Talk:Mass Effect 2/Archive1

Moving the Save File Transfer to become its own article
If we don't already have an article that does the job, I was planning to make the Save File Transfer section of this page into its own article, which includes an in-depth analysis of which choices from ME1 affect ME2. There's a lot of questions that this section leaves unanswered, causing me to have to look at each minor quest wikipage from ME1 to see if somebody put a "how this affects ME2" note in it. Seems a bit unecessary! Lilliful 21:22, February 10, 2010 (UTC)
 * I agree that this should be done. A number of comments in the another talk section of this article also indicates this would be a good idea. I would advise that you retain some basic information on this page and then link to the new article with expanded information. &mdash;fodigg  (talk) | 16:06, February 12, 2010 (UTC)
 * I have created a draft of the potential new article in my talk page that anyone can feel free to edit! I copy-pasted the section from the main Mass Effect 2 article to start, and will be reworking it as I go through all the minor quest pages, do some googling, etc etc. Once it seems pretty well fleshed out, I'll ask one of the more experienced wiki editors if they think it should become its own page. --Lilliful 18:47, February 12, 2010 (UTC)
 * The article is now in mostly outline form, and contains every reference of Mass Effect missions/assignments/dialogue that I could find that affects Mass Effect 2. Anyone is welcome to look it over and add to it! Next, I'll make a note of the exact choices available for each mission, as well as identifying when missions have no effect on Mass Effect 2 if certain options aren't chosen (i.e. some missions come up in ME2 no matter what you chose, but others only show up if you made a specific choice to help someone or didn't let someone die). --Lilliful 20:37, February 12, 2010 (UTC)
 * When you write the article, I would suggest that you leave room for future save-file-transfers. Maybe a blurb about how "a save file transfer feature has been announced for ME3, but no details have been given". If the new article does not cover all save file transfers, I'm not sure it's worth splitting from the ME2 page. Since I expect there to be multiple future file transfers, it might potentially be a very large and important page. &mdash;fodigg  (talk) | 20:46, February 15, 2010 (UTC)
 * Yes, you're very right, I was definitely thinking this! I asked one of the moderators about the usefulness of the article, due to the exchange further down the page, but I never heard back. I suppose I'll try asking a different one in a few days. --Lilliful 20:53, February 15, 2010 (UTC)
 * I am not an admin, but I believe that this wiki practices the "be bold" policy for edits. I would say to get your sandbox article as close as you can get to where you want it and then just implement the change. If the mods decide they don't want it, they can simply revert to the older version, and you'll still have the sandbox version to appeal if they do. It's not vandalism if you're aiming to improve the wiki, and I think it's clear that you are. &mdash;fodigg  (talk) | 20:58, February 15, 2010 (UTC)
 * We're a bit swamped by new material at the moment&hellip;. But, yes, in general "Be Bold" but also realize that the same principle applies to reverts on the part of your fellow contributors. --DRY 21:12, February 15, 2010 (UTC)
 * Created and in place, I hope it helps! --Lilliful 20:34, February 16, 2010 (UTC)

Character Profile
Just wanted to know because i just finished the game and the last save is one final battle with saren, and when i tranfer my character would i have Captain Anderson as new councilor?92.36.29.107 20:35, November 22, 2009 (UTC)


 * I had the exact same question when I finished my game. From what I've gotten back, as long as the finished game shows up as an already created profile when you start a new game, it is 100% done, despite of where you last saved.

Deletion of ME 2 pages
This 'garol' page has already been deleted once. It still does not have any evidence for this new race despite what was said last time. Repeating 'should be' over and over again is not enough. Now star systems are beginning to pop up as well. I see no evidence that these aren't simply a product of the editor's imagination.

I've put a note on the Mass Effect 2 page about creating articles formed of nothing but baseless rumour or that have been made up on the spot, and I am deleting these articles forthwith. This is the final warning. If I see these articles again without any citation, I will delete them and block you. --Tullis 07:06, 4 June 2008 (UTC)


 * I keep seeing the above comments being edited for emphasis. One, it is extremely inappropriate to edit someone's comments on a Talk page. If you have something to add, please put the comment underneath. Otherwise you're abusing your ability to edit. Two, I'm utterly bewildered as to why you feel it necessary to edit it at all. I'm capable of expressing myself without your assistance. I do not want to see this happen again. --Tullis 07:39, 7 June 2008 (UTC)


 * I am in the process of creating an article for Heavy Weapons, as there was not one already, hopefully you wont delete it, because it is necessary


 * Why would it be deleted? If you will note, the comments about deleting ME2 pages were made a year and a half ago, and are no longer in effect, as many new ME2 pages have since been created and not deleted. SpartHawg948 20:44, December 24, 2009 (UTC)

{I know what you mean Tullist I know what you mean.... ~P Terrova~}

Confusion about ME 1 character carrying over into ME 2
This page claims that "Decisions made in Mass Effect will impact its sequel, most notably those made on a personal level; certain characters are set to return - provided they weren't killed off in the first game; and you will be able to carry over your characters from the original Mass Effect." My question is: how is this supposed to work? On my Soldier character, which is the one I would like to carry over to ME 2, I chose to follow both the Paragon AND Renegade paths at least once. How will ME 2 know whether I killed Wrex or not, whether I let the Council die, whether I let Ashley blow up, or who I became romantically involved with? Does it read off of your most recent save or something? Any help is appreciated. ~Last Hanyou
 * Of course it is stored in your most recent saved game. Just load your game and open your journal and you will see every decision you made on every quest. ~Mike1001101 13:09, 5 January 2009 (UTC)


 * mass effect stores that stuff, basically in the same way that when you start a new game how you can use a character that you have already played with its gotta list of saved games that you beat


 * Exactly what that guy said. I've played through with the same character a couple times so that I could get to the highest level, and just for fun. It's not really that hard to fathom, is it?--Effectofthemassvariety 22:37, November 27, 2009 (UTC)

Teaser trailer
There is a mention that ME2 might not be centered around Shepard - Including this in the page seems like a mistake, for a number of reasons:
 * 1) This is a teaser. The whole point of a teaser is to create 'hype' and start endless discussions and speculations.
 * 2) BioWare have noted from the start that Shepard will be the main character throughout the series.
 * 3) "Killed in action" is just what the official status in the alliance database notes - maybe Shepard prefer to leave his status that way for reasons that will be revealed in ME2 (although, this is also a speculation - but just trying to make a point).
 * 4) Writing a speculation like this, could open the door to allot more (and has discussed before regarding the 'garol' - this is not something we want). --silverstrike 02:50, 21 February 2009 (UTC)

Confirmation
I've removed some recent edits Confirmed Facts, as a forum post about an article is not confirmation. "Confirmation" is classed as official videos, articles, or company statements. If details are later released confirming these, I will restore this article. : ) --Tullis 20:05, 23 May 2009 (UTC)

Leveling from Mass Effect 1 to Mass Effect 2 ??
hey everyone, i'm just wondering how, u know how u can move your character on from mass effect 1 right on to mass effect 2, right? i know its says your level dosent move on to mass effect 2 with your character, but then (yea maybe a dumb question, but i'm a bit confused) how does that make sense? and what about skills, paragon, renegade, and equipment, etc? I mean, the Spectre weapons are awesome!! getting them back could be a pain

anyone?

You level will not move on, so you will likely start at level 1 in Mass Effect 2. Skills, paragon, renegade, and equipment should all reset too. It wouldn't make sense have Shepard at level 1 while your skills are all maxed out, especially since new skills will be introduced. Equipment, if given the spectre gear at the start, would unbalance the rest of the game. SamuelHans 15:42, 6 June 2009 (UTC)

Aw okay, I was just wondering. Thanks Sam. But then now there's really not much point of moving your first character on to the second game. Other than the plot changing a bit from what you did in the first game, that's about it. Isn't it?

