User blog:Austin1395/Mass Effect 3 Multiplayer DLC idea

Just some ideas I've had in my head for a while now of some characters I'd like to see in the multiplayer, along with some new gear bonuses and such.

Prothean Adept: Dark Channel Slam Lift Grenade

Salarian Soldier(like the ones from ME that had on helmets): Frag/Cluster Grenade Proximity Mine Concussive Shot

Turian Engineer: Defense Drone(A type of combat drone that follows you and can only attack    enemys within a certain radius) Flamer (It is listed as a tech ability but it is only used by the Vorcha) Arc Grenade

OR

Human(Male) Engineer: Tech Armor (again, another huge tech ability but it is not used by the class that is all about tech) Flamer Overload or Tactical Scan(once more another huge tech ability not used by most engineers)

Salarian Sentinel: Cluster Grenade Incinerate Overload

Turian Infiltrator: Tactical Cloak Sticky Grenade Proximity Mine

Prothean Vanguard: Biotic Charge Dark Channel Pull

Equipment

Not exactly sure what to call it but a gear bonus that allows the player to carry 3 weapons rather than 2.

Maps

Again, no real names or ideas of what to call them but i do have 2 maps that i think would make great additions

1. Cerberus Headquarters. It would be the area in which you first come in, the hangar, and would have the back are blown up from sending the fighter through the base.

2. The Citadel It would have the same style as when Cerberus attacked the Citadel. Gunfire off in the distance, bullet holes in walls, remnants of explosions on the ground,etc.

Weapons

No weapon ideas, sorry guys but i guess this one will be left to you