User blog comment:James12708/Bioware Hasn't written themselves into a corner/@comment-89.176.145.79-20121109163343/@comment-3399608-20121109220949

Not " like Halo: Reach", a prequel, which is what Halo: Reach is. The thing is, if they made a prequel, it would not have any choices. That said, I'd still like to see them. Playing as a krogan and rising through the ranks to become a hero, only to lose everything after the Rebellions would be interesting. The enemy types would be pretty limited, at least in the Rebellions game, which is why I think they should be done together. Maybe have our krogan hero oppose what the krogan are doing, and fail. Make it a futile struggle that we know the result of, but allow us to build emotional bonds to things within that story. Final Fantasy VII Crisis Core. Everyone knew Zack was going to die, but that didn't lessen the emotional weight it had. If anything, if strengthened it. PErsonally, I'd think it would be interesting to see the change in relationship between the slarians and the krogan. How about giving players a salarian squadmate and watching that relationship grow and deteriorate?

There's a lot of things they could do with a prequel.