Forum:Which fix from "Patch 4" are you looking forward to in Mass Effect 3 multiplayer?

Hello guys & gals :)

I am looking forward to these "fixes" to current problems...

Fix #18: Fixed an issue when using Biotic Charge before death that caused the match to be unplayable afterwards.

Fix #19: Fixed pathing for Banshees so they don't get stuck in a teleport routine.

Fix #20: Fixed Asari Justicar from not being able to activate Biotic Sphere within range of large enemies.

Fix #21: Fixed dropping Retrieve Objects that could potentially fall under the level.

Fix #25: Fixed an issue with the Banshee being able to sync-kill players farther than she should be able to.

Fix #26: Fixed an issue with Firebase Jade giving partial extractions when all players are already inside the extraction zone.

Newly added stuff that I am looking forward to...

Fix #23: Ops Survival Packs now grant a one second damage immunity when consumed.

Bioware/EA still needs to fix these problems...

(1) Fix the "floating / skydiving Vanguard" glitch.

(2) Matching-up the "game request" that the player makes with the parameters that they are looking for. What do I mean by this? Here is an example...

A player sets up a "Quick Match" on Bronze against a random enemy faction & a random location. This players gets dumped into a Gold lobby against a random enemy faction and a random location.

(3) Stop "dumping" players into matches that are already in progress. What do I mean by this? Here is an example...

A player sets up a "Quick Match" on Bronze against a random enemy faction & a random location. The good news is that the player actually gets into a match that is on Bronze against a random enemy faction & a random location. The bad news is that the match that the player joined is already in session and there is only 1 minute 30 seconds left on wave 11.

NOTE: It is worst when these two combine forces with each other. What do I mean by this? Here is an example...

A player sets up a "Quick Match" on Bronze against a random enemy faction & a randome location. The player gets dumped into a match that is already in progress against the Reapers, at whatever location, and on the Gold difficulty setting.

Thank you very much Bioware/EA for patch 4, please keep up the great work! :)

Sincerely yours, The Crazy Tactician! (talk) 09:22, October 3, 2012 (UTC)