User talk:Temporaryeditor78/2014

Hi, welcome to Mass Effect Wiki! Thanks for your edit to the Talk:Priority: Cerberus Headquarters page.

Be sure to check out our Style Guide and Community Guidelines to help you get started, and please leave a message on my talk page if I can help with anything! -- SpartHawg948 (Talk) 14:01, 24 March 2012

2012-mar-apr
HUD Elements = Note that we need planet, system, and cluster images, however we also need them without HUD elements. Things like the lines and the mouse are not acceptable in the images. Lancer1289 15:48, March 25, 2012 (UTC)

Prepare to receive (horribly) cropped screenshots then. Temporaryeditor78 00:48, March 26, 2012 (UTC)
 * Actually what I'm seeing isn't that bad.
 * I should also point out that on the upload screen, if you put in the repective categories in the "Summary" field, they will auto add to the images once it is uploaded. This will save time and prevent clogging of the RC and double edits. Lancer1289 23:19, March 26, 2012 (UTC)



Language Policy = Note that we do in fact have a Langauge Policy here. We do not tolerate inappropriate or crude language here, especially twice in one comment. Further violations of this policy will lead to a ban. Lancer1289 14:12, March 26, 2012 (UTC)

This will be your final warning about our language policy. If you violate the policy again, then you will face a ban. Lancer1289 18:53, June 18, 2012 (UTC)



Asteria = Since you're posting images for all of the ME3 planets, I wanted to point out that Asteria will also need an image. It's in a system that appeared in ME2, but the planet itself was missing until ME3, so you might easily have missed it. -- Commdor (Talk) 02:57, March 27, 2012 (UTC)
 * done. Temporaryeditor78 03:09, March 27, 2012 (UTC)



DUMBASS = whats your deal? Facepalm?? read the Codex dumbass
 * How mature. First of all, if you could still read this after being banned, what you type is a whole load of speculative rubbish in there.


 * "They were created by the Reapers to maintain the space station, so that the organic inhabitants wouldn't discover its true function(s)." - Created by Reapers? Really? Where does it say?


 * " Keepers were once a sentient, organic specie that was apparently harvested and re-purposed by the Reapers." - Where does it say that in the Codex?


 * Frankly speaking, your "contributions" so far, if I can still call it that, its neither helpful, informative or accurate.
 * — Teugene (Talk) 06:14, April 6, 2012 (UTC)


 * i'll just speculate that i'm dealing with an autistic adhd-riddled (man-)child who's obviously POV-pushing hazy and dubious information across the wiki and act on it in the only way imaginable.
 * *facepalm*
 * Temporaryeditor78 06:18, April 6, 2012 (UTC)

Temporaryeditor78, please feel free to remove this post if you wish. The user that left it has been banned for violations of multiple site policies, although I'd call two weeks quite generous. You are within your rights under site policy to remove comments from your talk page at your discretion. I also would like to apologize for this as there is no excuse for it. Lancer1289 06:24, April 6, 2012 (UTC)
 * thanks for the assist, but i'm keeping this for a good chuckle every now and then. :> Temporaryeditor78 06:30, April 6, 2012 (UTC)
 * That sounds like someone else here... Lancer1289 06:31, April 6, 2012 (UTC)



Planet View images = Hey, nice work on updating the planet images! I've also tagged some planet articles with poor quality and resolution images and wondering if you could help retake the screenshots for those too? — Teugene (Talk) 08:28, April 11, 2012 (UTC)


 * working on it / updating as i play/want to / all upcoming caps @ max antialiasing/aaf/etc settings (amd catalyst and ingame) unless visibly crap in appearance — Temporaryeditor78 08:46, April 11, 2012 (UTC)
 * That's great! I was feeling finicky about some images with really horrible/weird anti-aliasing and wanted to tag them all. But there were just too many, so I only tag the worst of the images. — Teugene (Talk) 09:23, April 11, 2012 (UTC)

2012-may-jul
Zymandis picture. = Hey, thanks for the image addition of Zymandis. Though, is it possible to screenshot a picture of him from the front? I don't think Zymandis would be happy to have an image of his behind in the article. :) 04:22, May 29, 2012 (UTC)
 * i considered shooting from the front but there's just too many cons against it (1. too near and zymandis' bulk obscures the environment making him difficult to distinguish from other hanar, too far and the wall clips immediately, and there's no middle ground given his closeness to the computer screens// 2. npcs block the other angles // 3. the only good (semi)frontal shot has a very nondescript background// 4. without the screens zymandis is just another generic hanar model in a generic-looking environment). the only possible shots are from top-down, sideways and from behind like the one i posted - for completeness' sake here's the best i can come up with:    Temporaryeditor78 06:02, May 29, 2012 (UTC)



Something I noticed about your signature = Hey, I noticed something weird about your signature. In quite of a few talk pages, your signature becomes a jumbled mess. It kind of looks like Asian characters spreading out vertically from it, spilling over into other lines of text. Yours is the only one that seems to do it (mine, Commdor's Lancer's, Mr. Mittens', etc. seem to work fine). Here's a screen shot of what it's doing:. TheUnknown285 (talk) 07:04, July 21, 2012 (UTC)

Yeah, I have noticed this as well, but I just thought it was some sort of unique signature you use sometimes.--Legionwrex (talk) 07:21, July 21, 2012 (UTC)

it's one of those vagaries of the internet. highly amusing unicode behavior involving subscript/superscript stacking, combining three different character sets, and t̤͉̲͕͂͡h̢͎̜͛̅ė̱̙̻̳ ̺̈́̽̌e͓̣̘̙͔̺͍ͯ̾̃͢ň͔͇͓͚͔̜̉̍ͦ́d̷̵̢͎̘̣̖̮͓̳ͥ͋͛͑̾ ̨̨͓͖͎̟ͫͦ̒ͫ̏̿̌ͭ̚o̥̹͕̟̜̣̒͂ͫ̾́͜f͓̹̰̱͖̹͉̲̎̔̇̎ ̴̛̫͙̠ͩ̅̍͊̋̈́̾͊̂ẗ̴̨̞̥̮̟̱̙̳́ͬ̄h̡̩̲̑ͧē̌̆͑ͬͦ̀͟͏͍̣̱̞̘͖̺̯̟ ̵̥̹͎̖̤̩ͩ̽̓̅͑̏̆̾͘w̴̛͈̠̲̪̫̥ͤ̊́̊̕o̸̡̳̳̳ͭͦ̎ͭͬ͜ṙ̛͓̹̮̣͚̣̳̃̈́̄͘ḻ̸̢͕̣͈̮͚̪̈́ͧͧ̒̂ͥd̛̰͖̲͚̞̀ͩͨ͗͌͆ͮ̀͟, apparently. nothing major, i assure you. :3

Actually, it IS something major because your signature obscures text in posts. Please remove whatever is causing this or I will unfortunately have to report it to Wikia. --~ T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 10:23, July 21, 2012 (UTC) ME weapon/armor images = You have the PC version of Mass Effect, right? If it isn't too much trouble, there are several very specific images we need from that game which I'm hoping you can obtain. The first is a shot for the Cobra pistol obtained only through console commands (from Hahne-Kedar Shadow Works; scroll down the page, you'll see where there's an image missing). The other four that are needed are shots of the turian and krogan variants of Predator Armor. You'll notice that where we have missing images, they appear as redlinks in the articles. The reason for that is the ME armor and weapon info templates are set up to display images only with very specific file names. If you can obtain these images (which should match the style of the other images in those articles), they will need to be uploaded with those exact file names: File:Cobra P.png File:Light-turian-Predator.png File:Medium-turian-Predator.png File:Medium-krogan-Predator.png File:Heavy-krogan-Predator.png If you can get these five images, then we'll finally have an image for all ME weapons and armor. -- Commdor (Talk) 09:19, July 25, 2012 (UTC)


 * challenge accepted, halfway delivered. don't have a 1080p monitor so i had to resort to a bit of creative tweaking to get most of wrex and garrus (particularly wrex) inside the shots without showing any HUD elements (impossible to remove them with toggleHUD+show scaleform unless there's some other command i don't know yet).


 * also, i noticed that the model for pistols looks like a custom shepard. won't be approximating that look any time soon, so i went with a hooded kaidan + ursa armor, hope you don't mind. dealt with.


 * until somebody comes along with a better gaming system than i have with the same predilection for taking pictures, i guess we'll have to make do with these for a while...


 * and if i may ask, what happened to the original images there (was under the impression whoever uploaded the other images completed the sets)? there was none, or they got deleted somehow? T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:39, July 25, 2012 (UTC)


 * Those images used to be redirects to the images for Mantis Armor, since they look exactly the same. I'm not sure why they turned into red links...probably because of Wikia changes. Anyway, I'm glad there will be images now! It's been bothering me for several months. Trandra (talk) 11:46, July 25, 2012 (UTC)
 * well, green ain't silver last i checked :p... anyway, i aim to serve. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 12:06, July 25, 2012 (UTC)
 * Ah, I was thinking of the human Predator Armor. Maybe the pictures for the turian and krogan versions were same, when they weren't supposed to be. Doesn't matter, Colossus Armor all the way for me. :) Trandra (talk) 12:23, July 25, 2012 (UTC)
 * predator l/m/h for the goons (except tali and wrex), colossus armor for the challenge, crisis armor for the looks! :> T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 14:53, July 25, 2012 (UTC)

2012-jul-aug
Screen caps = Just wanted to say, they're awesome.

