User blog comment:AdmiralPedro1stFleet/Things I think Would Be Good to Do For Mass Effect 3/@comment-24174486-20121117123458/@comment-24174486-20121117135234

It does damage and disables an enemy. Countless powers do that—some of which can do so to an enemy without protection. It sets up biotic explosions for a far shorter period than Pull (which has the same cooldown and can set up two biotic explosions) and is awful for detonating biotic explosions (as it lifts the enemy up before detonation, pulling them away from other enemies).

It's not Shredder Ammo, I'll give it that, but without Shredder Ammo in ME3, it's the worst.