User blog comment:Snicker/Mass Effect 2/@comment-170990-20110608231537

Okay - correction to an earlier comment. There IS a combat radar, it's just not omnipresent like it was in Mass Effect. It works very well, and I appreciate that it's not always in my face.

Another combat annoyance, related to the earlier one:  Clips don't regenerate in between missions. WHY NOT?! I mean, they've already established that they're omnipresent and universal (every time you pick one clip up, it adds to every weapon instead of just one), why not reload your clip count to max in between missions? This means that (since some missions end without a chance to "run around and pick up clips"), you can actually start a mission with NO AMMUNITION. How brilliant is that? There is no part of this ammunition counting that makes sense or adds to the enjoyability of the game.

There's an awful lot of blood in this game. On the one hand, I like seeing that not everyone bleeds the same, but on the other hand, it seems unnecessary and out of place.

Something new I like - tears. I'm sure it's not the first or the only game with realistic tears, but I'm quite impressed at how good they look.

My new favourite character (I'm sure this will change over time): Thane Krios. He reminds me a lot of Vash the Stampede. Only not quite so silly.