User blog comment:Kaloneous/Mass Effect 3 Ending DLC Denied and PAX/@comment-1841436-20120320221509/@comment-1841436-20120321000633

"Big Ships to place the Mass Relays?... Really, when the Mass Relays dwarfed sovereign-class Reapers and the Destiny Ascension alike. And I might remind you that the protheans designed and built their one-way mass relay in a time of prosperity - not armageddon. " Are you saying it has to be EASY for it to work? Um, why? Hard is not impossible. It was done once, supposedly by the reapers they dwarf, it can be done again. Heck, the Crucible is almost the size of a relay, and they moved THAT.

"http://alizrak.wordpress.com/2012/03/18/the-broken-promises-of-mass-effect-3-spoilers/" Oh, do tell....

"“Experience the beginning, middle, and end of an emotional story unlike any other, where the decisions you make completely shape your experience and outcome.”" How was this pomise broken? i already adressed them suposedly lying about your choices not effecting it. They do, just not in the obvious, expected way.

"“[The presence of the Rachni] has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers.”" Are they worth low points? Do their tank creatures that can tow shot you on normal not have a large enough effect on you?

"“I’m always leery of saying there are ‘optimal’ endings, because I think one of the things we do try to do is make different endings that are optimal for different people “" Well sotr is subjective, so even if people were HAPPY witht he ending, there's SOMEONE out there who wouldn't like it, effectively making them liars, so.. yeah.

"“And, to be honest, you [the fans] are crafting your Mass Effect story as much as we are anyway.”" How was this a lie? because fans were not brought in to actually write the ending? i seriously fail to see how this is at all a broken promise or lie. What you do DOES shape it. I mean there's a total of seven endings in total, considering everything, not to mention your complete journey. not a lie, not a broken promise.

"“There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…”"

How many more than seven should there have been? How many FMVs would have been nesesarry for this to NOT be a broken promise?

"“Every decision you’ve made will impact how things go. The player’s also the architect of what happens.”"

Addressed above.

"“You’ll get answers to everything. That was one of the key things. Regardless of how we did everything, we had to say, yes, we’re going to provide some answers to these people.”" The ony thing ot answered is the origin of the Reapers. So fine, they broke this promise. So far though, your score isnt looking too good, and this one's only a technicality.

"“Because a lot of these plot threads are concluding and because it’s being brought to a finale, since you were a part of architecting how they got to how they were, you will definitely sense how they close was because of the decisions you made and because of the decisions you didn’t make”"

Plots close all througout the gae. The plot closed at the end, indeed, but sometimes when a door closes,a nother opens. In this case, the unknown future, a commpnly used sci fi ending trope. Blade Runner is one that used it. He never said they would not open possible futures.

"“For people who are invested in these characters and the back-story of the universe and everything, all of these things come to a resolution in Mass Effect 3. And they are resolved in a way that’s very different based on what you would do in those situations.”"

Their STORIES are brought to a close. Their CHARACTER ARCS. Perhaps not how they live/die. So allright, another technicality. Up to two.

"“Fans want to make sure that they see things resolved, they want to get some closure, a great ending. I think they’re going to get that.”" Well "I" got closer and a great ending, so obviously THIS isn't a lie. This si that sotry is subjective thing again, though.

"“Mass Effect 3 is all about answering all the biggest questions in the lore, learning about the mysteries and the Protheans and the Reapers, being able to decide for yourself how all of these things come to an end.”" Kinda adress all this.

"Interviewer: “So are you guys the creators or the stewards of the franchise?” Hudson: “Um… You know, at this point, I think we’re co-creators with the fans. We use a lot of feedback.”" What feedback was not used? That some wanted a happy ending, evena fter being told there would be none? Using a lot of feedback is NOT using ALL of it. No broken promise.

"Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that same type of complexity built into the ending of Mass Effect 3?” Hudson: “Yeah, and I’d say much more so, because we have the ability to build the endings out in a way that we don’t have to worry about eventually tying them back together somewhere. " Not seeing the issue here.Sacrifice, a central theme, is possibly you and definately the relays. It ahrdly links them all, especially considering the possibility of everyone being cyborgs.

" This story arc is coming to an end with this game." Who says it's not?

"That means the endings can be a lot more different." Similari cinematics does not mean same, it means different,a nd what's happening during said cinematics is vastly different, especailyl in the future. So the reapers left. Could they come back? So theyre destroyed. Wel the normany survived being destroyed because it was ina relay jump, o could that have happened to a repaer, as well? Stil different.

"At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. " Crcible completion and the fnial balltes. So yeah, it's represented. i'd have lied to maybe see some Krogan running around and fighting, for example, but this hardly shows lying.

" It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C….." With seven endings, this is not lying.

"The endings have a lot more sophistication and variety in them.”" Seven. Not to mention I consider the whole last level to be the ending, thus who's allied with you, who's alive, yeah, there's a TON of variety. Maybe not in the last CINEMATIC, but there's more to the end than just THAT.

"“We have a rule in our franchise that there is no canon. You as a player decide what your story is.”" THIS is a lie. Saren ALWAYS dies, for example. So that IS cannon.

Final score for that link, 1 lie, 2 technicals. Huh...