Also, how did you get the ME2 helmet Kaidan wears (blue light eye holes) in ME1? Phylarion (talk) 18:22, July 30, 2012 (UTC)


 * appreciate it. :>
 * that helmet kaidan wears is actually from ME1 by the way. just ursa armor in toxic/zero atmosphere. also, i see now that the model for pistols is actually just kaidan in a green armor (mantis? predator? you uploaded those right?), and have since uploaded something to correct the visual discrepancy D: T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 01:19, July 31, 2012 (UTC)



Adding Categories To Images = When you upload images, the area labeled "Comments", you can add the categories for the image there. Granted you have to upload them one by one, but it iwll prevent multiple edits. Just trying to pass on some helpful advice. Lancer1289 (talk) 22:29, August 5, 2012 (UTC)
 * appreciate the advice, i was in quite a hurry when i was uploading the images and didn't have the time to determine which categories would be appropriate to add. rest assured i'll try to minimize the RC clogging in the future now that i've more or less gotten the hang of it.
 * question though before i proceed further with alterations, are we allowed to alter the copyright status of files we didn't add (e.g. those that are screenshots but aren't labeled fair use or not even labeled at all) and are we allowed to categorize them? or should i restrict myself to files i added? i noticed a bunch of mistagged images while i was trawling those sections for unused files yesterday. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 02:39, August 6, 2012 (UTC)
 * I see no problem with that. It is probably what should be one anyway. Lancer1289 (talk) 02:41, August 6, 2012 (UTC)



Appropos of nothing = I had no idea that Biotic God existed as a redirect page. Thank you for the laugh today. :D

On another topic, I'm still trying to figure out the chain of events that leads to avoiding Wrex altogether in ME. Eden Prime -> Citadel -> Council -> Dr. Michel -> Fist -> Tali -> Udina's office -> Normandy -> Feros/Therum/Noveria ? Trandra (talk) 20:38, August 10, 2012 (UTC)
 * even the guy who made the redirect was surprised the wiki didn't have one. so now we have. :>


 * anyway, yep that's about it. for completeness' sake:
 * Eden Prime -> Citadel -> Council -> Dr. Michel (garrus) / Barla Von (wrex) / both (choose only michel for completely ignoring wrex) -> Fist -> Tali -> Udina's office -> C-Sec elevator (wrex standing here, refuse him) -> Normandy -> Feros/Therum/Noveria -> Virmire -> Normandy lockdown (you can still see wrex on chora's den here, last chance) -> Ilos -> Citadel


 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:16, August 11, 2012 (UTC)

2012-aug-sep
Your comment on the Flamewar Policy. =
 * Please not this actually has nothing to do with the policy

I must say I am shocked, and offended that you would think I'm the type of person who would go through all the trouble (it took two weeks to make this, and it was an incredible pain is the ***) to make this proposal only for the purpose of using it to ban people I have had minor disagreements with.

And thats all I have to say about that.--Legionwrex (talk) 17:24, August 20, 2012 (UTC)



Screenshot blog. = I really like the idea of your screenshot blog. I have already begun what you want with UNC: Lost Freighter images. I really hope they're of sufficient quality and if not, please tell me how I can improve.

If you don't mind, I think I'll take care of the ME Citadel quests and the prologue. Also, what picture exactly do you want for the Asari Consort? Is it the one at the end of the sex scene? Since this is a pretty long article, I think that the screenshot of the Eletania ruins where you use the trinket wouldn't hurt either.

Best regards. 4Ferelden (talk) 09:52, September 8, 2012 (UTC)


 * hmm. definitely has room for improvement. what i wrote grew too long for my preferences so i'm going to add some capping tips to the blog so you can view it there at your leisure.


 * PS you know that sequence where sha'ira puts her hand on the glass? THAT. and i already took the time to do it as it's of particular interest to mine, hope you don't mind. :3


 * however a screencap of the eletania ruins is probably unnecessary because somebody else already capped it on the planet page. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:16, September 9, 2012 (UTC)



All this editing = Hey Mr Editier (who isen't so temporary) i've seen that you don't like that people spend more time ranting on blogs about "insert subject here" and i feel the same relly. I don't think i would be the right person to add major amounts of content and stuff like that but i would be the right person to have fix spelling and stuff. Do you know of any page that needs fixing? Im going to look around right now but i doub't i find something.--Hello (talk) 16:45, September 13, 2012 (UTC)


 * hmm. spelling/grammar errors usually just jump at you when you're just reading stuff and not really looking for them. if you got time you can simply patrol the most recent edited pages for minor errors. or if you like reading player notes for anything (weapons, classes, multiplayer, etc) you can start there as well since many contributors there simply post their stuff and scram. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 17:01, September 13, 2012 (UTC)


 * Just did on a few pages (as you can Probably see) Just minor editing.
 * I agree on your point about blog Wh*****. Why do some people write even MORE blogs about the IT and the ending?! Haven't we gotten over this? And some blogs are just stupid. Like the Shepard VS Master Chief blog.--Hello (talk) 17:16, September 13, 2012 (UTC)



Darius Retainers. = Since I'm not planning on a Renegade playthrough right now, can you please verify several things about them (and Darius himself) so that I can update their pages?

First of all, does their health regenerate? I'm guessing it does, but I would rather not make such edits before knowing for sure. Likewise, can they switch weapons if they're overheated by Sabotage? If you can provide me this info, I can update their tactics page from the shambles it is currently in.

On an unrelated note, I see that you have been working on the Mass Effect section of your blog. In process, you continually leave the UNC: Lost Freighter uncrossed, even though I have uploaded some pictures about a week ago. Is it just because you forget, or are there some specific issues you want me to fix? I still have a save right there on the ship's entrance, so I can quickly re-upload anything you want changed.

Best regards. 4Ferelden (talk) 02:25, September 16, 2012 (UTC)


 * regeneration: depends. they have krogan. as for the other retainers, didn't notice because they die too fast after their immunities wear off. they do have shield boost for whatever good that did them.
 * sabotage switching: i thought that was a general AI action? all of them are equipped with backup weapons (either sniperrifle-pistol or shotgun-assaultrifle) and they switched pretty regularly in my playthroughs. that was because i like to get close to them, mind you. i had tali and liara in the most recent one so you can probably guess what happened.
 * please note i wrote all my observations on insanity: i've read/seen ingame that enemies scale up or down depending on player level, difficulty AND game progression (geth trooper at eden prime, 2 shields while geth trooper on citadel = 6 shields) and i'm currently confused as to what exact values to put for the hp/shields bars because of that. just keep this in mind whenever you're updating enemy info, they can be radically different at times and may not be reflective of "normal" player experience.
 * lost freighter: if the pics there were good enough to stay, i guess the page needs a little tweaking on sizes and formatting. formatting broke after lancer removed the overload ones. bigger picture placements and minor paragraph restructuring.
 * i'm not doing anything to (most of) the pages you're working on because i'm still seeing if you can figure them out by yourself. the UNC: Geth Incursions pictures were not bad ideas but could seriously need moar quality AND clarity. i already had highres backup images (2560x1600) for all the bases that meets those requirements, i'm just seeing if you can still cap and upload your own. after all, i did already write what standards i adhere to. and all the tools you need can be found in this very wiki, somewhere else on the internet, and on your system tray.
 * also, i'm moving up to mass effect 2.
 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:54, September 16, 2012 (UTC)

OK, thanks for your advice. For the shield values and abilities, I think it's best to list the highest in the infobox and then mention in text that it can vary from lowest to highest (say 1 to 4 for the Mercenary Snipers.) I'm really not impressed by the health values system, though: it currently lists both regular mercenaries and basic krogan enemies as "moderate", even though the latter have verifiably more health, whereas lesser geth troops are listed as low when their health is essentially the same as that of humanoid enemies, with regeneration of the latter giving false impression.

Regarding the Retainers's regeneration, I think I'll just assume they have it since all other comparable enemies I have encountered (Turian Bodyguards, Scavengers, Pirates and Mercenaries) regenerate.

Anyway, thanks for your advice, I'll see what I can do to get better versions. Hope to see more high-quality ME2 screenshots from you. 4Ferelden (talk) 08:32, September 16, 2012 (UTC)

I'm really sorry to hear about your hard drive breaking down. Anyway, I have kinda given up on the geth base images: I have uploaded my final attempt but none of them approaches your 2560 by 1600 benchmark. If you haven't lost your backup images in that crash, please replace mine with them. I hope that you like my tactical edits to the page, though.

Best regards, 4Ferelden (talk) 10:03, September 22, 2012 (UTC)


 * there's actually a way to scale up screencaps to whatever resolution you want, full details and all, without resorting to artificially blowing up the resolution on image editors. its only downside is poor postprocessing handling.


 * that said, you probably noticed i'm still splurging on ME2 caps and probably can't be bothered to revisit ME1 until i get another drive (next to impossible in the near future) or until after i finish with ME3 (again) after ME2 (and when might this be). i see lancer decided to spare some of your ups, so i won't be superseding those. for antibaar, rayingri and maji i only have two remaining (the originals were lost in the busted drive) and they're -not- of sufficient quality for me to warrant posting them yet. don't get me wrong, they're probably (more than) acceptable for the site, except i tend to have a more critical eye on what i want to post. i don't cap 10+ angles of the same scene for nothing. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:53, September 23, 2012 (UTC)

2012-sep-oct
Please Hold = Please read my last comment on Forum:Operation Concentrated Effort. Lancer1289 (talk) 13:12, September 27, 2012 (UTC)



collector SMG = My bad, I didn't know how to upload a weapon image. I was just trying to help. TW6464 (talk) 13:22, October 5, 2012 (UTC)
 * the wiki prefers equipment images ripped from the gamefiles themselves. wait for one of us (usually -s- or zyankali) to do them for you, they'll get added in time. now do not divert me further from my latest ME2 insanity run T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 13:26, October 5, 2012 (UTC)
 * ok, I will not bother you further TW6464 (talk) 13:30, October 5, 2012 (UTC)



Operation Concentrated Effort = Operation Concentrated Effort is now on, and you have been chosen for the lead of Project Snapshot, name change, focusing on all of our images. The basic control page for the project can be found here and you can update the project goals as necessary. Please remember that communication and cooperation is vital to the project. It seems that you will be working alone on this project, for now, but you can recruit other members.

