User blog comment:Aleksandr the Great/Bioware is really starting to pi$$ me off.../@comment-113.29.215.146-20120314012418/@comment-4043223-20120314014249

The thing is no one minds if Shepard dies, it should be a one (or many outcomes) consequence of your choices and one of the outcomes for them too. But this game was about choices, it should have allowed there to be multiple ways to show a player what was the outcome of their choice. However, it made it all irrelevant because in the end it forced 3 choices that lead to the same conclusion. It took the core concept that made the franchise distinct from others and through it out the window. Everything thing you did, or do is irrelevant because in the end it always leads to the same conclusion, a conclusion that made no sense, was riddled with plotholes and completely without any closure to what ever shepard did in the end. The stargazer scene was the most ridiculous thing I have seen in any entertainment medium in a long time and that's saying something because I once watched the film "The Room" and it made more sense then this. I'm utterly astounded (and utterly dissappointed) at the poor writing and forethought that went into the ending of this series.