User blog comment:SpartHawg948/Official XBox Magazine covers ME3/@comment-84391-20110605131743/@comment-1900300-20110606021439

Miranda's hair stays in exactly the same position and never moves for the entirety of the game. Either she has super gel in it, or her body is so perfect the hair stays in the right spot consciously. That is the simple way to solve it, as it is the wild movements of the hair, especially in combat, that are hard to animate. Unfortunately if it is more obvious, then it can break immersion. And a ninja, jumping everywhere, hanging upside down, fighting with a sword, is going to look strange if his long hair never seems to know gravity is there.

Lets face it guys, realistic graphics have never been the selling point of the series or Bioware in general (whiny DA2 players will testify for that). I dont really mind. It has a better story then Crysis 2 anyway (ok that was harsh since i haven't played Crysis 2 but i doknow some of the plot).

That plus i find long hair on a solider painfully wrong. It is just meant to look cool at the cost of realism, since a soldier can’t risk getting hair in their eyes during combat.