User blog comment:Rusty650/About the Idea of "Mass Effect 4"/@comment-208.64.90.158-20130702141345

Maybe I'm too much of a fanboy, but I'm really interested to see where they take the franchise from here. Initially, I wasn't incredibly satisfied with the ending, but I think with the combination of the Leviathan DLC and the Extended Cut, it turned into the ending that I wanted it to have from the beginning. (Except the fact that having the Normandy extract people with Harbinger RIGHT THERE at the end is kinda over the top.)

If they do a sequel, it'd be great if they could bring in the most important decisions - which solution you chose, whether the genophage was cured, etc. I half expect that if they do a sequel, they'll have to pick a canonical ending, but I wouldn't be incredibly disappointed as it wouldn't be the first time a game with choices had to assume some things. (I'm reminded of the old Jedi Knight on PC where you could be light or dark, but then the sequel assumes you were a light Jedi in the first game).

I think for me, the only thing that is important is that the new people/squad/whatever run into someone from Shepard's team, so there's some kind of a touchy-feely moment for the fans of the first trilogy. After that, then the new character and his/her squad can run off to do their own thing. Whether the enemy is the catalyst 2.0 or a split galaxy or a new threat or whatever, it doesn't matter incredibly to me. I'm sure they'll come up with something pretty decent.