User talk:Lancer1289

Welcome to My Talk Page. If you don't find an issue that you have brought up with me in the past, then please check my archives because I have moved a lot of it to there. However I ask you to NOT edit there, just drop me a new message to bring up the discussion again. To leave me a message, please click on the "Leave message" button above, rather than just editing the whole page. That way I know what to look for. Thanks.

Please do leave me a new message unless there is a conversation that is already in progress that you wish to comment on. If you have a question that has no bearing on a conversation that is under a heading, then please don't edit there. Just leave me a new message. For example, if you see a section called Help, but your question doesn't relate to what the conversation was about, then PLEASE don't edit in that section, just leave me a new message. The comments will be moved to the end and I'll create a new section for it.

'If I left you a message on your talk page and you wish to discuss it, please do so there as I do not like cross page conversations. Thank you in advance.'

Star Trek
So, from what I gather, you like Star Trek: DS9 & Voyager. What a coincidence, so do I! I have a friend who hadn't seen the rest of the DS( from about 5th season on so I decided to use my netflix account to get the discs and we picked up from there.

I personally like DS9 more than TNG. I do like Voyager as well. In DS9 & Voyager, who are your favorite characters? From DS9 mine are Worf & Jadzia Dax while from Voyager I like the Doctor (hilarious bedside manner!) Oh, do tell your opinion about the new Star Trek movie. I for one loved it. GrandMoffVixen 18:42, August 23, 2010 (UTC)
 * Me personally if I had to pick a favorite then I couldn't as I like DS9 and Voyager about the same. Each has something different to offer compared to TOS, TNG, and Enterprise. I really couldn't pick a favorite. As to my favorite characters, DS9: Kira, O'Brian, or Worf. Worf was just out of his element in DS9. As to Voyager: Chakotay, Tuvok, or Neelix. I really can't pick a favorite for each. As to the new movie, I had my likes and dislikes. I can see why they did it, and they explained a few things that had people scratching their heads for a while. However I didn't like a few things they did, small things, but they still annoyed me. They aren't worth mentioning, but overall it was a good movie. I just hope they don't start remaking every movie, I don't want to see ST:II remade. Lancer1289 19:59, August 23, 2010 (UTC)
 * I will agree with you there that ST:II does not need remaking. It is just too good a classic. If it is remade, this is my reaction. Hehe GrandMoffVixen 20:15, August 23, 2010 (UTC)
 * Indeed there is no need to remake classics, that's just wrong. Lancer1289 20:22, August 23, 2010 (UTC)
 * Ok, I can't get this little annoyance to leave me alone. When the Enterprise fires the impulse engines, they always show the engines right behind the saucer on the neck. Now in the new Star Trek movie, anytime they use the impulse engines it shows the nacelles being the ones that provide the thrust whereas in all the movies and the series, thrust is provided by the engines located on the neck behind the saucer. For whatever reason, this bugs the crap out of me because they went to great lengths to research the things needed for the movie and they couldn't get this one little thing correct. Grr. What do you think? GrandMoffVixen 21:51, August 23, 2010 (UTC)
 * That was one of my little niggles that I had. You'd think they would get where the thrust is coming from wouldn't you? The nacelles provide the way for a ship to enter warp speed. The impuse engines are completey different and operate from different places. Yes some were near the nacelles, NX-01, Voyager, and the Defiant off-hand, but they were never incorperated into the nacelles, for obvious reasons. There are a few other niggles that I have, but the fact that every other ship operates via their impusle engines, but you'd think they would get that right? Alas not, unless they changed how ships move. But why confuse people, that never turns out well. Lancer1289 21:59, August 23, 2010 (UTC)
 * I know. I was having an OCD moment in the which I remembered my issue I have had with the new movie and I had to see what you thought about it. You know how it goes, expecially for being a sci-fi fan, let alone a fan of Star Trek. GrandMoffVixen 22:03, August 23, 2010 (UTC)
 * Indeed. Lancer1289 22:05, August 23, 2010 (UTC)

Rachni Brood Warrior
I gonna upload a screenshot for the Rachni Brood Warrior. I have two, which one?

Screenshot 1

Screenshot 2

I like the second one more. Also I have a Rachni egg screenshot. Can it be used anywere in the Rachni article? SoulRipper 16:12, August 24, 2010 (UTC)
 * Personally I like one better. It's a closer shot and shows more detail. As to the egg, I'd really have to see it first before making a decision. Lancer1289 16:32, August 24, 2010 (UTC)
 * Ok added the first one. Can you remove that "I need a picture" thing?


 * The egg is this: Rachni Egg.PNG
 * Hmm, the problem I have with that is we don't know that it is an egg. Given the cirumstances, I can't see anything else it could be, But they are seen wherever the rachni are. I'd say for now, I would have to say put it in, but don't list the caption as an egg because we don't know what it is. As to the caption, I'd say, "rachni object" or something like that. Unless you have concrete proof that it is an egg, then fine, but please share it first. Lancer1289 16:43, August 24, 2010 (UTC)
 * Addendum: If you want to put it in the specualtion section, that section needs an image, then the caption of Egg would be acceptable becuase it is the appropiate section. Lancer1289 16:45, August 24, 2010 (UTC)
 * Actually its a rachni egg because the models package name is "BIOG_APL_STD_Rachni_Egg_01_L.upk". Here is a screenshot in the UModel: Rachni Egg Umodel
 * As you can see the models name (highlitghted with red) is also rachni egg. SoulRipper 16:59, August 24, 2010 (UTC)
 * Well I don't mod my PC game, nor do I have any of that stuff. In fact the only game I have ever modded is Freelancer for the PC. Anyway since I can plainly see that it is called an egg in the files, I will have no objection to the caption. I still think the Speculation section of the article needs a picture, but then again anywhere will just about do. Also you don't need to link images like that, just do this, this is for the Citadel Council Chamber image in the Citadel: Expose Saren article. Citadel Council Chambers . The colon in front of the File tells the wiki code to link, rather than display. Lancer1289 17:04, August 24, 2010 (UTC)
 * The only thing that I have changed in the game is the Flycam and the remove HUD code. I also will check what Dammej has done to remove completely the HUD.
 * That thing with the link I dont get it. Can you anylize it a bit? I understand that [[File:(the name of the image) tells wiki which image to chose but I dont get how the code works. And whats that "|" and how I type it at all. [[User:SoulRipper|SoulRipper]] 17:45, August 24, 2010 (UTC)
 * Well to be honest I haven't seen the code there are small things like that that tell it how to funcction. As to the "|", it allows for the creation of an alais. Like you would type out the full link, Legion, but in context it doesn't fit so you would instead type the geth or something like that. However creating unnecessary alais like Jacob Taylor are completely unnecessary as there is a Jacob redirect that takes people to the Jacob Taylor article. Lancer1289 18:53, August 24, 2010 (UTC)
 * Thats what Im talking about, [ [ :File:CitadelCouncilChambers.png | Citadel Council Chambers ] ]. I spaced it a bit to be visible. That thing in the middle of the .png and Citadel, the " | ", how I type or insert it. SoulRipper 19:52, August 24, 2010 (UTC)
 * Ah it is access using the "Shift" key. The "|" is located on the same key as "\", above the right enter key, well on every keyboard I have seen. Just use the shift key, then the "\" key to put it in. Lancer1289 19:56, August 24, 2010 (UTC)
 * F-g s--t. Never saw that thing and it was always there. Thanks anyway. SoulRipper 19:59, August 24, 2010 (UTC)
 * No problem. Lancer1289 20:01, August 24, 2010 (UTC)
 * I noticed that Rachni concept art image next to trivia in the Rachni article. Thats actually a Rachni worker. Im gonna take a screenshot ingame of a Rachni worker. SoulRipper 22:25, August 24, 2010 (UTC)
 * Well then that should go on the Rachni Worker article. As to the image, I have no idea if that is concept or not, but either way Workers appear green in-game, so I think it should stay. Lancer1289 22:43, August 24, 2010 (UTC)
 * Where did that image came from. I only can find that image in google and one in this website which also discribes it as a rachni worker. No other source. Do you know anything?
 * Also here is the ingame model as seen in UModel (the texture is not right, its just the normal map): Rachni Worker UModel
 * Its the same pose. SoulRipper 22:54, August 24, 2010 (UTC)
 * Well excuse me. Lancer1289 23:45, August 24, 2010 (UTC)
 * Well excuse me. Lancer1289 23:45, August 24, 2010 (UTC)

Horizon
We dont even have any evidence that there were only humans. The PDA in ME: Incursion only shows human populations. I think its more accurate to say that there were those thousends of humans rather to say that the hole population were humans. In freedoms progress there was Vetor. We dont know if there were any aliens who may fleed, the bugs were only attacking humans. Also Horizon was not that little part were we explored in the game. If you look around there are other buildings that are not accesible. Just my thoughts.

Also what about an article about the Omega 2 Relay? SoulRipper 12:35, August 25, 2010 (UTC)
 * Well the thing is that Horizon and Freedom's Progress are human colonies and Veetor was an exception on FP. I can't say no to having that on the Citadel article, if it isn't there, but on colonies that have more evidence that only humans are there, I'd have to say no. Lancer1289 12:41, August 25, 2010 (UTC)
 * If the number in the source is for human population, then we must say that whatever number is on the page is for humans only. This is pretty cut and dry in my opinion. The only thing we know is the human population, so the only thing we can say worth confidence is that the human population is X. It's not like that could possibly be inaccurate either. If the population is human only, then the number is accurate, and no matter how many others show up, the number is still accurate because we specified that the number was humans only.JakePT 12:49, August 25, 2010 (UTC)
 * Another example, "According to Mass Effect: Incursion, the exact population of Earth is 11,490,225,106 humans. " . That doesnt sounds very accurate. It should be "According to Mass Effect: Incursion, the exact human population of Earth is 11,490,225,106. " or something like that. Because we dont know how many aliens live on earth. Maybe there are 3 million aliens, who knows.
 * And also this " the population of Terra Nova has actually decreased since the events of Mass Effect, from 4.4 million to 4,145,412 humans". I dont remember that it was stated anywere that on Terra Nova there were only humans.
 * The Freedoms Progress and Horizon are human colonies BUT that doesnt mean that there are only humans. Maybe there are but it isnt stated anywere. SoulRipper 13:03, August 25, 2010 (UTC)
 * However Horizon and Freedom's Progress were founded by humans looking to get away from the Alliance and its politics. We have one quarian, one, on Freedom Progress and no evidence of any other aliens. Again, while I have no objects on articles like the Citadel, I have a problem with Freedom's Progress and Horizon. They are more likely to have only humans, and considering the nature on what they were founded, and while yes we only see a small part of the colonies, it is much more likely that they have humans only compared to the Citadel, Terra Nova, and Earth, because we have proof that asari live on Earth thanks to August 22nds CDN article.
 * As to accuracy, I really don't see a problem with it, or how it is inaccurate for trhat matter. It states that the population is ____ humans. That doesn't discount aliens, and we have proof in more than one case, but if you insist on rewording it fine. Lancer1289 13:52, August 25, 2010 (UTC)

Conversion
Why don't you want to insert a conversion into the SI units? SkyBon 23:11, August 26, 2010 (UTC)
 * Because source says feet. We don't convert from Kilometers to miles do we? Because if we are going from feet to meters, then we have to go the other way as well to be fair. Are we going to do that, of course not because it uses km in the Codex. It is pointless and note that you are also edit warring at this point. Lancer1289 23:13, August 26, 2010 (UTC)
 * Canon sources are canon sources. It says 20 feet. Not 6 meters. And last I checked, 20 feet =/= 6 meters. Canon sources overrule inaccurate conversions. SpartHawg948 23:14, August 26, 2010 (UTC)
 * I am not talking about replacing the original value, but about merely adding a conversion. SkyBon 23:16, August 26, 2010 (UTC)
 * And again, we have a canon source for feet, and not meters. Since you want to go one way, then you must be willing to go the other as well. So that would mean converting every number on this site. So dreadnoughs would read "800 meters (2625 feet) to 1 Kilometer (3621 feet)". Are we going to do that either, of course not because the Codex uses meters and kilometers so we use them there as well. Canon overrides conversions. Again if you want one, then you have to have both. And I suspsect that you don't want that. Lancer1289 23:21, August 26, 2010 (UTC)
 * Thanks for addressing my point about inaccurate conversions vs canon sources. Really appreciate being ignored. Way to make a compelling argument. Just to restate, 20 feet =/= 6 meters. SpartHawg948 23:22, August 26, 2010 (UTC)
 * Just for this needless debate to end, if we were to use conversions, then we would have use them for every number on the site. For example the dreadnought section of the Starships article would then read: "Dreadnoughts range from 800 meters (2625 feet) to one kilometer long (3621 feet), with a main gun of commensurate length. An 800-meter (2625 feet) mass accelerator is capable of accelerating one twenty-kilogram slug (44.1 lbs) to a velocity of 4025 km/s (2501 mp/s) (1.3% the speed of light) every two seconds." That just looks sloppy and is completely unnecessary as the Codex uses SI units. Ascension has Imperial Units, so we use them where appropiate. This is pointless as again canon measurements override conversions. Finally, again, if you want it one way, then you have to be willing to accept the other way as well. Also address Spart's point please as I want an answer as well. Lancer1289 23:26, August 26, 2010 (UTC)
 * Well, giving values both in Imperial and SI in Codex would be great too. As for precision, it has to be determined whether the value is exact or not. For example 'threw 20 feet' does not mean that the one threw 240 inches exactly. That's why a close conversion should be acceptable. SkyBon 23:30, August 26, 2010 (UTC)
 * Hmmm... canon source - "He flew twenty feet through the air before slamming down on one of the tables." (P 110). Note it says 20 feet. Not nearly 20 feet. So, you'd need to justify your statement that canon is not correct. Close only counts in horseshoes, hand grenades, and nuclear weapons, not canon. It is or it isn't. And, given that 6 meters does not equal the distance the canon source tells us Nick flew, a "close conversion" is not acceptable. It's shoddy approximation. SpartHawg948 23:34, August 26, 2010 (UTC)
 * (edit conflict) And how about since the Codex is copied VERBATIM from the game, absolutely not. We use the appropriate measurements when necessary, and putting something like I have above on every number on the site, is unnecessary, time consuming, and looks sloppy compared to how it is now. Bottom line is the source says feet, we say feet; if it says meters, then we say meters. There is absolutely no reason to have both listed. As to accuracy, it doesn't matter as it clearly says feet, so again feet is used. No need for meters, or feet, or miles, when it is uncalled for. Lancer1289 23:36, August 26, 2010 (UTC)
 * What about the readers who are unfamiliar with Imperial? SkyBon 23:47, August 26, 2010 (UTC)
 * They can muddle through just the same as readers who are unfamiliar with metric do on pages where metric is used. SpartHawg948 23:48, August 26, 2010 (UTC)
 * That's not quite reader-friendly attitude. SkyBon 23:51, August 26, 2010 (UTC)
 * (edit conflict) Exactly. However since the games are rated M, 18+, etc. most people playing them have probably seen both, and used both. This debate is pointless again as we use the labels where appropriate, and suing both looks sloppy and wouldn't be considered canon as we have canon descriptions from the books, and the Codex. And that especially is where this would be inappropriate for reasons listed above. Lancer1289 23:52, August 26, 2010 (UTC)
 * (edit conflict) Neither is assuming that inaccurate metric conversions should take precedence over accurate standard measures taken from canon. Life is imperfect. Get used to it. Not every situation has a nice, fuzzy, happy ending. Sometimes the imperfect status quo is the best of bad alternatives. Accuracy trumps 'reader-friendly attitude'. SpartHawg948 23:54, August 26, 2010 (UTC)
 * (Edit conflcit) And since when do conversations, that probably won't be accurate, override canon, not recently unless something changed when I wasn't looking. We use the appropriate measurements where they are called for based on canon sources. Again a source uses Imperial, then we use Imperial; a sources uses metric, then we use metric. There is no reason to have both when only one is called for. Accuracy takes precedence over "reader-friendly attitude." Lancer1289 23:57, August 26, 2010 (UTC)

Idea
I have created a template Template:Mass Effect News. If we use it on the main page, we can keep the old news on the template page instead of deleting them. SkyBon 09:08, August 27, 2010 (UTC)
 * Can't really say I see the usefulness of it. After all, the way the discussion is currently leaning is towards archiving old news in a manner similar to how it's done at Wookieepedia, and a template does not factor into that. Additionally, templates should not be created on a whim like this. Site policy calls for the template to be proposed and discussed before being implemented. It can be sandboxed for demonstration purposes, but not created. SpartHawg948 09:23, August 27, 2010 (UTC)
 * Indeed templates like this are to be at the very least discussed with an admin before implementation. Like I did with the redirect template, even though I was an admin at the time. I don't like the template and it serves no purpose. And just to note, this is not the discussion I'm talking about, this is a reaction to the creation of a needless template that serves no purpose and probably will be deleted. Lancer1289 15:00, August 27, 2010 (UTC)
 * Well, maybe it is my Wikipedia trait of being bold and doing everything myself. SkyBon 19:56, August 27, 2010 (UTC)
 * Once again, all I can say to that is 'Thank God we aren't Wikipedia!' If we did things the way they do, I'd be surprised if we had half the editors we do. SpartHawg948 20:08, August 27, 2010 (UTC)
 * Indeed we have our autonomy, please don't take that away. If we did, then we probably would only have the half that Spart said. Although I think that number would be less, I'd would think a third. Lancer1289 20:21, August 27, 2010 (UTC)
 * I think one of my favorite lines from wikipedia was when a user, not an admin but nevertheless a user who has been elevated above the rank and file (being a 'reviewer' and having rollback rights and such), said "Editors don't have "rights" per se. Editors, rather, have obligations to follow policies and guidelines (including behavioral ones)." WTF? Editors don't have rights? He then goes on to say that when "the community" decides that a user has crossed the line, they can have their privileges removed. Editors don't have rights, and can be subjected to mob-rule, popularity contests, and witch-hunts? That's no system I want anything to do with. I like our system, in which everybody has rights, and everybody gets a fair shake. SpartHawg948 20:28, August 27, 2010 (UTC)
 * Just a few words on that: Wow; WTF indeed; and I see anarchy coming from that scenario. Defiantly no system I want a part of either. Just the fact one of them said that scares me. Lancer1289 20:31, August 27, 2010 (UTC)

Another Idea
i have an idea on how to expand the wiki you should put a did you know section on the home page
 * And what idea would that be. Also why do we need a "Did you Know" section? I don't see a reason for the main page. However I am curious. Lancer1289 16:20, August 28, 2010 (UTC)

Congrats
Id like to the first to say congrats to your 11,000 edit.Legionwrex 15:40, August 28, 2010 (UTC)
 * Well thank you, however as I said, I never though I'd have that many edits by now. Mid next year, yes, but not mid this year. Lancer1289 16:21, August 28, 2010 (UTC)

Post Mission emails
Lancer, I noticed you moved the Professor (Dossier page) "post mission email" from its own section to a subsection of the Walkthrough, for the reason that that matches other pages. First, which others? (e.g. it doesn't match Archangels). Second, does it really make sense to have those as subsections to the walkthrough? (I suppose it doesn't much matter, and so if there is a convention, that should be followed. Just want your opinion) --AnotherRho 01:11, August 29, 2010 (UTC)
 * Yes I see that, curious. However any emails, logs, datapads, either from the assignment itself, or after it should be in the walkthrough before the enemies subsection. It is consistent with the Assignments, see N7: Lost Operative, and I can't think of any others at the moment. Hope that answers your question as the Pizza guy is at the door right now. Lancer1289 01:26, August 29, 2010 (UTC)
 * Ok I found a few other examples, Horizon (mission), Tali: Treason, Jacob: The Gift of Greatness. Also according to the MoS for missions and assignments, all emails, logs, and that like are supposed to be in the walkthrough. Sorry about the quick message earlier, as I just wanted my pizza after the place I ordered from, no need to mention names as I do like the place, messed up my order so badly that they had to remake the whole thing. So I got it free, per their policy on messing up orders, and they delivered it free. I also got something extra for free as well. So again I do hope that answers your question. Lancer1289 01:50, August 29, 2010 (UTC)
 * Yes, thanks, and thanks for finding others. I've found a couple more as well, so if I add any more emails, will follow the convention. -- Glad to hear they fixed your order, and hey, free pizza!
 * Annnnnd I've another question. The cleanup tag on two Pinnacle Station articles say, "Verify in-game journal entry" in a note (and in the history). What's this mean? What the journal entries say, when one clicks on "journal"? And how/where would such info be put in the article (I can't find any examples of pages that quote the journal). AnotherRho 02:10, August 29, 2010 (UTC)
 * Soryr for the long wait time, but I had to figure out what you were talking about. As to the tags, I am the one who added them because I'm not certain that those are the official entries, which is the only thing that is supposed to be on the top of the page. The opening blurb at the top is the journal entry, and that is supposed to be the only thing at top.
 * I also discovered almost all of the ME assignments don't have the approppiate Journal entries, so I'm fixing that. Also I had forgotten about those, and since I'm on a playthrough of ME, both for cleaning up the UNC assignments, and now for journal entries, I'll be sure to get around to them. If you have any more questions don't hesitate to ask. Lancer1289 02:24, August 29, 2010 (UTC)
 * Oh yeah, the first lines are the journals. Duh. Thanks. AnotherRho 02:34, August 29, 2010 (UTC)
 * No problem, that's what I'm here for. :) Lancer1289 02:37, August 29, 2010 (UTC)

Citadel: Ritas Sister
Mind if I upload some screenshots for that article. I saw that it has a "I need image" tag, so I took some. Its one for Rita, two for Jenna (one Chora's Den and one Flux), one for Jax and two for Chellick (one Chora's Den and one C-Sec).

