Marauder

Marauders are husks derived from turians and mutated by the Reapers. They first appear in Mass Effect 3.

Capabilities
Offensive

Marauders are armed with Phaeston assault rifles, which they use both at range and in melee.

Defensive

Marauders possess a layer of shields that make them more durable in battle. They also have the ability to coat allies them in scab-like armor plating.

Tactics

 * It is advisable to keep constant pressure on Marauders during a fight. Marauders that are not busy firing or taking cover will fortify allies or resurrect fallen comrades at an alarming rate.
 * Marauders can give armored plating to Husks and Cannibals. This process takes several seconds and has a distinctive sound and look. Any damage to either the Marauder or the recipient will interrupt it.
 * It is a priority to deal with Marauders first unless there are other deadlier foes on-site, such as Brutes or Banshees. This is due to a Marauder's ability to provide shielding support to other husk units.
 * Use Overload or Energy Drain to take out their shields and make them more vulnerable.
 * On Normal difficulty, it is possible to make a one-hit kill with the sniper rifle by performing a head-shot paired with Adrenaline Rush and a suitable ammo type.
 * With multiple weapon upgrades (and in certain circumstances or harder difficulties, armour) or rail amps, Infiltrators, or turian or human soldiers can be lethal. An Infiltrator can use its tactical cloak to kill off Marauders in just one shot (although not on gold) with one of the high-power sniper rifles. A turian soldier can use Marksman to increase headshot damage through the Rank 5 headshots evolution by 25%, or a human soldier can use adrenaline rush to increase damage by 45-65% damage. Both latter options can achieve the same results.