Concussive Shot

Concussive Shot is a power available in Mass Effect 2. When activated, the user's weapon fires a single high-powered round that damages a target and can stun it for a few seconds. Against biotic barriers, the effectiveness of Concussive Shot is 3.5 times that of the normal effect.

When fired by Shepard, the projectile will travel in a straight line toward the target, tracking it if it moves; however, the player cannot manually arc Concussive Shots around cover (as is possible with a comparable power like Throw). When fired by an ally, this power will travel in a straight line, instantly hitting the target.

Power Ranks

 * Rank 1
 * Recharge Time: 6.00 seconds (Shepard); 12.00 seconds (others)
 * Force: 250.00 newtons
 * Damage: 45.00 points


 * Rank 2
 * Recharge Time: 6.00 seconds (Shepard); 12.00 seconds (others)
 * Force: 350.00 newtons
 * Damage: 60.00 points


 * Rank 3
 * Recharge Time: 6.00 seconds (Shepard); 12.00 seconds (others)
 * Force: 450.00 newtons
 * Damage: 75.00 points

Rank 4

Choose to evolve the power into one of the following,

Heavy Concussive Shot

 * A more powerful concussive shot that knocks down enemies.
 * Recharge Time: 6.00 seconds (Shepard); 12.00 seconds (others)
 * Force: 600.00 newtons
 * Damage: 100.00 points

Concussive Blast

 * High-energy explosive charges give your shot an impact radius large enough to knock down multiple enemies.
 * Recharge Time: 6.00 seconds (Shepard); 12.00 seconds (others)
 * Force: 450.00 newtons
 * Damage: 75.00 points
 * Impact Radius: 3.00 meters

Availability

 * Soldier
 * Garrus Vakarian
 * Grunt
 * Zaeed Massani