Morality Guide (Mass Effect 3)

This page is intended to show the exact conversation and/or action triggers to receive Paragon and Renegade points.

Prologue: Earth
Talk to Anderson
 * +2 for saying "We should have prepared more."
 * +2 for saying "I'm certain."

Talk to Alliance brass
 * +2 for saying "We stand together."
 * +2 for saying "Survival at any cost."

Follow Anderson to spaceport
 * +2 for saying "Let me help you."
 * +2 for saying "Get out of there!"

Follow Anderson through rubble
 * +2 for saying "I understand how you feel."
 * +2 for saying "It's war. People die."

Priority: Mars
Talk to Ashley on lift:
 * +2 for saying "We've been through a lot."
 * +2 for saying "Get over it."

Talk to Liara:
 * +2 for saying "Seems too good to be true."
 * +2 for saying "Finally some good news."

Operate environmental controls:
 * +2 for saying "Don't blame yourself."
 * +2 for saying "I have a lot to live for" or "I remember the ones I love."
 * +2 for saying "No choice."
 * +2 for saying "Forget about it, let's move."

? paragon points while talking to Ashley after operating the tram controls (... and "I haven't changed"). doesn't look like there are renegade points.

Priority: The Citadel I
Talk to Doctor Michel
 * +2 Reputation (either "Is she ok?" or "No.")

Visit Ashley/Kaidan
 * +2 Reputation (either "Thinking about you." or "You'll be fine.")

Talk to Commander Bailey
 * +2 for saying "Bear with it."
 * +2 for saying "It's a stupid game."

Talk to Council
 * +2 for saying "I believe in trying."
 * +2 for saying "Do you have a better plan?"

Talk to Turian Councilor
 * +2 for saying "I don't see how that helps me."
 * +2 for saying "I warned you."

Interview with Khalisah al-Jilani
 * +5 for both renegade interruptions.
 * +5 for paragon interruption.

James
 * +2 Reputation (either "It is hard to believe." or "They will.")

Priority: Palaven
Talk with Admiral Hackett
 * +2 for saying "I understand their concerns."
 * +2 for saying "They're useless."
 * +2 for saying "And Earth?"
 * +2 for saying "We'll get it done."

Talk with General Corinthus
 * +2 for saying "I'm sorry for your loss."
 * +2 for saying "Damned Reapers."

Talk with Garrus
 * +2 for saying "Can I trust him?"
 * +2 for saying "We need him."

Finish the mission
 * +15 Reputation

Priority: Geth Dreadnought
Talk to geth VI in drive core:
 * +2 for saying "I'm listening for now."
 * +2 for saying "Sure you were."

Interact with quarian Admirals:
 * +5 for saying "I agree."
 * +5 for saying "You are out of control" (triggers renegade interruption for +2.)
 * +5 for saying "No" (triggers paragon interruption for +2.)
 * +5 for saying "Later."

Rannoch: Geth Fighter Squadrons
Talk to Geth VI (on shuttle):
 * +2 for saying "Whatever it takes."
 * +2 for saying "This better work."

Talk to Legion/Geth VI (on planet):
 * +2 for saying "That's unfortunate."
 * +2 for saying "Good."

Talk to Admiral Raan & Legion/Geth VI (on Normandy):
 * +2 for saying "Good. We can end this war."
 * +2 for saying "Good. We can destroy the geth."
 * +2 for saying "I don't want them destroyed."
 * +2 for saying "The geth need to die."

Rannoch: Admiral Koris
Talk to Dorn'Hazt:
 * +2 for saying "Stay still."
 * +2 for saying "Where's the Admiral?"

Talk to Admiral Koris:
 * +2 for saying "We're on our way."
 * +2 for saying "Hold them off."
 * +2 and +5 Reputation for saying "We'll save them."
 * +2 and +5 Reputation for saying "Your people will be proud."
 * +15 for saying "We need a peacemaker."
 * +15 for saying "You're a coward."

Priority: Rannoch
Talk to Geth VI & Tali:
 * +2 Reputation for any answers.

Priority: The Citadel III
Talk to Asari Councilor:
 * +2 for saying "Thank you."
 * +2 for saying "Now you decide to help?"

Priority: Thessia
Liara during shuttle approach
 * 2 for saying "We'll save them."
 * 2 for saying "Block it out."

Liara & Javik during shuttle approach (From Ashes DLC Required):
 * 2 for saying "We can't forget the dead."
 * 2 for saying "Listen to him."

Lieutenant Kurin
 * Saying "What are your orders?"
 * 2 for saying "I sympathize."
 * 2 for saying "There's a good reason."
 * plus


 * 2 for saying "I'm looking for an artifact."
 * 2 for saying "Just follow your orders."
 * plus


 * 2 for saying "I've beaten Reapers before."

Lieutenant Kurin with Javik
 * 2 for saying "We have the Crucible."
 * 2 for saying "Listen to him."

Asari Soldier
 * 2 for saying "We could use their help."
 * 2 for saying "No choice."