Also I have one screenshot for Flinch and one for the Turian Guard from the Citadel: Old Friends mission. SoulRipper 17:28, August 30, 2010 (UTC)
 * Sure. You usually don't have to ask up upload screenshots if they are good. The problems come when they are bad and then they get removed. Usually being bold is ok with screenshots. Lancer1289 17:32, August 30, 2010 (UTC)
 * OK, when the "you cant upload images right now" will go away, I'll hit them. SoulRipper 17:50, August 30, 2010 (UTC)
 * Well at least it shouldn't last much longer. I think. I don't upload image very often, so I wouldn't know. Lancer1289 17:53, August 30, 2010 (UTC)

Fai Dan - Wrath of Khan
I think the better question is why the reference to Wrath of Khan is in the article about Fai Dan? Sure, the scenario presented was similar in that Terrell committed suicide after being mind controlled, as did Fai Dan, but there is no "reference" to Wrath of Khan. As I said in the post, not everything has to come back to Star Trek. 67.171.69.236 10:16, August 31, 2010 (UTC)
 * Well, not sure how Lancer will answer, but given that he just barely beat me to re-adding the Wrath of Khan bit, I'll add my two cents. You are correct that not everything has to be a Star Trek reference. However, sometimes there are things that are Star Trek references, and this proposed reference seems plausible enough to merit inclusion in the article, so long as it is stated as being possible, probable, or likely, as opposed to definitely. And, as it is, I see no reason not to include it. Unless you have some reason other than "No, not everything is a Star Trek reference....". SpartHawg948 11:40, August 31, 2010 (UTC)
 * Well Spart, you're up late. Anyway, the reason I revered is the same reasons listed above. Scifi barrows heavily from each other, and there are a lot of similarities from this. Currently I can't think of another scene like this, which involves a mind controlled person who commits suicide. and I'm a scifi nut. Or at least that is what I've been called on multiple occasions. Spart is correct in that while not everything has to be a Star Trek reference, but the reference between the two scenes are enough to justify trivia in this case. It can be referenced if the key words, which are listed above, are used because we don't have dev confirmation on it, like we do with some trivia. So unless there is another reason apart from what is quoted above, there is no reason to delete it and it merits inclusion. That being said, you need connections to justify trivia, and not just putting useless trivia there. Just throwing that out there. Lancer1289 12:20, August 31, 2010 (UTC)

Geth Flyers
Hi! I want to ask if you know where exactly are those geth flyers? Im on Virmire searching for those and I cant find them. On the platform mentioned in the article there are geth rocket drones. SoulRipper 13:15, August 31, 2010 (UTC)


 * OK I have it. When I destroyed the Geth Rocket Drones and the Geth Assault Drones, I got a "pop-up message" saying that I destroyed the Geth Flyers. I assume that the Geth Flyers are actually the Geth Rocket Drones and Geth Assault Drones, as you can see here. So I guess that there are no geth flyers but assault and rocket drones that are characterized as geth flyers. SoulRipper 14:00, August 31, 2010 (UTC)
 * Hmm, then I would guess that they don't exist after all. Curses I could have sworn that I saw them. Anyway I'll throw up two proposals, redirect and deletion and see what happens in seven days. Lancer1289 14:12, August 31, 2010 (UTC)
 * I searched the whole Virmire enemy by enemy 3 times and the only reference I found about geth flyers was that message. I think that deleting the article about the geth flyers, add a redirect for geth flyers to the drones and put some trivia or something in geth rocket and assault drones articles could work. SoulRipper 14:17, August 31, 2010 (UTC)
 * Well the proposals are currently up for redirect and delete, however to delete and article, then turn it into a redirect is just extra work, much easier to go from proposal to redirect. Currently the redirect proposal is for redirecting to the Geth Drones section of the Drones article. Feel free to comment at the Talk:Geth Flyer page and we will see what happens in a week. Personally I favor the redirect and a note over deletion. Lancer1289 14:21, August 31, 2010 (UTC)

Rachni song
Hey, whats up?

So recorded some samples from the rachni song that can be heard on Luna (while on the mission for the rogue VI) and put them togetherer. I have a audio file about 40 seconds.

This is the file:

Can it be used to the rachni article? SoulRipper 22:36, August 31, 2010 (UTC)
 * Right now I'd have to say no. We are still working on how to incorperate audio files, and until we do, no audio. Lancer1289 23:05, August 31, 2010 (UTC)
 * Im not saying to put it now. I know that there are problems with audio files. I just asked and informed you that I have this file. If it can be used, feel free (whenever that will be). SoulRipper 23:15, August 31, 2010 (UTC)
 * Looks like you are talking with Spart as well, I'll shift there as there apparenlty was information I didn't know about. Lancer1289 23:17, August 31, 2010 (UTC)

Question about XBox savegames
Hey Lancer, I'm curious: can you save the game at any time on the XBox versions of ME 1 and ME 2? (On the PC, of course, the player cannot save during combat). --AnotherRho 02:09, September 1, 2010 (UTC)
 * Nope the same thing applies on the 360 versions. You can save just about anywhere, but not during combat. Lancer1289 02:14, September 1, 2010 (UTC)


 * Thanks. -- Strangest thing: none of the "talk" is displaying on your talk page now. I can read it through the "history" link, or the "edit this page" link, but that is all.  AnotherRho 03:06, September 1, 2010 (UTC)
 * And now that I've posted this last message, it's all displaying again, properly. AnotherRho 03:07, September 1, 2010 (UTC)
 * The only thing I can say is Wikia hiccup. Lancer1289 03:11, September 1, 2010 (UTC)

Nihlus
The same way as the turian representative. You have a turian which looks (exactly) like Nihlus same markings and same armor and its not Trivia? SoulRipper 19:32, September 1, 2010 (UTC)
 * And I have to say it again how is that trivia? The comparison between the turian Councilor and Nihlus are valid as they are comparing two prominent people in the game. How is a random turian notable when you compare it to the Councilor? This goes along with the voice trivia thing about prominent members. Also I think I've seen several other turians with those same facial markings on the Citadel and in other places. Should we note those as well? No, because unlike Nihlus and the Councilor, they aren't prominent members in the game like those two are. The Codex states that the markings indicate turians from the same colony/world. If we put every turian that shares those marking, then the list would probably get long. And since here is probably a small list of turian facial markings, it could just be thrown in there. If said turian was a more prominent member of the game, and not just a nameless NPC, then maybe. However, since he isn't, it isn't trivia. Lancer1289 19:42, September 1, 2010 (UTC)
 * Ok, I agree with the notable turian thing, but he looks exactly like Nihlus. Its not only the markings. When I first saw that turian I said "WTF does Nihlus here, isnt he dead". Maybe its Biowares nasty trick. SoulRipper 19:53, September 1, 2010 (UTC)
 * Its probably just an easter egg if anything. Also what did that turian merchant say in the Wards. I think it was that he was surprised that a human could distinguish him, because apparently all turians look alike to humans. Lancer1289 19:55, September 1, 2010 (UTC)

Re Edits
Actually I always just assumed the captains had some weird fantasies regarding their vessels. Also if your adamant about leaving it like that, there are other points on the page where its and 'it' and not a 'her'.
 * Well considering that both Normandy's are referenced in game as she, we can follow the same convenstions. However the SSV Normandy page refers to the ship as she, Joker refers to the ship as a she when he talks about his piloting in ME, Shepard refers to the Normandy in the Citadel: Snap Inspection assignment with one of the dialogues, and usually when refering to the Normandy, either one, in game, "she" or "the ship" is used. She is more than perfectly acceptable when refering to ships, and switching from one to the other is a needless edit as either is perfectly valid. Lancer1289 22:18, September 1, 2010 (UTC)
 * And, just to throw in a couple of pennies... if there are other points on the page where the ship is referred to as 'it', not 'her' or 'she', then you could always (and I know, this may be a novel idea)... FIX THEM. It's so refreshing when someone sees a mistake and fixes it. It's decidedly less refreshing when someone sees a mistake, does nothing, and leaves a message saying 'just so you know, it's messed up in other places too'. Gee. Thanks. So helpful. Sorry for the snark, this pointing out problems while doing nothing to rectify them just gets real old, real fast. SpartHawg948 22:21, September 1, 2010 (UTC)
 * Problem fixed. The Normandy is now referred to by name, she, or her when appropiate. I went over it twice, but I might have missed one or two, but I think I got them all. Lancer1289 22:29, September 1, 2010 (UTC)

Editing the Downloadable Content DLC Sidebar
Hey Lancer, I just had an idea. The "Downloadable Content" sidebar on the Main Page of the Mass Effect Wiki, when you drop down to "Mass Effect 2", well that DLC list is wayyy too long, there's 17 bits of DLC there now, compared to only two for ME1. I say this because the drop-down menu list sometimes goes below the limits of my browser, and I think it happens the same for most people as well.

I propose that we add another sidebar within the DLC drop-down menu, so it can go "Downloadable Content" > "Mass Effect 2" > "Weapons and Armor" > Blood Dragon, Incisor, etc. then "Downloadable Content" > "Mass Effect 2" > "Storyline" > Normandy Crash Site, Zaeed, Kasumi, etc. So that there'll be 11 items in "Weapons and Armor" and 6 in "Storyline". It will let things be a lot less cluttier, you know? PARAGADE74 23:42, September 1, 2010 (UTC)


 * (Edit conflict) Or "Promotional Content" (all pre-order bonuses), "Cerberus Network" (all free Cerberus Network DLC), and "Available Content" (all paid DLC). Throwin' that out there. -- Commdor (Talk) 23:47, September 1, 2010 (UTC)
 * Yea I talked this over with Spart a little more than a week ago and he disagreed because there was no reason. Also PARAGADE47's proposal was the exact same as mine, just with LotSB added. Since in a week I don't think Spart has changed his mind about it, but I don't know so maybe he'll see this and comment. I'd like to see what he thinks before moving further with this. Lancer1289 23:57, September 1, 2010 (UTC)
 * As for Commdor's proposal, what about items that were previously available only as part of pre-orders but are now available through other means? I don't like the degree of crossover here. And what about promotional DLC that wasn't part of any pre-orders, such as the Dr Pepper promotional items? SpartHawg948 00:12, September 2, 2010 (UTC)
 * There's already a degree of crossover. The Inferno Armor and M-29 Incisor are already linked separately, despite being included in other packs. If they have to be linked separately, it would only make sense for them to be with the other pre-order items because they are not available separately in the paid DLC. As for the Dr. Pepper stuff, those and the pre-order things would be listed under the more generalized "Promotional Content" label. -- Commdor (Talk) 00:25, September 2, 2010 (UTC)
 * What I meant by 'crossover' was items being listed in two different tabs, not items being listed twice due to the fact that they were first released as promotional items and later as paid DLC. That degree of redundancy is unavoidable due to its originating with BioWare. We don't need to compound the redundancy though with non-mutually exclusive categories. SpartHawg948 00:29, September 2, 2010 (UTC)
 * Which is why we have the system we do now. If we were to reorganize it, it would be a very tricky operation due to the redundancy of content. The only remaining piece of Pre-Order bonus left is the M-490 Blackstorm. The Collector Weapons and Armor aren't coming out so no worries about that one. If we were to reorganize it, then we would have to pick and choose what would be there, and me no like that. While the current system is long, reorgganization would be complex to say the least. Lancer1289 00:36, September 2, 2010 (UTC)

I'm not sure what you mean. My plan would look like this:
 * Promotional Content
 * Blood Dragon Armor
 * Inferno Armor
 * Terminus Weapon and Armor
 * Collectors' Weapon and Armor
 * Recon Hood
 * Sentry Interface
 * Umbra Visor
 * M-29 Incisor


 * Cerberus Network
 * Normandy Crash Site
 * Zaeed - The Price of Revenge
 * Cerberus Weapon and Armor
 * Arc Projector
 * Firewalker Pack


 * Available Content
 * Alternate Appearance Pack
 * Kasumi - Stolen Memory
 * Equalizer Pack
 * Overlord
 * Aegis Pack
 * Firepower Pack
 * Lair of the Shadow Broker

The only technically-redundant things are the Inferno Armor and M-29 Incisor, but even they aren't linked twice. Personally, I'd prefer if we didn't link any of pre-order or promotional stuff at all. No one can obtain any of it anymore, so putting it up in the sidebar as if it's something essential for the player to know about is needless. -- Commdor (Talk) 00:47, September 2, 2010 (UTC)
 * The same could easily be said for the Dr Pepper promotional content, but I'd rather we didn't pick and choose which DLCs were 'worthy' of inclusion. It's better to just include them all. SpartHawg948 00:48, September 2, 2010 (UTC)
 * I meant the Dr. Pepper items as well. The promotion for that ended in May. -- Commdor (Talk) 00:50, September 2, 2010 (UTC)
 * But again, it's still DLC. Sure, it's DLC that you can no longer download, but that doesn't make it any more or less DLC, and I don't see any real reason to cull unique items from this listing just because it's downloadable content you can't download anymore. It's still DLC, just historic as opposed to active. SpartHawg948 00:53, September 2, 2010 (UTC)
 * Then my above layout plan stands. I'm not sure what's wrong or "redundant" with it that makes it difficult to navigate. -- Commdor (Talk) 00:56, September 2, 2010 (UTC)
 * I don't recall difficulty of navigation ever being mentioned, nor has redundancy been brought up since the actual layout was presented. I actually rather like it, I just didn't like the idea of picking and choosing what DLC was going to be included based on some arbitrary guidelines, and was attempting to address it before presenting my opinion on the layout, as again, I don't have any objections based on redundancy or ease of navigation, contrary to what your last post seems to infer. SpartHawg948 01:00, September 2, 2010 (UTC)
 * I jsut feel like I have to point this out. Currenlty the Dr. Pepper Items aren't even linked and only the major packs and promotional content like the Terminus Weapon and Armor and Collectors' Weapon and Armor are. However the reason that the Inferno Armor and M-29 are because they were avaliable seperatly for the PC version Digital Deleux Edition and pre-order. While yes the Dr. Pepper items are DLC, they aren't linked. That needs to be sorted out before we go further. All or nothing, or picking major packs and pre-order items. I have no strong opinions either way. Lancer1289 01:13, September 2, 2010 (UTC)
 * Yeah, I have no objections to the version shown above, other than the caveat that all DLC must be included, not just the DLC we cherry-pick because it's currently active or whatever. SpartHawg948 01:15, September 2, 2010 (UTC)

I was thinking of something like this, a slight mod of what is above. With that would be a new redirect to take people to the Armor customization article and the head section. That way, we have everything and nothing is left out. Lancer1289 01:20, September 2, 2010 (UTC)
 * Promotional Content
 * Blood Dragon Armor
 * Inferno Armor
 * Terminus Weapon and Armor
 * Collectors' Weapon and Armor
 * Recon Hood
 * Sentry Interface
 * Umbra Visor
 * M-29 Incisor
 * Dr. Pepper Promotional Items (new redirect)
 * Cerberus Network
 * Normandy Crash Site
 * Zaeed - The Price of Revenge
 * Cerberus Weapon and Armor
 * Arc Projector
 * Firewalker Pack
 * Available Content
 * Alternate Appearance Pack
 * Kasumi - Stolen Memory
 * Equalizer Pack
 * Overlord
 * Aegis Pack
 * Firepower Pack
 * Lair of the Shadow Broker
 * I don't see the point. The version Commdor posted already lists the Dr Pepper content, and the only change I noticed with yours was the addition of a Dr Pepper Promotional Items link, which would be redundant, given that the three Dr Pepper items are already listed and linked to. SpartHawg948 01:23, September 2, 2010 (UTC)
 * (Edit conflict)(Dang laptop crashed again) Lancer, the Dr. Pepper items are there (Recon Hood, Sentry Interface, Umbra Visor). You could make those redirect to the Armor Customization article instead of making a new redirect. -- Commdor (Talk) 01:25, September 2, 2010 (UTC)
 * (edit conflict) Thought I removed those links, oh well. So no objections to Commdor's version? Because I currently have none. Lancer1289 01:27, September 2, 2010 (UTC)
 * As to redirecting the links and swapping the menu, I don't have any objections to doing that. Lancer1289 01:28, September 2, 2010 (UTC)

So about Commdor's overhaul proposal? Or did I miss something. Lancer1289 01:51, September 2, 2010 (UTC)
 * Ummm... I figured the first three times I said I didn't have any objections were sufficient. I can say it a fourth time though, I guess. I have no objections. SpartHawg948 01:52, September 2, 2010 (UTC)
 * Ok I missed something then, brain fart. Implementing, just give me a few minutes. And chalk up another productive conversation. Lancer1289 01:55, September 2, 2010 (UTC)

