User blog comment:Bronzey/Massively effected: game design in Mass Effect 2 and a conflict of interests/@comment-730941-20100417043844

ralok/Baalzamon - yeah, people have suggested that romance dialogue options be coloured a different colour (similar to charm/intimidate) so people know where their conversations are heading. It would certainly avoid a lot of awkwardness...

You're all totally right about the whole controversy thing; considering the hysteria surrounding the last game I think Bioware decided to be safe and concentrate on their core market. I didn't intend for this blog to focus only on Shepard's romance options, but more about the way Bioware was marketing the game and the divide between its mature story and its pretty superficial 'guns and explosions' gameplay and some missions.

I'm not actually, despite appearances, 'taking this too seriously', I had an hour to spare last night and decided to post some thoughts to liven up the blogs on the wiki. This isn't any kind of diatribe against anything.