Arc Pistol

The Arc Pistol is a heavy pistol in Mass Effect 3.

Description
An innovation of Admiral Daro'Xen, the Arc Pistol is a scaled-down Arc Projector that only requires thermal clips, to solve its power problems. The Arc Pistol uses a nonvisible laser to ionize the air and create a path for a high-ampere electric shock. For a more damaging blast, it can be charged up.

Acquisition

 * Single-player: Priority: Geth Dreadnought: Tali sets the pistol down for Shepard to take. (Also purchasable from Elkoss Combine Arsenal Supplies if missed during the mission.)
 * Multiplayer: Randomly rewarded by purchasing a multiplayer item pack.

Player Notes

 * The Arc Pistol carries a large amount of ammunition given its potential power, but that is because charged shots consume up to 3 rounds at a time.
 * The Arc Pistol is very versatile, it can be used like a semi-automatic weapon boasting the same rate of fire as the M-3 Predator. When used as a charged weapon, it is just as powerful as some of the more powerful weapons like the M-6 Carnifex, or the M-77 Paladin.
 * Ammo capacity makes this weapon useful for long term engagements.
 * The biggest weakness with the Arc Pistol is the trade-off when using it one way or the other. When using it in its rapid-fire state it lacks the power to be competitive on harder difficulties, but when charged on a consistent basis, it is very slow. Slower than any other pistol in fact.
 * Unlike the Arc Projector shots will not "jump" to multiple targets.
 * The Arc Pistol is best used against geth in multiplayer.
 * The Arc Pistol should be used in a similar manner to the Plasma Pistol from the Halo series. Like the Plasma Pistol, individual shots should be used on weaker enemies and charged shots should be used to devastate armor, shields or barriers.