Asari Temple
 * 2 for saying "But we need your help"
 * 2 for saying "It isn't over yet!"
 * plus


 * 2 for saying "Give us a chance."
 * 2 for saying "They weren't me."
 * plus


 * Saying "Whose side are you on?"n.b. The rewards are opposite what is normal.
 * 5 for Charming "We need to work together."
 * 5 for Intimidating "Listen to yourself!"
 * plus


 * 2 for saying "You've lost touch."
 * 2 for saying "I used to trust you."

War Room
 * 2 for saying "No, I should have known."
 * 2 for saying "Not good enough!"
 * plus


 * 2 for saying "Good job, let's make it count."
 * 2 for saying "We've got our destination."
 * plus


 * 15 Reputation

Admiral Anderson
 * 2 Reputation

Priority: Horizon

 * No moral gain or reputation points for any decisions.

Priority: Cerberus Headquarters
Talk to Prothean VI:
 * +2 for saying "Why all the secrecy?"
 * +2 for saying"The his critical information."
 * plus


 * +2 for saying "We'll beat the odds."
 * +2 for saying "We knew this day was coming."

After defeating Kai Leng:
 * +15 Reputation for any decisions.

Priority: Earth
Talk to Admiral Anderson on shuttle:
 * +5 for Paragon Interrupt
 * plus


 * +2 for saying "Everyone's prepared for this."
 * +2 for saying "They know it's do or die."

Talk to Major Coats:
 * +2 for saying "You think so?"
 * +2 for saying "They shouldn't need me."

Talk to James:
 * +2 Reputation for any answers.

Talk to Garrus:
 * +2 Reputation for any answers.

Talk to Liara:
 * +2 Reputation for any answers.

Talk to Javik:
 * +2 Reputation for any answers.

Talk to Tali:
 * +2 Reputatoin for any answers.

Talk to EDI:
 * +2 Reputation for any answers.

Talk to Squad, Admiral Anderson, and Major Coats:
 * +2 for saying "I'm proud of all of you."
 * +2 for saying "No one hold back."

To to Admiral Anderson over the comms:
 * +2 for saying "I've been better."
 * +2 for saying "I'm okay."
 * plus


 * +15 Reputation for any answer.

Normandy Dock: Bay D24
Talk to Alliance Soldier:
 * +5 Reputation for completing Valhallan Threshold: Prothean Data Drives.

Docks: Holding Area
Talk to Dock Officer or Refugee (near Security Checkpoint, post Palaven)
 * +2 Reputation for supporting either one.

Talk to Garrus (post Palaven)
 * +2 Reputation for talking to him.

Talk to Darner Vosque (during Aria: Blue Suns) plus
 * +2 for saying "I won't kill for you."
 * +2 for saying "I'll take care of it."
 * +2 for saying "Same damn thing."
 * +2 for saying "Save the soft sell."

Citadel Embassies
Talk to Elcor Ambassador:
 * +5 Reputation for completing Dekuuna: Elcor Extraction

Talk to Javik:
 * +2 Reputation for talking to him.

Talk to Jondum Bau: (after email from him, outside #1)
 * +2 for saying "I'd like to help."
 * +2 for saying "How bad could this be?"

Talk to Commander Bailey (during Aria: Eclipse)
 * +2 for saying "Let me see her."
 * +2 for saying "Release her immediately."

Purgatory
Talk to Aria (post Palaven)
 * +2 for saying "But you're alive."
 * +2 for saying "Payback is hell."
 * +2 for saying "Those gangs are scum."
 * +2 for saying "Whatever it takes."

Talk to James (post Palaven)
 * +2 Reputation for any answers.

Huerta Memorial Hospital
Talk to Thane: (after Palaven)
 * +2 Reputation for talking to him.

Interact with Hospital Receptionist or Hospital Visitor (after Palaven)
 * +2 Reputation for interaction.

Talk to Ashley: (after Palaven, before another mission, still in bed)
 * +2 Reputation for saying "Likewise." or "Trust yourself"

Talk to Asari Scientist (during Citadel: Biotic Amp Interfaces)
 * +5 Reputation for interaction.

Talk to Ashley: (after Palaven, after another mission, out of bed.)
 * +2 Reputation for interaction.

Presidium Commons
Support either Reluctant Citizen or Gung-Ho Citizen (near Bank, post Palaven)
 * +2 Reputation for supporting either one.

Warn the two Businessmen (near #2, post Palaven)
 * +2 Reputation for warning them.

Talk to Liara (post Palaven)
 * +2 Reputation for interaction.

Talk to Barla Von (after talking to Liara)
 * +2 for saying "He's a brave man." (not available if you say "I remember you.")
 * +2 for saying "Keeping tabs on me?" (not available if you say "I remember you.")
 * +2 for saying "Thanks."
 * +2 for saying "What do you get out of this?"

Support Arguing Couple (near #4) (post Palaven)
 * +2 Reputation for interaction.

Talk to EDI (post Palaven)
 * +2 Reputation for interaction.

Talk to Joker (post Palaven)
 * +2 Reputation for interaction.

Support either Sales Clerk or Customer (NE corner, post Palaven)
 * +2 Reputation for supporting either one.