Wow! This discussion got a life of its own after I brought it up. Well, I still kind of like the idea of just putting "Weapons and Armor" and "Storyline" in its own dropdown menu, but I like Commodor's first suggestion with all the bullets and the like. Though I would rename "Available Content" to "Premium Content", because really, those who are just coming to this wiki wouldn't know that "Available Content" really means "You have to pay for it". And yeah, I know that you have to spend some money to get Blood Dragon Armor, Collector Armor, etc., but those are promotions and fit well within it's own category. Really, "Premium Content" says that you have to pay for this stuff, it isn't Cerberus Network (sans used) free. "Available" doesn't hint that you have to pay for it. My two cents. PARAGADE74 02:04, September 2, 2010 (UTC)
 * Well the way it is setup, with the various links, you can't avoid hitting the price for those. And Premium sends the wong message. That makes it sound like it costs money yes, but a lot of money at that and that it give a lot of content for that. However some of those packs are small, and as such Avaliable content is better over premium. Also that is the way it is set up on the Mass Effect 2 and Cerberus Network articles so there is no confusion. Lancer1289 02:08, September 2, 2010 (UTC)
 * (edit conflict) But the issue with "Weapons and Armor" is that it's misleading and kind of vague. After all, there are several DLCs that would not fall into this category (as you envision it) that also contain new weapons and armor. As for Premium Content, that one seems an issue of semantics, and I personally don't see anything "premium" about (for example) the alternate appearance pack. Premium also doesn't hInt that you have to pay for things, unless your definition of premium and mine differ. Available, on the other hand, says that it's content that is available, just not through either of the other means listed. SpartHawg948 02:08, September 2, 2010 (UTC)

Feron in Lair of the Shadow Broker
Check the clip on LOTSB and pause it around 0:12, that has to be Feron, it can't be Thane or his son http://www.youtube.com/watch?v=wWrxAdg7utw Shadowhawk27 01:39, September 2, 2010 (UTC)
 * Can't we just wait for the DLC to release? It's less than a week away. -- Commdor (Talk) 01:40, September 2, 2010 (UTC)
 * And there are, of course, only 3 male drell in the entire known galaxy, thus ruling out the chance that it could be a male drell other than Feron, Thane, or Kolyat, possibly even one new to the DLC. SpartHawg948 01:42, September 2, 2010 (UTC)
 * (edit conflict) And again that is based on visual comparisons, not fact, or dev confirmation. How do you know that isn't another drell that we haven't seen yet? Bottom line, we need dev confirmation or we have to wait six more days. Visual comparions aren't enough to justify trivia, especially in things like this. Lancer1289 01:44, September 2, 2010 (UTC)
 * I know but haven't we already got enough goddies from Chris prestly that feron's profile needs a makeover, didn't liara say that her friend was left behind when she delt with SB from before and ME: Redemption proved who that friend was :( Shadowhawk27 01:46, September 2, 2010 (UTC)
 * Find Chris Priestly saying the drell in the video is Feron. Not statements he made that you think suggest that he is. SpartHawg948 01:47, September 2, 2010 (UTC)
 * Yes find that, and then we can call it fact. Until then, all we have is speculation, which isn't trivia. Lancer1289 01:48, September 2, 2010 (UTC)
 * Oh i would love too, but the thing is Chris hardly responds to my PMS :( Shadowhawk27 01:55, September 2, 2010 (UTC)
 * Yeah, I was thinking more something in the forums, i.e. something documented and verifiable. For instance, during my recent email exchange with Drew Karpyshyn, knowing that 'he said this in an email to me' wouldn't cut it, I asked if something could also be placed into the forums, as personal messages and emails and such aren't really valid sources. SpartHawg948 01:59, September 2, 2010 (UTC)
 * Yes, we lived that with the Weapon Damage pages, which was only confirmed by Ms. Norman herself via her account here. A forum post by a dev would be the best thing in thise case. Lancer1289 02:03, September 2, 2010 (UTC)
 * And how the two drell have the same face colors? Check it:Feron Comparison. And whats the reason to have a drell other than Feron there? For him Liara fights against the SB.
 * Im not saying anything about Trivia, just that the drell IS Feron.SoulRipper 09:02, September 2, 2010 (UTC)
 * They have the same face color? Are we looking at the same images? The drell strapped to the... apparatus (for lack of a better term) has several very noticeable dark blotches or marks on his face. Feron? Not so much. And you can't attribute it to the hood, either. Look on the cheeks (dark green blotches jutting in towards the eyes), just above the "eyebrow ridge", and the big one smack dab in the middle of the forehead. If those faces are the same color, then I must be color-blind. And the Air Force has assured me several times that I'm not.
 * I'm certainly not ruling out the possibility that the drell is Feron, but we have no confirmation, and 'face is the same color' images that show that the faces are not the same color really aren't helping that case. SpartHawg948 10:36, September 2, 2010 (UTC)

Not the same colours, but the same colour scheme - green forehead, yellow(-ish) around the nose, red(-dish) on the chin. Actually, quite unique colouring (rainbow, heh), sure, difference in visual styles makes them look different. But hey, it happens to all characters, if you compare their comic book and game versions. The 'blotches' were probably just let out, as well as neck/cheek anatomical details. It would appear that all drell we see have similar 'blotches', and the comic simplifies their faces. And no, I'm not jumping into conclusions. I'm just pointing out that if that is Feron, the comic rendering of him is pretty viable (or vice versa). --Kiadony 11:50, September 2, 2010 (UTC)
 * There are differences in the colour, sure, but we're talking about two different mediums here done by two different artists, they don't have to look the same. There's definitely a matching colour scheme though, so it would be a huge coincidence if it wasn't him. Anyway, no matter how similar they look that's not confirmation that they're the same person. We'll know for sure in a week. Personally, I think it's almost beyond reasonable doubt that it's him, but only almost.JakePT 12:25, September 2, 2010 (UTC)
 * Ok here is the bottom line on this. While I am also almost certain that it is also Feron, we don't know for certain so saying that it is pure speculation. Either hold off for five more days, or find some dev confirmation. Visual comparisons aren't enough in this case, and especially for something like this. Either find that dev confirmation, or wait until Tuesday. Lancer1289 12:31, September 2, 2010 (UTC)

Guess what guys, this article proves that it is Feron that's being held by the shadow broker. http://uk.xboxlive.ign.com/articles/111/1117621p1.html Shadowhawk27 00:06, September 3, 2010 (UTC)
 * Sigh... so much for journalistic standards. This author, who claims to be a huge fan of Mass Effect 2, can't even get a simple thing like race name caps right. Oh well... now that it appears to be sourced, and it's not just people speculating, it should be ok for inclusion. SpartHawg948 00:12, September 3, 2010 (UTC)
 * (Edit conflict) Yeah no, that gives a background of Redemption and a brief summary of the pack for the readers, not confirmaiton on Feron. It says: "To sum it up, Liara worked alongside her partner, Feron, and Cerberus to retrieve Commander Shepard's body from the Shadow Broker's possession before he could sell it to the Collectors. In the process, Feron was captured and Liara is hopeful that her former Drell partner is still alive on the Shadow Broker's ship. After years of tracking, Liara finally gets her big break – a Salarian named Sekat has discovered the location of the Shadow Broker." THat in no way confirms that Feron is in LotSB, that is a summary of Redemption and things in ME2. That is not confirmation, having read the article now twice today. This is not proof, just a repeat of Redemption and events in ME2. Lancer1289 00:15, September 3, 2010 (UTC)
 * You know, that is true. It could easily be a drell other than Feron, and the article doesn't actually say the drell in the video is Feron. For all we know, it could be a look-alike the Shadow Broker is showing Liara to lure her into a trap, or something similarly devious. Hmmm... SpartHawg948 00:18, September 3, 2010 (UTC)
 * Indeed, it could be a clone, a hologram, an impersonator, or any number of things. The article gives no confirmation either way, as such it is speculation, until Tuesday that is. Lancer1289 00:23, September 3, 2010 (UTC)
 * I also think that it's Feron, but dev confirmation is required before it can go into the article. If such confirmation exists, please find it. If not. we'll have to wait another agonizing five days to find out. Arbington 00:26, September 3, 2010 (UTC)
 * Indeed, I think this is one of those cases that in pre-release we need the devs to confirm this before adding it. If they won't say anything, and I seriously doubt they will as that would probably be an absoltuly massive, MASSIVE, spoiler, then I guess we will just have to wait. Patience is a virtue. Lancer1289 00:29, September 3, 2010 (UTC)

Ok one last try, http://forums.pesfan.com/showthread.php?t=226423&page=39 Shadowhawk27 00:35, September 3, 2010 (UTC)
 * And still no. That = fan site, and that already disqualifies it. In this case we really need something from one of the devs on the BioWare Forums for this. Do I think it's Feron too, absolutely, however we have no confirmation apart from our assumptions, and that ain't good enough. Lancer1289 00:40, September 3, 2010 (UTC)

Jacob/Tailor Unique dialouge
well maybe it was my mistake i just thought it could have been a good idea, since it s something i feel is obvious

Uhm was this done correctly im kinda new in some spots. im trying as good as i can SuperVegitoFAN

uhm i just thought it was a good idea since i keep noticing it, well im trying this the best i can damn i need more experiance hehe sorry
 * And why would it be good to me mentioned. There was no reason to mention it as it didn't make sense, and was unnecessary. And are my directions at the top so hard to follow. Thanks Dammej for fixing it, but seriously is clicking the Leave Message so hard? It's right next to the "Edit this page" button. Lancer1289 18:56, September 2, 2010 (UTC)

Saren
Do you know what armor saren wheres cause it looks awsome.--Legionwrex 21:35, September 4, 2010 (UTC)
 * Um no but it is probably custom armor becuase it doesn't show up anywhere. Lancer1289 23:13, September 4, 2010 (UTC)

Name
one more thing,ummm did you get your username gears of war.--Legionwrex 02:42, September 5, 2010 (UTC)

sorry there should be a from inbetween username and gears.--Legionwrex 02:43, September 5, 2010 (UTC)
 * No and Lancer doesn't come from Mass Effect either, although I was suprised with both Lancer Assault Rifles. It also isn't my gamertag in case you are curious. I usually try to ditch the Lancer Assault Rifle in ME as quickly as possible.
 * Lancer is acutally from the computer games Starlancer and Freelancer. Two space combat simulators that I enjoyed, and still do. The numbers 12 and 89 mean different things. 12 is one of my lucky numbers, seriously it is, and my graduation year from my current college, at which point I'll either transfer or go into the industry, unsure at the moment. And 89 is the year of my birth as I am currently 21. Lancer1289 02:49, September 5, 2010 (UTC)

Thanks for the info :).--Legionwrex 02:54, September 5, 2010 (UTC)
 * No problem. Lancer1289 02:55, September 5, 2010 (UTC)
 * (It's funny how as you get older, you hear other people's birth-years that seem so late and yet they are not children...). 12 is also the number of the divine, according to many ancient traditions. AnotherRho 03:18, September 5, 2010 (UTC)
 * Interesting, and as it applies to my own faith as 12 was the number of Jesus' apostles. Lancer1289 03:26, September 5, 2010 (UTC)
 * Yes, that is one example; however, I do not know much at all about Hebrew numerology, so I don't know e.g. if that has Hebrew connections or Hellenistic connections (or is mere coincidence, which is doubtful). Other examples include the 12 Olympians, the division of the heavenly ecliptic into 12 houses (i.e. the Zodiac), which shows itself in other divisions of circles (a day is two sets of 12-hours, calendar is 12 months of 30 days [we correct that calendar by many means, of course], etc.). Is 12 of note in music at all? AnotherRho 03:38, September 5, 2010 (UTC)
 * Well in music an octave is a series of half and whole steps, w w h w w w h, equaling 8 notes, with the top an bottom being a perfect octave. In a chromatic scale, which is all half steps, there are 13 notes with the top an bottom repeated an octave apart. However, on a standard piano there are 12 pitches between C4, otherwise known as middle C, and C5 including the top or bottom C.
 * However chromatic scales aren't used that often, and usually there will be only the 7 notes in the scale that are played, unless the key changes or there are accidentals. So 12 isn't used that much in music apart from usually a measure number or rehearsal number. There are time signatures that are 12/8 or 12/4, but those are very rare. I have been playing music since I was six and have only played one piece in 12/anything.
 * Sorry if I confused you with all the music mumbo jumbo, but the general rule is when asking a music major about musical terminology, you have to know something about music, otherwise it’s Greek to most people, and somewhat difficult to explain. Lancer1289 03:52, September 5, 2010 (UTC)
 * No apology necessary, you answered the question finely. Thanks AnotherRho 04:05, September 5, 2010 (UTC)
 * Well then you're welcome. As to the mumbo jumbo bit, usually when people ask questions like that, I usually leave them scratching their heads and asking me to reexplain it in terms they will understand.
 * Know what you mean. But it is a good skill to learn, i.e., being able to speak in terms that are common (for the obvious reason that it's friendlier, but also because using obscure speech gives oneself the [likely false] impression of wisdom. Besides, many technical words once had a sensible reason for being so named, e.g., "octave" has some reference to "eight").  Similar problem in medicine, sciences, and probably most other specializations.  --- In a completely unrelated question, have you ever used Gibbed's save editor? AnotherRho 04:32, September 5, 2010 (UTC)
 * No I don't mod my PC games with only a few exceptions. I really don't like messing around with it, and although I understand coding, to a degree, to me it just seems like cheating. The only ones I mod are games like Freelancer, linked above, where you can add things without really altering the storyline. Modding games like ME and ME2, I don't because it again just seems like cheating. The only time I have on ME is to get access to the secret manufactures. Why they are hidden, I don't know because some of the weapons and armor are quite good. Lancer1289 04:45, September 5, 2010 (UTC)

why is it that when ever I ask about a name it ends up being a 5 paragraph awnser when the question was less the 1 sentence, the same thing happend with sparthawg,not that im conplaining its just an observasion .--Legionwrex 04:36, September 5, 2010 (UTC)
 * Because in both cases another question was asked that continued the conversation. People like to ask questions, usually about something they see, and sometimes it derails the original topic. Lancer1289 04:45, September 5, 2010 (UTC)
 * Well, Lancer, as always, you provided the frank answer. -- As to my Q, yes, game modding often allows "cheating"; however, Gibbed's editor allows you to all sorts of random things which don't give you any advantage whatsoever. Anyway, doesn't matter. I forgot you play on XBox!  AnotherRho 04:52, September 5, 2010 (UTC)
 * (edit conflict) Just to note that I also play PC, but I do yes play 360 more than the PC. I prefer the PC for RTS games, much easier to control than on a console. I really also don't like save editors for the same reason, I make a mistake, I have to live with it. Just like in life. I prefer realism over the whole "I've got a magic time machine that allows me to fix anything" sort of deal. Lancer1289 05:10, September 5, 2010 (UTC)

Are you talking to me?--Legionwrex 04:55, September 5, 2010 (UTC)
 * Lancer answered a question you asked and he answered a question I asked. But I was responding to Lancer, sorry about the confusion! AnotherRho 05:01, September 5, 2010 (UTC)
 * (edit conflict) My post under AnotherRho's comment was responding to him, and my commend under yours was responding to you. Just to note it is ok to bump people's comments on talk pages if you need to respond to a specific person's comment, just don't modify the other person's comment that you are inserting between, including the indents. I repeated the same process with this reply. I believe AnotherRho's comment under the one above yours was responding to my comment, not yours. Lancer1289 05:10, September 5, 2010 (UTC)

Its just that lancer asked me the exact same question you asked him about hacking.--Legionwrex 05:04, September 5, 2010 (UTC)
 * On a different page where the comment was more relevant, not here. AnotherRho asked me if I mod my games and I said I don't because A) I don't like to. And B)Because it sometimes causes problems. Lancer1289 05:13, September 5, 2010 (UTC)

Well I didnt hack mine.--Legionwrex 05:28, September 5, 2010 (UTC)
 * And that would have been ok on the relevant page, not here as I read the comment but am dealing with admin things, which is why this response is quick and to the point. And maybe a little snappy. Lancer1289 05:32, September 5, 2010 (UTC)

Sorry lancer.--Legionwrex 05:34, September 5, 2010 (UTC)
 * That's fine and do watch your spelling. No need to respond to that. Lancer1289 05:45, September 5, 2010 (UTC)

Explanation for DPL weirdness
Not sure if you're interested, but I'll post my "post-incident analysis" of the weird category inclusion that only happened with the DLC planets:

On all the other planets, the Codex entry is not the last section of the included codex page, meaning that the DPL query only includes the start of the specified headline until it meets the next headline. In a bizarre coincidence, all three DLC planets are the very last section of their respective codex articles. Because of this, everything at the end (including categories) got included. According to the manual for dpl, the reset parameter will fix this behavior, but only when used like , and not like. All in all, a pretty bizarre sequence of events. -- Dammej ( talk ) 22:56, September 5, 2010 (UTC)
 * Well that makes sense. Personally I really don't care if it is copy pasted from the Codex, or using DPL, however I don't really like it as it sometimes causes problems, as we just saw and is somewhat less user friendly. Sometimes simplicity is better. However, the entries are there as per the MoS, so no further editing is required. Unless someone adds either good or bad trivia, probably the former. Lancer1289 23:01, September 5, 2010 (UTC)
 * DPL is highly preferable to manually duplicating information on other pages. DRY understood this, which is why I imagine he specifically wrote that Codex entries be included in articles using DPL, rather than copied manually. The hangup with categories was a situation that he couldn't have seen. Now that we've dealt with it, all future inclusions of codex entries should go off without a hitch. I'll go ahead and modify the MoS to use the new syntax. -- Dammej ( talk ) 23:12, September 5, 2010 (UTC)
 * Whatever. I don't see any preference either way, but if something is more efficient, I guess I can't argue. Lancer1289 23:18, September 5, 2010 (UTC)

Favor
Can you do me a favor and just delete my "Halo reach ending leaked" blog post all together,It contains spoilers.--Legionwrex 22:08, September 6, 2010 (UTC)
 * Sure if that is what you want. Lancer1289 22:13, September 6, 2010 (UTC)

It is,thanks.--Legionwrex 22:14, September 6, 2010 (UTC)
 * No problem. Lancer1289 22:18, September 6, 2010 (UTC)

Issue
Hi Lancer, how are you? It's been a while.

I just thought I'd say that I've been experiencing some serious lag with the Latest Activity list. It lists edits as having been done 7 and 8 hours ago on the main page, but when I enter a different page, it magically updates. It's starting to get annoying as far as I'm concerned.

