M-90 Indra/ME3SP

Description
The Indra's low-powered scope leaves it most effective at medium range, but many soldiers believe this limitation is offset by the gun's rapid rate of fire. The Indra is the first military-grade, fully automatic sniper rifle. It has an extremely efficient heat-sink system that allows a surprisingly large number of shots to be fired before the weapon ejects its thermal clip.

Acquisition
The M-90 Indra is available on PC by obtaining a redeemable code from a promotional giveaway by Alienware. It is also available for all platforms by downloading the Mass Effect 3: Firefight Pack.

Player Notes

 * The Indra is the only fully automatic sniper rifle in the game.
 * An Infiltrator can get up anywhere from seven to twelve shots off while cloaked, depending on power evolution ranks chosen.
 * When not zoomed in, the weapon behaves more like an assault rifle with little recoil. However, similarly to most other sniper rifles, the Indra suffers a heavy damage penalty when fired from the hip, making it very ineffective outside of zoom.
 * Like any fully automatic weapon, it requires the player to compensate for recoil by lowering the aim. This can make getting multiple headshots on target difficult.
 * The Indra also has the largest ammo capacity of any sniper rifle available at 180 rounds without upgrades.
 * With its minimal recoil and fast rate of fire, combined with a sniper rifle's increased chance of triggering ammo effects (Cryo, Incendiary), it is a good fit for Soldiers and Infiltrators looking to take down unshielded enemies or large enemies in short order.
 * A level V Indra is the second lightest sniper rifle in the game, making it quite versatile for power user classes like Adept, Engineer, and Vanguard.
 * Vanguards sporting a level V Indra and a level V Disciple can be quite versatile and devastating even on insanity difficulty as it gives them unparalleled battlefield control, e.g. Pull+sniper rifle for long range engagements and Charge+Nova+shotgun for short range engagements while keeping power cool-down delay to a minimum.
 * Although the bullet impacts may look like explosions, this weapon has no area of effect damage.