Good luck. Lancer1289 (talk) 20:24, October 5, 2012 (UTC)


 * dull surprise: cool. /elcorspeak T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:36, October 8, 2012 (UTC)

Your Opinion, Please =

Thanks for reminding me how awesome Tabber is--it gave me the inspiration for the project I just proposed: Forum:Separating SP and MP on Weapon Pages. Will you take a look and give me your opinion, please? (BTW, I will probably also steal the Tabber idea for my Commander Shepards on my user page. Haven't done it yet because I didn't want to look like a copycat. :D) Trandra (talk) 19:25, October 7, 2012 (UTC)


 * steal away, if it's on the net it's there for anyone to use! credit where it's due though, first stumbled across it here and when i saw it implemented on this user's page, ding. lightbulb on head. as to the project itself, i can certainly spare a few words on its page (mostly praise with few reservations). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:28, October 8, 2012 (UTC)


 * Yeah, ShardofTruth--wish he was still around to extract files for me. He and Kain/-S- were/are quite dependable for that. :) Anyway, will you take a look at this alternate implementation (using Tabview, which is what user pages use, I think) and tell me what you think? Paladin and Locust It resolves some, but not all of the issues you raised. Trandra (talk) 02:46, October 9, 2012 (UTC)

mmm, subpages! loltabber for bullets and bad news first to get it out of the way quickly :O

oh my, it seems tabbed views like this are built for minimal-editing viewing purposes only... but i won't give up hope somebody figures out how to make tabbed editing convenient for the masses :P

T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:35, October 9, 2012 (UTC)


 * Tab editing solution added to the Paladin page. (Yay for pre-existing templates I can monkey with.)
 * Not sure what you meant by the middle click view.
 * I'm not all that concerned with the TOC. The ME3 section is there, and that's what I care about.
 * Agreed on the upsides.
 * All in all, Tabview seems to be a better solution. Trandra (talk) 06:37, October 9, 2012 (UTC)

middle-click is when you use the mousewheel (if you have one) to click on the link. which takes you to a new tab (browser, not in-wiki) with the new page.

your idea made me trollface on so many levels - something i did often back in college - cheap workarounds! :D

da**, all you need to work on now is put some sort of formatting on the edit template so that it doesn't look quite out of place and you're set! and even without it i'd still support the project on the notion it can be improved in the future. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 09:58, October 9, 2012 (UTC)

Thanks. =

Regardless of the argument we had on the Forum, I would be a pretty big jerk if I didn't thank you, so thanks for doing that code on my sandbox for me.--Legionwrex (talk) 16:21, October 9, 2012 (UTC)


 * as you're probably aware by now i -am- a pretty big jerk so while thanks is very much appreciated and in addition to replying "welcome" i'd still strongly suggest you obtain more assistance by having more experienced people than either of us scrutinize the template and make adjustments as necessary in order to ensure everything will turn out fine. and while they're at it you might as well take notes on the matter carefully for future reference. i probably have no more problems with the charbox by now (save for minor formatting issues that can be taken care of when it's actually implemented) and will give it a yes when voting starts.


 * all for the greater good and all that. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:39, October 11, 2012 (UTC)



Stuff =

Well, I've done all I can do for the night. I assume you're going on ahead and updating more character articles, so whenever you finish, be sure to post on Mass Effect Wiki:Operation Concentrated Effort/Project Chronicler where you left off like I did. Also, sometime later could you upload images of the various ME3: Retaliation enemies for those articles? And maybe the Venom Shotgun and Executioner Pistol images (in-game assets, like the other weapons. This may be difficult seeing as the Groundside Resistance Pack isn't free and you may not have splurged on it)? Consider these image requests a lower priority, they can wait until after we get the character pages done. -- Commdor (Talk) 05:15, October 29, 2012 (UTC)
 * yeah, multiplayer stuff's about the only thing i won't/can't screencap due to a variety of reasons. apologies but i simply cannot help with the multiplayer end of ME3 unless the assets there cross over to SP.
 * i've already extracted the assets for the venom shotgun and executioner pistols but i haven't yet figured out how to add/find the blue gradient backgrounds (the assets ingame are -transparent-)... T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:22, October 29, 2012 (UTC)


 * That's a shame. Maybe solicit User:Kainzorus Prime's help, but he hasn't been online recently so I'm not sure he'll respond. Anyway, the images aren't terribly important so I'll put off this issue 'til later. -- Commdor (Talk) 05:26, October 29, 2012 (UTC)
 * he's alive on other wikis. we'll see what happens in the next few days (what with the pending release of AC3 and everything :3 ) . T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:34, October 29, 2012 (UTC)
 * Just to a note about the new implementation of the new character infobox. Do keep an eye on the overlapping infobox and the spoiler templates. It's not very pretty seeing it happen and at the moment, the quick fix is adding a just before the overlapping spoiler template.  05:37, October 29, 2012 (UTC)

roger that. i'm about to ask you something on your talkpage shortly teugene. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:39, October 29, 2012 (UTC)


 * I'll also try and keep that in mind. Didn't know it was a problem, the spoiler tags don't overlap on my browser, just compress. -- Commdor (Talk) 05:46, October 29, 2012 (UTC)
 * weapon images uploaded commdor (as you'll probably notice the next time you're online), problem solved. except for the MP enemies. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:08, October 29, 2012 (UTC)
 * Yeah, the overlapping can look really bad. Here's an screenshot of how it looks like on my browser. 08:24, October 29, 2012 (UTC)

Thanks. = Hey, thanks for handling a lot of those templates. I apologize for not being able to help implement my own project yesterday, but yesterday was an off day for me and I'll certainly help implement today.

On an unrelated note, I noticed you referenced me and my "3,000 edits" blog on your user page, well played sir.--Legionwrex (talk) 14:39, October 29, 2012 (UTC)

Character Template Issue = Hey, the bit of markup in the Character template that allows for auto-categorization of races has a small issue. In the event that a character using the Character template doesn't have a race to note in that field, the non-existent Category:S is applied to that article. Currently, this only affects the article Stargazer, but it's still a problem. Is there a way to adjust the markup so that auto-categorization is not used when the race field is left blank? -- Commdor (Talk) 18:35, October 29, 2012 (UTC)
 * Hey, I took a look at the template and saw the issue. Give me a moment to fix it. 01:59, October 30, 2012 (UTC)


 * teugene was on the right track before commdor reverted it. no worries teugene only forgot a | . i think. looks working now.


 * may i just point out how HARD it is to concept-test templates if we do not have a space in the wiki with which to test things that affect pages globally. i don't know squat about sandboxing and i don't think that works for template testing. :< T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:13, October 30, 2012 (UTC)


 * Sandboxing templates works, that's what I was doing to try and solve some of the issues with Template:Character. -- Commdor (Talk) 05:54, October 30, 2012 (UTC)

what i meant is that it gets tricky when we're trying to plug in variables and do something with those variables (e.g. race + autocategorization) instead of just presenting static data (box appearance etc). can't see workable results for variables unless the mainspace markup is changed and can't do that from sandboxes from what i've seen. (or at least i think it is, feel free to correct any mistaken assumptions that i have)

regardless, problem appears fixed for now, yay for productive user collaboration. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:47, October 30, 2012 (UTC)

2012-nov-dec
Helpful Tool =

Hey, I found this useful Javascript that I thought you might like: Purge Button. It's an elegant alternative to typing "?action=purge" after page names. Trandra (talk) 03:41, November 18, 2012 (UTC)


 * nice, and i found a way to make this work across ALL wikis you're involved with. just in case you decide to branch out: http://community.wikia.com/wiki/Special:MyPage/global.js

thanks for the tool :> T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:54, November 18, 2012 (UTC)



Quarians Outnumbered. =

Legion's statement is vague, and he could have been wrong at that. The important thing is that at one point or another, the quarians were outnumbered. I think it is safer to go the other rout, but I would like your approval first.--Legionwrex (talk) 04:36, November 19, 2012 (UTC)
 * from what i've seen in this wiki we've added in-game speculation by characters and treated them as known fact: take EDI and her speculations about reaper reproduction in the collector base. even if legion/geth vi is wrong (i likely think not), we should at least keep it because that's what it says. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:38, November 19, 2012 (UTC)
 * Those articles you mentioned make it clear that is is the characters opinion, as it stands in the quarian article, it appears as fact. None the less, it is kind of a petty thing to get worked up about, so if you really like it how it is now, I will respect that.--Legionwrex (talk) 04:42, November 19, 2012 (UTC)

wait, i'm reading the subs now. i'll get back to you later but i think you can undo my edit now T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:45, November 19, 2012 (UTC)
 * I'll be sure to make the undo look really condescending as if I knew that quote the entire time.--Legionwrex (talk) 04:48, November 19, 2012 (UTC)
 * beat you to the punch, did it myself. now, excuse me while i scrutinize the issue further on the quarian talkpageT̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:49, November 19, 2012 (UTC)
 * (retracted)--Legionwrex (talk) 04:50, November 19, 2012 (UTC)
 * I'm still not seeing how we derive "most were killed or detained" when all we know is that those who opposed martial law were "outnumbered." I had applied the "indeterminate" wording because it was more neutral. What's in place now seems like speculation. 76.84.23.7 06:26, November 19, 2012 (UTC)
 * i'm still crossreferencing the transcripts i have to the actual playthroughs i have, i'll have something up on the quarian page talkpage soon T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:30, November 19, 2012 (UTC)



Unique Dialogue Pages = The UD pages are supposed to contain in-squad dialogues only as per the header in all of them. But a lot of existing UD pages have non-squad dialogues recorded as well. Its all too likely for new users to confuse the Normandy dialogues for UD related dialogues. I think we should get the admins' opinion of this little problem and create separate pages for in-squad and in-Normandy dialogues. Otherwise, the character pages would clog up with in-Normandy dialogues. What do you think?--SolitaryReaper (talk) 15:12, November 25, 2012 (UTC)


 * i raised that issue months and months ago on one of the talkpages here but nobody did anything about it till now. current MOS is outdated and covers only the possibilities for ME/ME2, neglecting the fact that most lines in ME3 are a bit more organic in nature.
 * however, i think normandy dialogue can be rewritten to fit the in-universe style with minimal difficulty and it's probably not difficult to migrate the normandy dialogue from the UD pages to the char ones. i'm of the opinion that normandy dialogue's not "unique" in that the squaddie says something after the mission regardless of whether they were brought or not - which was the point of prior UD sections. that's the vibe i got from the revision histories that weren't reverted, but of course you can always ask lancer/commdor for clarifications.
 * also, i'm planning to spruce up more char pages with pics so more words on sections i plan to illustrate are always welcome in my book. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 15:34, November 25, 2012 (UTC)

Hey, you were talking about adding more photos to the character pages to integrate them with the in-Normandy dialogues. James and Garrus's pages are almost complete. Think you can add the photos now?--SolitaryReaper (talk) 10:42, December 4, 2012 (UTC)


 * still focusing on omega. the ones i currently got for the char pages aren't up to my standards and i'm reshooting (call it an artf-g's discretion. also, borked playthrough, details on my userpage). 'cause of those i may take single-pic breathers per character every now and then instead of dumping big time like previously planned :p T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 10:50, December 4, 2012 (UTC)


 * Very well. I will spruce up the other squadmate pages as soon as possible, filling them up with in-Normandy and Citadel dialogues. The trouble is remembering all of the said conversations. I haven't had a playthrough in months and I am leaving some sections empty till I found out about them more. You are welcome to add the screenshots any time. I should just make them ready.


