User blog comment:LilyheartsLightning/A Year in Retrospectre/@comment-4118072-20130316123957/@comment-5267262-20130317152921

I think sarcasm was used there. If I remeber correctly in ME2 they do keep their previous weapons in cutscenes, this can lead to cutscenes breaking the fire rate/overheat systems of some weapons though. IMHO what the devs should have done is grouped together weapons that act similarly when being fired and made a slightly altered firing sequence for when each group is used in a cutscene, this would mean there would be no issues about breaking gun mechanics or implying Shep and crew always carry a spare predator and avenger in case of cutscenes.