User blog comment:Matthew Paul/BioWare never made a case?/@comment-24174486-20130110074615/@comment-1786741-20130110132349

Another thing, "show, don't tell" is an important part of any movie or video game. In the original ending, all you got was the Catalyst explaining the choices, you chose, you you got a very short scene that alluded to your choice (i.e. five seconds of glowy skin, the reapers floating away in one scene or being destroyed) and that was in. To call the scenes the EC added redundant is quite frankly ludicrous, they were essential to create an actually effective ending.