User blog comment:SanjayBeast/Mass Effect : where will we go now?/@comment-1441235-20120604215502/@comment-1441235-20120605010725

I would say that originally BF3 was the exception to the rule, until they decided to make the vast majority of their servers rent-a-servers, which have no supervision for modders and/or unfair admins. I have no doubt in my mind that the rent-a-servers and the cash grab BF Premium were the ideas of none other than the reigning Worst Company in America, EA. EA as a company is a leech that sucks the creativity and eventually enjoyment out of every developer and IP they acquire. Just look at Bioware. ME was a great blend of RPG and third person shooter, with just enough of both to make it balanced. ME2 (which came out after EA acquired Bioware) moved away from its RPG roots, with its near removal of exploration and the "streamlining" (read: oversimplification) of its class points system. The dialog and character interaction remained at a high level, though. With ME3, they completely jumped the shark with a triple axle backflip, gutting the dialog so the majority of the time you get only two or so dialog choices (Paragon-esque or Renegade-esque, no middle ground anymore), showing an utter lack of creativity as far as enemies go (you fight Cerberus troops seventy percent of the time), and then letting that complete and utter IP breaking, nonsensical mess of an ending ship AND THEN expect that to fly. And then there's the whole bit about From Ashes being already on the disk... *facepalm*