User blog comment:HELO/Indoctrination or Not, It's Problematic/@comment-4746180-20120403220112/@comment-74.131.39.244-20120606021206

I disagree with this because, given the Indoctrination Theory, Bioware emphatically did NOT do what you are saying concerns you.

If you choose Control or Synthesis, no indication is given that you chose incorrectly.

If you chose Destroy and also did lots of bonus stuff, you get a bonus scene hinting at more content to come.

It remains annoying that the plot is "unfinished," but on the other hand, releasing it this way gives players a chance to "screw up." We know that Bioware is sensitive to focus testing that shows that players all choose the "right" option -- the "mother dies" quest in Dragon Age 2 was changed to make it impossible for Mom to be saved after focus testing showed that players would bend over backward to keep her alive.