Combat (Mass Effect: Infiltrator)

Mass Effect: Infiltrator is a third-person shooter where the player incarnates an Infiltrator Cerberus Operative with a specific arsenal and a variety of biotics and tech powers.

Due to its specific support, iOS and Android OS devices, the control of the protagonists are only designed for touch screen commands. the player has the ability to pause the action in order to give commands to his protagonist. The weapons or powers selection, the movement and the aiming are specifically designed for those touch-screen device.

Mass Effect: Infiltrator controls
Every control of the game are specifically designed for those touch-screen device. The screen is virtually splited in two zones. Each of those zone is devoted to a specific control mechanism. In addition, the central screen is use to launch the aiming mode.
 * Left side : The left side of the screen is used for every deplacement features such as movement, cover mechanism ans some abilities.
 * Right side : The right side of the screen is used for your vision on the space, the direction of your movement and to adjust your aim when in aim mode.
 * Aiming : When using a weapon or a power you can select an annemy in order to target him everywhere on the screen.

HUD Screen
The Heads Up Display, or HUD, shows all the vital information needed during combat. The HUD shows the targeting reticule when you are in aiming mode, which gun you are using, the heat generation of your weapon and wich "quick power" is equipped.

If an enemy is within a certain range and in Protagonist's present field of vision, a special blue reticule will appear telling you the type of enemy and indicating the relative strength of this enemy's health, armor, and shields or barrier (if any of these apply). This blue reticle will also tell you that the ennemy is in the range of the equipped weapon.

When using the power wheels, the game speed will drasticlly reduce for a while in order to select the ennemies you want to target. The green reticle will tell you wich ennemies are vulnerable and in the range of your power.

Unlike other Mass Effect's game, the HUD of Mass Effect: Infiltrator do not display the health and shield status of the protagonist.