Isn't that how it should be? All of your major decisions made will carry over, as well as back-history and appearance. Not to mention characters who survive, romances, and seemingly insignifigant plot areas could have a major impact that you may think are not important (example, the negotiator at the end of the game who has the drug addiction). As well, levels relate to skill points to certain skills, but if they revamp that system then the allocated points wouldn't work in ME2. It'd also be somewhat pointless to a degree of difficulty. I mean, holding down your pistol with Marksman with maximum accuracy infinitely would somewhat give you an edge early on, when you're supposed to experience the new weapons, sights, and gameplay. SamuelHans 16:29, 9 June 2009 (UTC)

Okay then, I guess I see what you're getting at. Sorry, I guess I never thought of any of the plot elements too much.(Plus it would be cool if the "fan" came back, too.) One more thing though, do you think Shepard's still a Spectre in ME2? Since he's considered dead, his Spectre Status might be deactivated or something. And what about the Alliance? He's technically not a commander anymore, right? (I played Shepard as default so I didn't really think of the backround history, etc) So what if you start off with a new character then, what's the point of starting a new career if everything that's awesome is gonna be with your old career carrying over? Sorry about all the questions btw.)


 * Well, I don't think his 'death' would cancel his spectre status. Just because a U.S. Colonel dies, that doesn't mean his rank is stripped away. Shepard earned the rank of both Commander, and of Spectre, so he'd retain those post-mortem. Also, the council hadn't confirmed his death, so why would they revoke the spectre status of someone who may still be alive? It makes no sense. See what I mean?--Effectofthemassvariety 22:33, November 27, 2009 (UTC)

Enemies with Character Classes?
If you watch http://www.youtube.com/watch?v=i_z29UKCF2s&feature=channel you'll see an "Eclipse Vanguard". Is this significant?--HighTime 15:12, 23 June 2009 (UTC)

I would assume it is just to give more flavor. The same way you fight batarian engineers or asari commandos. Xaero Dumort 21:35, 24 June 2009 (UTC)

Frequently Asked Questions
Do we REALLY need the FAQ on the ME2 page? I mean, can't we just link to it at the bottom of the page? What happens if they release more FAQs? Are we just gonna tack those on to the page as well? SpartHawg948 03:15, 28 June 2009 (UTC)

X360 and gamesTM articles on Mass Effect 2
These two articles both provide some in depth information on the new game including the following:
 * Improved relationships with your crewmates, and having to meld their conflicting personalities in order to turn them into a cohesive unit.
 * Visual effects will be used on Shepard as a result of rough and brutal actions, affecting how people respond to you.
 * The quarian race will return and have a larger role in the story.
 * Husks are returning as enemies.
 * The score will provide distinct musical cues for action sequences, such as a well-timed melee attack.
 * Sound effects for weapons and biotics are being re-recorded.
 * Aside from new drell character Thane there will also be a young krogan in the party.
 * There are images in screenshots of synthetic warriors with human markings, listed in the trailer as LOKI mechs
 * The geth from the teaser trailer has been shown, wearing elements of N7 marked armour, carrying human weapons and showing battle damage to his main body.
 * Conrad Verner has been confirmed as one character from the first game who will return, affected by your treatment of him in the first game.
 * You are more likely to survive the final mission by making your team loyal and by listening to them.
 * A drell character, possibly Thane, is seen in screenshots tackling the asari from the trailer, who comments that Shepard is dead.
 * The team you bring together are all unique, clashing personalities, but you bring them together as they are 'the best people'.
 * Squad controls will be improved, allowing you to flank, snipe and draw out the enemy, even having your squadmates traverse levels via stairwells or catwalks.
 * As a counter-point the enemies are more balanced and logical, taking cover when attacked, flanking you and withdrawing if necessary.
 * New weapons and talents are promised, such as heavy weapons and new powers that 'make each class a lot more spectacular to play in combat'.

The trailer also shows two party members - a quarian and a male human of african descent.

I have yet to add any of this information to the main page and I am more content to leave a decision of what to add with a more experienced editor.--Garhdo 17:08, 29 June 2009 (UTC)

"You are more likely to survive the final mission by making your team loyal and by listening to them." So,if i treat my unit like shit,does that mean they might kill me in the last mission?Shit,now i can't be a total asshole and have no reprecussions! M471/952G 15:53, 16 July 2009 (UTC)

Confirmed facts: Players able to continue romance from the first game?
I see under the confirmed facts regarding carrying over files that it says players will be able to continue their romantic relationship from the first game. What's the source for that? Was there some new information released recently that I'm not aware of? The last I heard, the status of your romantic partner from the first game was unclear except that "you may see an appearance of your love interest from Mass Effect 1" (stated in the FAQ) It seems to me that maybe that doesn't belong in the confirmed facts section.

72.194.103.79 04:52, 17 July 2009 (UTC)Chelsea

I believe it was in the OXM issue detailing Mass Effect 2, but as I don't have the issue handy, I can't be 100% certain.--Xaero Dumort 05:39, 17 July 2009 (UTC)

It should be confirmed in the FAQ on the ME2 official site. -- Commdor (Talk) 03:07, 18 July 2009 (UTC)


 * I removed that tidbit as it was unsourced. I do have the OXM magazine in question, so I'll take a look at it, and I'll also go over the FAQ again, although I don't remember seeing anything about carrying over romances there. Please note though that until it has been conclusively sourced, I will remove the "factoid" in question any time it gets added. SpartHawg948 11:00, 18 July 2009 (UTC)


 * I will look further into this later, but I seem to remember hearing that romances wouldn't be a part of the squad. I mean, it makes sense right? You've already completed that side-quest. What else is there to do? Get married? Idk. I'd be all for continuing romance, it sounds cool, but I don't think it's likely. First of all because, if you were still involved, you wouldn't want to take them on your dangerous, and so-called "suicide mission" would you? No, I believe it is more likely that you'll start a new romance with a new character. Subject Zero is a romance option, is she not? Anyways, like I said, I'll look deeper into this when I get the chance. I'd even appreciate if someone who does know could shed a little more light on this. Thanks.--Effectofthemassvariety 22:49, November 27, 2009 (UTC)


 * On the official forums Chris Priestly (community guy) confirmed Casey said the romance won't play a big role:
 * "No one is saying Liara won't be in Mass Effect 2. Casey has mentioned that the romance from ME1 won't play a big role in ME2, but whether or not Liara appears and how big a role she does or does not play, we haven't said yet."
 * I say no mention of ME1 romances be made until we hear more. Not having a 'big role' doesn't preclude the possibility of it still continuing at all.
 * JakePT 04:11, November 28, 2009 (UTC)

i should hope not! after all the effort i went to, it would be such a shame for it all to go to waste. also: I CANNOT WAIT FOR FRIDAY! I MIGHT JUST EXPLODE IN ANTICIPATION!HAD 20:14, January 24, 2010 (UTC)

Dragon Age Collector's Bonus
http://kotaku.com/5323206/dragon-age-ultimate-collectors-edition-features-night+vision-sausage

The video details that the rave card that is included contains a code to download the "Snowguard Cruiser Vehicle" for ME2, while we know for sure that there is a bonus item to download for ME2 for those who get the DA:O CE, but given the lighthearted nature of the video, should we take this as the name of the item? Most of what they listed is actually included in the Dragon Age: Origins Collector's Edition.
 * I don't think we can necessarily take that as fact. Bioware hasn't officially announced what is in the Dragon Age Collector's Edition. Might be best to wait until they do. Especially given the comedic nature of the video, I'd say it falls under the category of speculation--Saberdark 22:02, 30 July 2009 (UTC)
 * Given that the video is now listed as unavailable due to copyright issues, that it was clearly intended as a humorous video (night-vision sausage? really?) and that it was the only source provided and is now unavailable, I'm gonna chalk the whole Snow Guard Cruiser thing as speculative. If anyone has any solid evidence, I will happily reconsider. Until then, it's speculation. SpartHawg948 22:39, 21 August 2009 (UTC)
 * Fair enough, I only kept it up, because the only jokes I found in the video were the secondary copy of the game and the nigh vision sausage and saw no reason as to not believe the name of the Collector bonus. But I will defer to you and can only hope in the end I am proven right.--Xaero Dumort 01:46, 23 August 2009 (UTC)
 * You do see where I'm coming from though, right? When literally the only source is a video clearly intended to be a joke (why would 2 of the main points be jokes, but another serious?) and that video is then pulled, leaving no sourcing for this, even though sources still exist for the armor, then it's pretty hard to justify keeping it in the article. After all, if it looks like a fake, smells like a fake, and the one piece of "evidence" that it isn't a fake suddenly disappears, it's probably fake. Again, if some evidence should surface proving it real, I will of course defer. But till then... SpartHawg948 05:46, 23 August 2009 (UTC)
 * Oh, please don't misunderstand, I do see where you are coming from and don't mind one bit that this has happened. I just will continue to live the dream so to speak. Though I don't know why the video suddenly vanished.--Xaero Dumort 06:46, 23 August 2009 (UTC)