 * Regarding Omega, I was so disappointed at it that I thought twice about writing Aria's and Petrovsky's pages. Just all the excitement over Omega is overrated.--SolitaryReaper (talk) 11:05, December 4, 2012 (UTC)


 * i haven't actually gotten to properly critique/enjoy the DLC for what it is, i'm too busy enjoying taking pictures. too many kodak moments and the walkthrough can only contain so many words before it explodes from pic overload. one thing i can say about it though: i'm in vanguard valhalla. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:16, December 4, 2012 (UTC)



Talk Page Deletion Policy =

When an article is deleted, we don't delete the talk page. Several times in the past, they have been revived so we just leave the info as is. We only delete talk pages if it was spam or something of that nature. Lancer1289 (talk) 02:32, November 27, 2012 (UTC)
 * huh. always thought when mainspace articles go these also go. very well, deferring to your judgment. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 02:34, November 27, 2012 (UTC)
 * It is mainly for the reason I already said. Sometimes new info comes up, sometimes they are added in a later installment. Either way, deleting the talk pages really just isn't how things are done. Lancer1289 (talk) 02:38, November 27, 2012 (UTC)

Thanks! =

Hey, thanks for undoing that anon's edit. Though it was kind of funny. :D

--The Milkman | I always deliver. 17:49, November 29, 2012 (UTC)



BSN Link =

Here's the URL of the spreadsheet collection where I'm getting my information: http://social.bioware.com/forum/1/topic/343/index/12234370 --RandomGuy96 (talk) 08:23, December 2, 2012 (UTC)


 * dude i just added the pic. no involvement in the health issue whatsoever. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:24, December 2, 2012 (UTC)


 * Oh sorry, wrong page. --RandomGuy96 (talk) 08:25, December 2, 2012 (UTC)


 * although now that i've taken a look at the link it seems the collection of docs is fan-compiled data. some of the more obstinate editors might take issue with the sourcing and reject that because "it's not devconfirmation". or that no bioware staff responded on the thread to comment on the content's veracity (even if the data may have been verified by other multiplayer guys). just giving a headsup. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:32, December 2, 2012 (UTC)
 * Even if it's fan compiled and has accuracy only attested to by other fans, it's better than what we seem to be doing right now, "eyeballing" their health. Plus the fans actually looked at the game data for their conclusions; unless someone else has evidence to the contrary I don't see the problem.--RandomGuy96 (talk) 08:34, December 2, 2012 (UTC)


 * i personally have no problem with it either, been analyzing gamefiles myself days after getting ME3 (i'm just amused at the bureaucratic clusterf- that may happen if it's decided policy is more important than content and accuracy). if anything, "disputed" information if removed (just in case) can be put back in on the pages if at least 3 people with wikia accounts can explicitly attest to the edits' accuracy. per wiki policy because that's how we're supposed to roll :p T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:55, December 2, 2012 (UTC)



Yes. Yes it does. =

In response to your recent edit summary on the Thresher Maw page, yes indeed! I actually just started reading the novels a couple months ago. My dad has been a big fan pretty much since they came out, but I was a tad late to the party. I'm about 25% through God Emperor of Dune right now though. And yeah, the franchise is pretty awesome. SpartHawg948 (talk) 09:56, December 4, 2012 (UTC)


 * frank's novels really set the bar for critical thinking about the human condition. i'm definitely enshrining hardcover copies of the first six (plus all other non-dune works of his) when i'm crowned emperor of the known universe.


 * that was a joke.


 * the prequels/interquels/sequels made by his son and kevin anderson though... let's just say "palpable disappointment" is a GROSS understatement. amusing at times but truly soulless when it came to actual substance. prequels/interquels are quite palatable, sequels (the two dune 7 books).... ugh.


 * oh, and lastly i'd like to bring up the bit about javik saying "thresher maws are now too big to ride" - i believe i've never encountered that line in any of my numerous playthroughs and a quick consultation with my ME3 dialogue cheatsheet turns up nothing. i'll still be investigating it when i have the time.... T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 10:23, December 4, 2012 (UTC)



Why Facepalm =

What is with the edit summary on the Kodiak article? Lancer1289 (talk) 01:13, December 17, 2012 (UTC)


 * you already fixed things to everyone's satisfaction, so it's no biggie. i merely undid the previous dude's edit because of the issues you raised (and fixed). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 01:17, December 17, 2012 (UTC)
 * Just because the information added is sloppy or badly done, it is not grounds for removal. The only reason I even asked is because I thought it was incorrect and if so, it would have to be removed. However, if the information is correct, just badly done, then it should be cleaned up, reworded, or anything else to bring it up to standards, not removed. If it is just removed, then it may get lost forever. Lancer1289 (talk) 01:20, December 17, 2012 (UTC)



Pics on character pages =

EDI's page would benefit with more pictures. As would Ashley's and Kaidan's pages. Hope it won't be a big problem for you.--SolitaryReaper (talk) 20:09, December 19, 2012
 * it's the end of the world tomorrow and i haven't even started sequence 09 on AC3 yet. you'll have to understand what that means for this wiki. ;_; T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 00:47, December 20, 2012 (UTC)
 * No problem. Just wanted to give you the heads up.--SolitaryReaper (talk) 03:00, December 20, 2012

Thank you for the Haringer: Leviathan edit. I had been asking for that for some time. But some snobby user kept over riding my changes. So thank you! - Asari Princess (talk) 05:08, December 25, 2012 (UTC)

Thanks. =

Third time I've left you with this message. I don't know why that guy edited my user page (especially considering he only removed one section), but thanks for dealing with him.--Legionwrex (talk) 17:49, December 26, 2012 (UTC)



Request = Hey, you've got ME on PC, right? I was wondering if it would be possible for you to get the original, pre-Bring Down the Sky Codex image for the entry on batarians. The file in use in the Trivia section of Batarian appears to be an off-screen photo, and it'd be nice if we could get a better version. -- Commdor (Talk) 04:06, December 29, 2012 (UTC)


 * i'll get back to you on that in a few days at most a month.
 * in another matter, i'd like to ask if you'll allow higher-res replacements of the paragon lost mugshots. our character boxes are at 270px wide and, well, some of them are stretched.
 * not that the characters aren't recognizable as they are now, but hey. MEimages = srs bsns. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:15, December 29, 2012 (UTC)


 * Yeah, you can definitely go ahead and upload better Paragon Lost images if you have them. The ones I uploaded I got off of some website, I wasn't sure if we'd be able to get better images down the line. Also, if you can upload pics for use in Paragon Lost's section of the Characters article, that'd be great. -- Commdor (Talk) 05:26, December 29, 2012 (UTC)


 * found the perfect compromise.
 * uploaded 1080p-sourced versions of the exact same thing (with exceptions), used them for the paragon lost section of the characters page, then uploaded alt pics for the charboxes if i feel it captures a character's "essence" better. win-win. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:16, December 29, 2012 (UTC)

2013-jan
chobot = There is nothing wrong with my edit.


 * and it was already deemed nontrivia. good riddance shortly since you're edit warring. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:40, January 3, 2013 (UTC)



Not so temporary??? =

I sure hope not. You are, after all, a Senior Editor. Congrats! SpartHawg948 (talk) 08:47, January 6, 2013 (UTC)


 * Congratulations! (I hope Spart remembers to change your color in the CSS file. *Ahem.*) Trandra (talk) 08:48, January 6, 2013 (UTC)
 * Pfsh! Lancer's all over that! Top-flight teamwork in this establishment! SpartHawg948 (talk) 08:52, January 6, 2013 (UTC)
 * Yeah except it took a while for Temp's here to register. I could get Legion quickly, and since Solitary hasn't edited in a while, I can't check, but Temp's just wouldn't update. I hate when Wikia.css doesn't cooperate. And congradulations. I really feel like a bad person for not putting that the first time. Lancer1289 (talk) 08:59, January 6, 2013 (UTC)
 * Congrats.--TW6464 (talk) 17:30, January 6, 2013 (UTC)
 * I guess your more than just an anon with a username now. Congratulations, you deserve this.--Legionwrex (talk) 17:50, January 6, 2013 (UTC)

Congratulations to you, Temporary! Arbington (talk) 23:20, January 6, 2013 (UTC)


 * Congrats as well. Also, although you've been promoted to Senior Editor, you don't yet have Chat Mod rights. It's available on request for Senior Editors, so if you want it just say the word (it is optional though, so no pressure to accept). -- Commdor (Talk) 23:54, January 6, 2013 (UTC)


 * ...well this is a surprise (not really), been busy IRL but keeping tabs on the RC every now and then (details on spart's page since his page was active at the time, all hail \o )


 * you guys have my gratitude. really. i shed a tear. wiped green (and red) gunk off mein nose. cried blood too. :3


 * @commdor: thanks but no on being chatmod, ain't really much of a people person as it is and you all know about it.

T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:17, January 7, 2013 (UTC)



Collector Ship trigger = 5 missions isn't the only requirement. You need 8 squadmates. Try it for yourself or do a quick search of the topic in the BioWare forums. Once the Collector Ship mission triggers, you can go to the Reaper IFF and then Omega 4 relay. The game will not allow you to do the Suicide Mission with fewer than 8 squadmates. Changes are correct. See talk page on Collector ship mission for links to the numerous discussions in the forums about this. Centy  – [ reply ] • contribs  – 21:13, January 12, 2013 (UTC)
 * What you provided is not confirmation. We keep getting multiple conflicting reports so we need confirmation. Lancer1289 (talk) 22:14, January 12, 2013 (UTC)

The official IGN guide also instead of reporting the trigger to be numbers of missions post-Horizon but number of squadmates.

http://guides.ign.com/guides/14235018/page_107.html

You can leave a note saying there are still conflicting reports, but for the wiki to only state 5 missions is misleading. Centy  – [ reply ] • contribs  – 22:22, January 12, 2013 (UTC)

Sound files.
First of all, great work with extracting those sound files for the Reaper codex! However, if that is possible within the constraints of ME engine, how far can we go with adding audio to the articles? Is there any way that we can rival Nukapedia on this, where they have sound files for all narrated slides, ambient music in the locations it's played and even the weapon sounds like here? I'm really excited about this prospect. 4Ferelden (talk) 06:33, February 4, 2013 (UTC)

