User:Elseweyr/Sandbox/Jacob Taylor/Combat (ME2)

Weapon proficiencies

 * Heavy Pistols
 * Shotguns

Powers
Unlike Shepard's other squadmates, save for Miranda Lawson, Jacob Taylor has 31 points available for distribution.

Overview
Jacob can be compared to the Vanguard class. He carries a shotgun and heavy pistol, and uses both biotic and combat skills. Pull can be quite useful to expose entrenched enemies to weapons fire. It can also be used as crowd control but must be used carefully as will bring enemies closer and only suspends them for a limited period of time. Pull Field is the best evolution to use for crowd control. Incendiary Ammo is very useful versus organic enemies, especially those who regenerate health such as krogan and vorcha. Jacob's loyalty ability is Barrier. This makes Jacob a substitute for Grunt in situations where you need a tank.
 * Specialty: Biotics, Combat

Jacob is best paired with a tech specialist such as Tali, Miranda, or Garrus for their skills with removing defenses to facilitate his Pull. Pairing Jacob with a fellow biotic like Miranda or Thane allows them to detonate his Pulls with Warp for a powerful explosion. Jacob does particularly well with a Sentinel Shepard, since you can use Throw or Warp on any enemies Jacob has pulled, as well as strip an enemy of its defenses with Warp or Overload for Jacob to follow up with Pull.