User blog comment:Lord General Jason Shiprat/What you want/think should be in ME4/@comment-4237253-20121113223155/@comment-4237253-20121113224042

Yes at the time they did, but invalidating them later will make that a moot point. It will leave a sour taste in the mouths of those who played, because they'll feel like their actions didn't have any purpose. If the story is completely unchanged by the player's decisions, what's the point of having decisions in the first place? There should never be multiple options with one outcome. Take a look at Dragon Age II as an example of what happens when player choice is disregarded.