Heavy Pistols

Heavy Pistols are a class of weapon available to all player classes in Mass Effect 2. The following squadmates also utilize heavy pistols: Jack, Jacob, Miranda, Mordin and Tali. Although technically classed as a sidearm, they are an invaluable backup weapon with demonstrated effectiveness against armor and high accuracy for mid-long range marksmen.

M-3 Predator
Manufacturer: Elanus Risk Control Services

Rounds per minute: 120

Default ammo: 12 / 60

This is a reliable, accurate sidearm; effective versus armor, but weak versus shields and biotic barriers. Manufactured by Elanus Risk Control, the predator is valued as a powerful, deadly, and relatively inexpensive weapon. While it is not generally deployed in the military, due to commonality of kinetic barriers, it’s still very popular in the Terminus Systems where these defenses are less common. A very useful fallback or anti armor weapon. This weapon is obtainable in a locker at the start of the game.

M-6 Carnifex Hand Cannon
Manufacturer:

Rounds per minute: Unknown

Default ammo: 6 / 18

This is a reliable, accurate sidearm; effective versus armor, but weak versus shields and biotic barriers. This weapon, although dealing increased damage, only has 6 shots per thermal clip, and a fairly slow rate of fire. In addition, the maximum ammo count is 24, a lot less then the above M-3 Predator. Serves as the "Magnum" type pistol of Mass Effect 2. It can be obtained while recruiting Mordin Solus on Omega.

AP Heavy Pistol (Sabot Jacketing)
Cost: 15,000 Palladium

Provides +50% heavy pistol damage against armor. Upgrades heavy pistols and hand cannons for your entire squad. Increasing the tungsten content of slugs and recalibrating the weapon's computer improves penetration of heavily armored targets.

Note: Changes the letter designation from M to S (i.e. S-3 Predator)

Heavy Pistol Critical (Smart Rounds)
Cost: 25,000 Palladium

Heavy pistols sometimes deal double damage. Upgrades the heavy pistols and hand cannons of your entire squad. Normandy's scientists have prototyped a modification to the traditional smart-targeting module commonly incorporated into high-end weaponry. While this technology is commonly used to compensate for wind and recoil, it was adapted to slightly deflect rounds to strike a more vital part of an enemy.

Note: Changes the letter designation from S to X (i.e. X-3 Predator)

Heavy Pistol Damage 1-5 (Titan Pulsar)
Cost: 2,500/5,000/7,500 Palladium

Provides +10% heavy pistol damage. Upgrades heavy pistols and hand cannons for your entire squad. This upgrade improves a weapon's mass effect field generator, increasing the mass and acceleration of each slug fired.

Note: For each damage upgrade, a letter designation will be added to the name of the weapon. 1/5 = a, 2/5 = b, etc.