Am I the only one who's experiencing this by any chance? It's been like ten days now and no change. Fiery Phoenix 22:23, September 6, 2010 (UTC)
 * I think you might be the only one. Personally I use both the My Home, which is the activity feed of main aritlces, and the Recent Changes or the RC. I like the My Home feature because it allows me to see pictures and categories that are added to the article. Which isn't avaliabvle with the RC.
 * I don't have a problem with either right now, so maybe it is just the Latest activity thing. To be honest, I don't know. Lancer1289 22:28, September 6, 2010 (UTC)

It's not a huge problem. I'm just wondering what might be causing it and whether I'm the only one. It doesn't happen when I visit the Dragon Age Wiki, yet it does on here. Fiery Phoenix 22:31, September 6, 2010 (UTC)
 * Well like I said it isn't happening to me, as my latest activity thing is ok. However the only thing I can say is maybe you aren't refreshing the page. I think the DA wiki's thing may auto refresh. Some wiki's have the AJAX feature that auto updates the RC and activity feeds, we don't have that here. I talked about it with Spart a while back, and it wasn't implemented. Lancer1289 22:37, September 6, 2010 (UTC)

Hm, that's good to know. I'm sure it will fix itself at some point, though. Fiery Phoenix 22:41, September 6, 2010 (UTC)
 * Yeah it probably will. Wikia is pretty good about fixing things. Lancer1289 23:04, September 6, 2010 (UTC)

Spelling
Hey there, I didn't just dogmatically go through and respell 'armor' to 'armour' I just rewrote the "armored weak spots" to "weak spots in its armour" or something to that effect. I was just changing it to read better, I didn't even think about the spelling. 91.108.40.161 23:41, September 6, 2010 (UTC)
 * Fair enough, but again changing one to the other isn't acceptable. Making it read better, great, violating the spelling policy and chaing one valid form of a word to another, not so much. 23:44, September 6, 2010 (UTC)
 * Except he didn't do that in a douchey way, he wrote a new part as he would, if they're both valid, and he didn't only change that, then what's the problem?
 * Because we have a policy about that, see here for more, and changing one valid from of a word to another isn't allowed. Lancer1289 17:09, September 12, 2010 (UTC)
 * So you're saying that, within an article, if there is already an established spelling then not to alter it. Finally it seems clear 91.109.113.94 01:05, September 13, 2010 (UTC)
 * Either spelling is acceptable and changing one to the other isn't allowed unless there is certain circumstances, see the link above for more. Lancer1289 01:09, September 13, 2010 (UTC)

LotSB DLC
Is it possible to lock the SB and LotSB related pages for a couple of days? I understand that people are excited but that ruins our gaming expirience (for us who still wait to download, especially PC players) by adding spoilers. We already know whats the half of the stuff that we will see by not even playing the DLC. SoulRipper 14:28, September 7, 2010 (UTC)
 * Yeah how about no. We add content as quickly as possible. We aim to be the best resouce for the Mass Effect series, so waiting a few days after anything is released is out of the question. You'll get the same answer from Spart when he logs in, so either dodge the wiki to avoid spoilers or play the pack. Lockdown is out of the question. Currently I'm writing the walkthough. Lancer1289 14:32, September 7, 2010 (UTC)
 * OKSoulRipper 14:35, September 7, 2010 (UTC)
 * Again the only thing I can say is dodge the wiki until you have played it for yourself. Lancer1289 14:44, September 7, 2010 (UTC)

Shadow Broker video archive
So, here's what I'm thinking. We need to nip this thing in the bud. If we want to keep the contents of the Shadow Broker archives off each and every character page, which seems to be what you're thinking, I suggest we do something like we've done for unique dialogue. We make a blurb to the effect that "The Shadow Broker has files on ___ which can be accessed aboard his ship" or something along those lines, with a link to the applicable page. Then we insert this into each applicable article in a trivia section. Thoughts? If needs be, we can also run this by everyone as a proposal or something. SpartHawg948 22:26, September 7, 2010 (UTC)
 * First apologies for not getting back sooner. When you trying to cook on the grill, in the oven, and three pots on the stove at the same time, it can get a little hectic.
 * As to that proposal, yes that would seem like a good idea and we do need to nip this in the bud quickly. The reason I liked Jake's video archive thing is that it prevents the Shadow Broker Base article from getting too long, and I brought something up on the Talk:Shadow Broker Base page about this very issue. Basically what I had thought of at the time was that since it isn't only characters but organizations like Cerberus, I was thinking of creating a hub page titled Shadow Broker Dossiers, liked from the Base Article, and then set it up like how we have the Codex. For Miranda it would be Shadow Broker Dossiers/Miranda Lawson, Cerberus: Shadow Broker Dossiers/Cerberus, Shadow Broker Dossiers/Shadow Broker. That was my thinking at the time since it could be accessed from the Base page.
 * However your idea like how we did with the UD pages, like Miranda Lawson/Shadow Broker Dossier, might work better and another trivia bit in articles like how we have the UD pages set up. Personally I don't have a preference either way, and to be honest, I think this is something that we need to work out quickly, otherwise we'll be dealing with this for a few days to come. And a discussion might lengthen that further. Lancer1289 23:12, September 7, 2010 (UTC)
 * I'm on the outside looking in with this discussion, but I'd support the Shadow Broker Dossiers/such-and-such setup. We could maintain Shadow Broker Dossiers page like the Codex page, and link to each "entry" in trivia sections like we do for UDs. But whatever y'all two are happy with. I'm exhausted and steadily losing the ability to focus on anything. -- Commdor (Talk) 23:21, September 7, 2010 (UTC)
 * Yeah that is what I intially proposed becuase it seemed to fit better, however I'm still waiting for Spart to respond. Lancer1289 01:20, September 8, 2010 (UTC)
 * Yeah, I like Commdor's idea. Seems like a good mesh of the two. And sorry for the delay. No indication was given that a response from me was desired. SpartHawg948 01:26, September 8, 2010 (UTC)
 * Alright then I'll work on a quick hub article and then we can co from there. Also you were the one who proposed the idea, it's always best to have all the details and all the opinions. Lancer1289 01:29, September 8, 2010 (UTC)

My apologizes, I was not aware you had already come up with a method of delivering the information for respective characters. Karl&#39;Vhazo 16:43, September 8, 2010 (UTC)
 * That's fine. We came up with this last night when we realized the amount of information that the base had. We're still working on transcribing all the information. Lancer1289 16:47, September 8, 2010 (UTC)

Intel in Liaras Terminal.
There is intel if you dont have recruited Samara or Thane. About Samara:

Justicar Samara

''Currently on Illium for undisclosed business (likely related to her position as a justicar). As a courtesy, Samara checked in with Tracking Officer Dara at the transportation hub upon arrival''.

Follow up: Dara may have more information on Samara's whereabouts.

About Thane:

Thane Krios

''The drell assassin is on Illium, apparently targeting businesswoman Nassana Dantius. Prior to arrival, he spoke with former Dantius security expert named Seryna''.

Follow up: Seryna is now employed in the local cargo transport level and may have information on Thane's current activities.

It has a "Download Intel" button. The whole thing works the same as talking to Liara to get the info. Also Nyxeris disapared after the coversation with Liara about the Cerberus data. SoulRipper 13:48, September 8, 2010 (UTC)
 * I'll make a note of it. Lancer1289 14:04, September 8, 2010 (UTC)

Data is no longer available after recruitment of Thane and Samara. SoulRipper 16:55, September 9, 2010 (UTC)
 * The current wording is fine on that mention. Lancer1289 16:59, September 9, 2010 (UTC)

Rocket Drone
Something is not going well here. It is stated that Rocket Drones have only shields (expept those on Kopis) but the image shows shield AND health. In SB mission none of the RD have health. I think that the red bar should be removed because its the exception and not the canon. What do you think?SoulRipper 19:31, September 8, 2010 (UTC)
 * However some do have health, so the bar is warranted. Also how is in-game content not considered canon? Did I miss something here? A note will be sufficient but since some do have health, the bar is warrented. Lancer1289 19:35, September 8, 2010 (UTC)
 * Acutally it is already noted. So I see no reason to mofity the article further. Lancer1289 19:38, September 8, 2010 (UTC)
 * I dont mean that is not canon in the way that is fake or something. I mean that most of the RD have only shields and only on the Kopis the RD have also health. The only-shield RD are more common than the shield+health RD. I mean that having the exception for default looks a little weird to me. SoulRipper 19:56, September 8, 2010 (UTC)
 * However you have to consider that the only way to do that is to create another template for the ones on Kopis, which will just clog the article to no degree. I can also see this as because enemies have shields and barriers on higher difficulties, and non on lower ones, then those aren't called for either. In this case however, the fact that some have an additional bar, with it being noted I might add, removing it is out of the question. They are a template for the enemy and anything odd like that is ok only as long as it is noted somewhere, which it is in this case. It is noted and as such should stay. Lancer1289 20:02, September 8, 2010 (UTC)

Why to be botherd to create another template. One way could be to have the most common info about an enemy and have also additional info about other difficulties (I think most-if not all-of the players start the game at casual) or about other "forms" of the same enemy (like S-RD and S+H-RD). It was just a thought (because you or Spart, dont remember exactly) said something about the easiest accesible or something like that. SoulRipper 20:22, September 8, 2010 (UTC)
 * I think that was probably Spart, he tends to say things like that. Anyway it does again bring up that we have every species listed for enemies, all of the various weapons, etc. I think I see more Blue Suns Troopers that use the Avenger than the Katana, so then should we remove the Katana? No because it is a part of that character. Putting the health bar there, with a note about it applying to only a certain group seems perfectly fine, to me anyway. And as long it is clearly noted that there is an exception and the rest have only one seems perfectly fine to me. Lancer1289 20:30, September 8, 2010 (UTC)
 * Thats a bit funny. Having 10% over the 90% LOL. Anyway, it was just a thought so never mind. I have no big problem as it is. SoulRipper 20:48, September 8, 2010 (UTC)

Upgrade Guide Credit Updates
I would have if I had time to do the maths, although I hasten to point out that I believe your update is wrong as its actually lower than if someone had all the missions and DLC's according to your input. Ilovetelephones 20:02, September 8, 2010 (UTC)
 * Really because I did do the math. Each additional med-kit and power cell container that goes unused collects 100 credits. I merely added the LotSB data in, plus the addition 10 med-kits and power cell containers. So I messed up on copying the information. Lancer1289 20:08, September 8, 2010 (UTC)

Video Archive
Why can't you post a goddamn link to a video archive on Khalisah al-Jilani page? |Signed by Naihilus Ceris| 17:52, September 9, 2010 (UTC)
 * And watch your language for the SECOND time. You have already broken three rules today, insulted me in and edit summary, removed valid content from articles, and fianlly swearing which goes against your language policy. As to a link there is no reason to as no other person in the archive has it linked. Lancer1289 17:55, September 9, 2010 (UTC)


 * Well, since you can't process it yourself, I will explain below:

Imagine a situation: a new random visitor comes to this wikia, looking for information on Khalisah al-Jilani. He/she wants to see as much some interesting facts on her that may have eluded his/her attention during the gameplay. He doesn't find any... He goes on to yet another search through game forums/google/y! questions etc. |Signed by Naihilus Ceris| 18:01, September 9, 2010 (UTC)
 * (edit conflict) And you just can't lay off the insults can you, that makes two today. Since we don't duplicate information, why do we need to link that. I see no reason that Ms. al-Jilani should get any special attention when compared to very other character in the Video Archive. None of the others have a link, nor do they need any. Also note that it is unavailable without the DLC, so how would it have eluded players I ask you. There is no need for a trivia section in Ms. al Jilani's article. Remember, some people don't buy the DLC for games. Lancer1289 18:10, September 9, 2010 (UTC)
 * I think that noting somewere in the articles of the characters that are related to Video Archive should be OK. After all there isnt only the dossiers that the SB has, there is video footage of some people and that has to noted. Just my 2 cents. SoulRipper 18:07, September 9, 2010 (UTC)
 * And I don't see a need to. The dossiers are a special case like the UD pages. There is no reason to like the video archive. Lancer1289 18:10, September 9, 2010 (UTC)
 * Agreeing with SoulRipper and Naihilus Ceris here. Linking the video archive can only be helpful. -- Dammej ( talk ) 18:12, September 9, 2010 (UTC)
 * And I don't see a need to. The dossiers are a special case, like the UD pages, and when the links for them were being created, we didn't see a need to link the archive. I still don't see a need to. The archives don't need to be link IMHO, and I am still strugging to see why. I can see the dossiers, but not the video archive. Lancer1289 18:15, September 9, 2010 (UTC)
 * I personally thank Dammej and SoulRipper for expressing common sense on this matter. |Signed by Naihilus Ceris| 18:17, September 9, 2010 (UTC)
 * And again I have to state that linking the Dossiers is fine, but the archive no. I still see no reason to treat Ms. al-Jilani's article different than any other character with a video archive. None of them have it and I don't see a reason to link it. Lancer1289 18:20, September 9, 2010 (UTC)

With respect, your opinion has been clearly stated, but it is currently in the minority, with 3 users expressing a desire for a video link. I don't see what the big deal is here. al-Jilani need not remain exclusive in linking to the Video Archive-- other characters can link there too! -- Dammej ( talk ) 18:27, September 9, 2010 (UTC)
 * And again I don't see the need to link every little thing. I think that people will mainly to the Shadow Broker Base article to look for the archive, and see no reason to link it on every page that has a video. I have left Spart a message about this, and I obviously want his opinion. However I will stand by what I said, I don't see a reason to link it. With some there isn't even a point as they are minor characters and some don't even have articles. So are going to create articles for them because I think the all or nothing thing comes into play here, well in my eyes at least. If a character has a video, then they need to be linked and if they don’t have an article then it needs to be created. I see a perfectly valid reason for the Dossiers, but not the archive. Lancer1289 18:35, September 9, 2010 (UTC)


 * As per minor characters: any minor character which made more than one significant appearance, deserves an article; while some (like Urdnot Torsk for example) which appear very briefly or didn't appear at all (just mentioned) would have to wait until there is enough data. |Signed by Naihilus Ceris| 18:40, September 9, 2010 (UTC)

The point is not about minorities and 3>1. The point is that if someone does not search (in the search bar or whatever is called) about the VA there is no place that this is showning. There is no point? How many articles about minor characters have a stub tag? And no there is no need to create new articles. After all there are only two character that doesnt have an article, Urdnot Torsk and Fred Mazzei and there is no info about them (except the vids) so no article. Youre doing things a bit more dramatic. Will it hurt to put a "See also Video Archive" or something like that? The are characters that are related to the VA and has to be noted, I think. SoulRipper 18:45, September 9, 2010 (UTC)
 * And again I don't see the need to create trivia secions on some articles for the purpose of a link that is for something trivial. The SB dossiers provide backround for characters and like the Codex, warrant a link. We had to create a trivia section for Anderson. The whole archive seems more trivial to me, but since I'm clearly in the minorty for now, I still want to hear what Spart says. I honestly don't know which way he'll side on this one. Lancer1289 18:51, September 9, 2010 (UTC)


 * I agree with SoulRipper. I prefer articles to be as comprehensive as possible. |Signed by Naihilus Ceris| 18:54, September 9, 2010 (UTC)
 * And there is trivial matters that don't belong in the trivia sections. However I do want to hear what Spart says on this matter. Persoanlly I think it is more trivial than trivia. Lancer1289 19:03, September 9, 2010 (UTC)


 * If Lancer wishes to wait for Sparthawg, then I doubt he'll be persuaded otherwise. Still, I agree with Lancer that there is no "need" to add a link to the VA. Nevertheless, a reference to the vid archive seems like a sound specimen of trivia,, as opposed to necessary or essential content, for the few relevant characters (if people wish to add it). The Broker didn't have video footage of every named NPC; thus its existence is fairly unique to those to whom he did (i.e., it's pertinent trivia). - As for its utility: I at any rate had not yet discovered that there was a video archive until I looked again at the al-Jilani page and this dispute. Also, looking at the vid archive info, I discovered things which I have not yet seen in the videos (e.g., about Aethyta...).  AnotherRho 19:08, September 9, 2010 (UTC)
 * (edit conflict x2) Actually I really just want his opinion on this because I don't see a reason to link it. Lancer1289 19:20, September 9, 2010 (UTC)
 * Well put, AR. It is not necessary to link to the video archive from every character which has one. We only have to link to the archive from those characters which it is interesting info. Necessitating that we link to the Video Archive from every character that has an entry is, to borrow a phrase from DRY, a foolish consistency. But for those which it would provide interesting supplementary information (e.g. al-Jilani), a link to the VA only serves to help others. -- Dammej ( talk ) 19:24, September 9, 2010 (UTC)
 * Then what definies interesting supplementary information then, because that will be one will be tricky as that definitnion changes from person to person. I don't thing al-Jilani getting punched by more people is important or supplemtary information. Since you mentioned her, I'm guessing you do. That would have to be very strict and then we'd be making a double standard. For example, why should Udina have a link and Emily Wong not. Lancer1289 19:30, September 9, 2010 (UTC)

Is Legion's gamer usarname, Jack's username at some forum or Miranda's username in some love\sex chatroom, more trivia than a video footage of important moments of some charachters? SoulRipper 19:16, September 9, 2010 (UTC)
 * Probably yes, but I won't argue. BTW, I LOLed at "Cure for what ails you. Kill 100+ quarians". |Signed by Naihilus Ceris| 19:19, September 9, 2010 (UTC)
 * No it isn't more triaiva worthy but I fail to see how those videos can be considred important moments. Lancer1289 19:30, September 9, 2010 (UTC)


 * It is quite important to show that Shepard isn't the only one, who got provoked by Khalisah al-Jilani. Remember, Mass Effect is RPG. In RPG, everyone and everything matters. |Signed by Naihilus Ceris| 19:36, September 9, 2010 (UTC)

(edit conflict) I really don't see the problem with providing a blurb linking to the video archives. For the life of me I can't see any reason to treat the video archives any differently than the dossiers, and we link to those. And this is saying something, as I generally prefer to avoid taking a side after its leading proponent has dazzled the crowd with scenes of boorishness such as were displayed here earlier. But in this instance, I think that, crude behavior aside, that side simply makes the stronger argument. SpartHawg948 19:38, September 9, 2010 (UTC)
 * Well I digress from this one then. I thought it was trivial but I guess I'm in the minatory. Lancer1289 19:43, September 9, 2010 (UTC)
 * (edit conflict; deleting some crap then): Spart's right, rude treatment wasn't the best beginning to this. - But some of it is important to those who are interested in the story and characters. For example, al-J smooching an alien suggests an interesting twist. By means of that video, the player is enabled to learn that she is not simply anti-ET (whereas, from the player's interactions with her, there would be no reason to suspect that she could tolerate an alien's intimate presence, let alone lips. Cf. the Illusive Man's love life). Doesn't that at least seem like an interesting bit of trivia? Maybe just a little? AnotherRho 19:47, September 9, 2010 (UTC)

(edit conflict) Seriously though, if you can give me one (I only need one) valid reason that we should provide links to the Shadow Broker Dossiers as trivia but not links to the Video Archives, I'll change my tune and admit it's trivial, as you contend. I can't see one. Seems like inconsistency to me. SpartHawg948 19:49, September 9, 2010 (UTC)
 * The main one that keeps jumping at me is the information contained within each of the things. The dossiers provide a wide array of information on the characters and their backgrounds. Tali’s original communication with the Shadow Broker, Anderson’s investigation after Shepard’s Death, Cerberus’ History, etc. I see those things as information that is like the Codex just more detailed. As to one of the people on the videos, I really don’t see things like Emily Dancing, or her doing interviews as valid enough reasons to link.
 * The only one listed there I can see a reason is Anderson going to see a Cerberus Agent. However I can also dismiss that because since he wasn’t getting anywhere through official channels, he needed to go through unofficial channels. Sometimes when that happens people go to people and organizations that they publically condemn, but they also are holding the cards they need, so to speak. Those are my reasons, or at least the ones I can put into words. Lancer1289 20:04, September 9, 2010 (UTC)

