Power 2
 * Evolution 1
 * Evolution 2
 * Evolution 3
 * Evolution 4a and 4b
 * Evolution 5a and 5b
 * Evolution 6a and 6b

This power does what it does, and is useful for these situations. While strong against this, it is rather ineffective against that. Players fond of a particular strategy common to this class should level this power. Players who play with this other strategy should not.

Race Two
Race Two Unique Class Power 1
 * Evolution 1
 * Evolution 2
 * Evolution 3
 * Evolution 4a and 4b
 * Evolution 5a and 5b
 * Evolution 6a and 6b

This power does what it does, and is useful for these situations. While strong against this, it is rather ineffective against that. Players fond of a particular strategy common to this class should level this power. Players who play with this other strategy should not.

Race Two Unique Class Power 2
 * Evolution 1
 * Evolution 2
 * Evolution 3
 * Evolution 4a and 4b
 * Evolution 5a and 5b
 * Evolution 6a and 6b

This power does what it does, and is useful for these situations. While strong against this, it is rather ineffective against that. Players fond of a particular strategy common to this class should level this power. Players who play with this other strategy should not.

Race Three
Race Three Unique Class Power 1
 * Evolution 1
 * Evolution 2
 * Evolution 3
 * Evolution 4a and 4b
 * Evolution 5a and 5b
 * Evolution 6a and 6b

This power does what it does, and is useful for these situations. While strong against this, it is rather ineffective against that. Players fond of a particular strategy common to this class should level this power. Players who play with this other strategy should not.

Race Three Unique Class Power 2
 * Evolution 1
 * Evolution 2
 * Evolution 3
 * Evolution 4a and 4b
 * Evolution 5a and 5b
 * Evolution 6a and 6b

This power does what it does, and is useful for these situations. While strong against this, it is rather ineffective against that. Players fond of a particular strategy common to this class should level this power. Players who play with this other strategy should not.

Race Four
Race Four Unique Class Power 1
 * Evolution 1
 * Evolution 2
 * Evolution 3
 * Evolution 4a and 4b
 * Evolution 5a and 5b
 * Evolution 6a and 6b

This power does what it does, and is useful for these situations. While strong against this, it is rather ineffective against that. Players fond of a particular strategy common to this class should level this power. Players who play with this other strategy should not.

Race Four Unique Class Power 2
 * Evolution 1
 * Evolution 2
 * Evolution 3
 * Evolution 4a and 4b
 * Evolution 5a and 5b
 * Evolution 6a and 6b

This power does what it does, and is useful for these situations. While strong against this, it is rather ineffective against that. Players fond of a particular strategy common to this class should level this power. Players who play with this other strategy should not.

Player Notes

 * Class characters are great at this, so use them against that enemy, particularly, race three classes, given their ability to use race three unique class power 2.
 * Classes work well alongside this other class, using this one strategy.
 * A particularly effective weapon for Class characters is this gun. Its ability to do this, combined with the Classes ability to do that, is a lethal combination.
 * Race four Classes should avoid using this one strategy against this one enemy. A better way to handle them would be to use this other strategy.
 * Race one Classes have this handicap and this strength. Their unique power does what it does, allowing something to be done. This makes a race one Class ideal for something.