User blog comment:Arbington/My Multiplayer Ideas/@comment-4721065-20120820101749

Besides the classes, this blog is essentially a repetion of what we already had in previous games' singleplayer. While not bad per se, it would be far more satisfying to have some completely or almost completely new developments. Here are some of my ideas:


 * Have Oculi as boss enemies for higher Gold and Platinum levels. It would provide great challenge and make sense lore-wise.


 * Give mercs some sniper units. Seriously, in ME there were five sniper units but in the second one everybody not on your side forgot how to use a sniper rifle. Also, the mercs (or at least the Blood Pack vorcha, since codex specifically mentions them) should have access to M-100 Grenade Launcher: it is surprisingly rare for an outdated weapon. Having some vprcha with Blood Pack Punisher would also be great.


 * Provide greater variety in enemy powers. In ME2, enemy biotics and engineers were limited to Tech Armor/Warp/Barrier and Tech Armor/ Incinerate/Combat Drone abilities respectively. Let's see some enemies with Lift, Pull and Throw, or Cryo Blast, Overload and Sabotage to give a few examples. Regular enemies having access to more ammo types at higher difficulties would also be good.