User blog comment:The Milkman/Why BioWare HAS Betrayed Us/@comment-1308428-20120405071643/@comment-1308428-20120406161951

Well I can understand you, since you've not played a Liara romance throughout the 3 games. But: - Shep spent a couple of years dead, it was Liara who recovered his dead body. Because she "couldn't let him go". This holds true whether or not Liara was romanced. - Dealing with each other's changes happens in LotB, not in ME3. This is as stupid as it gets, because LotB is a payed for DLC. You didn't pay, you miss out on a huge chunk of story. Or you could always watch it on youtube. But ME3 Liara is completely oblivious to all that, it never happened for her. Because the only thing imported into ME3 from LotB is whether you've played it or not, thus turning stupid into idiocy. You payed for the DLC, and now it was all for nothing. - Beginning of ME3, right after Mars, you talk to Liara on the Normandy. At this point there is a check to continue the love interest with her (storywise, this is the second check, because you already had one in LotB). This should be a huge goddamn flag setting for the whole rest of the game. Instead, you get "Hello Shepard" and "Feel free to look around" until almost at the finish, when she calls you to the Citadel to inform you... she wants to be friends. And you have to pass yet another "continue with her" check to get... one romance scene. Don't get me wrong, it's the best scene in the whole game, they're basically acting like an old married couple just before the... umm... explicit part. But yes, we wanted more out of this game. Not just one scene. - And at the end, she has a special gift for you. For ANY Shep, romanced or not. Gee, thanks for the bonus...

Well this is all just from a Liara-romance point of view, but, last I checked, everyone that romanced everyone had gripes with the whole crapeffect 3. Especially the Thane-mancers and Miranda-mancers.

As for the ending: I brought Liara and Garrus with me on the last mission - we get shot at by Harbinger - radio comms "everyone's dead" - Shepard gets up and enters the beam - blah blah shitass ending - Liara is on the Normandy with Joker running like hell... wait what?

And my main gripe with the endings? We're doing this to save Earth. And all other organics. Which all have mass relays in their homeworld systems. Sol system has a relay on Pluto's orbit. Every other colony world has a relay in it's system or close by, this is established in Lore, that exploring didn't go much beyond systems that could be reached through relays. These relays all blow up. A relay blowing up destroys the whole goddamn system it is in. We basically collected the might of the whole galaxy in one huge fleet, brought it to Earth, then blew it the hell up by destroying the Sol relay. And Earth too. And probably the Citadel too, since it was orbiting Earth at the time. And every other home or colony world out there. Yeah man, sure saved a lot of organics there...

Overdone cinematics have always been a problem in these games. Remember the Normandy going to FTL in the goddamn galactic core? It would be fatal, but hey, it "looks cool". Remember the Reaper IFF? The only thing that would allow you to get to the collector base? Only the Normandy had one, and it was impounded after Shep turned it in with the Alliance. This "small inconvenience" didn't stop the Illusive Man from getting to the blown the hell up collector base and do research and even recover parts of the human reaper! Who knows where those parts actually were, since they probably got thrown on random trajectories by the huge explosion, there's no friction in space so they wouldn't have stopped moving, and the galactic core is "full of black holes and exploding suns". Yeah, just minor details...

I don't know, does this game make ANY sense to anybody? It seems to fail hard at just about any logic you throw at it.