User blog comment:The Milkman/End of the Line/@comment-899316-20120703133109/@comment-899316-20120703152848

I can see a lot of where you are coming from in your evaluation of Destroy, but I always saw the main goal of the War on the Reapers as to minimize casualties and save as much of the galaxy as possible, whilst simultaneously dealing with the Reaper threat in whatever way possible. For example, you can pick Destroy, but it can backfire and wipe out most of the galaxy. Fat lot of good that did for everybody. It isn't so much I want the destruction of the Reapers, as I want their reign of terror ended. If my memory serves me right, in the first game, destroying them was hardly mentioned at all, just "driving them back into Dark Space." and, more ambiguously, "stopping them." As for simplicity, I really don't see Control as being that complicated. Synthesis, on the other hand, is just plain wierd. As for taking vengeance on Harbinger, I see a sort of poetic justice in controlling him, rather than destroying him. In any case, I agree on the Catalyst. I won't tell him to take his Crucible and shove it, but I'll gladly go against his advice on how to use it. Starbrat got what he deserved in either Control or Destroy.