User blog comment:TheUnknown285/Things You Do and Don’t Want from ME4/@comment-24200891-20140723214353

I wish to see more wisdom in games. We already know that we must be active and decisive to survive and avoid doom (chasing Saren and Garrus on Omega). Humans can be the worst kind of the universe (Cerberus was like humans in District 9). Cooperation is a mean to survive (purpose of ME3), abandoning children is irresponsible (Thane), refusing to help makes people desperate and ready to kill or take hostages (Hostage quest and Udina in ME3), violance isn't best way to lead (Jacob's dad), you can't betray friends (doublecrossing Wrex in ME3), not all good actions have good consequences (Rana Thanoptis), smaller evil to avoid bigger one (Mordin advocated genophage in ME2), you can't always trust a mashine (Intelligence made by Leviathans).