User blog comment:Mexican215/So who was satisfied with the last battle against the Reapers?/@comment-4967682-20130213023320/@comment-5379655-20130213162957

I think you give the suicide mission in ME2 too much credit. You know what the differences between going in with a perfectly prepared squad and a horribly prepared squad is? Almost nothing. The difference is minuscule at best. Heck, you don't even see most of the people dying, if that's what happens. The majority of them die off-camera and you only find out because of an audio line one of the characters throws out while holding the doors. Or on of the squad mates gets carried away by the seeker swarm. Other than that, nothing changes at all. The base gameplay experience is the exact same every playthrough, only that some playthroughs have a few more death sequences than others. So stop acting like the suicide mission is the do-all-end-all of great endings that ME3 is compared against. Besides, I'm sure we've all felt at one point or another that the baby reaper introduced at the very end was a little bit silly (although awesome).

Making a game this complex and varied is hard work and those extra scenes WOULD cost money. If it's really that important to you to see a three second clip of an Elcor shooting a shoulder cannon, then just go draw some fan art or something.