Reave

Reave is a biotic power in Mass Effect 2. It is Samara's unique ability and is unlocked solely through completion of her loyalty mission. Once unlocked, Commander Shepard is then capable of purchasing a research upgrade that will enable usage of this power. The power employs mass effect fields to biotically attack the target's nervous or synthetic systems and prevent healing. Restores health and gives a temporary health bonus when the power is used against unprotected organics. Reave also does double damage to armor and barriers.

Reave has a disabling effect when used to leech health from most sapient organics, who will double over momentarily before being forced to a standing position as the leech effect continues. This can be used to set up victims for the killing shot as they are helpless and largely immobile.

Note: This power travels in a straight line from the user to the target, hitting instantly. This power cannot be detonated.

Power Ranks

 * Rank 1
 * Recharge Time: 6.00s (Shepard); 12.00s (Others)
 * Damage: 40.00 points per second for 3.00 seconds


 * Rank 2
 * Recharge Time: 6.00s (Shepard); 12.00s (Others)
 * Damage: 40.00 points per second for 3.50 seconds


 * Rank 3
 * Recharge Time: 6.00s (Shepard); 12.00s (Others)
 * Damage: 40.00 points per second for 4.00 seconds

Rank 4

Choose to evolve the power into one of the following,

Heavy Reave

 * The biotic focuses on snuffing out a single target's life, increasing the Reave's strength, duration, and damage.
 * Recharge Time: 6.00s (Shepard); 12.00s (Others)
 * Damage: 40.00 points per second for 5.50 seconds

Area Reave

 * The biotic becomes a vortex of life, increasing the Reave's radius to affect multiple targets.
 * Recharge Time: 6.00s (Shepard); 12.00s (Others)
 * Damage: 40.00 points per second for 4.00 seconds
 * Impact Radius: 3.00 meters