User blog comment:Nostalgia of Iran/What great RPGs stand as equals to the Mass Effect games?/@comment-4452849-20130424115040/@comment-1786741-20130504152215

That kind of defeats the point of those choices. You can't always save everyone, that would just make the game boring. Instead they give you a situation where there is no right or wrong choice, it all depends on what you think about them. There is no morality because they let you make your OWN morality, which is the best way you can handle it.