User blog comment:The Milkman/The Writing of the Ending/@comment-30764484-20120605044952/@comment-4237253-20120608051331

It's not the evidence or lack thereof that truly bothers me. It's so equivocal that you could argue nonsense and poppycock to the end of time. What really concerns me is that people actaully want this.

To start off, this is terrible storytelling. By simply confusing us and then not explaining anything at all, you just alienate the audience. You don't fool the player into thinking they have a choice. You can't make the player assume something is allegory, just to be able to win. There shouldn't be a clear-cut "pick this and you win, pick those 2 and you lose" choice. That's not even a choice. It's the difference between success and failure, and the parameters are arbitrary and unexplained. You can't introduce a new character, only to have said character b a surrogate for another antagonist who was never even directly involved in the plot. Harbinger was abandoned in Mass Effect 3, and was effectively replaced by The Illusive Man and Kai Leng. Of course, all this ignores it's biggest crime: it leaves the plot unfinished. You don't finish a game with DLC, you release a finished game that you promised. You don't have rising action followed my months of frustration and an utter lack of communication. You are supposed to have a satisfying climax, and a resolution that provides closure. Both the Indoctrination Theory and the original ending fail to do that.

Just watch this video. It explains why the IT is an invariable mess, just like the ending. http://www.youtube.com/watch?v=tJ5qPIcuMZA