Forum:Mass Effect 4 story

{{Forumheader|Watercooler} Hi Guys this is my first post so go easy on me.This is for people who want to discuss what they think a good story for me4 would be, not why me3 sucks etc. Heres what i've been thinking. Players should play as a Batarian. This is good because Batarian culture is largely unexplored and Batarians provide an interesting viewpoint t play as.

Set about 100 years after the conclusion of me3 players would be a new member of the batariaan government (hegemony i think). Since the end of me3 there has been a major reshuffle on the citadel council with Asaris being persecuted and kicked out of the council because of their hiding of Prothean technology. Because of this and because of the low numbers of batarians, Batarians have started aggresively integrating themselves into citadel society. The 3 ending choices would effect how it played but not in a major way. Think of them as background choices like in me1. If destroy was used the humans are now a dominet species and are aggresively expanding. If control was used the reapers still exist but are out of play for a particular reason. If synthesis was chosen people and machines will have a glow about them and geth will feature more prominetly. This is my theory, just putting out out there. Thanks, Smithy.