User blog comment:Kaloneous/Mass Effect 3 Ending DLC Denied and PAX/@comment-1341687-20120408014727/@comment-1786741-20120408023743

I can understand the lack of choice with the endings in the previous two games. Bioware had to keep it open enough so the sequels would still play out similarly. Plus, we didn't really need that much closure, considering most of our questions would be answered in the next game. ME3 is different, we do not see effects of our actions, we don't really know what happens to anyone, and the choices themselves are just... horrible. Not to mention ME1's and ME2's choices were all opposites of each other. The could save the council or couldn't. You could save the Collector base or couldn't.  In ME3, its either destroy the Reapers/Geth, Control them, or turn everyone it to glowy hybrids. I hate how the destroy option forces you to kill the Geth, if not for that reason I wouldn't do exactly what TIM wanted or force everyone to become part synthetic.