Mass Effect: Infiltrator

Mass Effect: Infiltrator is a third-person shooter developed by IronMonkey Studios for iOS and Android devices and set in the Mass Effect universe.

Release
Mass Effect: Infiltrator was released on iOS devices on March 6, 2012. It was released on Android devices on May 22, 2012.

The game originally cost $6.99 on Google Play and the U.S. iOS App Store, $7.49 on the Australian iOS App Store, $9.99 on the New Zealand iOS App Store, and £4.99 on the U.K. iOS App Store.

Details
Players: 1 Publisher: Electronic Arts Developer: IronMonkey Studios® Format: Digital Download (iOS/Android OS devices) Size: 16M Special features: Free 3D animated wallpaper

Main Campaign


Mass Effect: Infiltrator occurs during the events of Mass Effect 3. Players take on the role of Randall Ezno, a Cerberus operative who begins to learn that the organization is not as benevolent as it appears to be.

After completing a mission on an ice planet, Randall returns to the Barn, a Cerberus research space station. On his way to visit his advisor, Inali Renata, something goes wrong and turian soldiers begin attacking the facility. During the attack, Randall tries to contact Inali, but she's cut off by someone. Randall hurries to Inali's location to ensure she is safe. After fighting past the turian invaders, Randall is shocked to find Inali suffering through horrific experiments at the behest of the Director of the Barn. Randall vows revenge and goes in search of the Director, now having to fight past the facility's Cerberus defenses.

While trying to escape, Randall is contacted by a mysterious voice via his earpiece. The voice claims to be a volus working with the Alliance. He tells Randall that if he can escape the facility and contact the Alliance, both he and Inali can be saved. Randall slowly makes his way toward the communications tower, fighting Cerberus troops, escaped test subjects, mechs, and X1, a massive, mutant krogan. Finally, he reaches the comm tower, signals the Alliance and heads to a nearby desert planet on a shuttle to await pickup.

After Randall arrives, Inali shows up, augmented beyond recognition, and starts to shoot Randall. After lowering her barrier and armor bars, the Director takes complete control of Inali for the remainder of the fight. In the end Randall either spares or kills Inali depending on the player's previous morality choices. He then vows to kill the Director for what he has done and leaves the planet.

Bonus Mission
A bonus mission was released with the patch 1.0.3 that allowed players the chance to play as a turian experiment victim, trying to escape the medical bay. Players are given a much more limited arsenal, making enemies much more difficult.

After his awakening and his liberation due to the actions of Randall Ezno and his volus ally, the turian shoots his way past Cerberus troops and other escaped test subjects in a facility transformed into a warzone. His run culminates in a confrontation with an Ogre Mech and an endless supply of Orcus Mechs. Eventually the turian reaches a large, empty room. Upon moving to the far wall, the turian sees the Director and several Cerberus personnel on the other side of a window. The Director laughs at the turian as a turret deploys in the room. With no available cover, the view fades to black. There is no escape.

Characters

 * Director
 * Randall Ezno
 * Inali Renata
 * Turian
 * Volus

Locations

 * The Barn
 * Ice Giant
 * LV426

Gameplay
Over the course of the game, players will collect evidence of Cerberus crimes and free prisoners from hostile Cerberus bases, as well as have the opportunity to make Paragon and Renegade decisions.

Combat
Mass Effect: Infiltrator is a third-person shooter where the player assumes the role of a Cerberus operative armed with a powerful arsenal as well as a variety of biotic and tech powers. During the optional bonus mission, the player also plays a turian prisoner attempting to escape the Cerberus facility. As the game is only available for iOS and Android devices, players must make use of touch-screen controls to aim weapons and deploy abilities while in combat.

The game is divided into a series of missions, which are further divided into segments marked by checkpoints. During each segment, the player must navigate the environment and defeat any enemies who appear. Upon completion of a mission segment, the player's performance is analyzed and scored.

Morality
Mass Effect: Infiltrator's campaign features a morality system that tracks the player's decisions over the course of the story. Randall Ezno will have the opportunity to make Paragon or a Renegade decisions, triggering different outcomes with specific actions. Depending on Randall's morality decisions, his scars and biotic abilities will vary from blue and red, and the story will also be affected.

Store
Players can access the Store in Mass Effect: Infiltrator to purchase and upgrade new equipment and abilities for Randall Ezno. Items are unlocked by spending credits earned through gameplay. The Store is not available during the optional bonus mission.

Combat Analysis
After each mission a Combat Analysis screen is displayed. Gameplay is scored with one to three stars for style, time, and health. The mission is then ranked as either Rookie, Soldier, or Veteran based on the number of total stars achieved.

After reaching checkpoints in the course of completing missions in Mass Effect: Infiltrator, player performance is evaluated by a scoring system called Combat Analysis. The Combat Analysis screen also provides the player's current Credits and Intel Points totals.

Ranking
Player performance is evaluated in three main categories. Players receive one, two, or three stars for each category:
 * Style - Kill several enemies in a row during the slow-motion after the first kill, switch weapons as often as possible and use powers and abilities in order to increase Style points.
 * Time - Eliminate every enemy as fast as possible to improve Time points.
 * Health - Take cover and avoid gunfire to reduce total received damage. Taking more damage will reduce Health points earned during the mission. Note that the game does not show player health and shield capacity on-screen.

Players also receive a medal for the completion of each checkpoint based on the total amount of stars achieved. Three types of medals are available: Rookie, Soldier, and Veteran.

Rewards
The score earned by the player for a given mission is used to calculate the credits earned that can be spent on abilities and equipment in the Store. Missions can be replayed for additional credits or to increase mission ranks.

Completing the final mission of the main campaign also unlocks the Cerberus Escapees War Asset for Mass Effect 3. Two updates can be unlocked through gameplay to strengthen this War Asset:
 * If the Veteran medal is earned in every mission of the main campaign, an update for the War Asset will be unlocked which increases its value by 40 points.
 * If the Veteran medal is earned in every mission of the bonus campaign, a second update for the War Asset will be unlocked which increases its value by an additional 40 points.

Mass Effect 3: Galaxy at War
Playing Mass Effect: Infiltrator can also affect Mass Effect 3 via the Galaxy at War system. Randall Ezno's actions during the game's campaign, such as gathering intel and freeing prisoners, can aid the Systems Alliance's war effort against the Reapers in Mass Effect 3.

Throughout each mission, the player can collect Intel Points which can be uploaded to Mass Effect 3's Galaxy at War system to increase the Galactic Readiness rating or exchanged for Mass Effect: Infiltrator credits. Infiltrator's intel points cannot be uploaded to Mass Effect 3: Special Edition for Wii U.

Completing Mass Effect: Infiltrator also unlocks the Cerberus Escapees War Asset and increase the player's Effective Military Strength in Mass Effect 3.

Version 1.0.3
The patch features an additional mission where players play as an escaped turian experiment victim. Other changes include:
 * Manual Aiming - Can be activated by disabling the "tap-to-aim" function in the Options section.
 * New Mission Rewards - Earn bonus credits and boost War Assets by scoring 3 stars on every checkpoint.
 * Paragon & Renegade - Character facial scars and biotic power colors will change depending on morality choices.
 * Optimization for the new iPad.