Talk to Aethyta (at bar, post Palaven + one more mission)
 * +2 for saying "You should talk."
 * +2 for saying "You shouldn't spy on her."
 * +5 for paragon interrupt.
 * +5 for renegade interrupt.

Talk to C-Sec Assistant (during Aria: Eclipse) plus
 * +2 for saying "Leave it in the past."
 * +2 for saying "Don't threaten me."
 * +5 for saying "It doesn't matter."

Talk to Tali or C-Sec Officer (post Geth Dreadnought):
 * +2 Reputation for supporting either one.

Normandy
Talk to Liara:
 * +2 Reputation (either "Agreed." or "We just need it working.")

Talk to Diana Allers:
 * +2 Reputation and +2 for saying "Get us support."
 * +2 Reputation and +2 for saying "Focus on Cerberus."

Talk to Diana Allers (after Priority: Rannoch):
 * +5 Reputation for any answers.

Talk to Engineer Adams:
 * +2 Reputation for either "No need for an apology." or "You owe me."

Talk to Lieutenant Cortez:
 * +2 for saying "At ease there, soldier."
 * +2 for saying "What's the situation?"

Talk to EDI (in the Bridge)
 * +2 Reputation for any answers.

Talk to Garrus:
 * +2 Reputation for any answers.

Post Priority: The Citadel I
Talk to Doctor Chakwas:
 * +2 Reputation for any answer.

Post Priority: Palaven
Talk to EDI:
 * +2 for saying "That was dangerous."
 * +2 for saying "Nice going."
 * plus


 * +2 for saying "Test it first."
 * +2 for saying "We can do that."

Post Priority: Geth Dreadnought
Talk to Doctor Chakwas:
 * +5 Reputation for any answers.

Post Rannoch: Admiral Koris
Interact with Tali or Xen:
 * +2 for supporting Tali.
 * +2 for supporting Xen.

Post Rannoch: Geth Fighter Squadrons
Interact with Admiral Gerrel or Admiral Raan:
 * +2 Reputation for supporting either.

Post Priority: Thessia
Talk to Admiral Anderson:
 * +2 Reputation for any answers.

Talk to EDI:
 * +2 Reputation for any answers.

Talk to Tali:
 * +2 Reputation for talking about Thessia.
 * plus


 * +2 Reputation for telling her you'll talk to Liara.
 * plus


 * +2 Reputation for telling her you talked to Liara.

Talk to Garrus:
 * +2 Reputation for any answers.

Talk to Liara & Javik (DLC required):
 * +2 Reputation for any answers.

Talk to Liara (after Priority: Thessia):
 * +2 Reputation for any answera.

Post Priority: Horizon
Talk to EDI:
 * +2 Reputation for any answers.

Talk to Javik:
 * +2 Reputation for any answers.

Talk to Joker:
 * +2 Reputation for any answer.

Talk to Garrus:
 * +2 Reputation for any answers.

Talk to Tali:
 * +2 Reputation for interacting.

Post Priority: Cerberus Headquarters
Talk to Javik:
 * +2 Reputation for any answers.

Talk to Tali & Garrus:
 * +2 Reputation for interacting.

After random events
EDI sends you to talk to Lieutenant Cortez:
 * +2 for saying "Remember that he cared."
 * +2 for saying "Let it go."
 * plus


 * +2 for saying "I'm here for you."
 * +2 for saying "We are all alone."

Priority: Eden Prime (DLC)
Interact with Liara (on shuttle):
 * +2 for saying "This is why you're here."
 * +2 for saying "We're here to stop Cerberus."

Interact with Liara (on planet):
 * +4 for saying "Then I'm glad you're here."
 * +2 for saying "First we open it."

Interact with Javik:
 * +2 Reputation for interaction.

Aria: Blood Pack
Enter the room with Narl
 * +2 Reputation for any answer
 * +2 for saying "I'm going to trust you."
 * +2 for saying "I'll kill you if you're lying."

Grissom Academy: Emergency Evacuation
Talk to Kahlee Sanders:
 * "What about Anderson?"
 * +2 for saying "What's this about students?"
 * +2 for saying "Tell me about the students."
 * +2 for saying "That's dangerous for students."
 * +2 for saying "Good. We can use them."

Talk to Reiley Bellarmine:
 * +5 Reputation for interaction.

Talk to Seanne Bellarmine:
 * +5 Reputation for interaction.

Talk to Jack or Jason Prangley: plus
 * +2 for saying "I know."
 * +2 for saying "Pull yourself together."
 * +2 for saying "Good."
 * +2 for saying "That's crazy."

? points for talking to student (if jack not present) according to walkthrough.

After opening the door: plus
 * +2 for saying "Don't take any risks."
 * +2 for saying "Do some damage."
 * +2 for saying "You can do this."
 * +2 for saying "They're lying."

Talking to Octavia with David present:
 * +5 Reputation for interaction.
 * +2 for saying "Are you ok?"
 * +2 for saying "We need your mind."

Final decision at the end:
 * +? for saying "We'll use them as support."
 * +? for saying "They're ready for battle."