Adas Anti-Synthetic Rifle/ME3SP

Description
Named in memory of the quarians killed in the Morning War on the planet Adas, this weapon's electrical attack has been optimized for medium- to long-range firefights. Alliance marines take issue with calling it a "rifle" since, technically, it has no rifling in its barrel. The quarians shrug this off, as quarian weapon terminology rarely translates flawlessly into human languages.

Acquisition
Available after downloading the Mass Effect 3: Firefight Pack

Player Notes

 * The Adas Anti-Synthetic Rifle is a powerful weapon that fires rounds that inflict splash damage against enemies, making it useful for crowd control. Whole squads can be suppressed due to the knock-back effect. The rounds also appear to have a slight target-tracking capability, allowing for easier aiming.
 * As its name implies, the Adas Rifle is devastating against synthetic enemies like the Geth, Turrets, and Atlas mechs. It is also effective against Cerberus and Reaper enemies, especially Ravagers because it can knock out the Swarmers they spawn with its splash damage.
 * The Adas is a poor choice for sniping due to its homing ability, which often results in shots hitting cover instead of the enemy when aiming for exposed points. This can work the other way as well; aiming in the correct place will allow the user to shoot around/over cover.
 * The only other significant drawback to this weapon is its ammunition consumption. The rapid fire and full-auto capability cause the Adas to burn through clips quickly.
 * The Adas's extra damage against synthetics makes Disruptor Ammo somewhat redundant.
 * Since squad members have no ammo count restrictions, consider equipping them with Adas rifle in missions that have multiple encounters with enemies like Brutes, Banshees, or even normal Husks; the Adas truly shines against enemies that do not make use of cover or attempt to overwhelm with strength in numbers.
 * However, one downside to giving this weapon to squad members is that when they fire close to you, or at enemies in your proximity, the explosive effect can make your screen shake somewhat. Whilst this is only a visual effect which does not directly affect weapon accuracy, it can make it difficult to aim.