User blog comment:Johncrut/Mass Effect 3 Wishlist/@comment-2220462-20100731061835

1.cross-over content from other mass effect media (comics, novels) 2.dark energy in terms of the star on haestrom that is repeatidly mention throughout several missions (checkov's gun anyone?) 3.return of all surviving squadmates in some satisfying form, be it as significant as a squadmate or in a role simular to that of wrex or liara (somebody you can talk to to some mildly satisfying extent) as mentioned by arbington, another mission or two where you play somebody someone who isnt shepherd (mabye in DAO style, where you select a squad that has to rescue the commander and get to control their responses to an extent that doesnt break their personality) 4.less repetitive minigames, or at least not as much reliance on the (platinum got too damn hard to find at some points of the game) 5.much more ship customzation, with the possibility of adding things such as a bar and lounge to the ship, or maybe a training room where you could get experience, to a point (taking a cue from oblivion, you can get up to 3/4 f the experience required to advance a level in the room at a reduced rate [say, 1/2 of what you would get for killing the enemy in a mission] but you would have to take part in a real mission to actually gain the level) 6.donnely!!! i want my smart-ass scot back! 7.satisfying romances with continued plot (IE miranda. what exactly do we talk about after beating the crap outta the collectors? we've already discussed her personal history and life sooo.....what now?) 8.tying on to the last point, a night out on town with my romantic interest. i wanna see shep in a non-military situation just being a normal guy. maybe on the planet with the appartment i won from Ahern after pinnacle station 9.squad interaction (look at my contribution under the concerned blog) 10.an obscenely satisfying ending with many possible outcomes