User blog comment:Sperez2012/What is YOUR favorite Mass Effect?/@comment-5337704-20120811084709/@comment-5337704-20120815063506

Ok, I can give you, you need to empty out a heat sink if the weapon got hot. Problem is, say a weapon needs to fire ten times before ejection. If you fire once, and eject, logically you just lost 9 rounds from that heat sink. If you don't fire that weapon after awhile, should the heat sink cool off enough to fire that round again? It was a neat idea, just poorly implemented. I prefer me1 style since if you want to use frictionless, you had that choice. People apparently don't like options since it can overwhelm them. I am one of those people. I use to play pure soldier, and all these years, I'm trying something different, and enjoying the new elements, almost a different game in itself. I can understand heatsinks adding to game play, forcing you to use other options than "camping".

If I go from cover with unlimited ammo to having to fight in the middle of battle looking for clips, that to me is a military setback. Maybe I kissed them saying that these weapons are more powerful and overheat worse than ME1. But to me it was just a ploy to add ammo to the game.