User blog comment:The Milkman/No Love For Leviathan?/@comment-24174486-20120915231103/@comment-24174486-20120916214852

"I don't care how much you liked the ending, some part of you had to be saying 'this doesn't make sense'."

The only way I could make such a judgement would be if there was a previously-established precedent for the Crucible's activation or anything like the Crucible's activation.

"The fate of the council and the destruction of the base are not themes. They are a larger part of "Pragmatism vs. idealism" as whole. Those are not brand new conflicts in the same way the Catalyst's problem is."

Good, because I wasn't saying that those two things were themes. I was saying that they were conflicts that came up suddenly in the ending of the prior two games. Unlike ME3, where what you're doing in the end is what you were trying to do for the entirety of the game, with the options foreshadowed throughout. You're merely given another view on the conflict in the end, just like you received the opinions of Anderson and the Illusive Man, among others.