User blog comment:Masseffect7/Why aren't their neutral options in Mass Effect?/@comment-7622429-20130730203005

I think that a more intuitive system of ripple-effects is required to give decisios more impact,such as a series of choices made creating an entirely different series of responses from NPCs depending on how the approach differs,making every choice matter in the long and short run,and also making it worth choosing differently to create entirely different outcomes.