So... we should treat two similar terminals differently because the content is different? I don't really buy it. After all, by that argument, unique dialogue pages would also probably need to go out the window. Most of the info there is vague peripheral stuff as well. And while you are correct that some of the Dossiers provide a "wide array of information on the characters and their backgrounds", many others do not. Look at Legion's and Grunt's. Or Zaeed's. What meaningful info do they contribute? But consistency demands that, if one is included in an article, all must be included in their relevant articles. And that's what this boils down to for me. Consistency. We have to archives in the Shadow Broker base, both of which contain information about people. So why label one as worthy of trivia, but not the other? After all, per site policy, "Trivia is classified as information players may not have been aware of and is impactful or interesting", and while the videos may not be particularly impactful, they are interesting, and they are things players may not have been aware of. SpartHawg948 20:13, September 9, 2010 (UTC)
 * Hmm... good point about the information. Some don't have that interesting of information do they, with Grunt’s probably being the at the forefront. Your argument about consistency does also bring up a good point, I guess if we include one, we have to include them all. However you asked for a reason, and I gave it my best shot, you can’t fault me there. Some of the videos are interesting and I guess if we have to link one, then the other must follow suit. I just felt that the dossiers had more of an impact, to quote your words there, while the videos didn’t. Again I explained my reasoning and gave it my best shot, but I can live with this. At least it was a mostly productive conversation. Lancer1289 20:25, September 9, 2010 (UTC)
 * Yes it was, once we all started being politic. And no one faults you, Lancer, you're great! What would the wiki have without you? Some half-witted walkthroughs, that's what. AnotherRho 20:35, September 9, 2010 (UTC)
 * Thanks. However I'm still not done with them yet, I still have quite a few more ME walkthoughs to get through. Lancer1289 20:38, September 9, 2010 (UTC)

dash
You mentioned to someone on some page at sometime that "we have mdash for a reason". First, what's the code? And second, what's the reason? AnotherRho 22:07, September 9, 2010 (UTC)
 * It took me a while to find it, but I did. Mdash, or  in code, replaces the — in HTML formatting, and it make it look cleaner. From what I understand, mdash is used because it uses code, rather than the —, and it helps with debugging the pages and replaces the usual -, --, etc. It is mainly to deal with the carryover from word processors. However we don't use that in quotes or things like that. For more, I'd contact PikaShepard who was the one putting it in for more. Also a few other users as well once it caught on. Lancer1289 22:21, September 9, 2010 (UTC)


 * Thanks, but it looks like you left out the code between your "code /code" entries! :( AnotherRho 23:01, September 9, 2010 (UTC)
 * Nevermind, found it: look a dash!&mdash;Hooray! AnotherRho 23:15, September 9, 2010 (UTC)
 * Oops I didn't even see that. My apoligies. Fixed. Lancer1289 23:25, September 9, 2010 (UTC)

Upgrade Guide
Thanks for cleaning up after me, I'm still fuzzy on the whole aliases thing, and I'll try to remember that it's okay just to put the necessary letter after for things like plural.--Xaero Dumort 03:54, September 10, 2010 (UTC)
 * No problem. Sometimes the alias thing can be tricky at times, I know I've encountered a few hiccups before with it and frequently had to go right back and fix them. Also do remember that we have redirects for most of the squad member's first names, i.e. Liara, Tali, Jacob, Thane, etc. Just one more quick thing, the plural form of krogan is still krogan, like asari, geth, etc. Lancer1289 03:58, September 10, 2010 (UTC)

Will do, didn't even think about it, just edited what was already written which was "krogans".--Xaero Dumort 04:17, September 10, 2010 (UTC)
 * Wow, all I can say is wow to that one. In that case, I withdraw my previous comment, I didn't know that was already there. The things you miss. Lancer1289 04:21, September 10, 2010 (UTC)

Just a question
Has there ever been an occurance where a Bioware employee has contributed to this site?--174.3.9.125 23:20, September 10, 2010 (UTC)
 * There have been many such occurrences. Christina Norman has posted, unregistered users have posted from BioWare offices, one of the admins (Tullis) works for BioWare, though not on Mass Effect or any related projects, and another editor, Stormwaltz, is a former BioWare writer who wrote for Mass Effect and Mass Effect 2. SpartHawg948 23:24, September 10, 2010 (UTC)
 * (edit conflict) Yes we had a user in the past, before I was serioulsy active, Stormwaltz, who was a writer at BioWare for Mass Effect and Mass Effect 2. Also Cristina Norman has an account here and has posted before. We've had several BioWare employees with IPs also. And IIRC one of our admins Tullis works for BioWare, but I'm not sure on what projects. Lancer1289 23:27, September 10, 2010 (UTC)
 * Well Spart Basically said everything I did, making my comment very redundent. Lancer1289 23:28, September 10, 2010 (UTC)
 * (edit conflict)I didn't say everything you said! I said more than you said! After all, I stated as fact that Tullis works at BioWare, and that she doesn't work on ME stuff. (Can't say more, having been sworn to secrecy) :P SpartHawg948 23:32, September 10, 2010 (UTC)
 * So who found this site? Was it one of you guys or an employee at BioWare?--174.3.9.125 23:30, September 10, 2010 (UTC)
 * Well, everyone found this site at one point in time or another. If you're asking who founded the site, the answer is: neither. Wasn't me, wasn't Lancer, wasn't an employee of BioWare. SpartHawg948 23:32, September 10, 2010 (UTC)
 * Yea that was what I meant. Can you tell me who it is or is it a secretive thing like the Shadow Broker?--174.3.9.125 23:34, September 10, 2010 (UTC)
 * See Shadow Broker, Shadow Broker Base, Lair of the Shadow Broker (mission), and yahg. That should provide the answers you need. Lancer1289 23:35, September 10, 2010 (UTC)
 * Okay I have to ask. Are the admins at this site robots? Who's really the founder of this site? Because if you don't know, you could have just said so.--174.3.9.125 23:39, September 10, 2010 (UTC)
 * (I tried to say so, but you edit conflicted me) I could tell you, if I knew. But I'm honestly not quite sure. I think it was Bioevil087, which would make sense b/c he's the only other Bureaucrat, and IIRC the person who starts a wiki is automatically a B-crat on that wiki, but the history doesn't really go back that far... earliest things I can find are from Nov '07, back around the time I showed up, and apparently the wiki had existed for five months before that. SpartHawg948 23:40, September 10, 2010 (UTC)
 * Also last time I checked none of the admins here are robots. Lancer1289 23:41, September 10, 2010 (UTC)
 * I think I might be a robot, but I'm not an admin. :P SpartHawg948 23:42, September 10, 2010 (UTC)

Okay I have a theory. The founder of this site... is a reaper. Think about. The founder of this site probably just created it and then left it for thousands of fans to complete it and then return one day to see how we have progressed. Except this time it won't destroy us all(?)--174.3.9.125 23:46, September 10, 2010 (UTC)
 * Really? I put all that research and time into a thoughtful, well-stated answer... for this? I hate you so much right now... SpartHawg948 23:48, September 10, 2010 (UTC)
 * Indeed, if this is where this conversation is turning, then I would like it to stop now. Thanks. Lancer1289 23:49, September 10, 2010 (UTC)
 * Have it your way. But one day I will find out who the founder is! ONE DAY!--174.3.9.125 23:52, September 10, 2010 (UTC)
 * Good luck with that. I mean, sure, I pretty much told you who it was with about 95% certainty, but you keep on plugging. Maybe after you find the real founder, you can go help OJ find the real killer. SpartHawg948 23:54, September 10, 2010 (UTC)
 * (edit conflict) Then if you’re so eager, take it up with Wikia. They might tell you, and they might not. We don't know and we can only speculate as to who the real founder is, although Spart gave you his best guess, and given that a founder is usually made a Bureaucrat by default, Bioevil087 is probably the best we can come up with and is probably the founder of the site. Lancer1289 23:57, September 10, 2010 (UTC)
 * I'm pretty sure he isn't the real founder otherwise he'd say so in his profile. Sorry for wasting your time.--174.3.9.125 00:01, September 11, 2010 (UTC)
 * Not necessarily. After all, not all wiki founders are narcissists who feel the need to point out that they founded the wiki you are on. And you're overlooking the smoking gun. I did some checking, and founders of wikis are indeed made both sysops (admins) and bureaucrats, so that they can make whatever edits they want/need to the site, and promote other users as admins. And there are only two bureaucrats. So, it stands to reason that one of the two must be the founder. And it wasn't me. SpartHawg948 00:04, September 11, 2010 (UTC)
 * Indeed. Two bureaucrats, and one of them just said he wasn't, so that leave just one. Lancer1289 00:09, September 11, 2010 (UTC)

Idea concerning US/UK English
Quick thought I had while making a recent edit. I think it may help a little bit to provide a link in the spelling section of the Style Guide to a page showing some common differences between US and UK English spellings, as quite often when I ask people to not make those changes they'll remark that they hadn't even been aware there was a different spelling. So, I found this one, which, in case you are wondering, isn't just some random thing from the internet, it's actually a document prepared for what appears to be an ESL class at Georgia State. So I'd say it's a reputable source, and it does contain most, if not all, of the common ones, like defense/defence, armor/armour, honor/honour, check/cheque, etc. So, if you don't have an issue with it, I figured I'd just stick the link right into the Spelling section and use an alias to merge it right in with the existing text. SpartHawg948 08:50, September 12, 2010 (UTC)
 * My apoligies for not getting back sooner, but I went to bed right after I did that work on the UNC: ExoGeni Facility article. Anyway I think that would be a great idea considering that covers the majority of the common ones. I'd say the link, and while it may seem redundent, list some of the most common ones we come across, like armor/armour, defense/defence, under the section as well. If you don't think that is a good idea, then I'm happy with just a link. Also nice find on the source and I have to say that Georgia State is a very reputable source. Lancer1289 15:26, September 12, 2010 (UTC)
 * Since you weren't sure about examples, I can respect that you didn't add them. I thought it would be a good idea, but I think the link will be enough. Lancer1289 20:34, September 12, 2010 (UTC)
 * I'm still pondering the idea... just not quite sure either way yet. SpartHawg948 20:39, September 12, 2010 (UTC)
 * Well take your time then, better to think things out than measure one and cut twice sort of deal. Again for examples I was just thinking of listing some of the common ones like armor/armour, defense/defence, and the whole s vs. z issue, like in emphasize/emphasise. Lancer1289 20:49, September 12, 2010 (UTC)
 * Yeah, I was thinking about that, but armor and armour are already pointed out in the section itself, which is actually what gave me pause. SpartHawg948 20:51, September 12, 2010 (UTC)
 * Hmm good point on armor. If you are still unsure, and you decide not to add any futher examples, then I'd be ok with that. Lancer1289 21:00, September 12, 2010 (UTC)

Oops, sorry: Garrus edit
Oops, totally missed that it was under the romance section. Will be more observant next time. --Commander Shepard 04:46, September 13, 2010 (UTC)
 * No problem. Lancer1289 04:48, September 13, 2010 (UTC)

Sorry for the Legion edits
Hey, sorry about those edits I tried to make. I'm still trying to figure out this whole wiki editing business. I didn't realize that i'd have to put something past you more experienced editors first (or at least discuss it first) before putting it on a page. I'll be more careful next time, sorry. This definitely is one of the most regulated, but accurate wikis out there. Mass Effect deserves to be represented truthfully.--Fantom Pie 21:19, September 14, 2010 (UTC)
 * You don't have to run things by more expierienced users, however you do need to consider what can and can't be confirmed. We have a low tolerance for speculation here, we need facts to back things up, and that designation had a lot of room for interperatation. We have no idea what Legion's mobile platform is called. That is more likely the Shadow Broker's designation for Legion, however even that can't be confirmed. See the Talk:Legion page for more. Lancer1289 23:21, September 14, 2010 (UTC)

Scavengers (Mass Effect 1)
On the planet Trebin, there are six of these enemy type. They are located at the Debris (Crashed Probe) site. They consist of turians and humans who have either three or four shield bars. Some of them have limited biotic abilities. They have snipers and riflemen. The riflemen, like the Cerberus Anti-Tank, can switch between firing slugs and rockets. Their transport vehicle is the VT-7 (M-29 Grizzly). The reason I bring this up is that when I attempted to gain information on this type, I brought up a discussion page where you and the other authorities on this website discussed deleting the scavenger page. So, contrary to what is stated, there is a distinct enemy type named this in the first game, and they are very much alive. While considering this, could you or another, also, consider writing an article on the Salarian Bodyguards? This enemy type is seen when the player confronts Chorban in the Lower Markets. I couldn't find this type on the wiki. Thanks.24.4.110.125 10:23, September 15, 2010 (UTC)
 * Yes there are scavengers on Trebin isn't there, I guess they got overlooked. I'll create the article for them at some point today. However I have a problem with the Bodyguards for Chorbin. Considering every time I either walk away or contine to scan the keepers, I don't know if you acutally fight them, so someone please enlighten me on that. If you do fight them, then they warrent their own article, but if you don't and the scene just fades to black like I've seen on YouTube, then there isn't enough support for an article becuase they aren't an actual enemy. Again if they are then someone do correct me. Also just to note, that it's just Mass Effect, not Mass Effect 1, sorry the admin hat never really goes away. Lancer1289 13:58, September 15, 2010 (UTC)

Re A few things
As an admin, you are surely not elevated above other people like a king and it is not important whether edits are good enough for you personally. There are talk pages to discuss issues if you are not satisfied with an edit. Simply reverting something only grosses newcomers out and makes them leave. Now for the matter at hand: Eldfell is a valcano and it covered an island in ash, a known historic event - one could call the result the "Eldfell Ashland". It is quite straighforward, unlike the trivia in e.g. Devlon_Industries, which is unbelievably far-fetched. A lot of name based trivia contains the word "may". So if you delete mine, then by this logic all of such trivia must be deleted as well. --93.223.239.13 18:24, September 15, 2010 (UTC)
 * And you seem to be missing the point, admins are responsible for the running of the site and make sure people adhere to the Guidelines and the MoS. Admins are not kings in that you are correct, but admins are moderators and are again responsible for the running of the site. Most other trivia has at least some connection to other things and I still can't see how the name derives from a volcano or its after effects. Apart from the name is there anything else they have in common? That recent evocation is stretching it, really stretching it. Also note that we know that the Ashland part of the name is actually named for one of the company's founders, Jonah Ashland, and while we don't know what Eldfell, it is even more flimsy because of that. Also apparently I missed a discussion on the Talk:Eldfell-Ashland Energy page. Lancer1289 20:13, September 15, 2010 (UTC)

Red links
What is the problem with red links? There is no plausible link target and red links are the perfect way to draw every reader's attention to a gap in our coverage, one that everyone is encouraged to fill. Red links are useful. --87.79.84.240 20:06, September 16, 2010 (UTC)
 * I debate that and what could we put in an that article that isn't already covered in elsewhere. Red links serve no purpose unless they are to draw attention to ligit missing content, and we already have that content covered elsewhere. Since it was a needless link, it was removed. Check to make sure that content is covered first before adding needless red link that serve no purpose. Lancer1289 20:09, September 16, 2010 (UTC)

Spotlight Request
Hi. Mass Effect Wiki looks fantastic. Could you please add a link to New Images in your sidebar menu (it does not have to be top level, just somewhere)? Let me know on the Spotlight Request page when you have done that and I will be happy to add you to the Upcoming Spotlight list. -- Wendy (talk ) 03:41, September 17, 2010 (UTC)

Two things
That thing about Ogrinn...Is really that a speculation? Come on! What he would bring with him, his wife? The way he says it is obvious that he means that he brought his ship :)

Do you have any idea if has anything to do with Sirta Foundation? Could it be the logo of armory division logo or something? SoulRipper 15:57, September 17, 2010 (UTC)
 * Oh maybe Ogrinn brough his ship or maybe it was his wife, we just can't say for sure. While I also believe it was his ship, we need something a little more solid than that.
 * As to the Sirta thing, where is that from exactly. I really need to know where that was from before I can say for certain. Lancer1289 16:00, September 17, 2010 (UTC)
 * I know man, I was just kidding.
 * The "holo" is on Omega, in the quarantine zone. When you first enter the quarantine zone, you go straight, into the room you find the refined eezo, the right into the corridor which leads to the two guards who stand behind the barricade and tell you "dont shoot". Its just above the guards. HereSoulRipper 16:18, September 17, 2010 (UTC)
 * I have also been comparing it to the Sirta Logo and they are similar. Also considering that we know Sirta makes armor components (ME2) and armor (ME), I'd have to say that it is probably the logo for the military side of the company. We haven't seen or heard of anything else that is Sirta in the ME universe. Also having different logos for different sides of a company isn't completely unheard of. Sirta could have also changed their logo in two years, but I'd have to say that it is connected with the company in some why. Lancer1289 16:26, September 17, 2010 (UTC)
 * Yeah, maybe. I'll check the game files to find any relation betwin Sirta Armory and Sirta Foundation. The name is the same but I assume that's not enough to put it in the article. SoulRipper 17:03, September 17, 2010 (UTC)
 * Sounds like a plan. Lancer1289 17:20, September 17, 2010 (UTC)

And yes, I have something. I found. That shows that the logo is from a company and the rectangle shows that its from a Sirta company. The only known Sirta company is Sirta Foundation. Well I dont think that there could be 2 Sirta companies that are produsing military stuff (Armory). SoulRipper 20:40, September 17, 2010 (UTC)
 * Given that there probably is only one Sirta, I'd say that is enough. Lancer1289 20:41, September 17, 2010 (UTC)
 * So is OK to add the logo?SoulRipper 20:46, September 17, 2010 (UTC)
 * Yeah I can't see a problem with adding it. Lancer1289 20:48, September 17, 2010 (UTC)

Going Dark
Off to my new apartment in Columbus in the morning. As I've said before, I don't know how long it'll take to get internet up, but it's likely I won't be online for at least the 19th (but, who can say? I may be back by early afternoon). If FridgeRaider doesn't update the CDN for the 20th, and I don't do it myself by 1am EST on the 20th, I'd appreciate it if you pick up the slack there. One small thing to keep in mind if you have to do the update is that the headline needs to be as short as possible; if a headline's too long, it starts a second line on the display on the wiki's main page and won't look all that pretty (you may already be aware of this, but I have to be sure). I'll let you know when I get back. Hope the wiki doesn't burn down without me if I'm gone for too long. :P -- Commdor (Talk) 04:38, September 19, 2010 (UTC)


 * Hmm, I took too long typing this and you posted me a message too. Oh well. -- Commdor (Talk) 04:41, September 19, 2010 (UTC)
 * (edit conflict) I already lift you a message about this, probably while you were leaving this one. Anyway I'll try to keep on top of it but thanks for the advice, considering I've never done CDN before. Just to repeat what I stated on your talk page, good luck and have fun. However I don't think we'll crash and burn. :) Lancer1289 04:43, September 19, 2010 (UTC)


 * Using a public computer for this. Will not have internet in my apartment until the 24th at the earliest (lame wait for the installation). Let FridgeRaider know. I can use this public computer, but obviously not for extended periods and not for CDN updates, so I'll be offline until further notice. Thanks. -- Commdor (Talk) 23:46, September 19, 2010 (UTC)
 * That is really lame indeed. I'll let FridgeRaider know but since he's already missed, looks like I'll be doing it in about 5 horus. Lancer1289 23:55, September 19, 2010 (UTC)

The light at the end of the tunnel is rapidly approaching. It's definite that internet will installed tomorrow by 1pm EST. Furthermore, it looks like I can start to resume regular editing: apparently someone nearby set up a wireless router with a wide range, but left it unsecured. Needless to say, I'm piggybacking off that network. It's spotty, but serviceable enough until tomorrow. I still can't update CDN though, the router isn't compatible with Live so I can't go online with my Xbox. Better than nothing. Anyway, I'll notify you and FridgeRaider the moment I can finally connect to Live, then I'll consider myself back to full capacity. -- Commdor (Talk) 22:07, September 22, 2010 (UTC)
 * A back door has been found hasn't it. Anyway great to hear, I wish I could get back on my Xbox. It failed and I hope that I can get it back from Microsoft in good order. Since it was still under warranty, I figured I'd get my money's worth. Anyway back doors are great aren't they. Lancer1289 22:22, September 22, 2010 (UTC)