= man that sounds like overkill :o

i only upped the codex sound files to preserve consistency across codex pages (there's still a few missing) and given how F- HUEG the entire franchise's collection of sound files are we'd likely waste most of our tween years if we even attempt to catalog and up them all (if this remains a one- or two-man project as it likely will be)

just some initial reactions. as to the question though, let's see. = = tl;dr we'd be diving a lot in the files for some .5-second sound anyone can see, hear and more in just two seconds of youtube searching - cost outweighs benefits not to mention wiki is more of a visual medium than an aural one - i think we only gave the codex audio consideration since they actually give background (and at times conflicting) info for the times we're too lazy to read.
 * weapons - weapons fire, chargeup sounds. doable but there's a lot (don't see the benefit though, i can simply watch youtube for a proper demo - single-shot weaps can be properly represented but with weaps fired on full auto the files {w/c are just looped to produce the auto effect} hardly give the right impression - say sniper vs assault rifles - recording ingame then uploading those is another matter entirely)
 * the logical extension would be the equipment sounds. why though. time spent trawling and cataloguing (hours if you're unlucky) is hugely disproportionate to the average length and content each of them have (half a second tops). applies to everything here actually.
 * characters - maybe for quotes. which can change depending on community consensus - srs bsns to some as compared to pics. and this wiki doesn't like unused files lying about. finding them is a pain though - you'll be wading through dozens of vaguely-named files at times. remember that the VAs recorded over FORTY THOUSAND lines (in ME3 alone) and we'll be sifting through that and more. noteworthy lines aside from quotes is out of the question due to the numbers involved and the risk of overkilling pages with audio.
 * adversaries - taunts, grunts, death cries (well i can also watch em on youtube - demonstrations of weaps killing goons while hearing the sounds they produce all in one). while most are generic there's also the problem of mapping some lines - from which people can we reliably hear "i will destroy you!" (male and female), "go go go!", or how to differentiate salarian voices from asari or human female ones (yes there's some overlap) or some such
 * ambient music - mission pages. hmm, not seeing the nukapedia equivalent on their pages. as to the ME games: unique cues in some pages, recycled cues in some situations (like when under attack). if to be implemented, it's playlist type. and it should be intrusive - set to autoplay whenever user browses relevant mission (a la badly formatted myspace pages of old) - up side, they'll definitely notice it. downside, it's irritating after a while. not to mention a bandwidth hog.
 * misc - that annoying reaper horn whenever you exceed the limits of scanning a system in ME3. leviathan's awesome rationale for doing what its species did. can be an interesting side bit in the articles, but that's it. there's bound to be more but i'd rather keep things visual.

i ain't stopping you from trying though. if considering only ME classic's files you can use the psychonauts explorer for audio extraction. ME's audio bits are located within ISB files and you can use the tool to get em. if considering ME2 and ME3, well, there's always umodel as well as ME3explorer. the audio bits are scattered all over, sometimes obviously named and sometimes in the least likely places. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:17, February 4, 2013 (UTC)

OK, thanks. I really appreciate the effort you have put into writing all of this. You're right, however, that the costs greatly outweigh the benefits here. The only way this could ever be reasonably done is if we create a sub-section of Concentrated Effort or something similar and manage to attract many new editors to this over the years - possible, but unlikely to say the least.

All in all, the best course of action would probably be to forget about this for now and focus on fixing the rest of our mainstream content, then maybe do something about the Infiltrator and Galaxy (btw, does anyone here still have it after it was put off-line? There is precisely zero information on its enemies, skills, etc. and now we might not ever get the chance to fill it in.) 4Ferelden (talk) 09:20, February 4, 2013 (UTC)


 * never owned an iOS/android device so i can't ever contribute to infil and galaxy. the few who do seem disinclined to share what they found though, i hear those games weren't exactly bestsellers nor critically-acclaimed.


 * i'd recommend you take a look at some of the assassin's creed wiki pages. they're similar to what you're proposing in spart's page - i happen to like how they slap templates on pages marking them under a certain user's responsibility to repair/revamp/fill out. it's tied to some sort of apprenticeship system though and i'm too lazy to participate in such a system.


 * upside, sh- gets done if editor is prideful enough to finish through.
 * downside, it can turn into ammo for some e-peen pis--ng contest if the wrong buttons were pushed enough.
 * samples as of this writing: http://assassinscreed.wikia.com/wiki/Assassin%27s_Creed_walkthrough, http://assassinscreed.wikia.com/wiki/Bayezid_District T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 09:42, February 4, 2013 (UTC)

That does seem interesting (even though I hate AC franchise as a whole.) I'm not sure that this would work better than Fallout tags, though: the template on the walkthrough page has been there since August, and so implementing this system might turn others away from editing the article since to them it's somebody else's problem (people never fail to use this one as justification, it seems). 4Ferelden (talk) 10:07, February 4, 2013 (UTC)


 * yyep, that's another snag. on the other hand the one who tagged that has a purple name, somewhat equivalent to senior ed here. so we can expect he'll either follow through on some later date or he totally forgot (either way, dude still seems active judging by contribs).
 * the regulars there are actually busy updating content in other parts of their wiki compared to here. i've seen em contact members apprentices slacking off, so the pages marked under revamp by their "apprentices" are sure to get attention in due course. they don't have in-wiki chat but they've been hosting some IRC pub offsite. where i'm assuming most of em hang out. also helps that their higher-ups actually seem to spend time interacting with their minions rather than just reverting and alt-tabbing.
 * point of interest, you should see the average amount of bling their active users have on their userpages - they're taking their editing duties VERY srsly.


 * which means i rarely have to edit there, yey.


 * and so we have some details of why their system works compared here. most of the so-called "community" can't even be bothered to pitch in when they've got blogs to pester. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 10:36, February 4, 2013 (UTC)

Characters pictures from Comics.
Hi Te78,

I wanted to add some picture for the characters for two main reasons :


 * Coherence : some characters have a lot of pictures from the comics and others do not have any or have picture for one but not all the comics.


 * Completeness : More image can give an idea of how the character is depicted on different support with different "artistic integrity". Especially for poeple who do not own the Comics.

Then, i come to you for two things :


 * Tips : Do you have tips (others than those on the guidelines) to extract quality image from comics in .pdf ?
 * Image(s) from Paragon Lost : If we want coherence, we also should add some picture extracted from Paragon lost. And I saw that you can extract really great picture with an high quality, so you could finish my job by some pictures to complete some characters (of course Vega but maybe interesting for Anderson, Liara and Hackett).

In advance, thank you for your help.

PS: sorry for my english, i'm not a "native"--DeldiRe 15:00, February 6, 2013 (UTC)

images are well and good but please remember there's such a thing as overkill. if an article is too short and there's little we can do to lengthen them, the number of allowable pics for that article also drops considerably (not to mention we can't use photo galleries in the articles, says so on the MOS).

as for the two things:
 * for comic PDFs, you can simply select+rightclick the page on adobe reader then copypaste it to MSpaint or whatever image editing program you prefer. text bubbles preferably erased or cleaned up if they're not being used to depict a particular section of an article. and whatever you do, ALWAYS save as PNG (this is to ensure an image with no loss of quality).
 * if you can waste time reading, i'd point you to this blog of mine, under "standards i adhere to". it's a boring read but you might gain a few insights on the screencapping process if you stick around long enough.
 * i'm about halfway done with everything on paragon lost. reason between long updates is i have too many screencaps and too little article text to work with. it's hard choosing which ones to put up, believe me. which means i end up overhauling entire pages anyway. just hit the characters page at random, if it has a lot of pics, i did that. if it has none, i will hit that.

PS i'm no brit nor american either. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:51, February 7, 2013 (UTC)

Thanky you for the rapid answer, I will try to choose some relevant picture to add in relevant article (with enough text as I thought) when I have some free time at home. --DeldiRe 08:58, February 7, 2013 (UTC)

Lantar Sidonis
Hi again TE78, thank you for cleaning my pages, it is very kind of you. Nevertheless, i got an issue on the Lantar Sidonis case. If you say that he "was" instead of he "is", is this not some kind of spoiler ? I would prefer to come back to the old version. Don't you think ?

it's technically not a spoiler since by the time we hear from garrus in ME2 his old team is already dead except for sidonis. past tense applies then. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 09:02, February 15, 2013 (UTC)

Indeed, i was thinking of he "was" a turian meaning that he is dead but the sentence is well written then we can see that he "was" in the team and it do not implies that he is dead :) --DeldiRe 09:17, February 15, 2013 (UTC)

It is now perfect ;)--DeldiRe 11:06, February 15, 2013 (UTC)

ymirs on arrival
At least two YMIR mechs have appeared multiple times on my playthroughs. If you tested it once and only got one YMIR mech, fine, but it is possible to get more than one.108.18.14.162 06:08, February 13, 2013 (UTC)


 * give details. game version, platform, how long before second ymir showed up, what other enemies are present, etc. also, your word and mine ain't worth squat even if i did manage to prove your assertions in my games, we still need at least 1 other confirmation. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:20, February 13, 2013 (UTC)

2181 Despoina
It's a colony of the Leviathan. TheUnknown285 (talk) 04:22, February 16, 2013 (UTC)


 * utukku is infested with rachni and rachni-wannabes. i dunno, listing the planet as a leviathan colony sounds spoilery. they're still alive and thriving on the planet though so i guess it now counts. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:46, February 16, 2013 (UTC)

Did someone just say "weeaboo"?
'Cause I think I just heard someone say "weeaboo". Trandra (talk) 02:50, February 26, 2013 (UTC)


 * must be a figment of your imagination mate
 * i don't hear anything
 * per se
 * :3 T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:01, February 26, 2013 (UTC)


 * So it's not time for a paddling? Hmm, I guess I'll just put this away, then. Trandra (talk) 04:36, February 26, 2013 (UTC)


 * >thinks of good textbased comeback
 * >PBF is primarily visual aids
 * >multiple connotations regarding "weeaboo" abound
 * >-beat-
 * >derp
 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:46, February 26, 2013 (UTC)
 * >derp
 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:46, February 26, 2013 (UTC)
 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:46, February 26, 2013 (UTC)


 * So you're safe from a paddling again. Thanks for the congratulations and the pizza. :3 Trandra (talk) 15:46, March 11, 2013 (UTC)

Reckoning Powers
Can you get the icon pictures for them?--TW6464 (talk) 15:29, February 28, 2013 (UTC)
 * not my area of jurisdiction, go pester trandra for now. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 15:32, February 28, 2013 (UTC)
 * alright...--TW6464 (talk) 15:33, February 28, 2013 (UTC)

you delete everything i add...
ok
 * 1, tell me why, when its confirmed that volus is a auxilliary unit, why can't i add this?!?
 * 2 Volus uses elkoss combine weapons, also confirmed, why can't i add this ?!?
 * 3, who have the turian qonqured, asorbed, etc, this may be a codex error from bioware.


