User blog comment:Dragonzzilla/ME3 Multiplayer DLC Ideas I/@comment-5134521-20120530092235

For new classes (even if i think that here is now enough classes and we need more ennemies and objectives): First, i think that each class should fit into a special force present in each races like the new asari justicar or krogan battlemaster. Then, the asari adpet and vanguard should be renamed (their passive skills) into asari commados and not asari justicar who should be reserved for the special adept from resurgence pack (indeed, there is only a few real justicar amoung the asari race). Then for a new dlc pack, it should be more mixed new character because they have already added all possible race into the mic of races available in MP. Then: Soldier : Geth Prime (focus on very agressive,powerfull, slow and without cover combat power with a lot of bonuses in wieght capacity but a slow movement speed, no combat roll, very very slow melee normal/heavy attack and a lack in accuracy,...), Adept: Turian cabalist (from the cabal forces with a focus on agressive biotic skills like slam or dark channel, maybe a biotic grenade such as lift grenades and strong barrier to fit into the agressive role of turian. The best would be a sort of vanguard without the charge and with with moredistance capacity). Vanguard: Batarian shock troopers (biotic charge could be great in sinergy with the blade armor for the rest a 4th agressive and bloody biotic attack like a red nova with is more for a single target purpose). Sentinel: salarian STG operative (tech defensive and usefull ability such as defenseive drone and an techy biotic skill such as biotic prepared grenade). Infiltrator:no idea yet Engineer: no idea yet