 * They sure are. And my condolences for your late Xbox. -- Commdor (Talk) 22:29, September 22, 2010 (UTC)
 * Thanks, it served me well for 2 1/2 years so I guess I'm lucky apparently. I'll use the blog to update the status for getting my Xbox back, or maybe a new one. Lancer1289 22:36, September 22, 2010 (UTC)

I'm officially back online. Got the Road Runner Turbo with Power Boost (15 mbps). And with a new router, hopefully the connection won't drop off as often as at home. -- Commdor (Talk) 16:16, September 23, 2010 (UTC)
 * One can only hope that. Anyway good to have you back online. Lancer1289 16:21, September 23, 2010 (UTC)

Elevator conversations in Unique Dialogs section
Hi. Because Talk page for Elevator Conversation seems to be dead (in terms of users activity) and as I remember one of admins claimed about possibility to put elevator conversation into Unique Dialogue sections. I'd like to ask you if there is any chance for this to happen? I am one of those users who don't understand why it was deleted and think that putting such information IS interesting for many readers (even if not for everyone why not to let democracy work?) - good example is Dragon Age Wikia where there are alomost all party member conversations and it is not any problem - as it is not possible to trigger them in one playthrough it IS interesting for me (and I believe not only for me) to read them or just recall those I have forgotten.
 * It would have been helpful if you had provided a link to the discussion as I had to go hunting for the article. However I would have to agree with the deletion of that article, not everything needs an article and I don't see a reason for that. At the same time, we have Unique Dialogue Subpages for each squad member, example Liara T'Soni/Unique Dialogue, and that would probably be the best place. When it comes to this, I'd have to say follow the Mass Effect Wiki:Manual of Style/Unique Dialogue Page. Elevator conversations would fall under Spontaneous and whichever squadmate starts the conversation, then it would have to go on their UD page. An example would be Wrex's "Who would win in a fight" conversations. Those would go on Wrex's page, and not the other squadmate who happened to be in the elevator at the time. Lancer1289 15:53, September 19, 2010 (UTC)

It's Talk:Elevator conversations. And I just want to point out that, the above user said "why not to let democracy work?". Well, if the user had read the talk page, he'd know that it was deleted because democracy worked. A vote was held, and the vote was in favor of the page being deleted. Just throwing that out there. Additionally, IIRC, this happened well before the Unique Dialogue pages were started, so no admin suggested putting elevator dialogue there. It was actually the forum where the admin (i.e. me) suggested putting the dialogue, but now that we have UD pages, I see no reason to not include elevator conversations. SpartHawg948 20:39, September 19, 2010 (UTC)
 * Yeah I found the page and saw the deletion results. If I'd have been here when it was up for deletion, I would have voted for deletion, as that isn't really the kind of thing that should have a full article. I also know that we had forums in the past for Unique Dialogue pages then they were moved with the creation UD pages. I guess I glossed over the comment about democracy, but yes it did work didn't it. Also I think he ment the forums where the UD was previously, but still I can also not see why the conversations shouldn't be included on the UD pages. Lancer1289 20:48, September 19, 2010 (UTC)

Well, maybe my example with democracy was not precise - I meant that really few people decided abuot it. But nevermind - as I understand correctly there is nothing wrong to put those dialogues into UD section - as I am newbie in wikia usage I don't want to break any rules but as Lancer1289 suggested it should fit into Spontaneous section - so if you don't mind I'll try to update this section with dialogues I found on bioware forums some time ago.duszolap 09:46, September 28, 2010 (UTC)
 * Ok then, just make sure they are acutal conversations and we shouldn't have a problem. Lancer1289 12:53, September 28, 2010 (UTC)

Hubs
One new page I was considering was "Hub" or "Hubs". Hub locations include: Omega, the Citadel, Illium, and Tuchanka. This use of the word is referenced in the hints on the loading screen.

I feel that such a page would be a rather short description, and would consist mostly of lists of locations, missions/assignments, and shops available at each (ironically becoming a hub on this wiki for various pages). Would the main editors and admins let such a page exist?

On a similar note, why are we not allowed to have lists of redirects? The one example I can think of is the list of Mako worlds. Having a list of worlds that the Mako is used on seems like it could be useful to some people, and would mostly be there to make site navigation easier.Qrayx 02:55, September 20, 2010 (UTC)
 * For hub worlds you mean articles like Citadel, Omega, Illium, and Tuchanka? Which already exist and have their various missions and assignments listed already? I see no reason to create duplicate articles that would serve the same purpose, and in a lesser role, as the current ones.
 * As to the list of planets on the Mako article, it was completely unnecessary to list every planet that you use the Mako on. The article is about the Mako itself, not about where it can be used, which by extension could be everywhere given the vehicle’s nature. The content didn't fit in the article and a list like that was unnecessary. If you are going to list the planets, then you should list the missions and assignments where you use it. Which is also unnecessary, as we don't do that for the Hammerhead. Granted that one would be a lot less, but I still don't see a reason to list that there either. Lancer1289 03:04, September 20, 2010 (UTC)

Considering hubs are referenced in the game, should there not be an article at least explaining what they are (with links to the four hubs)?

Personally, I can see how having such lists of related, relevant links could be helpful, even if they're not contained in the original article. Where could such lists exist?Qrayx 03:12, September 20, 2010 (UTC)
 * Just butting in here, but here's my opinion. I can see the potential usefulness of a "Hubs" page, but it could also end up being totally worthless and redundant. Perhaps you should mock up the page in your Sandbox as an example? Arbington 03:16, September 20, 2010 (UTC)
 * (edit conflict) Why do we need an article for that? All it would end up being is nothing more than duplication of information. Duplication of information as it is takes up wiki space and is ultimately redundant information. As such articles like that are usually deleted, and I'd put that one up for deletion because of that.
 * And I don't see how it could be related to an article that is about the vehicle itself, not the missions and assignments it's used in. By extension the Mako could be used on any stable world because it is sealed against the environment. Listing planets doesn't add to the article, it merely just adds space and redundant information. I don't see how that adds to the article what so ever. Lancer1289 03:20, September 20, 2010 (UTC)
 * Well, perhaps it's just because I'm tired (in fact, I'd bet on it), but I though that a page listing the Hub worlds from the games and with a description on hubs would be useful to some users. Not to all though. And if done wrong, it'd be a redundant piece of general lameness. Thus, I recommended the use of a Sandbox. Eh, forget I said anything though. Arbington 03:25, September 20, 2010 (UTC)
 * I can see your point about redundant information, and I have to stress that what I'm getting at is ease of site navigation. Nothing more, really. The amount of space taken up by such a page/list would be almost negligible.
 * As for the Mako list. Of course I understand that the Mako could be used on any terrestrial object. This list would be more for help with gameplay rather than explaining the Mako (I've conceded that such a list does not belong in the Mako page). The list would be a list of worlds in the game on which the Mako is used by Commander Shepard. Again, I stress, this is not necessarily meant to add information, but rather just group together similar articles to aid in site navigation. Qrayx 03:36, September 20, 2010 (UTC)
 * And how would it aid navigation on either case because I really don't see how it could? A hub article would be nothing but links and redundent information, neither of which is grounds for an article as they provide nothing new.
 * As to list of planets, all it adds is that a list. I cna see why lists are useful on other pages, but a list on that page, why? All it lists is planets that is nothing except redundent information that is already mentioned elsewhere. I don't see the need to list redundent information. Lancer1289 03:48, September 20, 2010 (UTC)

Grouping together related material, or articles that share certain commonalities would certainly help navigation. Perhaps not for you specifically, but I can see how such groupings would help me. I can also pick out a few double standards. First is the Thresher Maw page. There is a list of locations where the Thresher Maw can be found. By your own arguments, such a list does not add anything new, as a Thresher Maw could live almost anywhere that it pleased, and these locations are merely the locations in the game that Commander Shepard can encounter such creatures. Another page is the Milky Way page that is just a nexus page that includes an organized list of every planet in the viewable in the Mass Effect universe, and essentially adds nothing new. It does provide a sense of relationship between articles, which is what a "hubs" article would do. Qrayx 20:10, September 20, 2010 (UTC)
 * And again those pages have a purpose to listing things, a hub page would be nothing more or less than redundant information. Which by extension makes it a redundant article. I see no reason to list them or create a new article for that information any more than the articles do now. Lancer1289 20:39, September 20, 2010 (UTC)

How is a list of worlds on the Thresher Maw page different from a list of worlds on a Mako related page? As far as I can see, they serve identical purposes. Qrayx 20:59, September 20, 2010 (UTC)
 * No they don't in the slightest. It lists where you encounter the creatures, like how we list the planets where you encounter Blue Suns Troopers on their page. That serves a completely different purpose than just listing planets where you can use something. You can use an assault rifle on those planets so should we list all the planets where you can use an assault rifle too? No because that is redundant information and completley unnecessary. Lancer1289 21:04, September 20, 2010 (UTC)

Heavy Weapon Ammo Pickup Amount.
I did some "testing" (mainly abused the F6 & F9 buttons :P ) about the Ammo Pickup Amount for Heavy Weapons and I posted some stuff in Heavy Weapons talk page. Since the A.P.A. varies (till some point though its more stable than other weapon ammo pickups) depending on how much spare ammo has left, I thought about adding that info to the each of the HW articles. I made a sandbox. Thoughts? SoulRipper 20:09, September 20, 2010 (UTC)
 * My apoligies for not getting back sooner, hasn't been a good two days. Yesterday my Xbox red rings, and today on the way home I get into an auto accident, that wasn't my fault as I had right of way, and I'm fine btw. So not a good two days, although my car still runs, mostly superficial damage that can be pounded out with a hammer, so I should count my blessings.
 * Anyway it looks good, however this really is something that needs to go into the Projects Forum. Considering we are talking about a major change to the template, it needs to be discussed first. However again it does look good, but this does need to go there first. Lancer1289 20:45, September 20, 2010 (UTC)
 * No need to apologize. Glad you're OK. Health goes first.
 * That's why I asked you. Didn't wanted to change something before it's discussed. Can you add this in the PF, cause I dont know how to do it right. SoulRipper 21:02, September 20, 2010 (UTC)
 * Indeed the worst I got was a slight burn from my seat belt, yes those things actually work imagine that. :) Seriously though I do make sure to wear my seat belt because it is against the law not to, and it carries a pretty good fine in Illinois if you are caught not wearing it.
 * Anyway I'll be happy to add it to the Projects Forum but I have just one thing to ask first. Can you please list all of the ammo pickups for each weapon on the page as well. That way we know what we are changing and adding. Lancer1289 21:07, September 20, 2010 (UTC)
 * A seat belt is a life saver man.
 * Well I can add the info from the HW Talk page and add some explenations. Also I have already created the tables with the info for every HW. I will post those as well. SoulRipper 21:13, September 20, 2010 (UTC)
 * Indeed.
 * I also have opened the project page, Forum:Heavy Weapon Ammo Pickup Amounts, and I'd like you to post the information you have there as well. Also thanks for posting that other information, it helps so people can see what exactly is being added. Lancer1289 21:16, September 20, 2010 (UTC)

Regarding Thane's Shadow Broker Dossiers
Hey Lan!

I noticed that Thane's dossier is the ONLY one that involves romance-driven content (the love letter). The other characters, whether you romance them or not, will get the same dossiers with no additions. Thane has an extra entry which you get if and only if he's your love interest.

My question is, is this info worthy to be remarked in Thane's page (perhaps as trivia)? Or do we just leave it as is? Fiery Phoenix 06:51, September 21, 2010 (UTC)
 * I see no reason to list it as trivia right now. It's already in the Dossier and I don't see the need to duplicate it right now. It is also noted on the dossier page itself so I don't see a reason to add it to the page as well. Lancer1289 12:31, September 21, 2010 (UTC)

I didn't mean the letter itself, Lancer. Just a note saying that Thane is the only squadmate whose dossier includes romance-driven content. You know, like a heads-up. We can add it as trivia on Thane's page or the dossier article, whichever you wish. Fiery Phoenix 13:00, September 21, 2010 (UTC)
 * I knew what you ment by just a small trivia note, but there is already a note on the Dossier Article. "Note: This only appears if Thane is the current love interest for a female Shepard." I really don't see a reason to note it on Thane's page or on the Dossier main page as it is already noted on the dossier article itself. Lancer1289 13:05, September 21, 2010 (UTC)

That note says you only get this if you romance Thane. The trivia I'd like to add would say something else; that no squadmate but Thane has romance-driven content in their dossier files.

It's not much, but I figured it might be noteworthy since all the other squadmates have the same dossiers regardless of whether or not you've romanced them. Fiery Phoenix 13:11, September 21, 2010 (UTC)
 * Hmm good point. I guess if it is worded carefully then I can't say no. Add it and I'll see if it will need modification. Lancer1289 13:15, September 21, 2010 (UTC)

Good! Where shall I add it? Thane article or his SB dossier article? Fiery Phoenix 13:18, September 21, 2010 (UTC)
 * Thane's article would probably be best as the dossier article is copied verbatim from the game. The only exceptions are for notes like the one currently there. Lancer1289 13:26, September 21, 2010 (UTC)

thanks
you do a great job on this site just know a lot care about what you are doing
 * Well thank you very much. Lancer1289 12:31, September 21, 2010 (UTC)

Collector Page
I'm new here, and I know that, so i won't argue with more experienced users, but how exactly does a change in tense make a statement a spoiler or not? I just want to see the logic here. Beroya 13:55, September 22, 2010 (UTC)
 * Because the intro paragraphs of most of our articles, like the Collector page, are written from the perspective of someone who hasn't played the game (ME2) or read the book in which it was introduced. Intro paragraphs are to be kept spoiler free, and anyone reading the past tense version of that, especially someone starting ME2, would be confused and it would spoil the ending in which the Collectors are defeated. See the MoS on perspective for more information. The smallest things can be spoilers. Lancer1289 14:01, September 22, 2010 (UTC)

I would say it only indicates they're no longer interested in human biotics, i wouldn't jump to the conclusion that they're dead. Oh, well. Thanks. Beroya 14:09, September 22, 2010 (UTC)
 * Acutally they were interested in biotics in Mass Effect: Ascension, so changing that could cause spoilers for Ascension. It's a small section, and the Collectors are barely mentioned in the book, but that would actually be spoilers for Ascension and ME2 acutally. I do hope that answers your question. Lancer1289 14:19, September 22, 2010 (UTC)

Help
Lancer, I have been doing some work on the Mafia game wiki and I need an outside opinion. I don't know if this article is more suited for a blog or not. I was going to put a delete tag and drop this guy a message to put it in a blog, but I need some help from someone who knows more about this then me. If you have time, please help me out with this. MEffect Fan 01:46, September 23, 2010 (UTC)
 * Ok I just need to ask a question so I'm more informed. Is this Free Ride an actual gameplay mode or is it only accessible with Mods? If it is a actual gameplay mode, then on most wikis I've seen it does warrant its own page. If that is the case, which from the wording seems to be the case, then it needs to be presented a bit better, i.e worded more neutrally. Lancer1289 01:56, September 23, 2010 (UTC)
 * Free Roam is a mode in the game. It is however entirely passable, so come to think of it, it could just be put in the first game's article. MEffect Fan 02:20, September 23, 2010 (UTC)
 * So is this a mode for the first game then, OK then. If it was me, then I would propose a merge and see what happens. I really don't know how things like this are handled at the Mafia wiki, but I can say how they would be handled here. We'd put up a merge tag and then we'd see what happened. So that's the best advice I can offer, I hope it was helpful. Lancer1289 02:25, September 23, 2010 (UTC)

Okay, thanks Lancer. I will try it and see what happens. Didn't want to bother ya so much, but again thanks for the help. MEffect Fan 02:28, September 23, 2010 (UTC)
 * Oh it's no trouble at all. Think nothing of it, that is why I'm here isn't it. :) Lancer1289 02:30, September 23, 2010 (UTC)

Articles needing clean-up
I think a few of those articles have a redundant clean-up tag, namely Anomaly, Krogan Battlemaster, and Geth Plasma Shotgun. Well, for the latter it might need to stay, as you can tell there's a huge host of worthy player notes, so that might always remain a difficult one. As for the other two, I don't think they could get cleaner or more concise, especially as they used to be a huge mess. Phylarion 12:34, September 23, 2010 (UTC)
 * Sorry for not getting back quicker but I had to take care of a few things. Ok as to the cleanup tags, I'd have to say the ones on the Anomaly and Krogan Battlemaster pages could be removed. However I have to say that the one on the Geth Plasma Shotgun page needs to stay until that notes section is cut down and condensed even more. Lancer1289 12:54, September 23, 2010 (UTC)
 * I'm having a look now, will see what I can do. Phylarion 13:09, September 23, 2010 (UTC)
 * Roger that, but be warned that I'll be leaving for school in the next half hour so I'll bee off line for about 2 1/2 to 3 horus. Lancer1289 13:16, September 23, 2010 (UTC)
 * You can have a peek in your own time. I'm in no rush, and I doubt the Geth Plasma Shotgun will wander off anywhere :P Phylarion 13:45, September 23, 2010 (UTC)
 * Ok I'm back and I still ahve to say there still is probably more than can be done, a second set of eyes might be a good idea. However it is much more cut down I have to say. Lancer1289 16:20, September 23, 2010 (UTC)

Proposal for Players Notes format guidelines
Hi again. I was looking through some of the other weapons, and quite frankly they're atrocious the amount of complex wording and big prose-like explanations. I'm fairly sure they being 'Player NOTES' they're meant to be short, relevant, and concise. So I got thinking and drafted a possible outline which I'm currently employing for my edits:

Player Notes layout:

(---Important Notes)

(---General Tactics)

-Universal tactics

-Close Range

-Mid Range

-Long Range

-Ammo Power recommendations

-Low Difficulty recommendations

-High Difficulty recommendations

---Class specific (PRIORITY - ANY mention of a class-specific ability is placed here, following the order above)

Would this be acceptable? If so, I can do it for all the weapons. Currently using M-76 Revenant and Geth Plasma Shotgun as an example. Phylarion 19:41, September 23, 2010 (UTC)
 * Um usually when someone asks something like this, it is usually prudent, and wise to wait for a response first before making large scale changes. Making whole scale changes like this always requires discussion first and especially for something on this scale. As it is, I can't support that because it is very clunky and has way to many subsections for implementation. Again it is very good idea to wait for a response before making whole scale changes like this. We admins can't be here 24/7, especially when we have homework that requires attention to detail. Lancer1289 20:01, September 23, 2010 (UTC)
 * Understood, but would it not help to have a couple of pages already set up to demonstrate or at least exhibit to proposal? Just a tangible proof or example to show the end result would surely make discussions and considerations easier. Phylarion 20:19, September 23, 2010 (UTC)
 * It would help to have a good example, but that is why we have, and use, sandbox pages for something like that. A full list of my sandboxes is linked on my user page, and I used them to propose large-scale changes before I brought them to Spart or the Projects Forum once it was set up. A sandbox page would have been much more preferable and appropriate in this case rather than modifying articles. Lancer1289 20:23, September 23, 2010 (UTC)

Morale Boost
Do you know what this is? It's listed as an ability had by several enemies. -*AnotherRho 16:56, September 26, 2010 (UTC)
 * I have no idea actually what this power is to be honest. I've seen it a few times now on enemy pages and I don't know that it is an actual power. Lancer1289 17:10, September 26, 2010 (UTC)

Whoops
I didn't realise the self-link in the ExoGeni Corporation article was necessary. Surely a link to itself is a little redundant? Bronzey 15:11, September 28, 2010 (UTC)
 * It was explained by DRY when Dammej asked me the same question. See DRY's archive for more. He does a much better job at expaining it than I could. Lancer1289 16:04, September 28, 2010 (UTC)

Oops
Sorry, I wasn't aware the "AR" was referring to the acronym, my mistake. ;D
 * That's all right, no harm intended. Lancer1289 20:50, September 28, 2010 (UTC)

Not trivia? Not important?
Why is this not trivia regarding Administrator Anoleis's page? Merriam Webster's dictionary states that trivia is: "trivial facts or details"
 * He makes 840 creds an hour. Every minute he talks with Shephard it costs him 14 creds.

