Forum:EA server reliability

Hello guys & gals! :)

I've only played 4 multiplayer games on Xbox live because I have always been a single player gamer. These games are Need For Speed Carbon, Halo Reach, Dead Island, and Mass Effect 3.

Need For Speed Carbon = the game was constantly "disconnecting" players, controls became unresponsive, and the sound kept on going on/off. This game ran on EA servers.

Halo Reach = the game never had any issues at all. I'm pretty sure this ran on "Microsoft" servers. I'm not really sure about this, please don't quote me on this.

Dead Island = the game never had any issues at all. I have no idea which server this uses.

Mass Effect 3 = strong & solid performance, but has an annoying habbit of glitching in the most inopportune moments. I was just playing recently on my Xbox 360 and a "Nemesis" just froze & became immune to damage at the end of wave 10. Another issue that has happend twice on my already was with the game screen just freezing completetly, requiring me to turn off my console & turn it back on.

Please understand that I love the Mass Effect 3 multiplayer and the point of this query is not to bash the EA servers. I just want to know from other players who played a lot of games on the EA servers. From your experience, is the Mass Effect 3 server the best & most reliable server EA has ever had? I understand that stuff happends & I totally get it, but given that I've never had any issues with "Halo Reach" and "Dead Island", maybe it is just me & I'm unlucky?

My Xbox 360 runs on wi-fi & I always get 4/4 signal strenght, so that removes my Xbox 360 the source of the problem.

I really appreciate your assistance regarding this matter guys & gals! :) Thank you so much everyone for making the Mass Effect 3 multiplayer community awesome!  :)

The Crazy Tactician! (talk) 19:05, July 21, 2012 (UTC)