Eclipse Trooper

Eclipse troopers are the frontline grunts fielded by the Eclipse mercenary group. They are exclusively human and salarians with Asari being initiate sisters instead of troopers. They have no shielding on normal difficulty they do however gain shields on hardcore and Insanity making them a much more durable opponent. They are the most common Eclipse soldier

The human Eclipse troopers are equipped with M-8 Avenger assault rifles making them effective at taking down shields, barriers and penetrating armour. This also allows them to put down a constant barrage of fire its heat sink capacity also means that their reload times can be some distance apart. They rarely enter close quarters combat and will usually be easy to deal with if unsupported by more elite troops such as vanguards. Rarely human eclipse soldiers can be encountered armed with a M-27 Scimitar assault shotgun they will attempt to close and can cause considerable damage in close quarters combat..

Salarian troopers are armed with M4-Shuriken Machine pistols making them very effective at stripping a squad’s shields and barriers away. The salarian troops also have a tendency to move around and strafe more making them more exposed but also more difficult to hit in intense firefights. They will attempt to enter close quarters but it is quite rare when they do they are quite dangerous due to the M-4's increased accuracy in close quarters meaning they can take down shields and force players out of cover a very dangerous situation. The salarians are very slightly more fragile than their human counterparts.

Overall Eclipse troopers are not dangerous if they are kept at a distance and picked off they usually possess a numerical advantage over the squad that can make close quarters combat unwanted particularly the salarians. If a solitary member enters close quarters they are quite easy to deal with especially on lower difficulties where they lack shielding. On higher difficulties such as Insanity if there are no higher level troops such as engineers or vanguards stripping their shields and then concentrating a squads powers on a single trooper can allow them to be dealt with quickly and efficiently. Their main threat is that they can keep a squad pinned down long enough to allow troops such as vanguards to approach.