User blog comment:WilliamsonKnox/Villains of Mass Effect 4?/@comment-203.116.187.1-20150227053908/@comment-11209678-20150301174253

Unfortunately BioWare really pigeon holed itself by having such large and broad decisions in ME3 that can lead to very different versions of the galaxy (while I do think they needed big events in ME3, I don't know if having the option to eliminate entire species ex. Quarians/Geth, was necessary). I think it would be extremely naive to say that they weren't sure if there would be another game after ME3, EA would demand it and so would popular demand. I've thought a lot about this and I don't know how you create a sequel for this franchise. They closed a ton of doors in ME3 and it really makes it tough for the series to proceed. To me, control/ destroy/synthesis isn't your biggest hurdle, those differences aren't as big as having entire species missing or going extinct. If someone can think of a way to remedy that problem, I'd love to hear it.