M-25 Hornet/MEASP

Description
The M-25 Hornet is a heavy submachine gun that fires three-round bursts. Originally created in the Milky Way by the paramilitary group Cerberus. The Andromeda Initiative's Hornet stockpile was seized from a Cerberus base by the Systems Alliance, then bought by the Initiative at a semi-legal auction.

Strategies
Like its Mass Effect 3 incarnation, the Hornet boasts one of the highest damage-per-second ratings in the game due to its incredible firing rate, limited only by its burst firing mode and high recoil. This makes it ideal for the Beam Emitter augmentation, which converts the weapon to full auto and removes recoil entirely at the cost of a -80% Weapon Damage penalty. The Hornet suffers less from this penalty than most other weapons because the Beam Emitter factors the original weapon's rate of fire into the resulting weapon's damage formula, and doesn't penalize it unlike per-shot damage. The result is a weapon that deals high damage with pinpoint accuracy and is light enough to carry alongside other weapons without affecting Ryder's power recharge rate.