Forum:Adrenaline Rush ME3

Has anyone else noticed how much weaker Adrenaline Rush is in ME3 compared to ME2:

ME2: Max damage bonus = 140%, Max time dilation = 70%

ME3: Max damage Bonus = 50%, Max time dilation = 45%

This makes the power so rubbish compared to ME2 that (IMO) they have ruined the class as it was by far the most useful of the soldiers powers and yes the soldier can have the highest weapon carry weight but that comes at the expense of the other rank 6 option in combat mastery - Weapon Master: Increase weapon damage bonus by 10%. Increase damage of all ammo powers by 40% (this seems necessary because ammo powers are the soldiers main technique at dealing with Shields, barriers and armour).

You may wonder why I'm so bothered and not just choose a different class, well that's because on my paragon play through Shepard has always been a soldier and it would be like changing a key plot point if he suddenly wasn't.

Thoughts? --92.6.185.250 16:41, March 5, 2012 (UTC)