User blog comment:USARMP/Omega: Worth it or Comic Fodder?/@comment-2141606-20121130053505

I downloaded the DLC yesterday. I thought it was quite good, but not great and certainly better than what I initially expected it to be. The problems I have are dodgy and rushed character animation, lack of choices, occasional crappy or cliched dialogue and annoying and repetitive gameplay.

The Adjutants were dragged out and built up, but were drastically underused. The DLC wasn't entirely clear on why Cerberus went through all the trouble to invade and hold the station either. I felt a little out of control of the story, which is nothing new. I've gotten used to that feeling since the release of the third game.

I'm beginning to think less of Mass Effect as a role-playing game series and more of a story-driven third person shooter with varying levels of dialogue options that all eventually lead to the same conclusion. Nothing new there.

Bioware did actually do some things right. They made an interesting villain, gorgeous environments, jaw-dropping scenes (to be specific is to spoil the story for players without this DLC) and likeable, believable characters with depth, each with their own backstory, distinct personalities and personal codes and/or morals.

Is Omega a good DLC? Yes! It could have been better, but it was still really quite good. Is it worth 1200 Microsoft points (or equivalent)? No. It should have been priced lower, because the content is not as large as what was advertised and you cannot revisit Omega once reclaimed from Cerberus.