 * Grunts recruitment video has never disappeared and if it was a joke they would probably say gotcha by now not sure if there's an Ultimate edition but in grunts recruitment video it's there that when you get the game you will get the armor-Jio Freed 01:50, September 3, 2009 (UTC)

OK, i think you may have missed the main focus of this thread. It is not in dispute that the armor will be available, nor has anyone said that the Grunt recruitment video has disappeared. The point of this thread was to determine the veracity of the claim that a "Snowguard Cruiser Vehicle" will also be a bonus item, as is described in the first post of the thread. The video being referred to that has since disappeared is the video linked to in the first post. The video was the sole source that mentioned any Snowguard vehicle, and as stated, was clearly in jest, as it also referred to "night-vision sausage". Just wanted to clear that up, as the existence of the armor has never been in doubt. SpartHawg948 20:57, September 6, 2009 (UTC)


 * Okay was partly going off the blood dragon armor question below but from what is known Bioware hasn't announced IF they are doing something special with the collectors edition to dragon age that hasn't been announced yet beside what's in this image ripped from the main page.

http://dragonage.bioware.com/images/pre-order/preorder_collectors.jpg As for the vehicle they already said they're replacing the Mako and that might be the vehicle they're replacing the mako with real name just used as part of that video. No comment on the sausage -Jio Freed 01:28, September 7, 2009 (UTC)
 * Which was my take on the subject, but as that is the only source that even had a name for something that may or may not be true (not that the DLC isn't true. but that it is a vehicle) it is going to remain speculation.--Xaero Dumort 08:40, September 7, 2009 (UTC)

alright then everything in that video is all spec until officially announced and please don't bring up DLC when it comes to mass effect because I remember how excited I was for DLC but only got "bringing down the sky" before I gave away my Mass effect-Jio Freed 18:02, September 7, 2009 (UTC)


 * Yeah, that's fine. I have no problem taking a wait and see approach to the purported vehicle, my only problem is putting any mention of it in the article, for the sole reason that there was only ever one source, and that source has now disappeared due to "copyright issues". SpartHawg948 20:11, September 7, 2009 (UTC)

Box Art
http://www.flickr.com/photos/13246991@N08/sets/72157621768584769/

From this thread on the Bioware Mass Effect 2 forum. This is confirmed to be the boxart for the regular edition of Mass Effect 2. I don't want to mess with the page layout, but I thought I'd let you guys know. --Saberdark 22:17, 30 July 2009 (UTC)

I don't know if I'm the only one, but the weapon that the krogan is holding on the box art doesn't appear to be any weapon type from Mass Effect or the new heavy weapon type. To me it looks a lot like an SMG of sorts but has there been anything said about there being more new weapon types other than the heavy?--Xaero Dumort 21:25, 7 August 2009 (UTC)
 * It has been hinted that this is the case, but it hasn't been confirmed. --Saberdark 04:33, 14 August 2009 (UTC)

Actual release date?
Look, I am so confused about the noted release date. Gamestop has their ship date listed as 12/31/2009, meaning that if you pre-order the game through them, you will be able to pick it up on that day. So what is all this talk about Q1 2010, which BioWare keeps throwing at us. I mean, somebody is lying, they can't both be true, as Gamestop will never ship a game that is not officially released yet. That would be impossible...

In light of this I am going to change the release date wording. Please, if you disagree just change it, but please let me know why. --Incrognito 08:05, 3 August 2009 (PST)

Gamestop has that listed that way just for reservation needs. As the earliest Q1 day the game can be played is Jan. 1st, and games follow ship dates and not release dates like music and dvds. Unless it says 'Street Date" you should always expect it the next day of whatever date you are given. But as of right now, there is no release date other that "Early 2010".--Xaero Dumort 21:06, 3 August 2009 (UTC)

Protecting this page
I've put a protection on this page -- for one month only -- to block new and unregistered users. If you're a registered user or long-term user, you can still edit the page.

The reason for the block is this: we're spending a lot of time fixing and undoing edits put in by brand new users. The final straw was the recent passive-aggressive comments, which were unacceptable.

I know everyone's excited about ME2 (I am too; what I've seen is hair-standing-on-end fantastic). And I know everyone wants to be first with the new bit of news, speculation, idea, returning character, whatever - heck, so do I! - but as a consequence this page is too often the flag in an editing tug of war, especially by new users who are getting used to the wiki.

This block is not saying "sod off and don't edit this page". It's intended to make editors wait before they edit, think more carefully about what goes on this page, check their work, and, finally, to discourage bad editing behaviour, as mentioned above.

If the protection creates problems, please keep me informed and I'll look into alternatives.

That is all.

--Tullis 03:57, 14 August 2009 (UTC)

Playing as a squad member
In an interview with a Bioware representative, the Bioware representative states that it is possible to play as a squad member of Commander Shepard's. Although it is unknown if this is only in the main storyline, side quests, at will, only for certain squad members, or all of the above or a combination of whats listed.

Source:http://www.gametrailers.com/episode/gametrailers-tv/54?ch=1&sd=0

Most likely the same way you could in Dragon Age, where you controlled your squad first hand to directly use powers and move. (Thus treating Shepard like you normally treat your other two squad members)

You are able to play as A squad member. That is all im saying.

You breifly play as Joker at a predetermined part in the story, but that is it.75.160.48.238 03:23, April 4, 2010 (UTC)

Shepard Death
I have reason to believe that the scene where Shepard dies is at the BEGINNING of Mass Effect 2 if you import your Mass Effect 1 character.

I remember in an interview somewhere, a lead designer said that an imported character will have a different cinematic right at the beginning of Mass Effect 2 compared to "A" Shepard. In another interview, a Bioware stated that in Mass Effect 2, "you pick up exactly where you left off".

With these two in mind, I've deduced that an Imported Mass Effect character will experience the Shepard Death Scene at the very beginning.

Seeing as I dont have a link to the interviews and that this is my own conclusion, I could be totally wrong.

Anyone wanna add if Im right or wrong?


 * Well, from the videos we've seen and the website it seems obvious that at the very least, Shepard won't die until after recruiting at least one party member (Thane) and visiting a few worlds/locations, (Tuchanka, Illium and Purgatory). With this in mind, I for one do not believe that Shepard can die (b/c after all they have stated that it is POSSIBLE but not DEFINATE for Shepard to die) until at least mid-way through the game. SpartHawg948 05:14, 17 August 2009 (UTC)

One of the endings is the main Shepard's death that has been confirmed in interviews with IGN, I'm not sure if you can die mid way but you will be alive at the start of the game.-Jio Freed 01:46, September 3, 2009 (UTC)


 * Why would they kill the main character at the beginning of the game? That assumption never made any sense to me. Those who play ME2 without playing ME1 will basically play the same game, the back story is just based on a "canon version." Casey Hudson has said in interviews that one of the complete endings will involve Shepard dying permanantly. Not the beginning. --Effectofthemassvariety 06:03, December 6, 2009 (UTC)

New thread started about this matter confirming some details in this Section. Look for "Shepard Death/E3 trailer SPOILER" 24.87.4.53 17:34, December 17, 2009 (UTC)

Blood Dragon Armor
Does any one have info on the "Blood dragon armor"? It was shown in the "Meet grunt video--Jukebox hero 16:07, 26 August 2009 (UTC)
 * It's reportedly bonus content if you buy the Dragon Age: Origins Collector's Edition. --Tullis 18:37, 26 August 2009 (UTC)
 * For more info you can refer to the "Dragon Age Collector's Bonus" section above, and there are also relevant links on the ME2 page itself. SpartHawg948 21:31, 26 August 2009 (UTC)
 * There's also a (small) pic on the official website. See bottom right of the picture. --Tullis 14:15, September 7, 2009 (UTC)

Tali
They confirmed Tali will return as squadmember on ME 2 forums, heres the link http://meforums.bioware.com/viewtopic.html?topic=690571&forum=144


 * Not confirmed just fan spec it might be another Quarian Female and it should be noted the suit is different. I personally would like to see Tali come back but still no solid prove it's her.-Jio Freed 01:43, September 3, 2009 (UTC)


 * A Bioware dev mentions that she's already been confirmed on page 2 of that thread, and it is officially confirmed here (4th paragraph). - AuroraHusky182 01:49, September 3, 2009 (UTC)


