User blog comment:Zaphoney/ME4 Ideas ?/@comment-5607780-20121024212252

Right. I agree about being able to choose one's species, though I think being able to pick one's voice would be a bit of a waste of their resources (though obviously the voice would still vary depending on their species and gender).

They can't bring Shephard back - he/she's dead in all but one of the endings (and even then you need a lot of military support), which I think is a good thing in a way, they can start fresh with a new character, perhaps learning of the legend of Shepard him/herself.

I think the problem with the system in ME1 was it was just too complicated ensuring every squad member had the best weapons, armour, tools, etc. I didn't really care for the multiplayer though, it was too repetitive and you couldn't fight other people, and it took too much effort to get a reasonable amount of galactic readiness from it. I say, just let other people take control of one of your squad members in campaign, I think that would be more popular amongst RPG purists.

Anyway, now that I've responded to your suggestions, here's mine:

-A unified galaxy has been formed.

-Beginning different depending on the ending chosen (e.g. if destruction is chosen, synthetic lifeforms have effectively gained control of the galaxy; if an evil Shepard takes control then humans are in charge; if a good Shepard takes control or synthesis is chosen then all races are effectively equal, unless the Krogan genophage is cured and Wreav is in charge in which case, they have taken power, and so). I hope I'm not confusing you here.

-Set in the distant future from the end of ME3. Most main characters, with the exception of Urdnot Wrex/Wreav and Liara (who both have very long lifespans) are deceased. Though if you picked control, so would Shepard... in some form.

-Potential for some races to not appear in ME4 depending on Shepard's actions (for instance, unless you made a peace, either the quarians or the geth will not appear, and the latter would still not appear if destruction is chosen). This I think would help show the weight of the decisions made in the previous game.

-The homeworlds of all species accessible. I always wanted to see an elcor in action... and never did. :(

-Intergalactic travel and enemies; the crucible's effect didn't have that great a range, so there should still be a lot of bad guys out there.

That's all I can think of right now. What do you think.