User blog comment:LilyheartsLightning/The MEWiki Arsenal Awards 2012/@comment-4967682-20130120081839

Assault Rifle: the Cerberus Harrier. It's painfully obvious. I almost wanted to say the Mattock, since that's been my best friend, my ol' reliable all through 2, multiplayer, and my first few playthroughs of 3... but the Harrier is just objectively better in every way.

Pistol: Paladin. Makes most sniper rifles aside from the anti-materiel rifles completely useless.

Shotgun: THE VENOM. God this gun is so broken. Anyone who has used it will know what I mean.

Submachine Gun: N7 Hurricane. Basically a handheld Typhoon; higher damage and firing rate than the Revenant and it weighs next to nothing.

Sniper Rifle: Javelin. I'm surprised by how little love this gun gets. Not only is it really cool, being a miniature thanix cannon, but it's basically a Widow that comes with the scope and extended barrel mods (both at V) for free. Install another extended barrel mod, incendiary ammo, a damage boosting amp/piece of armor, and a piercing mod for extra fun. Everything falls before the Javelin's wrath in only a few shots, even Atlas Mechs and Praetorians. The very slight pause before firing also prevents me from accidentally wasting a shot with my twitchy finger.

Heavy Weapon: Blackstar. Some may prefer the Cain, but unlike the Cain the Blackstar actually kills anything in one hit. I have too many bad memories of the Cain doing nothing to bosses on Insanity that couldn't be done more safely with a Mattock with explosive burst inferno ammo.