 * He's a MARKETING manger he has nothing to do with development other then displaying the game. -Jio Freed 01:52, September 3, 2009 (UTC)


 * But as a MARKETING manager, he has to get everything he says about the game approved from Casey Hudson down. if he said Tali is there, then he was told be Casey Hudson, or someone up top to say that Tali is there. End of story. - User:Steve the wraith 12:54, September 3, 2009 (GMT)


 * Ok, as I said when I undid the original bit about Tali, yes, he does confirm, in the 4th paragraph, that Tali will be in the game. But what he does not do is state that Tali will be a squad member. And in the 3rd paragraph he states, "Don't assume too much from the *tiny* amount of video, screens and info we have released." Hmmm... I think we should heed his advice. If they announce subsequently that Tali will be a squad member, fine. Till then, it's speculation. SpartHawg948 10:53, September 3, 2009 (UTC)


 * Dose he say that Quarian is tali or that Tali is in A picture Steve? and how are we sure she's part of your squad if that is her? Marketing giving only some of the answers, and while he is given permission in the chain of command dosen't mean he personally knows all information from that screen shot-Jio Freed 08:19, September 4, 2009 (UTC)


 * Another Tidbit you might have missed is that there's no HUD on that picture in fact it might be an in game in engine cut scene which mass effect has tons of that involve people with there guns out so even if that is her and she appears to be in the squad it could be helping your characters out in a cutscene-Jio Freed
 * I wasn't saying she was for sure in yor squad, but that she is in the game. isn't that worth mentioning, that she will be one of the returning charactors? User:Steve the wraith 10:36, September 5, 2009 (GMT)
 * Alright but the original point of this was to see if she was a squad member since in the first comment on this was "They confirmed Tali will return as squadmember" now if you wanted to switch focus like you just did to say she's in game in general is note worthy-Jio Freed 19:30, September 5, 2009 (UTC)
 * And there I put it under "New and Recurring features"-Jio Freed


 * Do you guys even read the little post by the Bioware guy?? He decided to confirm that yes, Tali is in the game, BECAUSE a quarian who looks like Tali has been spotted in A picture, AND that quarian is in fact Tali. He noted that lots of people have been speculating over the identity of the quarian squad member who has been spotted in several of the screenshots and in the trailer, behaving like a squad member, so he decided to state the obvious and end the speculation. If you've seen these preview media, Tali was flanking Shepard alongside Jacob INSTEAD of Miranda like in the game demo, and in one screenshot a quarian was seen walking side by side Grunt with their guards up, it would be stating the obvious to say that their roles are fellow squad members there. Haleth 23:49, September 14, 2009 (UTC)


 * Removed link to Haleth to remove from wanted pages. --silverstrike 03:25, September 27, 2009 (UTC)


 * Look about 5 posts up, to my last post. Long story short, it has never been questioned that this is Tali. What is in question is whether she will be a squad member. Yes, I did read the post by Jarrett Lee, which is why I know the following: 1)Yes, he says it is Tali; 2)No, he NEVER says Tali will be a squad member; 3) In the paragraph right above the one in which he says it is Tali, he warns readers, "Don't assume too much from the *tiny* amount of video, screens and info we have released." Saying that it would be "stating the obvious" to say Tali is a squad member when in fact it is FAR from obvious is exactly the sort of assumption Mr Lee is warning us not to make. Again, all of this could have been found in my last post. SpartHawg948 10:59, September 15, 2009 (UTC)


 * I'm sure you all know this by now, but Tali has now been confirmed as a squad member. Just putting it out there so that any newcomer won't get all confused. :) Effectofthemassvariety 00:51, December 8, 2009 (UTC)

hi
I wont to know what is the new ship that shepherd well be commanding what is the name of the ship

There is no ship that is confirmed to be commanded by Shepard so far BESIDE the Normandy which is suppose to get destroyed during some point of the game. However, the scene depicting it might lead into a flash back which is a bulk of the game or happen after the bulk of the game. and if there is a second ship it has yet to be seen/named or even confirmed if Shepard will be commanding it. Oh yeah one last thing remember to put four tidles(~) after all your messages to mark them-Jio Freed 03:00, September 10, 2009 (UTC)


 * Well, it has been stated that Shepard will "command the most powerful ship ever built" (see Mass Effect 2, under the heading 'plot'), but other than that, no info has been released about the new ship. SpartHawg948 04:00, September 10, 2009 (UTC)


 * I though the Normandy was considered the most powerful ship.-Jio Freed 04:20, September 10, 2009 (UTC)


 * Not that I've ever seen in any of the sources. The SSV Normandy is considered state of the art, but not particularly powerful in it's own right. If any ship was described as such in the game or elsewhere, it was the Destiny Ascension. Also, if it was a reference to the Normandy, why not just say it, as opposed to stating "To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built." The nature of the sentence, as well as the fact that it was included in the "teaser" text, makes it appear that these are new features BioWare is trying to subtly reference. SpartHawg948 04:31, September 10, 2009 (UTC)


 * Pure fire power(what the Destiny Ascension boast) dosen't make up for lack of mobility and handling as well as defense. We'll just have to wait and see plus there's the "SR2" which details are still sketchy about.-Jio Freed 04:48, September 10, 2009 (UTC)


 * : ) --Tullis 13:20, September 10, 2009 (UTC)

Quarian Squad member?
Just started thinking (due to the whole Tali thing), is there a credible source that states IN WRITING (screenshots need not apply) that there will be a quarian squadmate? (and please people, don't respond with, as it doesn't say anything about a quarian squadmate). The reason I ask is b/c the "source" provided to back up the quarian squadmant claim is the same one I just posted, which as I just stated, makes no mention of a quarian squadmate, just that Tali will appear. SpartHawg948 03:49, September 21, 2009 (UTC)

10 possible squad members
So the Subject Zero reveal trailer at TGS 09 (can be watch here http://www.qj.net/TGS-09-Mass-Effect-Character-Reveal-Subject-Zero/pg/49/aid/134811) at about 00:12 secinds in the screen shows 'Mission Roster' show 10 slots with Thane, Grunt and Subject Zero in three of them leaving 7 slots open. I didn't put this in the main article but this seems like evidence that there'll be 10 possible squad members in the game. Speculation? or Fact? --O cc am's  Ra  zo  r  03:10, September 26, 2009 (UTC)
 * I think it's a fair assumption to make. If we include Miranda and Jacob and I guess I'll include a quarian "Squad Member." That would leave 4 slots. I don't think it's out of the question to assume the partner roster is larger this game, as Dragon Age is decently sized, and both KOTOR games had 9. While I think I will go so far as to agree with you, it might be jumping the gun to assume all those slots are squad members.--Xaero Dumort 13:57, September 28, 2009 (UTC)
 * But again, going back to my (as yet unanswered) post above, do we know there will be a quarian squad member? I've been looking over the sources and haven't seen any solid evidence. SpartHawg948 21:01, September 28, 2009 (UTC)
 * I should have had the quotes around quarian as well. That's why I phrased it as "I guess I'll include..." since there is no real evidence of a quarian mate those last 5, instead of 4, slots could be anybody really.--Xaero Dumort 23:03, September 28, 2009 (UTC)
 * I think that it will be Subject Zero, Grunt, Jacob, Miranda, Thane, Ashley/Kaidan, Tali, T'Soni, Garrus and this salarian scientist. OmagaSpruz 18:00, November 23, 2009 (UTC)
 * I personally think that, Garrus will become a squadmate, because he was a poster character, and he looked up to you a lot. Your actions in ME1 affect his outlook on justice, and how to obtain it. So, I say Subject Zero, Tali, Grunt, Jacob, Miranda, Thane, Mordin, Samara, Garrus, and... who knows... I know a lot of people think that Legion will become a squadmate. If that is the case, then that's all 10 of them right there for you. ;) Effectofthemassvariety 01:02, December 8, 2009 (UTC)
 * YES!!! Who was right? Me! And, of course, I was the only one who thought Garrus would return as a squad member. (Just in case you didn't get it, that was sarcasm.) :P GO GARRUS!! Effectofthemassvariety 05:54, January 1, 2010 (UTC)

The SSV Normandy's fate
At e3, I saw that picture of him and an asari, and a black guy, and some girl, in what looked like a space CAR. That made me wonder what happened to the SSV Normandy. I saw on YouTube that it was on fire and Shephard grabbed a helmet. What do you guys think happened to Normandy? I think that they got shot at by some spectres the council sent.

