User blog comment:Killerkidzz78/New DLC ideas?/@comment-1679409-20120709221925/@comment-1679409-20120710223708

@Xaero Dumort

Let me address your points about the homeworlds:


 * Kar'Shan isn't completely conquered. The codex specifically states that there is still a resistance there.


 * With Irune, you could get around the problem of the atmosphere with armored suits and/or have it be vehicle-based and bring back the Hammerhead or (gag) the Mako. You could even bring back the environmental hazard timer that was in the first game so that your suit can withstand the heat/radiation/cold/toxins/pressure for so long or how during Tali's recruitment mission in ME2, you could only stay in the sun for so long.  That would make for an interesting mission.


 * I don't think the water problem is a big deal for Kahje. BioWare's done underwater missions before in Knights of the Old Republic (and possibly, in the Leviathan DLC).  The pressure problem with Kahje could work the same way as in Irune.  Not to mention, who's to say it even has to take place underwater?  There are still landmasses there and the drell have their cities there.


 * Dekuuna may be a problem. Maybe there's some sort of technology to compensate for it or maybe you can play on one of its moons instead (it seems weird that they would go through the trouble of including that large moon there for nothing).