User blog comment:Markurion/Extended Cut or Prolonged torture?/@comment-4631135-20120409044224/@comment-1074875-20120409172014

@Markurion: I don't think that ME was even 70% RPG. Most of the decision lead the story and the character to the same outcome. In a sense, ME2 had more control and different outcomes, but still with no character progression.

ME3, up to the transportation to the Citadel, was a great game with characters progression, evolving story, and dramatic sequences that included plot twists. I enjoys playing and taking part in the story, and actually felt Shepard is evolving based on my decisions. That felt like a good RPG. I have been given a role, and had the ability to influence the story (to a degree).