User blog comment:Lancer1289/BioWare gets on the Multiplayer bandwagon/@comment-3268946-20111012015937

Lancer, while all your concerns all valid and I won't dispute any of them, expect for one small quibble: I firmly believe that the belief of "if it ain't broke, don't fix it" is a poison in and of itself in the video game industry and leads to nothing but stagnation. It is through experimentation and change that we get better games that better technologies allow. This belief of mine forces me to hate remakes like Halo: anniversary, not because they are bad games (which Halo certainly is not), but because nothing is gained as a result. I am one of those people that firmly believe that Mass Effect 2 was a vast improvement over ME1, not because the story was better, which is purely subjective, but because of the vastly improved gameplay, deeper characters, and much better presentation. Had BioWare just left the formula for ME1 alone and kept the frankly bad gun play and incredibly unintuitive inventory system, Mass Effect 2 would never have won nearly as many accolades as it has. And because of the outcry against the "dumbing down" of Mass Effect, BioWare has now included much more in depth RPG elements. Design video games is not an exact science and there is no such thing as a perfect game. It is all a learning experience. This multiplayer mode, which is totally optional, seems more like an experiment that BioWare is looking to test than some high priority inclusion. If it works out then that is great for BioWare; if not, then they probably won't include multiplayer into future games of their's. It is all a part of the process. I know some may not agree with this, but it is what I believe and feel free to argue your point of view on the subject.