User blog comment:LazyCloud/ME1 was for RPG fans, ME2 was for shooter fans, what's ME3 for?/@comment-730941-20100507123104

I agree with you that the squad members are almost entirely irrelevant. To me, they only seem to exist to fill up time and content before you take on the Collectors. Apart from the game's beginning, Horizon and the suicide missions, everything else is just killing time in terms of plot development, which was a huge contrast to the first game.

If I'm being optimistic, I'd think that ME3 would be for fans of a fantastic story. I want twists, surprises, moving cutscenes and engaging characters instead of 12 individually touching but irrelevant side missions. I like the whole 'wave of suicide missions' thing, but in a game of only 40 hours or so, and giving time for gathering yet another squad (unless we can pick from our old squadmembers), there probably wouldn't be the space.