User blog comment:TheUnknown285/Things You Do and Don’t Want from ME4/@comment-24157428-20140724192714/@comment-4452849-20140725025502

Yeah, fighting Harbinger and Sovereign would've been cool. I don't really think it's Jacob's fault much. From what I gathered, he lost patience and the developers didn't do a good enough job for his romanced dialogue. I could be wrong due. I'm straight so I wouldn't experiment in that sort of way even if it's a game. In the Suicide Mission, practically every enemy was a pawn of Harbinger so they had to do something to make the game go out with a bang. It may have even served part of the reason why they decided to not turn TIM into a Husk monster. There are some character choices like with the genophage and stuff, but I guess some of it's easily solved through diplomacy or whatever while the Collector Base decision comes back to haunt us no matter what choice is made. Most of the villains you mentioned just relay orders though their henchmen while saving themselves up for a good fight or, in TIM's case, philosophical debate to the death. Now that I think about it, I think they should change the romance automatics. You know, how everyone tries to get with you whether you are already eyeing someone and had a relationship with them before or not? I saw a YouTube player make the same error with Liara first, then Miranda, and finally Diana. All because he lacked the foreknowledge.