Weapon and Ability Achievements Guide

= Weapon/Ability Acheivement Guide =

Almost every ability each of the main three classes(Engineer, Adept, Soldier) has is tied to an Acheivement. Weapon acheivements require 150 kills to unlock. Ability acheivements require 75 uses to unlock. Offensive abilities like Lift and Overload require them to be used on an actual enemy. Defensive abilities like Shield boost and Barrier can be used at any time.

The fastest way to earn these Acheivements is to save right before a big battle with numerous enemies. The acheivements are cumulative and are not tied to your actual game progress. You can simply beat the enemies using your abilities/weapons and reload that save. Simply repeat until you unlock the acheivement.

Once you unlock a weapon/ability acheivement, you can add said weapn/ability talent to any character you create after you earned said acheivement. This allows you unlock a weapon for some classes such as Adept and Engineer. This makes them a lot more dangerous than using the classes standard pistols. Using this method you could unlock weapons playing as a Soldier without ever having to leave Eden Prime(starting zone). This way you can play a Soldier just to unlock Assault Rifles or Shotguns for a different character you actualy want to play the game with. I highly suggest you unlock atleast Assault Rifles or Shotguns for characters forced to use pistols. The sniper rifle will prove to be far more difficult because it takes a lot of talent points to be used effectively.

I try to plan my multiple playthroughs so I can unlock certain abilities I would like to have on another class. It takes three playthroughs to earn all the acheivements. I did my first playthrough as a Soldier to unlock all of the weapons acheivements. My next one was a Adept with Assualt Rifles to unlock all the Bionic abilitiy acheivements. Then I played through as an Infiltrator with Singulatiry so I could pull people out of cover to snipe them.