 * 1) because they're NOT the only client race the turians have. note: client raceS. plural. they have more. the volus do serve in an auxillary capacity, yes, but you're making it like they're the ONLY client race available.
 * 2) anybody can use elkoss combine weapons. your point.
 * 3) you a writer for bioware? no? then codex doesn't err unless contradicted by other legit sources. in this case, there's no contradiction other than your own mistaken assumptions. there are many more races in the ME universe that were never shown before, we know not their names or their numbers, we just know they're at least in the dozens. go read some cerberus daily news or more codex.

normally i'd simply make some adjustments but this time, not my responsibility to correct your sloppy understanding of the lore, especially if there's an obvious language barrier in play and it's difficult if not outright impossible to glean definite meaning from the engrish. i am already wasting my time replying to you rather than simply correcting your mistakes or forging on ahead with my own wiki shenanigans and i do have some wiki shenanigans i'd very much like to perform before going off to do other things. it'd be better for all of us if you actually tried to increase your understanding of the series (or basic english) better on your own. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 18:31, March 1, 2013 (UTC)

, just have to ask, who's the other client races?--Perkins98 (talk) 19:10, March 1, 2013 (UTC)


 * if you read and understood my block of text above you already know (or not) the answer. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:11, March 1, 2013 (UTC)

You didn't says who's the other client races, only the volus is one of them, then i ask again, who's the other ones?--Perkins98 (talk) 19:15, March 1, 2013 (UTC)


 * if simple english is too difficult for you to understand i won't bother replying further. read #3 above. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:23, March 1, 2013 (UTC)

ah, but shouldn't they have been named..., anyway my mistake--Perkins98 (talk) 19:27, March 1, 2013 (UTC)

More Icons
Teugene's versions of the maps have icons for shops and elevators--would you find those for me, please? Otherwise, I think my attempt looks alright for 5-10 minutes in Paint.NET. Trandra (talk) 17:22, March 12, 2013 (UTC)


 * hmm, that's the thing. teugene simply cropped his maps while he's playing the game (which is why they're only at 700x700 and all icons are present), i was hoping you would retain the 1024x1024 resolution since that was how the maps originally were inside the files :p


 * no matter, found some icons that'll probably do on short notice. please reply when you got em/you want a re-up of the original map/there's anything else, i make a habit of deleting temp files as soon as the recipient gets em T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 18:53, March 12, 2013 (UTC)


 * Ahh. I can keep the 1024x1024 resolution...I just have to make the POIs bigger because they disappear when the map is viewed at the small resolution they have to be on the pages. I just hope they don't look too nasty when I make them bigger. Trandra (talk) 19:00, March 12, 2013 (UTC)


 * i'm of the opinion that if an image s--- at a small resolution, people may be intrigued into clicking the file in order to zoom in. doesn't always mean i'm right though T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:09, March 12, 2013 (UTC)

Welp, all done. 1024x1024 with large-ish markers. Most will still need to click the file to see where the shops are, but good enough. Trandra (talk) 19:17, March 12, 2013 (UTC)


 * and there was much rejoicing


 * there's two blobs of bright blue if seen from the article, that alone is enough to make me click it. that's just me though, dunno about others. now, back to finding alternate angles for blasto and javik (the lighting screws up everything)... T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:44, March 12, 2013 (UTC)

close this please.
Hey I notice you said on Trandra's page that anyone can close a voting page but as I proposed it I don't think I should close it. It's here. Garhdo (talk) 09:35, March 15, 2013 (UTC)

Corrupted Pictures
It seems like everything that was uploaded on March 12 is corrupted, so you have a little bit of re-uploading to do. (I hope you haven't cleaned out your screenshots...) Let me know if you need me to delete the old files in order for you to re-upload. Trandra (talk) 23:46, March 19, 2013 (UTC)


 * this is... unexpected. me casually perusing revealed one or two mentions of similar nature in community central. commencing test re-ups in a few minutes. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 01:20, March 20, 2013 (UTC)
 * didn't take any chances, reuploaded everything i added on march 12 even if they seem to be functional. in any case, mission (probably) accomplished. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:46, March 20, 2013 (UTC)

Data Mining: Inusannon
You've dug into the data files for the series, right? Have you seen anything that mentions the Inusannon. I ask because there has been discussion about whether we should capitalize the name. It's capitalized in the ME3 subtitles, but not in the codex entry for Eingana in ME2. The feeling from Sparthawg was that the codex entry takes precedent because it's actually in the game. Seeing how the name is written in the data files would be helpful. Thanks. TheUnknown285 (talk) 15:52, March 20, 2013 (UTC)

stats from my cheat sheets:
 * 5 hits in 4 files
 * javik capitalizes "Inusannon" in all 2 of his mentions (thessia and normandy intro convo)
 * planet descriptions for eingana (ME2 and ME3) just go with "inusannon" (note that eingana doesn't actually appear in ME3, there's just spillover of planet descs across the tlk files)
 * "Those cuff links... Is that design inspired by late-period inusannon artwork? The attention to detail is remarkable." <- by someone from the citadel DLC. no idea who, i'm fairly certain it's not from javik or wrex since i haven't yet used others besides them in distracting the guards (and this is clumped with similar distraction-like lines - of course i could be wrong, but still the line is in the dlc).

we get 3(-1) vs 2. later races don't capitalize. javik caps them. take from this what you will. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 02:54, March 21, 2013 (UTC)


 * Thanks for looking into that. Well that cleared up next to nothing, lol.  I guess this question is still settled.  By the way, the "cuff links" line is Liara's (an aside: Liara with a Southern accent is hilarious).  Thanks again.  TheUnknown285 (talk) 04:55, March 21, 2013 (UTC)

Quick Question
Hi Temporary - quick question since you seem friendly. What's the accepted way around here for me to make a sandbox to work on mocking up a better Mass Effect 2 guide organization? Just add something underneath my user page? Thx. Cattlesquat (talk) 22:42, March 24, 2013 (UTC)


 * quick answer: yes.
 * something like User:Cattlesquat/insertwhateverpagetitlehere
 * or User:Cattlesquat/Sandbox/insertwhateverpagetitlehere . T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:39, March 25, 2013 (UTC)

Comics pictures & ME:I
Thank you for the improving of my edits. I'm being motivated by your support.

And also, i'd like to have your opinion on the quality of screenshot provided for ME:Infiltrator (not the one for morality guide because I will add a new one).

kr --DeldiRe 14:20, March 26, 2013 (UTC)


 * not bad. definitely not bad, all things considered. they adequately serve the purpose of illustrating the intended articles. couple of reminders:


 * cropping comic pics - sure. since there's a lot of overlap between panels and characters at times.
 * cropping ME:I pics - not unless absolutely necessary. if you're trying to depict an entire scene, leave as is. if trying to depict enemies/characters, sure so they can fit in upcoming enemy boxes (be mindful of already-uploaded pics, like X1 or inali, unless you're certain you can get better shots).
 * if trying to depict chapter images (like the ones you put up for ice giant and incarceration)... i'm not really certain since i don't have the game. if it takes up the entire screen of your device without any other distracting/irrelevant elements, don't crop. if it does not, well i suppose it can't be avoided then. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 14:52, March 26, 2013 (UTC)

Thanks for comments. --DeldiRe 15:08, March 26, 2013 (UTC)
 * ME :I pics :
 * I will then crop the images for ennemies and characters and keep a whole image when I can.
 * I'm pretty sure that I can take screenshot with a higher quality than those on articles such as X1. I want to stick to your quality standards ;)
 * For the missions's images, I have to crop it because there is too much irrelevant information on the whole screenshot.

Thanks again for the jannitorial --DeldiRe 16:21, March 27, 2013 (UTC)

np T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 16:33, March 27, 2013 (UTC)

Several question and problems with my screenshots:
 * I will retake screenshot for the volus i possible : more straight for his personnal article and bigger for the video (in blue) for the characters page.
 * Turian : I found a nice official wallpaper to use but unnaccesible from my office, I will upload as soon as I can.
 * Inali: for the characters page, the quality is low, any ideas to make it look better ? It is really uneasy to have a bigger picture of her head.--DeldiRe 16:37, March 27, 2013 (UTC) [[Characters/Mass Effect: Infil


 * i highly doubt under-the-hood commands are available for the game that can make intrepid mobile gamers do tricks with ME:I, so unless there's some sort of zoom-in function you can play with, or if you can maneuver randall closer to her, or if you can get good angles of her in her boss fight, there's little we can do about it.


 * as for the turian, i think i know which image you're referring to. 2000x768. a cropped version can go in his character page, but you'll probably have to shave a couple of pixels left and right if you're planning to use him for Characters/Mobile Games since we use literal boxed images there (768x768 etc) for uniformity. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 17:52, March 27, 2013 (UTC)


 * As you know I'm quite a noob for the cropping, could you make it for the article Characters/Mobile Games ?

The source image is this one : http://blog.bioware.com/wp-content/uploads/2012/04/MassEffectInfiltrator_HiResMarketing_original.jpg I will also add new (and bigger) image for inali and volus, could you make the cropping yourself ? Thanks --DeldiRe 23:04, March 27, 2013 (UTC)


 * if you need help in precision cropping, perhaps i should point you to an excellent free image manipulation software instead: http://www.gimp.org/ . this'll help you not only with mass effect pics but with any other image editing you might need IRL. weddings, funerals, w/e.
 * otherwise, you can always pester me and trandra instead. try putting them in zip/rar files, upload them to some temporary online storage (ex. http://depositfiles.com/ ), and (maybe) we can do the rest. (remember to delete the files from online storage once you receive word from us that we got it if you don't want them lying around) T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:36, March 28, 2013 (UTC)


 * Thank you for the advice, I will have a look to this software, but for now I do like pest you so I uploaded screenshots for the rest of the character (for character article) -> DeldiRe/Sandbox/Screenshots : inali and Volus on the screen. Next time I upload I will do it on an extern website. The problem is that most of the time I take some free time on my job's office but I can't install any programm on this sealed computer (I'm working on "sensitive" files so the security do not allow any install).


 * Also thank you for the Turian cropping. For info, I puted him on adversaries because we first met him as an ennemy but I wasn't sure. You are free to open a debate or swicth the category.--DeldiRe 09:28, March 28, 2013 (UTC)


 * huh. so now i see for myself it's impossible to get closer to inali while she's being vivisected. this means alternate judgment call: we use a picture of her while she's a husk instead. we did it for TIM, we can do it again.
 * i either use the inali husk pic already uploaded, you upload a good one and i use that instead, or you upload the source for File:Character_Inali_Renata.png and i'll see if i can work out a better cropping solution for that (i've tried coming up with something on File:Inali Renata Character article.png but you'd rather have her entire face and maybe upper body shown rather than sideways right).
 * yeah, the reason we recommend storing temporary files offsite is because storing here counts against the normal limit of 10 pics per user that aren't being used in articles. no matter, we're using your space for a good cause anyway and you can always request deletion of the source files any time for cleanup (i already got them saved).
 * @company computers: lol i can empathize. fortunately i got LOTS of leeway.
 * as for the turian's place, i'll just defer to community judgment. it's just curious we have cases like this (or udina in ME:inquisition) that presents too much ambiguity for the three categories of protagonists-allies-antagonists.