And for humans The article is galactic relations, not diplomatic relations. Humans collectively admitting a poor disposition toward Quarians is both relevant and story necessary; it provides humans with a species to blame for the tragedy of Eden Prime, and oddly enough, humans blamed Quarians, not Geth. I have no idea why you feel so hellbent on altering what I said, or why you ignore the magnitude of the information.


 * Anoleis alleged salary is irrelevant. It doesn't give any useful information about the article.
 * I don't know if the conversation does take place in the elevator, but it seems more like Ashley's xenophobia rather then actual fact. --silverstrike 00:58, September 29, 2010 (UTC)


 * In the Asari article= Asari is another name for Osiris, the Egyptian god of the afterlife from the middle kingdom.
 * In the Matriarch Aethyta article=Aethyta was an alternate name of the goddess Athena, used in the Greek city of Megara.
 * In the Thane Krios article= When Thane is asked how he feels about killing, he will respond that he is "merely the weapon" which his employers use to kill. This is similar to the philosophy of HK-47, an assassin droid companion in BioWare's Star Wars: Knights of the Old Republic.


 * As previously said, trivial facts and details fits in perfectly with what I said. Also, it can't be her Xenophobia, Tali'Zorah's response to Ashley implies that she is aware of the general feelings of humans on the matter.
 * As Stated the trivia about Anoleis is irrelevant as it adds nothing new to the article. As to the bit about the trivia secitons mentioned, it is relevant information while the two bits you have added so far are not. Not everything is relevant despite what you believe. The bit about the human resentment doesn't fit into the article, based on the other information that is in the article it has no place and is irrelevant. Every other piece of trivia you sighted has a purpose and is valid. Lancer1289 01:25, September 29, 2010 (UTC)
 * Then for my sake, please explain why my trivia is irrelevant, and their assumptions aren't? I do believe his salary does add something new to the article, gives a factual part of him of interest. The diminutive attitude shows your bias when you say "Not everything is relevant despite what you believe." Well, trivia doesn't have to be relevant, as the refrences before indicate, and my submission to the definition of trivial information. No, galactic relations fit perfectly with what I've said. The fact that there is human resentment to quarians show a spite from humans. The magnitude of the information is much bigger then you make it out. The general blame of humans for the attack on eden prime was torward the Quarian, not Geth, this shows a massive assortment of human galactic relations. Also, let me give you a timeline of your excuses.
 * don't remember the conversation ever in ME
 * you misquoted her, it says general relations and blame, not diplomatic relations, therefore it does not belong.
 * information is irrelevant as it is not in the codex which is the only info allowed on Galactic relations, (then you threatened to ban me)
 * information may not be genuine, probably ash's xenophobia
 * you might believe it's relevant, but it's not, even though I have no reason to say it's not relevant.
 * it doesn't fit in the article
 * I've disproven all of this, it is relevant, as it distinguishes the general consensus of the blame for the tragedy on eden prime, it gives insight to the general human view of Quarians, it fits perfectly with galactic relations, given that it is not diplomatic relations. If all we're posting is info from the codex, why even have a wiki? The codex answers all.
 * Regarding Anoleis: he's trying to bully/intimidate Shepard by boasting about how important he is. He's probably make a big sum of money, but not as much as he claims - it tells about his character, and maybe has a place in the body of the article but not as a trivia.
 * Regarding Ashley/Tali banter: I don't remember this conversation or I just didn't encounter it, but it's still just two squadmates conversation and does not necessarily describe the actual relationship between the humans and quarians.
 * Regardless, if you have an issue with an edit that has been reverted, take it up on the talk page of that specific article and explain why you believe that it should be included in the article, that is why they are there for.
 * And finally, apologies Lancer, I didn't mean to interfere in a personal discussion on your talk page --silverstrike 02:33, September 29, 2010 (UTC)
 * First off Silverstrike there is no need to apologize, I welcome other's opinions on my talk page, and I like to hear opposing, or supporting viewpoints on matters. Second, Silverstrike came up with another reason that it doesn't fit, they are talking about what they hears, i.e. rumors. Rumors are shaky ground for facts, and it or may not reflect actual human or quarian relations. If you are going to persist in this issue, then the appropriate place is the Talk:Human page, and not on my talk page. Finally regarding the bit about Anoleis, another good point by Silverstrike. Since Anoleis probably does make a lot of money, mentioning his salary probably isn’t worth mentioning either in the article or as trivia. So again if you have an issue with this then talk it up on the Talk:Administrator Anoleis page. Lancer1289 03:30, September 29, 2010 (UTC)

New Council only human?
I have a question because I really don't know where else to look and people seem to have different opinions about it. I've read through almost the entire Wiki for it and the codex as well. If you let the Council die in ME1, does the new Council really consist of only human members? I always understood it that way that they formed a new Council with the human species being the dominant voice but that there's still a member of each of the other three Council races on board. It never made any sense to my, that they would form a new Council that consists of humans only. I hope you can help me, clear this up. Thank you :) J4N3 M3 11:08, September 29, 2010 (UTC)
 * Well they never acutally say whether it is all human or more of a co-op with humanity in the lead. The main thing seems to depend on your decisions at the end of ME about making the Council either all human, races with humans in the lead, or a full co-op with the other Citadel Species. Again it is never really stated in ME2 what the Council is acutally made up of if the original Council was killed in ME, just that they won't meet with you. Sorry I can't clear it up more but it is somewhat vague. Lancer1289 12:47, September 29, 2010 (UTC)

Typo
You misspelled turian in your two most recent "race name caps" messages. (You put turain) Just throwing that out there... also, to avoid redundant messages like the ones the unregistered user now has, I just figured I'd point out that, if I undo an edit like that, I pretty much always go straight from there to writing a detailed message to the user, chock full of examples and helpful links. If, however, it's been about five minutes, and no such message has appeared, then it would be a safe bet that I'm not doing it, and you could leave a message free from potential redundancy. SpartHawg948 21:34, September 29, 2010 (UTC)
 * Sorry I'll fix those misspellings. However I have to point out that I thought I got to the Thessia edit before you did. I usually undo it the edit, open the talk page for the user in another tab, and while the undo is going, start typing. I guess my internet is a little slow today. Again I knew that we'd both get to it but as you point out on some occasions, I do get to them first. My apologies for the redundant messages. Lancer1289 21:39, September 29, 2010 (UTC)

Also, just to point out, your most recent edit to the main page did in fact cause one of the links to stop working properly. I fixed it, but do I need to leave you a message about US/UK spelling policy? :P SpartHawg948 21:40, September 29, 2010 (UTC)
 * No you don't and I tested all the links when I hit preview and it went for me. Curious. Anyway glad to see that was fixed, I don't have a spell checker, since I use IE, but I'm still wondering how that got changed since I know that was UK spelling, and why it worked for me? Again curious I really don't have an explaination for how that happened. Lancer1289 21:43, September 29, 2010 (UTC)
 * You sure it worked? Because the issue is that you took a working link and changed it to link to a non-existent section. So, as is the case any time this happens, for me at least when I clicked it, it took me to the top of the MoS page. SpartHawg948 21:46, September 29, 2010 (UTC)
 * Pretty sure. Looking back on it, I might have mistaken it for the style guide link. However I also do remember being taken right to the section in question with one of the links. Anyway problem fixed, I made a typo that I apparently overlooked, problem solved. The only think I can think of is that I might have changed it after I tested the preview links. Anyway again it's fixed and I messed up, DOH. Lancer1289 21:52, September 29, 2010 (UTC)
 * Odd... oh well. Stranger things have happened, and I don't really question Wikia anymore. Well, I didn't, not up until the "New Look" debacle. SpartHawg948 21:53, September 29, 2010 (UTC)
 * Indeed stranger things have happened haven't they. Anyway there are still a lot of questions that need answers there and I'm hoping that this new blog the staff is going to post next week well provide some answers. See my blog and the staff blog for more. Lancer1289 21:57, September 29, 2010 (UTC)

Tazzik's armor
Have you read MER? There is no resemblence on the cover art, but if you look inside the comic, then some resemblence can be seen. --Darth Something 14:40, September 30, 2010 (UTC)
 * Yes acutally I have read all the comics, and they are good. However I'm looking at a copy right now and I still don't see enough resemblence to constitute trivia. You also state two things, some resembence, and heavily resembles, and I have to say neither is accurate. They appear to be similar in color and shape, but then so do many other armors in ME. Lancer1289 14:47, September 30, 2010 (UTC)
 * I don't recall typing "heavily resembles", I thought I put that it resembled heavy Colossus armor, as opposed to the light, as the heavy Colossus and the light Colossus have different detailing. My bad if that was misread. --Darth Something 14:59, September 30, 2010 (UTC)
 * Apologies for the delay in response, many reasons. As to the misreading I was the one who misread it. However even after looking again, there are still other things I see as a problem. While Tazzik's armor has the red colorations usually associated with Colossus Armor, the armor is grey not black on the exterior and the flexible parts are black not red. On Colossus armor the plates are black and the flexible parts are red, there is no gray in the armor. So at best I'd say passing resemblance at best, and a such not enough to justify trivia. Lancer1289 16:00, September 30, 2010 (UTC)

2004
If you gain 2000 from looting every chest one time, like on every mission, why would you choose to make it 2004, instead of say, 2008? You have to repeat the same process every time whenever you want to loot the chests more than once, hence 2000+, in my opinion, being a more accurate answer than 2004.
 * Because mission summary sections are copied verbatim from the game with no alterations. Multiple users have confirmed that it is 2004, and as such we reprint that information here. The only alteration is putting the extra xp you get from one successful completion in . Apart from that there is no other alterations as the sections are copied directly off the screen. If it say 2004, then we say 2004. Lancer1289 02:01, October 2, 2010 (UTC)
 * But you can get MORE than 2004, 4 per run, so if multiple users report 2008 with pictures, it would be a moot point to change it, since you can get an infinite amount of them through repeating the same action to get the first 4. --Actuality 02:06, October 2, 2010 (UTC)
 * (edit conflict) However multiple users have reported the 2004 on the found screen without using the infinite glitch. The default screen, without using the glitch has been reported to say 2004, so again we reproduce that information here because that is what it says. 2000+ isn't accurate as it doesn't reproduce what is on the summary screen by default, which is what is reproduced here. There is absolutely no reason to change things when they are copied verbatim from the game, which is the case here. Lancer1289 02:11, October 2, 2010 (UTC)
 * All I'm saying is you don't get those extra 4 unless you USE THE GLITCH. If you loot every chest one time, they aren't lootable again UNTIL you use the glitch. It won't say 2004 unless you use the glitch. (walking up to Tali, then walking back out.)


 * Actually, I got 2001 at one time, and some other amount on another playthrough, it seems to be a bug (that most likely will never be fixed). I wasn't aware the crates could be looted multiple times, so this isn't the case. --silverstrike 02:28, October 2, 2010 (UTC)


 * Oh, so the 2004 comes from a bug, and not looting the chests? I'm sitting here trying to re-loot them at the time of this post.. --Actuality 02:31, October 2, 2010 (UTC)


 * From what I've seen, you get 2000 if you play through the mission. The people reporting 2001-2004 most likely died during the fight (thus, activating the glitch and re-looting the chests.) What I'm saying is you're only supposed to receive 2000, I'm not arguing whether you can get 2004, simply that the only way you do is though a glitch, which shouldn't be counted towards the official record. --Actuality 02:38, October 2, 2010 (UTC)
 * I think that the article should note 2000 and not 2004 (or any other number) with a note placed below the mission summary to indicate that more then 2000 might be lootable (not sure this is a word). Regardless, I remember checking the mission summary on that article after encountering 2001, and when I saw the 2004 never thought, "damn, missed one" --silverstrike 02:45, October 2, 2010 (UTC)
 * I just went back through and replayed this mission right quick. Quoting what you said, Lancer, the mission summary denotes 2000, UNLESS you reload during the mission, in which case you are able to loot the SAME chests again (resulting in a number over 2000). I agree with Silver's proposition. --Actuality 02:53, October 2, 2010 (UTC)
 * Sorry been dealing with other things. However since this is clearly a bug, then I'll switch it to 2000. Lancer1289 03:03, October 2, 2010 (UTC)

We might also want to remove the note:

After defeating the Colossus, grab 800 units of refined iridium from the 4 containers in the area. Walk up to Tali. If you go back outside, each of the 4 containers will contain 1 unit of refined iridium, for a maximum of 4 per set. Repeat as necessary for the slowest way to farm iridium.

Since this isn't true, but merely a coincidence - since the person or persons perpetuating this rumor must have reloaded the mission.--Actuality 03:08, October 2, 2010 (UTC)

Why do you revert every edit?
I just finished another play-through, went down and talked to Jack and got nothing. (Female Shepard, so it wasn't because of a prior romance.) You reverted my edit because "you were pretty sure."
 * Just want to point out, one reason may be because it wasn't true. I would have reverted it myself, as I have gotten comments from Jack several times. Just throwing that out there... SpartHawg948 20:55, October 3, 2010 (UTC)
 * http://www.youtube.com/watch?v=iSM0JrSjq-A 8:50, no special comment on the mission.
 * And I on several occasions have gotten lines from Jack as well. IIRC, if you destroyed the base, then she comments about how she was glad that Cerberus couldn't get its hands on any more technology to experiment on people with. And if you saved it, then she is angry at you, because of her history with Cerberus, but there's nothing she can do about it. Lancer1289 20:59, October 3, 2010 (UTC)
 * Do you have anywhere to view them? I'd like to see them =]
 * No, and I don't konw if there is anything on YouTube. But clearly people remember getting lines from her. And right now, I trust my memory over YouTube right now. Lancer1289 21:06, October 3, 2010 (UTC)
 * That's fine, I'd just like to see them since I didn't get them, I'm not worried about the article anymore. Do you know how to unlock them, i.e. what you need to say to Jack prior to the suicide mission?
 * I prove myself wrong after all and my faith in YouTube is restored. Ladies and Gentlemen, I present Jack's Post Suicide Mission Dialogue. Go to about 1:25, this one shows destroyed Collector Base. Not sure about unlocking it however. Lancer1289 21:14, October 3, 2010 (UTC)

Should a note be made
You find 3850 credits from the wallsafes/datapads during that mission, should a note be added to the bottom?

The upgrade guide page might also want to be edited to reflect this.
 * (edit conflict) Really because I have added up the number of credits and came out to 3750. Also only 3750 are listed in the article, 975 + 900 + 975 + 900 = 3750, unless all three of my calculators are malfunctioning and the ones on my computers. You can gain an extra 100 credits from power cells and from medi-gel. As such the number is correct and no note should be made because it is accurate. I don't know what happened with you, but 3750 is accurate. Also, we don’t need to update anything because the current number is accurate. Lancer1289 00:23, October 4, 2010 (UTC)

Could I get your opinion on something
I recently did a bit of math on Soldiers (Check Soldier Mass Effect 2 Guide talk page), and was wondering if there would be any way to implement the info I gathered into the Wiki to make it better. I thought I'd ask your opinion since you seem to know what's up. Thanks, --Actuality 20:04, October 4, 2010 (UTC)
 * (edit conflict0) Yeah there is one big, huge, problem with that, it is your interpretation of the game data. We had a discussion about this a while ago because we originally had the damage for the weapons listed on their pages inside the template, but we had to remove that because it wasn't fact, it was speculation. We moved that page to the forums, see Forum:Weaponry Comparison, and its talk page for more on that, Forum talk:Weaponry Comparison. Another good piece of reading, if you can follow it, is Talk:Weapon Damage Formula. Fair warning on this page, it can be hard to follow. I don't have an objection to you posting that in the Forums, but because it is an interpretation, it can't go into the article because it comes up to speculation. Lancer1289 20:13, October 4, 2010 (UTC)
 * Oh wow, I'll need to do some reading, thanks!
 * Yeah like I said, on the Talk:Weapon Damage Formula page, it may cause a headache, it certainly was when we were having it. Lancer1289 20:25, October 4, 2010 (UTC)

Heavy Weapon Ammo Pickup Final Results
Here are the final results for how the H.W.A.Pickup works. Its the last comment by me. I dont know where is the proper place to put that info. I think the general article for the heavy weapons, below the upgrades. I dont know, maybe it needs to get a bit more user-friendly. Maybe some explanatory text and maybe some re-wording (my english ain't much user-friendly :P ). Dont forget, everything I show here is only a draft, nothing is final and evertything can get better.

For the ammo pickup amount of each HW I have 2 ideas. The one is having the table in the article with some notes and a link to the HW general article where the info about how the A.P.A. works or having two links, one to the HW general article and one to the section for the HW to the page where the all the tables for each HW ammo pickup are.

I know this stuff needs voting. Im just trying to find out what are the best ways to represent this stuff. Any help wellcome. SoulRipper 21:28, October 4, 2010 (UTC)
 * I'm really not the best at table styling, I'd recomend contacting Dammej or JakePT. Both have done work with tables in the ppast and are much better at this than I am. However I will say that it does need to be more user friendly. When the tables are put into the article as they are currently, they don't look very friendly, also we do have consider that upcoming skin change. However I have to say that we should have it in the articles, rather than on the Heavy Weapon page or on another page. Again contact those two to help out with tables, Dammej would probably be better as he tends to be around a bit more often than Jake does. Lancer1289 22:00, October 4, 2010 (UTC)
 * Thanks! I will ask them. SoulRipper 22:38, October 4, 2010 (UTC)
 * No problem. Lancer1289 22:17, October 4, 2010 (UTC)

Help Part 2
Hey I have a set of screenshots of Lair of the Shadow Broker DLC. It contains also combat screens. Where should I add them? I'm new and I'm just learning how to use the site. Thanks. Nikki7 17:44, October 5, 2010 (UTC)
 * I saw one already and there is a problem, it has Shepard in it and that is a big problem. Per our Style Guide we only allow pictures of Shepard in certain articles, and in the walkthoughs, no. Also I think we have enough pictures, see Lair of the Shadow Broker (mission), but I can't say no to new ones. Lancer1289 17:52, October 5, 2010 (UTC)

Hey I have a set of screenshots of Lair of the Shadow Broker DLC. It contains also combat screens. Where should I add them? I'm new and I'm just learning how to use the site. Thanks. Nikki7 17:44, October 5, 2010 (UTC) Then, no editing... Waste of time :( Thanks --Nikki7 18:06, October 5, 2010 (UTC)
 * I said some of them would have to be deleted not all of them. Some are good, but at the same time there is such a thing as image overload. I think the Lair of the Shadow Broker (mission) has enough images, and we don't need an image record of the whole thing. However I again won't say no to more images, but again some will have to be deleted becuase of them containing Shepard. Lancer1289 18:11, October 5, 2010 (UTC)
 * Also some of them appear to be poorer quality dupicates of current images. I again just ask you to review the policies on images, and see what images we already have before uploading them. Lancer1289 18:12, October 5, 2010 (UTC)

Noob Question
You reverted one of my edits on the Geth page, and I'm unsure how to respond to it. The message itself isn't on the talk page, and since it's about composition it doesn't feel worth making a message on your talk page.CosmicSpiral 20:16, October 5, 2010 (UTC)
 * Actually you need to look at the history to see why I reverted. The history button is one of the ones at the top. I forget how it shows up for you, but IIRC its from left to right, "Edit", "History", "Move", and "Follow/Following". We don't post reverts on the talk page, otherwise they would be huge by now, we use edit summaries for most edits. Again to see those you need to look at the history, via the button at the top of every page.
 * As to the revert, my summary stated this, "all that really did was add unnecessary space". You removed some words, but really all you did was add space that was unnecessary. When I put the two side by side, all you removed was the "More importantly", and added the space. It spread out the article a bit, and removed some wording that called attention to what was being explained in that paragraph.
 * If you have any further questions, don't hesitate to ask. Lancer1289 20:21, October 5, 2010 (UTC)

Thanks a lot.CosmicSpiral 21:07, October 5, 2010 (UTC)
 * No problem. Lancer1289 21:53, October 5, 2010 (UTC)

New Wikia Skin: Main Page
Almost forgot. Remember the code we had to add in to the site's monaco.css page to get the main page's current heading bars to work? It'll need to be added to the page for the new skin as well (here). The code's below, just copy and paste it to the bottom of the page.