Why would the Council send Spectre(s) after Shepard who is also one of their Spectres? Not a single bit of info has been leaked even remotely hinting at Shepard having his/her Spectre status revoked. --Revan&#39;s Exile 23:29, October 4, 2009 (UTC)


 * Hmmm... why indeed? That's almost like asking why would the Council send a Spectre after Saren. And while, yes, there hasn't been a bit of info that Shepard will lose Spectre status, there hasn't been any info that this doesn't happen either... There is, however, info that Shepard will be working with Cerberus. Now, last I heard, Cerberus was a rogue group, not too favorably disposed towards the Council. All I'm saying is, don't be too quick to shoot down other people's theories, especially when there is just as much (if not more evidence) supporting their theory than you are using to shoot it down. :) SpartHawg948 04:00, October 5, 2009 (UTC)


 * While I agree with your main message Spart, I would like to remind you that Spectres work above the law. Also, the Council prefers not to get too involved with Spectre work. Spectres need to protect the galaxy at any cost. If that means working with a rogue, less-than-ethical/legal group, then so be it. Also, look how hard it was to get Saren's status revoked. I doubt Shepard could've done anything to warrant a revocation. But, like you said, it's all just a theory. --Effectofthemassvariety 09:53, December 6, 2009 (UTC)


 * Ummm... thanks for the reminder of something I never had any doubts about, I guess... Also, it really wasn't very hard at all to get Saren's status revoked. All you needed was to present one piece of solid evidence of malfeasance to the Council, and shazzam! No more Spectre! Not too bad. Also, bear in mind that Cerberus isn't your average "rogue, less-than-ethical/legal group". It's a group that, among other things, was attempting to produce rachni warriors to serve as soldiers, and experimenting with thorian creepers. It's also a group that one of the Citadel Council races has a huge issue with. But again, my main point was that, at the end of the day, "don't be too quick to shoot down other people's theories, especially when there is just as much (if not more evidence) supporting their theory than you are using to shoot it down." That even seems pretty applicable here! Neat! SpartHawg948 22:08, December 6, 2009 (UTC)


 * Well, I guess you're right about that. It wasn't so hard. But, wait a second... didn't you just shoot down my theory? I'm sorry, I'm not trying to be hostile, and I do think you're right that, until we can all play through the game ourselves, anything is possible. It's all a theory. My theory was simply that Shepard is doing what must be done to stop the attacks on the colonies. It is very possible that his status has been, or will be revoked. However, I don't personally think that's what is going to happen. I am not "shooting down" other people's theories. I could be way off, but then again, everyone else could be wrong too. :) --Effectofthemassvariety 02:30, December 7, 2009 (UTC)


 * I didn't shoot down your theory so much as I defended my own from your counterclaims. I stated something a while back (the original statement you replied to), and you countered, the whole 'i would remind you...' thing about how Spectres are above the law, it was supposedly hard to get Saren de-Spectre-d, Spectres might have to work w/ unsavory groups thing. In light of that, I countered your points with arguments that furthered my theory. I was defending my original theory from your counterargument. If it had been the other way around, it would have been me shooting yours down, but as you responded to mine trying to refute it, no. It' wasn't me shooting down your theory. Simple as that! :) SpartHawg948 02:42, December 7, 2009 (UTC)


 * You got me there. It's only reasonable that you defend your own arguments. Sorry about that. :) --Effectofthemassvariety 03:04, December 7, 2009 (UTC)


 * No worries! :) SpartHawg948 03:07, December 7, 2009 (UTC)


 * Well, you know, they said that the Citadel is returning as a main hub area. If he's an outlaw, or something like that, then wouldn't they apprehend him? Also, I'm thinking that the Normandy SR1 will probably be destroyed around the beginning of the game, so that we can take advantage of the SR2's features. Therefore, I conclude that Shepard will not lose his Spectre status, at least until the very end. Effectofthemassvariety 00:46, December 8, 2009 (UTC)

Concerning the pistol and interview info
I see an edit made to establish the appearance of two pistol types, machine (SMG-type weapons I would assume) and heavy (I would assume something akin to .45 or .50 cal) but what irks me is that this edit is made and no source is pointed to. Which interview says this? When was the interview? Where can it be found? Edits without source links right next to them, especially ones that talk about altered gameplay are seen as speculation in my eyes as I am not given the evidence that backs up these claims. So 1. I humbly ask that anyone who does make edits like this make sure to include source links and 2. Could someone point me to this interview?--Xaero Dumort 05:16, October 15, 2009 (UTC)
 * I've added sources for my additions, I was a little lax since there were already quite a few unsourced facts on the page- that and I should be getting more sleep. --TheWilsonator 05:34, October 15, 2009 (UTC)
 * Much appreciated. I like what you have been doing over all and I must say job well done. You managed to word the Subject Zero/Purgatory blurb much better than I. I spent a few minutes trying to word it at least a little coherently.--Xaero Dumort 16:54, October 15, 2009 (UTC)

Liara and Ashley Squad Member Confirmation
http://www.masseffect-universe.de/?go=gamescombericht2 This article seems to confirm that Liara and Ashley will return as squad mates, possibly depending on which you choose as your romantic partner in the first. Unfortunately, the site and article are in German, but MEU's reputation and my reasonable knowledge of German point to this being true. Running the page through Babelfish also gives the gist of it. I just thought I'd check with you guys to see if you think this constitutes confirmation. --TheWilsonator 00:11, October 22, 2009 (UTC)


 * Interesting if true. I would have to say that it would be a little disappointing. I went with Ashley as a romance, just because in my mind, that was a better choice for various reasons, but I would rather have Liara in my squad. I don't like being pigeon-holed into the idea of my romance option being in my team. That's an outcome I don't think anyone would have really expected the BioWare team to pursue and in my opinion has really just ruined the romance impact for me. Sure I have SuZe on the squad to pick up biotic slack, and Ashley might balance the overall squad variations from what we can guess so far (when you think Thane = Infiltrator, Grunt = Battlemaster, Jacob = Vanguard, Miranda = Another Vanguard, le sigh.), but I like to have as many aliens as I can. I always wished in ME1 that I could have replaced the squad member who you chose to die with one of Kirrahe's salarians. Maybe even Kirrahe. It's my own mixing pot theory. I like the whole diversity thing. There better be a turian in this new squad. Just my two cents, sorry to rant :).--Xaero Dumort 08:17, October 22, 2009 (UTC)

-- Miranda is a sentinel, not a vanguard.
 * Same difference. I still have too many non-specialized biotics.--Xaero Dumort 21:32, October 22, 2009 (UTC)

If Liara or Ashley are in your squad because that is who you romanced with what about those who romanced Kaiden? --Revan&#39;s Exile 14:48, October 22, 2009 (UTC)


 * I suppose it effectively confirms him and the devs were merely going by the assumption that the interviewers played a male shep.--TheWilsonator 16:48, October 22, 2009 (UTC)

A topic on this article came up on the Bioware forums, and Jesse Houston wrote that he was misqouted. http://meforums.bioware.com/forums/viewtopic.html?topic=691407&forum=144&sp=45 Molon 19:50, October 22, 2009 (UTC)

would the Reapers machines return on this second game?
hi!

i just wanted to know if the reapers machines will return on mass effect 2 game?

