Forum:Idea for new mechanics in future Mass Effect games

So this is just pretty much a list of gsme mechanics I wajt to see added or upgraded in future Mass Effect games.

-Space Battles: As the Captain/Commander of a spaceship I think there shoukd be the options of spacebattles. There's two ways I see of doing this 1. A Dogfight mode; similar to the X-wing series, where you command a squad of spacefighters or 2. A mode where you fight ship to ship in an bird's eye view RTS type fashion. -Upgrading your ship: to go along with the above mentioned space battles I would like to see the ability to upgrade your ship in your own personal way I.E. a Heavy Armored Tank, a quick stealth ship, a sheilded carrier. -Inter-ship politics: I want to feel like the ship is truly mine so I want to make some decisions regsrding policies on the ship. Do I allow dating on the ship, am I conservatove or more govong with rations. Do I favor positions over others? Yes these seem mundane but I would like to feel like it is my ship. -Mission Assignment: So if you're like me you use your two favorite aliens on every mission and the others get left out and forgotten, so why not when I go on a mission let me assign my squad mates onto other missions in the system. Now these wouldn't be missions you could play but missions that could effect a mission you go on I.E. if I'm attacking an enemy base the diffuculty could be changed if I had a squad attack another base before or at the same time. That's just some game mechanics I think they should add. Anyone else have some ideas?