User blog:Rotionpotion/Anyone playing multiplayer just to unlock stuff?

Lets face it, Bioware isn't releasing the Resurgence and Rebellion packs out of the goodness of their hearts. I know that some people believe that Bioware wants to say "Sorry" with those packs for the rushed gameplay and crappy ending of Mass effect 3 but it's not true.

Bioware is clearly taking advantage of how freaking hard it is to unlock characters and races in the multiplayer. Some people have had easy times apparently, but those people are level 1000 and higher.

I don't believe that people should be forced to play until they earn 17 Premium spectre packs to get the character or gun they want. I personally got bored of Multiplayer last month; the same predictable enemies; insane tracking grenades, glitches, and giving up on unlocking characters. But my interest in it piqued again with the release of the Rebellion pack, to which I played for WEEKS trying to unlock a single Ex cerberus/Male Quarian. I'm disapointed in that games like Halo have systems where you buy what you want, and Bioware has this outdated Card game scam.

I don't believe that games stress people out, but saving up 99,000 credits to get 3 uncommon weapons is really disappointing. Don't get me started on how Bioware gives you the same Character unlock cards for characters you've MAXED OUT.

I propose that Bioware release new expensive packs, guaranteeing at least something that a person wants. A pack for 120000 Guaranteeing at least 1 new character, or 140000 guaranteeing 1 new weapon. And no recruit weapons in my Premium spectre pack. And definitely no reused character cards.

I admit that trying to unlock stuff is addicting, but it's very stressful when you can't. I mean come on, I know EA wants to make money off the multiplayer, but it's not helping them stop being the worst company in America. I bet at least 50% of the players stop playing Rotionpotion 06:36, June 11, 2012 (UTC)