User blog comment:Suparockr/List of Plotholes throughout the series/@comment-166.82.245.89-20120719070005/@comment-166.82.245.89-20120719080059

I know you hear voices of your fallen comrades, IMO it would have been sufficient just to have Shepard running through the woods chasing a character who recently died, all the while shadowy figures speaking with the voices of fallen comrades slowly move towards you, or, they could have simply added the one who got left on Virmire instead, it would have made it a lot more sense. I'm just going to chalk it up to mediocre and uncreative concept married to terrible execution.