First, you need to sign your statements on talk pages with 2 - and ~. Second, you know what we know if you read the article on Mass Effect 2. --Revan&#39;s Exile 18:16, November 5, 2009 (UTC)


 * Just wanted to point out that the signature is 4 tildes (aka these guys ~) as is shown at the top of the page when you are making an edit. SpartHawg948 20:08, November 5, 2009 (UTC)


 * And I want to point you are wrong, if you click the signature button, it is 2 - and 4 ~. --Revan&#39;s Exile 20:11, November 5, 2009 (UTC)


 * But to enter it manually (again, as is shown at the top of the page when you edit) you TYPE 4 tildes (~ this guy). Also, thanks for being nice enough to call me wrong, even though it appears it was YOU who were mistaken. I will now enter ~ four times to sign this. SpartHawg948 20:24, November 5, 2009 (UTC)


 * The signature proper is four tildes. The two hyphens just create more of a gap between the sig and the end of the previous line. --Tullis 20:32, November 5, 2009 (UTC)
 * And Revan's Exile: please stop being so hostile. --Tullis 20:41, November 5, 2009 (UTC)


 * You're all wrong!! The signature is made with 33 ^, and 17 *, followed by an in-depth description of the dream you had last night... :P--Effectofthemassvariety 05:23, December 6, 2009 (UTC)

Legion
Why was Legion removed from the squadmate section twice? NowGamer described Legion as a squadmate here.
 * Unreliable source. --TheWilsonator 00:52, November 16, 2009 (UTC)
 * Also, I was thinking... each of the brand new (ie not from ME or ME Galaxy) squadmates has first appeared prominently in their own character reveal videos. Legion, on the other hand, was first shown prominently in the video Enemies of Mass Effect 2. Hmmm... enemies of, eh? SpartHawg948 07:24, November 29, 2009 (UTC)

New travel system
I remember in an obsure video of a developer interview showing that they had redone the travel system so as not to allow instantanious movement. instead of just picking you planet and then jumping there you would actually pilot your ship across all the star systems in the way on a limited supply of fuel. the pictures that flashed breifly showed a space phase Spore-esqe system. It also showed the Normandy in a star system but a mass relay was just sitting orbiting the star like a planet implying that your computers will not help you calculate what relays to use this time around. I think it was somewhere on youtube if someone could find it and add a link (not quite sure how to do that thing).--209.208.106.233 13:37, November 16, 2009 (UTC)


 * Not gonna lie, I have not heard anything of the sort with regards to ME2. If you have the relevant source video please feel free to link it (which is insanely easy, literally all you have to do is copy the site and paste it into your edit... not hard at all). So yeah, if you have the video feel free to post it. No offense or anything, but I have no desire to spin my wheels looking for something that, quite frankly, sounds made-up. SpartHawg948 21:16, November 16, 2009 (UTC)


 * The video in question is on the official website &mdash; it's the longer of the two labeled "ME2 Game Play Trailer", the one with Thane on its button. You can also see it on GameTrailers, here. The bit about travel begins at around about the 2:45 mark, and seems to be pretty much as described above. There was discussion in the official forum. -- Vios 00:33, November 17, 2009 (UTC)


 * Ok, well, I stand corrected, at least as far as the bit about fuel goes, although I did note that there was no mention of actually "piloting" the ship, as was mentioned above, nor did I see anything implying "that your computers will not help you calculate what relates to use". So basically, I saw evidence for about 1/2 of the statement above. SO basically, I'd have no problem with the confirmed parts being thrown into the article. SpartHawg948 01:49, November 17, 2009 (UTC)

Ok, Glad someone found it. I wasn't really asking for anybody to go on a huge internet wide search but was requesting for anybody readily on hand who knew what I was talking about to post a link since I could not (I learned how to use the link system about five minutes after the post anyways but couldn’t find the video.) the bit I said about lack of help from your computer was based on how there is shown a mass relay sitting in place like a planet. I took that as meaning that the player would actively choose what relay to use and understand how the network is arranged instead of just clicking on the star and the relay only appearing in a cutscene. I have no problem with that being not included in the article though as I take it that’s only my interpretation of the clip. Not to mention that that is a lot to get out of such a small video.--209.208.106.233 02:25, November 20, 2009 (UTC)

Final Box Art
The picture of the Mass Effect box art for this page is wrong since the final box art for the standard edition has been announced here. Immolo 16:20, November 21, 2009 (UTC)
 * Thanks for the tip Immolo! I'm sure it will get changed soon. Though I have to say I prefer the other art.--Xaero Dumort 20:10, November 21, 2009 (UTC)


 * I really hate this box art! It looks like a game for little kids! What were they thinking?--Effectofthemassvariety 21:25, November 26,2009
 * Yeah, I'll probably just create a cover using the old art.--Xaero Dumort 02:37, November 28, 2009 (UTC)


 * Yeah, That's a good idea. I think I'll do that too. Effectofthemassvariety 00:48, December 8, 2009 (UTC)

Decisions, Decisions....
What are ALL the In-game Decisions/Side-Quests that will have an effect in the Mass Effect 2 universe?
 * You just answered your own question. EVERYTHING you did will be at least touched upon in ME2.--Xaero Dumort 07:29, November 22, 2009 (UTC)

-sigh- I regret deleting my save file....


 * What I am interested in knowing is, what exactly are the default decisions made by ME2 if you do not import a game? So far I have only found out that the council is saved and led by humanity (equivalent to the 'Concentrate on Sovereign' decision), the Destiny Ascension was destroyed, and that, for Femsheps, Kaiden appears running around the Normandy SR1 at the start. Here are questions for the people who started a new game in ME2 without importing a savegame: (1) is the default love interest Kaiden for Femsheps and Ashley for Mansheps (i.e. whose picture is on your table)? (2) Is Kaiden dead for Mansheps and is Ashley dead for Femsheps? (3) Is Urdnot Wrex alive? (4) Is the Rachni queen alive? (5) Is Conrad present at the Illium bar? (6) What happened to Bhatia's body? (7) Does Shiala or a random colonist ask you for help on Illium?

Not enough character variation?
Anyone else feeling drowned by biotic users? I mean, sure I know biotics are a big thing and are great for combat, but I just feel like there is no real variation. SuZe is probably a Vanguard, Samara an Adept, Jacob and/or Miranda (she could be a soldier) looking to be Sentinel(s). Grunt looks to be a full on soldier, but for all we know he may end up with abilities to further mimic Wrex(only reason being fan service, a carbon copy of Wrex isn't necessary). Thane looks like an infiltrator, I make that assumption on him being an assassin. Tali is a quarian machinist(read = engineer) and if Legion turns out to be a member he probably will be one as well. Mordin, probably engineer as well with as close to the vest salarians keep biotic users, and that is more science-y than just a soldier. Reading my theory/rant that leaves one space open for the last squadmate and I wouldn't be surprised if they also had biotic abilities. Anyone else have thoughts on my totally speculative rant?--Xaero Dumort 08:22, December 1, 2009 (UTC)
 * Hard to generalise since it's been said the squadmates will have unique classes of their own, but here's what I've been thinking:


 * Miranda - Biotic
 * Jacob - Biotic/Tech
 * Grunt - Combat
 * Thane - Tech/Combat
 * Tali - Tech
 * Samara - Biotic
 * Subject Zero - Biotic/Combat (Developer has said on twitter that the player can make her Adept or Vanguard)
 * Mordin - Tech


 * That's:
 * 2 pure biotic
 * 2 pure tech
 * 1 pure combat
 * 1 biotic/tech
 * 1 tech/combat
 * 1 biotic/combat


 * or
 * 4 biotic
 * 4 tech
 * 3 combat


 * Seems pretty damn well varied to me. Add one more pure combat and it's perfectly balanced, then they could do whatever with number 10 without putting things out of whack. Although most of the characters' classes are reall unknown, so my list could be way out.
 * JakePT 11:31, December 1, 2009 (UTC)

You and I both know that "unique classes" aren't anything other than a name. But the way you have broken it down makes me feel a little more comfortable with how the squad list is turning out. What I would love is a class that combines all three that I could have my Shepard be. Two tech abilities, two biotic, two weapon, two other, two class (starting/upgrade and spectre), two coercion (charm/intimidate). That's only one more ability than what Mass Effect offered after adding in a bonus one. Completely wishful thinking, but at least at that point I would feel like I had more options about who to use to balance my squad.
 * Well ME1 squadmates had 'unique' classes for squadmates, so I don't see how it's an an unreasonable assumption. They're probably just going to be like player classes with a few abilities or weapons swapped around, but they could shift the balance of a tech/combat character closer to combat for example. JakePT 19:34, December 1, 2009 (UTC)

Oh, don't get me wrong, all my point was is that being a unique class doesn't usually bring much to the table other than a different set of bonuses or as you said swapped talents.--Xaero Dumort 19:53, December 1, 2009 (UTC) And now THANE is confirmed to have biotic abilities! ARRRGH!--Xaero Dumort 03:15, December 28, 2009 (UTC)
 * I don't see the problem... 5 squad members use biotics, 5 don't. Half the squad, just like in Mass Effect.

Do your research kid. Or play the game. Just because people have biotic abilities does not mean they have the same skills. Same goes for tech skills and also some combat skills. I hate people like you that complain with no idea what the hell they are talking about.

