User blog comment:Arbington/ME3 Theories/@comment-2228601-20100803035559

I think all choice we have made will have a less impact than what we think.

for exemple, don't kill finch in me1 ? just meet him in omega bar for a poor dialog, and for some more character just a message in ur pc of normandy nr2

for the rackni.... yeh at the final battle they will say, "We are here for help you" but that don't change the difficulty of the battle.

remember when save the council in me1, alliance lost some more cruiser than if you don't save it, But that change nothing for the battle again sovereing, no more difficult, no fail.

and for me2, alive council change for the game ? Nothing... yeh that change the history, the background, but change nothing for the in game experience or difficulty.

We need to remember, ME is a game not a dream, and it's 1 game, note twenty, they can't make twenty futur for every background change.

for your allies, even if shepard broke with cerberus after destroying collector base, they will figth again reaper, because it's not shepard figth but the galaxy figth, united or not they will all figth.

In me1 i mannage to 1 human don't recovery his wife body, because the alliance research can produce a technology again geth weapons, i see nothing in me2.... 2 years later, none.

for a final word, and sorry for my bad writting, remember they will not make you do again the 1 and 2 opus because you made the bad choice for the 3.

and i hope they will not make shepard died again for clean up his situation XD