 * right, and before i forget again, i noticed you're structuring walkthroughs as if they're telling the story. well in a sense that's true, but remember that they're walkthroughs. you're supposed to put some tips on beating enemies using whichever tactics on location so-and-so in that particular mission. it doesn't need to be overly long, just tips that come at you while playing can suffice. trandra can help clean the majority up (or maybe me if i feel i got the gist of what you're trying to point out).

T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:00, March 28, 2013 (UTC)

For Inali, I will upload a better one as big as I can to ensure that you can crop it in a good shape. --DeldiRe 11:11, March 28, 2013 (UTC)

As promised, a "HD" version of augmented Inali for the char box : http://masseffect.wikia.com/wiki/File:Inali_Renata_(augmented)_MEI.png Thanks in advance for the cropping--DeldiRe 17:09, April 1, 2013 (UTC)


 * well that turned out adequate. any further attempt at zooming closer to inali's face seriously lowers the pixel count and i'd rather have something well above the 150-px display threshold than below it. :p T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:11, April 2, 2013 (UTC)

She is still ugly, but there is nothing we can do about it... Why is Randall in love with such a "woman"? --DeldiRe 08:00, April 2, 2013 (UTC)


 * i'm not really sure if "romantic" love is what ezno exhibits toward her but i doubt you'd do nothing if your own best friend (or somebody else close to you) is being vivisected in front of you. indoctrination implants or not. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 09:36, April 2, 2013 (UTC)

Hi again, I will soon make a new wave of screenshots for MEI in order to "breake the monotony of the text" (to use your words) of the walktrought section on Missions articles. I will take screenshots of the "cinematics and try to show critical moments of the game in order to help the understanding of the text. Do you have others specifics guidelines when you do that for ME articles ? --DeldiRe 07:52, April 10, 2013 (UTC)

since the ME:I missions are structured by checkpoint, you may try to screenshot the most important parts of any particular checkpoint. it can be place layout to give players a general idea of what they're fighting in, it can be enemy count to show players how many they would be expecting, vault/computer scanning locations or somesuch, or some combination. i think we can be lax on the no HUD elements rule on this since it's currently impossible to take HUDless shots that'll not significantly subtract from the image resolution and possibly detail as well. ME:I doesn't have flycam or the usual console commands we PC gamers employ.

the length of the checkpoint's writeup dictates how many you can place: from what i'm seeing, you can normally add 1. if writeup is extremely short you may have to forgo putting screenshots for it until there's enough text written. if writeup is unusually long (say, 4 very long paragraphs) you may squeeze in 2. loose guideline: 1 picture per 2 paragraphs that occupy the same amount of space as the picture. here's an example:

if cutscenes, i'd rather place those on the storyline section. the ME:I storyline doesn't strike me as something that can have a lengthy writeup so you might end up having to choose few among many unless you can add more and more text without getting too redundant. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 13:28, April 10, 2013 (UTC)

Race Caps in ME:I
ME:I capitalizes all race names consistently since it wasn't developed by Bioware, but by IronMonkey. (I guess Bioware didn't cover it in a style guide or something.) Trandra (talk) 18:12, March 27, 2013 (UTC)
 * points off for bioware's gangsta cred. it seems mass effect used to be the only standard setting where races aren't Races more or less consistently.
 * more on point, we should probably stick to established conventions when not dealing with verbatim entries. except maybe the (apparently) unnamed Volus and Turian (nouns used as descriptor for unique individuals and all those semantics better left to grammar nazis) T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 18:33, March 27, 2013 (UTC)

Question
May I ask why you undid my edit on the Claymore page? Would you please send me a message with your reply please So I am notified via email --Codeyy (talk) 03:56, March 28, 2013 (UTC)
 * because 1) that's stating the obvious and 2) trivial trivia that doesn't add anything. persist on adding it and you will face action from someone not me. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:10, March 28, 2013 (UTC)

I suggest you refrain from empty threats. You are no admin or mod and have no authority over me. All you had to say is why you thought it did not belong there, not act like a child.--Codeyy (talk) 05:31, March 28, 2013 (UTC)


 * let me just plug some goatse-level holes in that "logic" there.


 * 1) i AM a senior ed in case the "reverted edits by x" doesn't clue you in. it doesn't have block powers but it's adequate enough for the job of reverting vandalism or sh- edits like yours on the fly. crap edits? yes, because obviously if you've understood our TL;DR strictures on the manual of style or if you've been learning how information is added or deleted in this wiki you wouldn't have made the edit that started this in the first place.
 * 2) this is a wiki. activity logs show everything. you undid my revert FIRST and asked questions later when accepted practice is vice versa. past experience shows this as a prelude to edit war and it's part of my job to preemptively warn you. guess whose judgment call people with block powers will side with. definitely not an "empty" threat as far as editing privileges are concerned.
 * 3) i am indirectly telling you about site policies which nobody ever reads. i suggest you do before things start getting unpleasant for you. apparently, doing my job is equal to "acting like a child".
 * other than that, do as you will. i could care less unless you start another incident based on your ignorant assumptions (and even then i'd probably let the higher-ups deal with you themselves). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:41, March 28, 2013 (UTC)

So basically you did not find any holes in my logic you just are trying to justify your ability to call on admins while trying to explain the rules to me.And the reason you were, and to some extent, are acting like a child was due to you jumping to use a threat on me from the get go instead of just talking with me. Instead you reverted my edit giving no reason for it whatsoever, and when questioned on it you dished out a threat for no reasoning. You claim that you were not threatening me, it sure as hell seemed like you were threatening on getting an admin on me if I persisted on adding that edit. It was unnecessary and yes, childish. I should have perhaps talked with you before removing your revert, but you should have given reason as to why you found my edit to be worth removing. --Codeyy (talk) 06:49, March 28, 2013 (UTC)

not to come off as utterly condescending, but...
 * you're still hilariously incorrect on all counts.


 * 1) reverting edits is an automated process. there's literally no room to type in reasons because the system won't let you, and it's better that way because edits reverted are almost always borne of vandalism, ignorance, or utter fail. the latter two of which you're continuing to show.
 * 2) you're in the wrong. period. scanning your edit history, you've ALMOST always been in the wrong. if you didn't undo the revert, i wouldn't have added the warning. simple as that. and still you insist on blowing this up. talk about drama. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:21, March 28, 2013 (UTC)

1) There is a thing called a user talk page. To let me know so I understand why you reverted me edit, if you look on mine you will see Commdor did the same thing at one time. Isn't hard to do. Hell as you can see I just did the same thing here be asking you why you changed my edit. And funny, you claim that I am showing ignorance and "utter fail" all because I asked you why you thought what I put down warranted a revert. While threatening me that If I persist you will get an admin on me. And again you claim that I am wrong on all accounts while you only address like 1.

2) Which goes to show you do not know a thing about my editing history since most of the time I am not "wrong". Most of my edits have been questions in regards to the topic and/or posts on talk pages. Only on like 2 occasions have I been "wrong". The first time due to being new to editing wiki, and the second time due to a bug I came across where Verner did not talk about the thermal clips in ME3. So now you are exaggerating. And I only undid the revert due to you not giving me a reason at all as to why you thought it was irrelevant. You did not even try to let me know on the talk page. Others have done so in the past, why can't you? I came here instead to ask you why you thought it was deserving to be removed, to avoid an edit war. Instead of just stating your reasoning, you gave me an unwarranted threat. You see the admins doing that when someone asks them why they removed an edit of someones? No. They are more mature than that. I am not trying to create "drama" over the edit. I was calling on you threatening me. While you have continued to constantly respond in condescension. --Codeyy (talk) 14:23, March 28, 2013 (UTC)


 * I think you're being dramatic. As the initial editor, you should be the first to start a discussion on the talk page, since you need to provide your reasons for justifying the edit.  The editors that undo edits do not need nearly as much justification, as they carry the benefit of the assumption, while you have the burden of proof to fulfill.  As for the threats, I didn't see any until you pointed it out.  That is, I didn't see any until you interpreted it as such.  There is no way to tell someone on the internet something of that nature without it being construed as "threatening".  Lksdjf (talk) 16:23, March 28, 2013 (UTC)
 * No need to ignite the debate, Codeyy made an apology on Tandra talk page to cool down the situation. There is no need to start a war for two poeple acting in good faith. And please, stop using the term drama it is terribly condescendent when used against a new editor.--DeldiRe 16:31, March 28, 2013 (UTC)

Prothean Reverted Edit
My edit was not an act of vandalism, or a pathetic attempt at trolling. Javik actually does say that enemy body counts were high during shore leave. Here's evidence it's 20 seconds in. Galvascream (talk) 11:28, April 7, 2013 (UTC)


 * i was actually just posing the question. i asked because i'm using the specific wording you used to search the game files and wasn't able to come up with any hits. call it a shortcut to verify other editors' contributions that ain't completely foolproof but does suffice for most cases. it's clearer now, but i don't think it fits on the prothean page because of the extremely broad wording javik used. i placed it on the appropriate page instead. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:39, April 7, 2013 (UTC)

Sorry my little brother thought it was a game.

--JEP1996 (talk) 22:19, April 11, 2013 (UTC)JEP1996

Checking back
Saw you popped my "See Also" from the Legion article. There's a See Also to the walkthrough of his Loyalty mission in the same article, so it seemed logical to link to his main mission as well? Or should the Loyalty link be removed? I don't have strong feelings about it, I only put it because I'd come to the page myself looking for a link to first mission and hadn't found it. Mostly just want to make sure I know the right policy. Thx! Cattlesquat (talk) 20:21, April 12, 2013 (UTC)


 * everyone who had "formal" dossier and loyalty missions had the see also notations in them. jacob and miranda were available pretty much from the first mission, morinth is a nonstandard choice, and legion became a "surprise" addition by the time we were hunting for the IFF. morinth is already loyal by the time we got her, legion still has a loyalty mission. i merely followed the pattern set and allowed the one unobtrusive link to the mission page (since no one else linked to it till you pointed it out). T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:57, April 13, 2013 (UTC)

Hmmmm.
I know we don't mention every bit of dialogue in mission walkthroughs, but it seems relevant and useful to briefly note the big ones whose availability is triggered by the end of a specific mission, particularly when it moves a character to a different part of the ship. My "use case" is that when playing the mission it's nice to know where to check on the Normandy for any big conversations that are triggered by the mission (and therefore also probably relevant to what happened during it).

