Codex

The Codex is the focal point for information and back-story within Mass Effect.

Please note: These entries are quoted verbatim from the game and should be kept pristine. Edits and updates should be placed on non-Codex pages relating to the same subject (i.e. don't update the Mako's Codex entry, update the Mako article instead.)

Primary Codex Entries
These consist of 11 subcategories which define different areas of interest within the game that are key to the storyline of Mass Effect. All Primary Council, Non-Council, and Extinct race entries must be found in order to unlock the Scholar Achievement in the original Mass Effect. Organizations is new to Mass Effect 2.


 * Aliens: Council Races
 * Aliens: Extinct Races
 * Aliens: Non-Council Races
 * Aliens: Non-Sapient Creatures
 * Citadel and Galactic Government
 * Organizations
 * Humanity and the Systems Alliance
 * Planets and Locations
 * Ships and Vehicles
 * Technology
 * Weapons, Armor and Equipment

Secondary Codex Entries
These consist of 12 subcategories which elaborate further on more specific areas that are defined in the primary Codex area. Whilst these are not critical to the storyline of the game, they do help expand the perceivable universe that the game encompasses.


 * Player Tutorials
 * Personal History Summary
 * UPDATE: Bring Down the Sky
 * UPDATE: Pinnacle Station
 * Aliens: Council Races
 * Aliens: Extinct Races
 * Aliens: Non-Council Races
 * Citadel and Galactic Government
 * Humanity and the Systems Alliance
 * Planets and Locations
 * Publications
 * Ships and Vehicles
 * Special Vehicles: The Hammerhead
 * Technology
 * [|The Master Thief: Kasumi's Secrets]
 * The Veteran: Zaeed's Secrets
 * Weapons, Armor and Equipment

Trivia

 * The primary entries of the Codex are narrated by Neil Ross.