Geth Plasma SMG/ME3SP

Description
This geth weapon works on the same principles as the Spitfire: it shoots superconducting toroids that break apart on impact, retaining an electrical charge that flash-converts the shrapnel into plasma. Unlike the Spitfire, however, the plasma SMG has been modified to take thermal clips. Holding down the trigger speeds up its rate of fire, rapidly depleting the gun’s heat sink in exchange for nearly continuous fire.

Acquisition
The Geth Plasma SMG is available after downloading the Mass Effect 3: Firefight Pack.

Player Notes

 * Ammo mods serve well with this weapon, being able to trigger at breakneck speeds. In particular, Incendiary Ammo with the exploding rounds boost would allow the Geth Plasma SMG to tear armored and exposed targets to shreds in large numbers, even against Brutes and Ravagers.
 * Modded with damage and accuracy bonus or additional ammo, EDI can make very good use of this weapon and is quite capable of holding her own during a protracted firefight.
 * This weapon has a dizzying rate of fire and will burn through the hundred round magazine in seconds. Using the SMG Magazine and SMG Heat Sink upgrades will greatly extend the amount of time you can fire. These upgrades will also make it possible to fire a longer time after the fire speed bonus have triggered.
 * The Marksman power is extremely powerful on this weapon. With rate of fire upgrades, the Geth SMG spits death out in all directions. The extra headshot damage ability can allow you to take out most enemies even on the hardest difficulties in moments.