The alternative you suggest, of just checking the character bios, is no more useful in a practical sense for solving this issue than "checking every room on the Normandy after every mission", since I'd have to check every character bio every time. E.g. in this use case I'm not looking for "every special dialogue opportunity for Garrus", I'm looking for special dialogue for anybody that's triggered by this mission. IMHO that's relevant to the mission, particularly given the dialogue structure of ME3 which triggers most dialogues based on specific mission completion. Cattlesquat (talk) 20:05, April 17, 2013 (UTC)


 * except that squadmate dialogue is just tangentially relevant to the mission and has zero bearing on the pertinent article if you talked to the characters or not. you can always jump to the galaxy map and skip those altogether.
 * mentioning that "ash/kaidan goes to hackett" or something along that line is permissible because stuff like that is gamechanging. dialogue scenarios ain't and just serves to flesh out the characters' story.
 * the walkthroughs exist to point out which things affect gameplay, the character bios exist to point out what the characters experience. in-mission, we have the unique dialogue pages. off mission: everything else that happens to them. dossier. not walkthrough. clear separation of information. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 20:30, April 17, 2013 (UTC)


 * Okay, that at least clarifies the guiding principle. Doesn't mean I'm not sad about it, because a "checklist of interesting things to do after a mission" would be something I'd personally check carefully and be grateful for. But I'll turn it over in my head some, to sort out the implications of if there's something worth proposing. Cattlesquat (talk) 20:42, April 17, 2013 (UTC)

anon
You just removed my edit on Aeian T'Goni in the trivia section; any particular reason for that? (An account-less user)


 * not trivia. read this wiki's manual of style for the guidelines. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 14:48, April 18, 2013 (UTC)

I would have thought that it came under the 'interesting' category, because of the similarity between Joker's sister and the 'Hilary' mentioned in the account given in the hospital. I'm not saying that they're the same person, but that it's worth noting the parallels there.

I'm aware of the previous discussion here, but it seems that although the consensus was that players should judge the matter for themselves (as there is no canon linking the two) all mention of a possible link has been erased to the point where the only page on which they both appear is Tiptree which doesn't give most of the details, and you just removed my edit of that two. How can you expect players to make a judgement if the information has been carefully separated and hidden? 192.76.7.212 15:39, April 18, 2013 (UTC)


 * You've inadvertently stumbled on one of the great holy wars of this wiki. See the discussion on Talk:Aeian T'Goni for just one example where it has come up. For better or for worse (I think for worse, Admins think for better), this can't be changed without changing site policy. Cattlesquat (talk) 18:59, April 18, 2013 (UTC)

Put ME2 Guide project up for a vote?
Think I should put it up for a vote now? I was partially waiting to see if you wanted to add your bigger comment. But also to see if you thought more needed to be either changed, or specific decisions needed to get laid out. Cattlesquat (talk) 20:09, April 18, 2013 (UTC)


 * one of the concerns raised is the issue of precedence. i'd hoped you also drew up a proposal for the ME guide as well since this wiki likes change that's all or nothing.
 * the ME/ME2 guides are too redundant with the mission pages and too lengthy to be of any practical use. they can't even serve as "quick reference guides" since even if hypersummarized the content per section turns into ungainly walls of text because the integral and necessary details take that many words to write else the meaning is lost.
 * personally, if i thought i could sneak in pictures per mission i'd be fine with the ME/ME2 guides (and probably support fattening the ME3 guide in the process) but that just puts extra burden on me that i don't want to shoulder for the foreseeable future. i don't like recycling pictures and i'm pretty much the only photographer the wiki's got at the moment.
 * i'd write something more detailed (both on this topic and on some others currently floating around on this wiki) and i probably should've posted this at the project page, but i'm busier than udina ever was. not hyperbole. both IRL and supersekrit wiki-related stuff :p T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 04:07, April 19, 2013 (UTC)


 * Went ahead and opened it for voting. Followed your suggestion of just keeping the Suicide Mission / Epilogue material in place. Noted ME guide as a good follow-on project - maybe next time I start a run through from the very beginning. Thanks for your guidance along the way. Cattlesquat (talk) 13:49, April 22, 2013 (UTC)

and another one
sorry for saying this but why you always delete my edit on weapons


 * because they add nothing of value to the articles. go see how content is set up on other pages of this wiki if you actually want to contribute useful stuff and as always understand the tl;dr manuals of style and community guidelines. they're there to help newbies like you on proper editing but as always nobody bothers reading them. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 11:47, April 19, 2013 (UTC)

Request(s?)
Season's greetings and whatnot. By any chance, could you rustle up appropriate screenshots for Combat (Mass Effect 2) and Combat (Mass Effect 3)? They're two of the last trilogy game articles with the "screenshots needed" tag (the others are Possessed Trooper and M-597 Ladon, that annoying Wii U-exclusive weapon; maybe you can get a Possessed Trooper infobox pic via the Armax Arena). -- Commdor (Talk) 05:41, April 21, 2013 (UTC)


 * according to the inline comment on the ME2 combat page xbawks example shots are needed, especially of the powerwheel. can't do anything about xbox pics, but i can probably come up with something on some sections i see provided no one else puts forward xbox gameplay shots.
 * as chance would have it, i -am- working on something for the ME3 combat page. things that'll suffice until someone with a bigger screen and the patience to take good screencaps comes around.
 * didn't check the screenshots wanted page for a while, never realized the possessed trooper pic is still missing. upload later, or two days tops. ladon, yep, we're still outta luck on that one. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 05:55, April 21, 2013 (UTC)


 * Righto. Thanks a bundle. -- Commdor (Talk) 20:31, April 21, 2013 (UTC)

Combat ME3
Nice work on the page Combat (Mass Effect 3), it is almost as good as mine on Combat (Mass Effect: Infiltrator). ;) Keep up the good work. --DeldiRe 07:25, April 23, 2013 (UTC)


 * Once more, new wonderfull pics :) --DeldiRe 21:56, May 6, 2013 (UTC)


 * i've got about 70+ more
 * and it'll probably be my last contribs to this wiki in a long while
 * real life obligations call :p


 * T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 22:02, May 6, 2013 (UTC)


 * I'm sad to hear it but I can understand. I will also try to finish my MEI contributions next week since I will have less IRL obligations.--DeldiRe 22:09, May 6, 2013 (UTC)


 * Dang! You will be missed. Love your pics (and comments). Cattlesquat (talk) 22:10, May 6, 2013 (UTC)

So...
If my ME2 Cleanup proposal vote comes out at 1-0-0, am I clear to proceed? Cattlesquat (talk) 04:39, April 29, 2013 (UTC)

Krogan image.
Hey - A while back on the Talk:Turian page there was a discussion about having the Turian and Krogan images match the Quarian image ie showing male and female examples of the species in one image. The recent image you uploaded to Eve's page I think is a perfect one for the krogan page, and I'm wondering if either Citadel or Omega have given you another suitable images for the turian page, so that I could suggest them and maybe get the wheels of change in motion. Garhdo (talk) 22:02, May 6, 2013 (UTC)


 * eve's funeral has a more appropriate look since it has krogan in pink burqas mixed in with regular males
 * STILL haven't gotten around to getting a bigger shot of it though T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 22:05, May 6, 2013 (UTC)


 * I've never seen the funeral, but if it works better than we can suggest it when you get a picture you're happy with. I'm proposing using the current image at the minute though. As for the Turian page a pic of Garrus and the female turian in the bar might work best if you have one? Garhdo (talk) 22:09, May 6, 2013 (UTC)

Your edition of ME3 char page
You just edited ME3 Characters, you added Wreav, Eve, Kirrahe, Legion and Geth VI, but you didn't put allies like Adrien Victus, his son and the Quarian Admirals? You didn't do it, because are you biased or didn't you have time or images or you simply don't like them, so you think they shouldn't be mentioned?

I'm a neutral person, but I think optional of both sides should be mentioned for balance and political neutrality.62.87.146.93 16:55, May 7, 2013 (UTC)

Reaper peen-size comparison
Well I watched the whole cutscene at the end of Despoina again and it still looks to me like it could just as well be a Destroyer-class though it's ultimately pretty hard to distinguish 160 meters from 2000 meters in the perspectives given. The part that bothers me the most is actually at about 14:58 in this playback where the dead Reaper splashes into the ocean -- it's in perspective with some ruined ship or structure that definitely doesn't look several kilometers long. Of course that kind of thing could fall entirely in the realm of "Bioware Artist makes perpective error".

Anyway, I don't care hugely and don't want to become one of the OMG-everything-has-to-be-strictly-devconfirmed crowd, so I'll roll with the Sovereign-class punches. Also I appreciate that you put one light reference as opposed to every single time it is mentioned. :-) Your faithful servant, etc. Cattlesquat (talk) 20:45, May 7, 2013 (UTC)


 * Leviathan and the sequence where cortez flies the shuttle straight into the "mouth" of what's unmistakeably the profile of a sovereign-class reaper (maybe it should be called "Harbinger"-class since he's technically the first, but that's needless hairsplitting).
 * out of curiosity i also happened to take a screenshot of the reaper in question in game a long time ago. just a very rough and undetailed model of the usual big reaper (think normandy cabin ship model-type). it took an UNGODLY amount of time to reach its location in the sky. o.o T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 20:52, May 7, 2013 (UTC)


 * The shuttle sequence, no question, provides the strongest argument for Sovereign-class. It irritates me that the splashdown then makes it look much smaller (look at a higher-res and not-clipped-at-right-side version of the same frame on the Lev#Tech page, e.g. in that youtube I linked, and tell me that building/ship/whatever on the right doesn't have to be 2 miles long...) But the whole Destroyer thing is basically an art-retcon anyway so what can you do. It's cool if it's a Sovereign so I will now begin believing it's probably a Sovereign. Cattlesquat (talk) 21:11, May 7, 2013 (UTC)

Legion
...and exactly why did you revert my edit regarding Legion's name? You could have at least left an explanation. On the side note, since when programs inhabit platforms? Peace, Ͽ †yræl pl Ͼ 19:46, May 8, 2013 (UTC)