User blog comment:The Milkman/The Writing of the Ending/@comment-4835791-20120530091754

Ok let's get started.

Conflict of interest: I partially agree with you about the overall goal I don't think they abandon the goal in the last moments it's just they twist it in a somewhat superior objectivo in rder to protect an unclear future. I mean from the beggining of ME3 i have one goal: stop the Reapers. This goal is present even when I'm talking with the Catalyst but it's transformed i the last moment I don't think it's bad per se it's just badly implemented (Vigil makes something similar with you on Ilos but far more well done/written).

Dazed and confused: Totally agree with you. When I get abducted by the beam I feel not being able to decide anything: Im propelled to the console and no matter the long conversation Anderson and TIM die! It makes no sense! Why then give the paragon/renegade dialogues? be able to see TIM shooting itself/Anderson and later diying the remaining one no matter what? It's stupid and another proof of bad writting. About the options they are direct copies from Deus Ex and Deus Ex: Invisible war: In one option yor characer Denton/Shepard becomes God/Reaper controller; in another option Denton/Shepard destroys the Control program/Reapers and the last one is weird in many ways in both games.

Jesus of science fiction: I feel that the actual outcomes of the saga fit well in the Renegade path: Victory at all costs. The objective is to destroy the reapers so if the fleets and earth itself have to be sacrificed and a race has to disappear let's do it. The problem is Shepard looks pathetic when the moment to choice arrives.