Acolyte

The Acolyte is a heavy pistol in Mass Effect 3.

Description
Designed for asari resistance, the Acolyte's barrels fire advanced ammunition similar to that of an impact-triggered resonant warp bomb, which has a devastating effect on shields and biotic barriers. The specialized nature of the warp field means it does not pierce armor as effectively, but the shooter's biotics are expected to make up for this shortcoming.

Acquisition

 * Single-player: N/A
 * Multiplayer: Randomly rewarded by purchasing an item pack after Mass Effect 3: Earth has been downloaded and installed.

Player Notes

 * Unlike other weapons, the Acolyte must be fully charged in order to shoot.
 * The charge time of the Acolyte is about 1 second.
 * The Acolyte launches a projectile similar to a grenade, which can be bounced off walls and has a noticeable downward arc in its trajectory. This weapon is effectively a sort of anti-shield flare gun.
 * Like the Reegar Carbine, it does 300% damage against shields and barrier. This may make it a good choice for classes that have no shield-stripping abilities.
 * Targets hit by the Acolyte will become momentarily stunned as though hit with electric powers such as Overload.
 * The weapon is surprisingly effective against geth units even after they have become unprotected.
 * On Gold, a single shot from the Acolyte can completely strip a Phantom's barrier.
 * On Gold, depending on the mods, it can take Geth Prime's shields down in 3-4 shots.
 * Thanks to the new pistol Ultra Light Materials mod, cool down conscious classes can take this weapon to help them strip shields and barriers easily. This is particularly useful for biotics and melee classes that need more versatility without sacrificing their full potential.