Forum:ME3 Adversary Infobox

The project purpose is simple: to create a ME3 enemy infobox just like how we have one for ME and ME2. I worked on a reused ME2 template and customized it with the colour scheme that is similar to the ME3 Weapons infobox template. The life bar in the enemy infobox is a similar design to the in-game's HUD as well. However in ME3, the HUD life bar does not display all types of the enemies defense at the same time, unlike the HUD in ME and ME2.

Which brings question of whether to just show the first defense life bar of the enemy and ignoring visualizing the second if any, or to show a partial secondary life bar if there's any. The images below demonstrate the two possibilities for displaying the enemies life bars.

(Note that the enemy will only have a maximum of 2 types of defense, with a combination of Barries or Shields and Armor or Health. This is different from enemies in ME2 they can have up to 3 types of defense and can have armor preceding the health bar.)

So guys, which one do you prefer? Please drop your support only one of either template variations and suggest ideas or improvements too that can be made.