User blog comment:Martolives/Losing the Plot/@comment-5362182-20121018144532/@comment-2076032-20121018152156

I wrote this from an academic viewpoint, with the ending of ME3 as a thinking point as part of a larger topic of discussion - is the narrative of ME3 hindered by the gameplay, or vice-versa, or do they work well together? And, on that note, on the small thinking point of the ending, is the ending itself being good or bad really enough to affect the interaction of gameplay with narrative?

Feel free to contribute, but I don't personally tolerate immature outbursts like that above. Please take some time to consider what I've written, and then comment, but avoid hasty criticisms.