Cleanup
I did a quick pass and tidy on this page; I was shocked to see how large and unworkable it was getting, but putting some of those lists into columns helped shorten it up a bit. Also, someone went a little nuts with bullet points, so I cut those down and hopefully straightened stuff out. I didn't read the page (still spoiler dodging) so I apologise if I messed up a paragraph without noticing. This entire page will probably be wiped and look like the original Mass Effect article once the game comes out, though.

Also, re: the drell and the vorcha mention: alien race names are not capitalised in the Mass Effect universe. If I say it enough, it'll eventually get through. : ) --Tullis 17:38, December 5, 2009 (UTC)
 * We need to decide what information is important enough to put here, because things like "The shotgun has been modified to deal more damage and have a larger focus on up-close combat.", "Technical changes to improve general performance", "No more texture pop-in." etc., while all valid, aren't really important enough to place on the main Mass Effect 2 page. Would it be a good idea to create an "Changes in Mass Effect 2" page and just put a link to that on this page, and leave more important information like squadmates and save file importing on this page? I also think creating a separate page for Mass Effect 1 decisions that have an impact in ME2, which we can add to now and when the game comes out would be a good idea.
 * JakePT 00:23, December 6, 2009 (UTC)


 * No, I'm not going down the route of creating a bunch of pages like that. Any such page would be in the grey area between large heading and too-short page, and besides it is directly relevant to ME2. If we keep the sections concise -- and make some calls like the shotgun / texture pop issues -- I don't have a problem leaving them here. But keeping stuff informative but concise is the issue, and this page is currently suffering from a bad case of not-concise. : ) --Tullis 15:23, December 6, 2009 (UTC)

2 Discs, eh?
So I had to go to Game Crazy today to get one of my scratched discs buffed, and started chatting with the guy there about ME2, and how exciting it is, and he says "Yeah, this game is gonna be so huge that it's gonna span two-discs!!" I know that two-discs doesn't make it a game worth playing.. the fact that it's Mass Effect 2, makes it a game worth playing, the two-discs are just a plus!--Effectofthemassvariety 05:41, December 6, 2009 (UTC)
 * First I've heard of it being 2 discs. Anyone else?--Xaero Dumort 07:05, December 6, 2009 (UTC)
 * Ditto. First I've heard. Was he maybe talking about the Collector's Edition? Amazon.com doesn't specify how many discs for the standard, but does say the entire thing weighs in at 5.3 ounces, which is consistent with one disc. Maybe he was either talking about the Collector's Edition, or had no idea what he was talking about? SpartHawg948 07:42, December 6, 2009 (UTC)
 * Two disks, both versions:
 * http://meforums.bioware.com/viewdevposts.html?topic=711031&forum=144
 * JakePT 08:24, December 6, 2009 (UTC)
 * Thanks Jake and Spart, the pic Jake posted for the Collector's does show a readable Disc One and Disc Two under the DVD. A much heftier game than the first. Or perhaps this was their way of cutting down on some of the issues? Less data on both discs concerning game and more for resources would mean two discs and eliminate things such as pop in. Not looking forward to the install size though :/.--Xaero Dumort 09:16, December 6, 2009 (UTC)
 * That's what I was thinking too. So, we get two discs of game, and for the Collector's Edition, we get a third disc for all the extra stuff. Sounds good to me. --Effectofthemassvariety 09:28, December 6, 2009 (UTC)

I recommend reading all the dev posts in the link I posted, there's some interesting technical details as to why the game is on two disks. While two disks means the game will be much bigger than ME1, ti won't necessarily be bigger than something like Dragon Age which was on one disk, because of the way Unreal Engine 3 stores data. JakePT 09:41, December 6, 2009 (UTC)
 * He says there that Unreal Engine 3 can be inefficient, but it is still a *big* game, which I think was obvious already. --Effectofthemassvariety 10:09, December 6, 2009 (UTC)

Crap, so will 360 owners be able to install the game to their HDD?? :( Not looking too hopeful TheFedExPope 00:13, January 13, 2010 (UTC)
 * I think what would happen is that a) the HDD is going to recognize it as one complete game once both parts are uploaded or b) the HDD would consider it as Mass Effect 2 pts. 1-2. H-Man Havoc 00:34, January 13, 2010 (UTC)

Legion as non recruitable
ok, I know that he isnot confirmed as a squadmate, but I didn't know it had been confirmed that he wasn't, as specified by the article. Where does anyone say that?--209.208.106.233 02:31, December 7, 2009 (UTC)


 * I still thought it hadn't been confirmed one way or another. Sure, the Enemies of Mass Effect 2 video did show him, but I was under the impression that there was still doubt whether he'd be a possible squadmate. I'm a little confused, aside from the Enemies video, where else is it confirmed? --Effectofthemassvariety 02:43, December 7, 2009 (UTC)


 * Well, as of now all we know of Legion is what was presented about it in the Enemies of Mass Effect 2 video. The fact that it is presented as an adversary, as well as the fact that there is not evidence that it will be recruitable, is what determined it, at least for now. There's no real middle ground, either someone is or isn't recruitable, and as we frown on speculation, until there is a source stating someone IS recruitable, they are counted as not recruitable. SpartHawg948 02:45, December 7, 2009 (UTC)


 * That does make sense. Damn that NowGamer website for being so unreliable. Thanks for clearing that up. :) --Effectofthemassvariety 02:53, December 7, 2009 (UTC)

Is it really that surprising that BioWare would try to trick us by putting him into enemies? Frankly, there are enough adversarial looking squadmates that it wouldn't be surprising that an independent geth would join Shepard. They keep talking about how many twists there are, so it wouldn't surprise me if this was true. What I am wondering about is if Tali would leave if you let a Geth join. For all I know, the 10 squad spots could just be 10 specific operative roles you need for the mission, and it seems that either a Geth or Quarian would fill the same one. But what do we know: maybe Sovereign transported a small part of his consciousness into a single Geth when he was destroyed, and that's really what made Legion possible. Let's hope he doesn't try to rebuild himself then. Or betray Shepard. Oh BioWare, you tell us so much yet leave so many possibilities open.


 * Ok, to respond to that, particularly the line "Frankly, there are enough adversarial looking squadmates that it wouldn't be surprising that an independent Geth would join Shepard." Improper capitalization of race names aside, I feel compelled to ask, how many of those "adversarial looking squadmates" had their big character reveal in the Enemies of Mass Effect 2 video? Answer- NONE. All had their own character reveal where it was made clear that they were squad members. Legion, on the other hand, had it's big character reveal in the Enemies of Mass Effect 2 video, where it was shown to be hunting Shepard. I'll not discount entirely the possibility that Legion may at some point be a possible squad mate (like the "secret companion" from Dragon Age: Origins), but I'm also not holding my breath. SpartHawg948 21:41, December 12, 2009 (UTC)


 * I apologize dearly for improperly capitalizing geth if you apologize for using it's instead of its. Hunting can mean attempting to find, not attempting to kill... and they showed a conversation between them, not Legion actively hunting. It doesn't seem too likely that Legion necessarily wants to kill Shepard, considering the description BioWare gave is that it is obsessed with Shepard and is wearing a part of Shepard's armor. Legion wants something, we just don't know what. I wouldn't at all be surprised if Legion might join you considering BioWare's history with "secret" companions. And if you put the previously referenced character in a trailer for Dragon Age: Origins, it would surely be as an enemy. So I don't think that proves anything, in fact it just means BioWare is getting trickier. And more importantly, it explains why early statements hinted that Legion could join your party. Still, the fact that it is called "Legion" makes me think the Reaper explanation for the character is more likely, if you remember that line from Sovereign in ME1.


