User blog comment:RayShepp654/How to defeat the Reapers Theories/@comment-1715766-20101030055646/@comment-1900300-20101031015553

Indeed, it would be very ineffective to have a fleet mastered around an important point, but the numbers they have united may be enough to hold these points long enough for reinforcements to arrive. A critical point that must be addressed is that as far as we know, the Reapers have always managed to hit the Citadel and shut off the relays. This is their trump card and it is a good one. They could open the relays that will take them to Earth, bypass the Arcturcus fleet, and wipe it out without any of humanity being aware. You cannot fight against an enemy if you cannot communicate and mobilize, especially not when the Reaper fleet can advance altogether, without dividing their forces. The Citadel must not fall into Reaper hands or the war is already lost. But if it is held, if the Reapers lose their advantage, then their is no telling how effective they will be at this new tactical level of warfare, where they cannot simple move from planet to planet and destroy it, ambushing and taking down fleets when they feel they are ready.