User blog:Der Schreiber/New Multiplayer "Species" and Enemies Idea : Mechs

The war is taking its toll on the galaxy. A good day is one where thousands of good soldiers die. The numbers of our armed forces can't take this pressure forever. The Reapers are using our own dead against us with their methods of synthetic conversion.

But there is a way for us to stem the tide, at least temporarily. We need to bring in new Mechs to the battlefield. Unlike our other soldiers these can be made faster, cheaper, and we do not have to worry about losing valuable organics and allies when they fall. These are expendable warriors made to order. And we've been upgrading them over the past few years.

With self and remote detonation options there will be little chance of them being utilized by the enemy.

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http://images1.wikia.nocookie.net/__cb20100608031760/masseffect/images/thumb/6/6a/LOKI_Mech.jpg/240px-LOKI_Mech.jpg

Alliance LOKI mk II "Soldier" Mech class: Soldier

Description: The newest version of the standard LOKI Mech that has been making the rounds through human colonies and mercenary groups for the past few years. This is an exclusive Alliance design that has implemented several new leaps forward in VI, shielding, and synthetic design. Their frames have been reinforced for combat against Reaper opponents, new hydraulic systems installed for hand to hand combat, and a vastly improved VI that allows them to adapt and work with sentient partners on the battlefield.

Abilities: Enhanced Targeting Mode - When activated nearby enemies are highlighted and the user receives a damage boost, slows power usage. Flechette Cannon - A long range attack that deals bleeding damage. Shrapnel Grenades - High powered grenades that rip through flesh and steel. Alliance Programming Enhanced Hardware

Elcor Defender Mech class: Sentinel

Description: The Elcor have used their significant skill in designing and utlizing VI technology in the battlefield to create an effective Mech for the war against the Reapers. It has a uniquely Elcor design in mind which focuses on survival and heavy attacks. These are the sturdiest Mechs on the battlefield.

Abilities: Tech Armor Ablative Shields - Refocus and recalibrate shielding systems to more effectively shrug off damage. Increased damage resistance, slows power usage. Repulsor Cannons - Large energy blasts that knock down groups of enemies while damaging them. Elcor Programming Enhanced Hardware

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Repurposed Orcus Infiltrator Mech class: Infiltrator

Description: Cerberus developed the Orcus mechs to supplement their own troops. The design was delivered by Cerberus defectors and retooled to become infiltration units for the battlefield.

Abilities: Tactical Cloak Smoke Grenade - Provide cover for your team. Can be upgraded to slowly damage enemies within. Enhanced Targeting Mode - When activated nearby enemies are highlighted and the user receives a damage boost, slows power usage. Alliance Programming Cerberus Hardware

Salarian Battlefield-class Engineer Mech class: Engineer

Description: The Salarians have created a unit which focuses on being a hub of smaller units. A Battlefield-class mech can be considered a fighting force unto itself if given any time to utlize its in-built drones.

Abilities: Drone Sentry Turret FENRIS Mech - Deploys a Fenris Mech to attack enemies. Salarian Programming Enhanced Hardware

Urdnot Ballistic Mech class: Vanguard

Description: The Urdnot Ballistic Mech is a uniquely Krogan design. It has a heavily reinforced frame, engines, and mass effect field that lets it zoom across the field much like a biotic Vanguard. It's strategy mostly involves it slamming its heavy frame against enemies until they are just a memory. Warning: this model utilizes a Krogan designed VI. You have been warned.

Abilities: Ballistic Charge - Using powerful back-mounted engines and reinforced ablative armor the Mech charges forward without the need for Biotics. Explosive Wave - Releases a wave of ignited plasma that burns all enemies around it. Electrified Frame - Repurposes shields to create a field of electrified energy that boosts damage resistance, damages enemies in close range, increases melee and charge damage. Severely slows power usage while on. Krogan Programming Urdnot Hardware

Looking for thoughts or opinions on this idea. I know that Reapers could potentially hack them lore-wise, but that's why they would be considered one-use mechs.