/* Main Page Heading Bar Display (Template:HeadingC) */ .heading { padding:0.2em 0.4em; margin:0 0 10px 0; background: url('http://images4.wikia.nocookie.net/masseffect/images/8/8f/PageBar.jpg') repeat-x; color: black; font-size:120%; font-weight:bold; text-align:left; width:100%; /* border:1px solid #ee7a06; */ }

-- Commdor (Talk) 04:18, October 6, 2010 (UTC)
 * All right then, one copy paste coming right up. Lancer1289 04:20, October 6, 2010 (UTC)

RE: New Skin issues
Hi Lancer. To set up a skin on the new look, use Special:ThemeDesigner. It's quite a powerful and easy to use tool. I was looking at the forum topic where people have suggested new background images, and I must say, that Citadel one is beautiful. So yeah, using the theme designer, you should be able to recreate Teugene's mock up with no problem. All you need is the html color codes for the page (#0E192D), links (#71D1EF), buttons (#2193D7), and the Wikia header (try out colors until you find one that works the best). With the theme designer you can also upload the background image, as long as it is under 100 KB, so if Teugene's image is larger than that, he'll need to scale it down and/or compress it. Let me know if you need any help. JoePlay ( talk ) 19:19, October 6, 2010 (UTC)


 * I'm not sure if I correctly understood your two descriptions for the new logo, but I uploaded two possible versions here and here. To make the text white again, just add the following code to MediaWiki:Wikia.css...

body { color: white !important; }
 * JoePlay ( talk ) 21:05, October 6, 2010 (UTC)


 * Still not clear. When you say "after", do you mean below or to the right? When you say "the same size as the rest of the lettering", do you mean same size as MASS or same size as EFFECT? JoePlay ( talk ) 22:00, October 6, 2010 (UTC)


 * Making WIKI be the same size (height) as the MASS and EFFECT in the available space looks too stretched, so I just uploaded OasisLogo3 where WIKI is the same size as MASS but centered vertically. JoePlay ( talk ) 23:22, October 6, 2010 (UTC)


 * Glad to help. :) JoePlay ( talk ) 01:41, October 7, 2010 (UTC)

RE: More skin issues
I would recommend using Special:Contact to report those issues. Someone will reply to you soon and hopefully be able to say whether those issues are bugs or design decisions. I can't answer because I honestly don't know. JoePlay ( talk ) 20:03, October 7, 2010 (UTC)

Deletions without reason
Just for the record, this is precisely what I spoke of elsewhere, namely, deleting things without discussion. The original poster claimed that in the Russian translation, the game doesn't make any sense, since Shepard would end up claiming, in effect, "I'm not captain, I'm a captain". In this case, the conversational situation is unique: the purpose of the line is to teach Shepard (and the player) that the quarians call every commander of a ship "Captain", regardless of their rank (and to boot, regardless of whether they are in a military at all); yet addressing (in Russian) Shepard as "Captain" would presumably not be incorrect. Thus the translation problem has some impact in the ME universe.

Your first reason for deleting the line was that the poster's claim was not true (but it was). Your subsequent findings about other languages would merit changing the trivia to render it general (rather than specific to just that one language), yet again you deleted it because it's "not trivia", which I suppose (to judge from the MoS) to mean that you did not find it interesting. --AnotherRho 21:08, October 7, 2010 (UTC)
 * And again trivia is handled on a case by case basis, and guidelines would just make it even more complicated as that was stated in the conversation. However I actually did find it interesting, but considering that we are talking about how quarians regard the commander of a vessel as a captain, regardless of rank, it isn't trivia because they would call Shepard a captain even if Shepard was a 2nd Lieutenant, the lowest commissioned officer in the Systems Alliance Navy. Also my first edit summary was cut off which was going to say what I said the second time around, don't assume that it wasn't true, because I check my facts and don't just hit the undo button, so thanks for the completely unfounded accusation.
 * As to including it as trivia, how does it relate to the situation? It mentioned the equivalent rank in real life and nothing else. Are Commanders sometimes the CO of a ship, yes, subs are one example, but they aren't of Captain rank, they are called captain or skipper because that is tradition to call the commanding officer of the ship the Captain, and that seems to be the case here. Now that Kind of trivia if added I wouldn't object to because it is accurate, but that trivia isn't as it seems to be more of the tradition of calling a CO captain that is trivia here rather than an actual rank. Lancer1289 21:20, October 7, 2010 (UTC)

I suppose one could reply that your counter-accusation (that I merely assumed things, etc.) is completely unfounded, since your summary of the first undo states: "it is a rank that is called Captain-Lieutenant", undoing the original post which read that the Russian rank is Captain 3rd Rank (which is the O4 rank and therefore the analogue of Alliance LCDR; whereas Captain-Lieutenant is, apparently, O3). But the issue is the language, not whose accusations have grounds.

I don't fully understand your retort. I only meant to say that, as I understood the intention of the original trivia, in the Russian version of the game, the quarian calls him "Captain" and Shepard disclaims his captain status in the same breath as he claims his captain status (since, again, Commander Shepard is called, in Russian, Captain. Since I don't know if that is true, I assume the original poster did know, since he or she posted it). I then gave what I took to be the obvious purpose of the interaction with the quarian captain; so as to illustrate that the original trivia post is relevant (to spell it out: if that trivia is correct, then the obvious purpose of the interaction in question is lost). -- Your subsequent findings (to repeat) could merit altering the trivia such that it was not specific to the Russian tongue (notwithstanding the fact that no one else has told us that, for example, the French game has Commander Shepard called "Capitaine" rather than, say, "Commandant"). - Edit: I think I see what you were saying; and it sounds basically like what I said was the obvious purpose of the interaction (to tell Shep and player that bla bla bla, like the submarine captains you mention). So, to that I only add, that the original poster meant that the explanation of this quarian custom is somewhat lost in Russian (and perhaps in other languages?), where "Commander Shepard" is already addressed by some form of "Captain". --AnotherRho 21:49, October 7, 2010 (UTC)
 * (edit conflict) The one thing I hate is being misquoted and it annoys me to no end. My edit summary said, "it is a rank that is called Captain-Lieutenant, it'", you seem to have left out the "it'". I didn't know that My edit summary had gotten cut off, curse by enter button again. But to the matter at hand, since the quarians call the commanding officer of a ship "captain" regardless of rank and position, since Shepard wasn't even in the Alliance military any more, and Shepard says so when conversing with the captain of the Rayya. Because of this, I think the trivia is irrelevant because it seems to deal with the tradition of calling the commanding officer of a ship "Captain", rather than a having to do with equivalent ranks in the real world. Also civilian owners/CO/any other name, like how the SR-2 is technically a civilian ship, are also called captains. So again I think a valid piece of trivia would be how the quarians seem to follow the tradition of calling vessel CO's "captain" rather than a translation between modern day navies. I don't know about how Spart would take that, but again I see that as more valid trivia than dealing with a translation based on the evidence I gave above. Lancer1289 22:06, October 7, 2010 (UTC)


 * Understand that you are annoyed by being misquoted (which is annoying). But since "it" doesn't mean anything by itself, whereas "it is a rank etc." does have clear meaning, you have to at least give me that I didn't wholly or intentionally misrepresent what you did write (accursed Enter buttons notwithstanding). -- That aside, I think I understand you.  I took the intention of the trivia to be that "the point" of the dialogue option (namely, to get across the trivia which you suggest) is lost in the Russian version of the game, because Shepard's rank of LCDR is translated into the Russian equivalent (which is a certain sort of Captain).


 * Now I'm curious about this. I wonder if in the French version (and others), Shepard is referred to as Capitaine or as Commandant. --AnotherRho 22:25, October 7, 2010 (UTC)
 * Probably Commandant as it is the direct translation, but who knows really ad I'm only guessing. Lancer1289 22:32, October 7, 2010 (UTC)
 * Yes, guess we may never know. - In other news, the trivia you suggested is, as it happens, to be found at the end of the Quarians > Culture section. -!-AnotherRho 22:40, October 7, 2010 (UTC)
 * And so it is. Well then I guess there is no need for a repeat then. :) Lancer1289 22:43, October 7, 2010 (UTC)

Collector Ship Acquisition
While I have noticed a discrepancy between the Mass Effect 2 Guide and the Collector Ship Guide I do not know which one is accurate (One claims a minimum of five new missions must be completed, the other claims that at least 8 crew members must also be recruited). Upon looking at the discussion section of Collector Ship it seems you have done a enormous amount of research into the matter where as I only have the experience of my prior game plays. I was wondering which one you felt was accurate? If so the other should probably be amended. Ilovetelephones 10:55, October 8, 2010 (UTC)
 * I didn't even know about the discrepancy between the guide and the walkthrough. However it is based on that you acquire five missions, whether they be Dossier, loyalty, any assignment, or DLC mission. This apparently has been confirmed by other users as anytime the five is modified, it gets reverted. When it is modified, it just adds more detail without changing the number. I'll modify the guide as that appears to be inaccurate. Lancer1289 12:33, October 8, 2010 (UTC)
 * I'm just glad its cleared up for my next playthrough, also I added a link to the Hold The Line section of the guide, its a very in-depth yet friendly analysis of how 'hold the line' is calculated. Ilovetelephones 13:41, October 8, 2010 (UTC)
 * Yeah the problem I have with that is that there are no devs posting on that forum, while the data that we already have comes from a source, GameInformer Magazine. I have no idea how they calculated that information, and since it seems to be an interpretation of game data with no devs to confirm how that works, Moderators don't count, then we can't accept it as fact. As such I have to remove it as it is unsourced speculation. Lancer1289 14:05, October 8, 2010 (UTC)

Suggestion for the new skin
Right now the Wikia header just kinda blends in with the rest of the page, since it's the same color as the rest of the page... Might I suggest changing it to the color of the background on many of our templates? (hex 1E1E2E). That'd help the header and foot actually frame the page and such. -- Dammej ( talk ) 23:25, October 9, 2010 (UTC)
 * Apologies for not getting back sooner, as it is Saturday and I'm a Catholic, I had to attend Mass. Quite relaxing actually. Anyway I'll see how it looks and I'll also take a peak on how the Citadel image looks as well. However I'm also going to have dinner soon, so don't expect a response for about a half hour or so. Lancer1289 00:58, October 10, 2010 (UTC)
 * Ok I changed the color of the header, and I took a look at JakePT's background, and using the tool that admins use to modify the theme, it didn't turn out well. Disaster would be an appropriate metaphor. I didn't save the background because of that, and frankly I was scared what would happen if it did save it. It may look good to you guys when you look at it, but it didn't look good on the tool. I can take a screenshot if you wish to see what happened. Lancer1289 01:40, October 10, 2010 (UTC)
 * I am curious what you mean by disaster. Did you forget to uncheck the 'tile' box, perhaps? -- Dammej ( talk ) 02:07, October 10, 2010 (UTC)
 * I did as you can see in the two images I uploaded. Tiled background (disaster one): File:Tiled.JPG. Non-Tiled background (a little small): File:Nontiled.JPG. Lancer1289 02:18, October 10, 2010 (UTC)
 * I looked at it without the Themedesigner and I saw what everyone was talking about, but right now I have only what I can see and frankly I'm scared to save it because I don't know how it will look. Apologies in advance for edit conflict. Lancer1289 02:23, October 10, 2010 (UTC)
 * Looks to me like you uploaded the thumbnail instead of the full image. Try downloading this, then uploading it. -- Dammej ( talk ) 02:25, October 10, 2010 (UTC)
 * Yeah that's what I did and now I really fell like an idoit :(. Apologies for the language, but I really couldn't think of another word that fit. I don't usually make that kind of mistake so I sum it up to brain fart. Oh well, it does look good, however when it cuts off, it gets very ugly very quickly. Someone needs to find a way to get that to fit across and down the whole page becuase I really don't like the thought of that cutting off suddenly and almost always before the page ends. However I do admit now that I did it right, it looks very good. Lancer1289 02:36, October 10, 2010 (UTC)

Your undue of my edit
I edited the Player notes section of the M-4 Shuriken page stating the damages of the weapon compared to the M-9 Tempest. In your summery you said "What math". It is the math of Fire Rate X Base Damage of the M-4 to the Fire Rate X Base Damage of the M-9, seeing how they have the same reload time, that fact is canceled, and the M-4 gives more damage in one minute of sustained fire than the M-9. You stated that this was speculation, it is not, it is the fact of the math that I have discovered and attempted to share to others. I hope that I'm not coming off as accusing, I respect your contribution to this wiki, and I am trying to clarify my Post. --Sentinel343 17:27, October 10, 2010 (UTC)
 * And what about other factors that come into play like range, accuracy, impact on shields/barriers or armor? The base rate damage is yes more, but your edit didn't state that and I really don't think that it has a place because the M-4 can't shoot in full auto like the Tempest can. The M-4 shoots in bursts and I think it's possible to mod it on the PC to fire in full auto or use that small exploit but that is even difficult. You can't assume that people are going to hit every shot and you must state it in a way that assumes ideal circumstances. Otherwise it looks like interpretation of raw game data, which is again classified as speculation. Lancer1289 17:41, October 10, 2010 (UTC)
 * Ah, I see, wow I am very sorry for my misunderstanding and I thank you for explaining this to me. --Sentinel343 17:46, October 10, 2010 (UTC)
 * No problem. Lancer1289 17:49, October 10, 2010 (UTC)

Garrus
I don't know whether he was on the Normandy or not, but Garrus began his hypothetical training only AFTER the Normandy was destroyed, not before. I'll concede that he may have left the Normandy earlier for other activities, but the point in my version of the article is correct. I have a screenshot from the dialogue post-recruitment here that proves the point:

http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs779.snc4/65972_709175504443_207948_38875455_6900759_n.jpg

The version that you insist on reverting to says that Garrus began Spectre training immediately after the Battle of the Citadel. This necessitates that he was not aboard when the the Normandy was destroyed. As you pointed out, that is certainly possible but not definitive given the ambiguity of the dialogue. Mine is more accurate, placing the beginning of that training at a later point--after the Normandy's destruction--which the dialogue does as well.
 * I'm sorry, I know this is Lancer's talk page, but I do need to counter what seems to me to be some pretty specious reasoning. Yes, the current version says Garrus began Spectre training after the Battle of the Citadel and the destruction of Sovereign. But it does not say that he began this training immediately after those events, as you claim. If I say that the Berlin Blockade began after World War II, does that mean that it began immediately after the war, on 3 September 1945? No, of course not. Claiming it means anything of the sort is nonsense. Just as it is nonsense to claim that a statement that says Garrus began Spectre training after the Battle of the Citadel means he began this training immediately after the Battle. No one thinks that he walked through the wreckage of the battle, stepping over bodies to begin training. That's just silly. And the current version of the Garrus article makes no such claim. SpartHawg948 22:41, October 10, 2010 (UTC)
 * (edit conflict X3) Accuracy is a matter of interpretation and opinion and there is other dialogue and many other issues to consider, one being unnecessary rephrasing. Garrus could have gone back to C-Sec after the Battle of the Citadel, which given the dialogue in ME is very possible, and even dialogue in ME2 supports that. While yes it does say that he went back to Spectre training after the Normandy's destruction, I never contested that, I'm saying that it is open to interpretation. Currently there is no supporting evidence that Garrus, or for that matter Wrex, was on the Normandy during the attack while there is evidence for Tali and Liara from dialogue with Jacob on Lazarus Station. The current version states what we know because Garrus states that he restarts Spectre training after the Normandy's destruction, a fact I never contested, but that it didn't happen immediately, which is a fact, and the article states that. It is accurate, and states what we know, just differently. Like so many other things, there is no reason to change it for another, equally correct version. Lancer1289 22:54, October 10, 2010 (UTC)

I'll concede the point about immediacy. However my point remains--while both versions could be logically true, mine is more accurate. Garrus's dialogue in ME2 states that he began the training after the Normandy was destroyed. While this is technically also "after" the Battle of the Citadel, using the Normandy's destruction as the reference point is not only also true but more accurate. The old version of the article, which uses the Battle of the Citadel as the point of reference, is using true but nonetheless less accurate and useful information. Saying that Garrus began his Spectre training "after" the turians joined the Council would be a more extreme example of this.

Plainly put, in ME2 Garrus clearly says that he began Spectre training "After the Normandy was destroyed." I see no reason why this article shouldn't use those exact words rather than arbitrarily pick another point in the game's past.

--Cardinalwraith 22:48, October 10, 2010 (UTC)
 * Yours is only more accurate in your opinion. I don't see how either is necessarily more accurate. After all, neither is inaccurate, and both are very much true. I'm just trying to point out that, if you're trying to get your point across, hyperbole and inaccuracy are hardly tools you want to make use of. SpartHawg948 22:51, October 10, 2010 (UTC)
 * (Edit conflict) So why change something that is correct to something that is also equally correct that doesn’t make any sense. The article is accurate and states the same information, just in a different way. There is no reason to change it because they are both accurate and rephrasing is unnecessary.
 * (Edit conflict) Also note there are multiple other issues with your edit, mainly unnecessary aliases, unnecessary space, and unnecessary rewording of things that are already stated clearly, which is what your edit is also doing. It rephrases something that is already accurate and doesn't need to change. Lancer1289 22:54, October 10, 2010 (UTC)
 * To comment about everything I missed, yes I have to agree, although it is stated above that accuracy is a matter of opinion. Both versions are correct and we do have that think about changing things for equally correct versions. Lancer1289 22:57, October 10, 2010 (UTC)

Jedore Revision
Hey, what's with removing the whole Trivia section? Jedore is the science fiction name reference! There's lots of B5 references in Mass Effect! I admit it was maybe a bit long, but that could be revised, not totally deleted!