User blog comment:RayShepp654/How to defeat the Reapers Theories/@comment-1715766-20101029064153

While I totally think that a relay into another Galaxy would be pretty dang awesome, I don't like the idea of a deus ex machina. It would really add to the series, but I doubt it will happen in ME3. Maybe in a later iteration? I don't know.

I don't really have a pre-prepared theory, so bear with me. I think that the solution to the Reaper problem will be based on the decisions we made in both ME and ME2. Did we kill the Rachni Queen, or let her live? Did we allow Wrex to die, or save him? Is Mordin working on a genophage cure? Did we take Legion as a squad member, and if so, did we reprogram the Heretics, or blow them up? Did we stay on Cerberus' good side and keep the Collector base intact, or did we blow it up? These things, I believe, are some of the important "key" decisons. I suspect that, in order to cement in our minds that the Reapers are a true threat, they will have to win cause some damage. There has to be a sense of jeopardy that we feel as players. Perhaps having more allies will affect how much damage the Reapers do. We will need to put aside our differences and join to fight a common threat. I suspect that every species will need to be recruited, and at the end will be able to sit at the table of brotherhood. (Hey! I just made an MLK reference) I think that the weapon that shot at the derelict Reaper will have some part to play. Obviously we could reverse engineer it, and gain an advantage, but that's not much of a game. I think that the dark matter will have something to do with it. I don't know what, exactly, but it's something. I guess it doesn't really matter what our theories are, because Bioware will deliver. I have no doubt in my mind about that. We will have a satisfying conclusion to this trilogy. I don't like to think too much about it, because it would drive me insane. I don't envy Bioware's task. They have to satisfy us! That have to wrap it up, and figure out how to end it with a bang, and give closure to this story.