User blog comment:Garhdo/Extended Cut - opinions?/@comment-77.8.58.113-20120627044144

I can't belive that now everybody is happy about the whole mess they gave us! Yes, I'm impressed of the quality of the cut-scenes and especially of the new composed music which I totally didn't expect but no this doesn't change the most important points of the criticism of ME3's ending. I just brainstorm a few points, so by now means is this a deep analysis 1) Space magic. Bioware could have done anything they wanted to do with their endings, they could kill everyone off, no problem BUT everything has to be in the limits of their own established rules. And in Mass Effect there is no magic, not even remotly as e.g. Star War's has with its "force". So yes, now we know a little better before we make the Synthesis choice what will happen after this and the epilogue explains it better too but still no one explains to you how this is even remotly possible. Great, the crucible is very powerful, we know this and with the EC I am somehow willing to accept that the Control ending was possible without much space magic but Synthesis? Never. I can accept that the crucible is able to destroy all Reapers and I can also accept that the crucible has the means of letting one man control all the Reapers but how can it transform every synthetic and organic life into a hybrid lifeform? This is not and cannot be explained by the EC, because it's just non-sense.

2) Central Conflict. The struggle between organic and synthetic life and the inevitable annihilation was never the central conflict of ME. Yes, there was the Quarian/Geth conflict but this was not the main issue of the whole series yet in the last minutes of the game suddenly this becomes the most important thing. This remains untouched by the EC.

3) Introduction of new integral character. It doesn't really put the writing or the series in a good light if in the last minutes of the story a new character, some can call him new nemesis, is established who changes everything.

4) Choice. For many people, excluding me because I feel the above mentioned things were more important, this was the most crucial point. Regardless of all of your choices in the past games you get the same endings. Well, this point was slightly improved by the fact that if you completely screw up and have only a very small emount of EMS Earth and I believe many of your alien-alliance forces are destroyed/devastated. This was implied in the original ending and was now shown better. But is this enough? Do you feel satisfied that all of your different and often very difficult decissions are only reduced to a certain number which itself is totally irrelevant since the only real showing of how your choices in the end matter are that you have the option of the synthesis ending and to what degree the crucible is damaged (and thus determining if Earth is devastated or not)? I certainly do not. Not even close. Whenever I will be replaying ME1 or ME2 I always have back in mind that in the end it only matters if I only make "wrong decissions" (I know, there are no wrong decissions, but you know what I mean, the decissions that don't help your EMS) So, Extended Cut is there and your choice still don't matter, great!

That were just my most important poins, there are still dozens of yet unsolved but very important points what the EC did not explain. So to sum it all up: What is the Extended Cut DLC? It makes a terrible ending look very beautiful.