 * But there isn't anything in the Style Guide about using it's instead of its, while there is something about not capitalizing race names! :P Also, you fixed one instance, but there are others you missed... 3 more times you capitalized geth and once you capitalized quarian. So, no, not gonna apologize for using it's, especially since I never requested an apology for capitalizing race names, which would have been silly and rude. My only purpose in pointing that out was to make you aware of the policy, both ours and Bioware's, in case you decide to make edits to articles. Again, I never discounted that Legion may at some point become a squad member, just that at this time there is no evidence to support this, while there is evidence to support Legion as an adversary. Gotta go with the evidence until new evidence arises. SpartHawg948 01:04, December 13, 2009 (UTC)

Paragon/Renegade only
With all the new squad mates, and their various assumed alignments, do you guys think that certain characters will only be recruit-able if you have a high enough Paragon/Renegade? Has anyone found anything to support/deny this? Or is this a free-floating guess at the moment? 24.87.4.53 14:14, December 14, 2009 (UTC)

for Dragon Age: Origins


 * Free-floating for the moment. I personally hope it doesn't end up this way. I like having as many people to choose from as possible. I hated the fact in Dragon Age near the end it cam down to Alistair or Loghain. Loghain was unnecessary anyway, there only for two achievements, that to be honest he wouldn't have affected had he not been present.Xaero Dumort 18:42, December 14, 2009 (UTC)

Shepard's Death/E3 Trailer SPOILERS
The opening cinema where the Normandy is blown up, and Shepard apparently dies, is ACTUALLY taken from the BEGINNING of the game.

I found this information from a Game reviewer from this website. http://g4tv.com/games/xbox-360/50298/mass-effect-2/articles/69481/Mass-Effect-2-Hands-On-Preview/

And I quote:

" Remember when BioWare showed the E3 trailer for Mass Effect 2 (seen above), depicting the death of Commander Shepard, and gamers wondered why the story-heavy company would spoil such an important part of the sequel? As it turns out, that sequence wasn't lifted from halfway through Mass Effect 2 -- it's the opening sequence of the game.

Mass Effect 2 opens with a bang. Commander Shepard and the rest of the crew from the original Normandy ship are attacked by an unknown entity, which hurtles Shephard from the Normandy into space, en route towards an icy death on a nearby planet. Cue the title, Mass Effect 2. BioWare doesn't seem to be lying about Mass Effect 2 being the dark chapter (think The Empire Strikes Back) in the proposed Mass Effect trilogy. Unsurprsingly, it turns out Shepard isn't really dead. I'll leave his resurrection story for you to discover on your own." 24.87.4.53 17:33, December 17, 2009 (UTC)

Recruitables (Old and new members)
The amount of information in this page is making my head spin...

Hopefully I didnt miss this but I was wondering, we all know that Shepard will be recruiting NEW members unto his ship. (Thane/Grunt/etc) But what does this mean for the OLD cast of characters? Will we be able to play alongside favourites like Wrex? Tali? Garrus?

Garrus looks like he's doing his own thing and sniping some baddies. And at the end of the first game, he mentions he's reapplying for Spectre status. Tali is on the Floatila and dealing with her own stuff from her Pilgrimage.

To me, from what I see from the trailers and such, its like they only make cameos and aren't "part of the team". 24.87.4.53 18:14, December 17, 2009 (UTC)

Tali is a member of Shepard's new suicide squad. Garrus, Wrex, Ashley, Kaiden, Liara will not be participating in the suicide mission. They will make cameo appearances only if they survived the first game. --Revan&#39;s Exile 21:15, December 17, 2009 (UTC)


 * Yeah, you did miss something guy. As has been stated here for a little bit now (on several pages actually), Tali is a squad member in ME2. There has been some debate over whether or not Garrus would be as well, but so far all conclusive evidence points to no. And the rest will make some sort of appearance, the exact nature of which is as yet unknown. SpartHawg948 21:36, December 17, 2009 (UTC)

Save File help
how do I know that I have fully completed a game?

I just played through Mass effect again. I beat Saren, saved the Council, and made Capt. Anderson the Human Representative. Etc. The Credits roll, then the game takes me back to the starting screen.

Not at any point did I see the game saving. To check where I saved, I "resumed" the game, only to end up where I was fighting Zombie/Robot Saren.

How do I know that my game is fully finished and is 100% transferable to Mass Effect 2? Or is this a glitch that my PC game has? Should I not even be able to resume that game any longer?

First sign all comments on talk pages. Second, click on Start New Career, Connect to Database, Select Existing ID. Under Existing ID you will see Careers available for replay if you had fully completed the game it would show up there. It will list your Shepard's name and level on the left side and on the right side it will list when the file (or career) was created, Shepard's origin, reputation, class, level, and total time played. If you had not fully completed the game even once you will not get the option to choose a career to replay. --Revan&#39;s Exile 04:45, December 19, 2009 (UTC)

Thank you so much Revan. I hope you dont die in Mass Effect 2. :) 24.87.4.53 19:52, December 19, 2009 (UTC)

Slam
Why did someone post this as a Biotic ability? We have no idea what type of ability it is. The only place it appears is on the ability upgrade screen in the Sentinel gameplay video, and we have no information otherwise. It is not listed as an ability for any class on class summary screens and has not been mentioned or shown in gameplay. The other thing is, it is a 7th skill... it was mentioned that each class would only have 5 abilities to be used in battle, along with the class skill. (Example is the 5 tech/biotic battle abilities of the Sentinel, the Defender specialization skill, and then... Slam?). For this reason, it is unlikely that it is a standard ability that can be used in battle, and the fact that the character shown in the video was at a very high level with many of the skills upgraded makes it seem unlikely this is a biotic or tech specific skill at all. For all we know, every character class receives Slam after reaching a certain level or after an event in the game, and we currently have no idea what Slam does. For this reason, it should be removed from being listed as a Biotic ability until we have more information.
 * Please remember to sign your posts, and also in many interviews they constantly reference the "biotic slam". But of course I could be completely off base in my memory right now lol, I put it back under the biotic section as I feel that its something that should be discussed more and a consensus came to before being changed.--Xaero Dumort 09:27, December 19, 2009 (UTC)
 * Slam is a reworked version of the biotic Crush ability that used to be in the game (according to a developer on official forums). Although we don't know the exact nature of the new version. JakePT 10:16, December 19, 2009 (UTC)

Slam is a Niotic ability possessed by an asari squad member and potentially yourself. Now shutup.

Tali listed in both
Squad recruitment and returning character sections. Isn't this redundant? If Tali is a squad member of course she is returning. Is it even necessary to have a second link right under the first? Sure some people won't have known who she is or have played ME, but is it really necessary to have her stated twice? If the link is followed anyone who is ignorant of her will know she was in the first game.--Xaero Dumort 09:37, December 19, 2009 (UTC)
 * Well, generally I would agree that the less redundancy, the better, but she does fit into both categories, and she is the only person (so far) who does so, so for now I would be inclined to leave it as is. It'll only be like that for another month or so, then the article will be rewritten and it won't be an issue any more! SpartHawg948 10:16, December 19, 2009 (UTC)

Achievement List = Legion
So the achievements Spart linked to have two ally achievements call Friend or Foe and A House Divided, both are ally achievement pictures and both deal with the geth so unless we recruit some other geth, I think this settles the Legion debate.--Xaero Dumort 21:47, December 21, 2009 (UTC)

Archangel
Who is Archangel?

Theres an achievement listed as gaining this person's loyalty as well as recruiting them.


 * Garrus Vakarian SpartHawg948 01:43, December 23, 2009 (UTC)
 * Bitchin'

The next Big Bad.
Last game the main antagonist was Saren, now he's gone with no hope of ever coming back as your bullets made him die twice and disintegrate from the pwnage, who will the next main villain be? Has there been any hints? Or is ME:2 ganna pull a Halo/Flood moment on us?


 * Actually, last game the main antagonist was Sovereign. Saren was his agent, and the second time you are referring to it was actually Sovereign you were fighting, as he was controlling a mechanical assemblage that vaguely resembled Saren. So far it appears that the main antagonist here (aside from the continued threat of the Reapers) is the Collector's leader. However, it is likely that this could be just another ruse, like the one they did for ME, where all the pre-release stuff hinted that Saren was the main baddie. SpartHawg948 09:51, December 24, 2009 (UTC)

Games for Windows support
I don't personally play these type of games on a PC, but has it been confirmed if ME2 supports Games for Windows? I've only seen one game support this app, Fallout 3, but none more. For anyone who doesn't know Games for Windows, its a subroutine encoded into a PC game that enables the user to link their Windows LIVE IDs (i.e. XBOX LIVE ID)to the PC so that gamers can earn Gamerscore (the same achievements as on the 360 versions). H-Man Havoc 16:01, December 31, 2009 (UTC)
 * No known information on that yet, but for your own knowledge...http://www.microsoft.com/games/en-US/Live/Pages/catalog.aspx Xaero Dumort 01:37, January 1, 2010 (UTC)