User blog comment:Incrognito/What Do YOU Think?/@comment-1891865-20120319065805/@comment-1450770-20120320232543

I think the problem lies in the psyche of players who've been there since the beginning. If they're like me, they've spent over 100 hours per character carefully crafting their ideal protagonist. To have that person taken from them would naturally feel like a betrayal, and cheapen the value of all that effort.

On a side note, you did bring up something interesting: The fact that your choices from previous games didn't much factor into the end result. Now that I think of it, that could possibly be another focal point of anger, seeing as how your total 'Effective Military Strength' seems to be the only deciding factor in the precise nature of one's particular ending, and the vast majority of those points are totally unrelated to your efforts in earlier titles.