User blog comment:The Milkman/Why BioWare HAS Betrayed Us/@comment-3097746-20120401034325/@comment-30303790-20120401063852

The big thing is the lack of player impact on the endings, and several problems that all come about within roughly the last 10-15 minutes of the game. There are already more blogs and videos going into detail than I can count, but I do want to clarify one thing.

The problem about the "cliff hanger" is aimed at its ultimate goal, and they way it's been used. If the Indoctronation Theory is right, that would mean that it was Bioware/EA/Whoever's idea to release an unfinished game so that the DLC would be needed. If this is the case it means we paid full price for a game that was intentionally cut short (say 98% completed), so that we would come back and pay extra for the 2%.

So its like you get sweet tea, but you have to pay extra for the sugar.