User blog comment:Rusty650/About the Idea of "Mass Effect 4"/@comment-24174486-20130620165842

"I watched this video, by AngryJoeShow ... When the Extended Cut DLC came out, it was so weird that the DLC ONLY answered those 10 questions and nothing else."

And that's simply because Angry Joe lied about the ending, because he knew that the "Retake" movement was based on a bunch of whiny crybabies lying about the ending and praising anyone with delusional attacks on the ending.

"The Indoctrination Theory was developed in order to make any sense for the ending. People think that the Indoctrination Theory is talking about the whole ending, but is in fact keeping the ending and scrapping any parts that don't make any sense, for the Indoctrinations Theory and the "real" ending."

Except the Indoctrination Theory revolves about having absolutely no clue as to how indoctrination works and deluding oneself about events in the third game. It's why every argument for IT assumes that Shepard is indoctrinated so they can prove IT.

"After playing many hours and getting emotionally attached to the characters and the character that you chose to romance, Bioware is making you to detach yourself from those characters and settle in with new ones."

Yes, how dare they introduce new characters and bring an end to the stories of the previous characters. No, we should just have a gazillion Mass Effect stories about the same characters all of the time.

"We already know Javik's story just by the Ashes DLC. Why would you want to go back and play as Javik? What else is there we want to know more about him?"

We know about a very small part of his life in the Prothean cycle. What else could we learn? What the Prothean empire was truly like, the races of the galaxy in the time of the Protheans, the worlds of the various races. And of course, more of Javik's adventures.

"One of the biggest problems with creating a new character in a series, like Mass Effect, will is how are you going to introduce him/her? ... What I mean is that you can't bring in a new character with the series without making it disturbing the flow of the previous games"

1. The same way you can introduce any protagonist of any story.

2. How?

"We all know about the "secret" ending where you pick destroy and you see Shepard take a breathe. This scene is telling the player that Shepard is not dead and the fight continues."

No, it shows that Shepard is alive after the fight is over. Unless you're an Indelusionation Theorist, in which case you assume it means something else based on absolutely no actual evidence.

"Lets look at the second question: Here are just a couple of words that people said: empty, frustrated and even some people said that they couldn't describe how they felt in one word."

Because obviously you're going to get an accurate sample of what all of the people who've played the game thought of it by watching a video made by Retakers.

"Why did the Extended Cut DLC have a slideshow?"

Because the majority of whining about the ending consisted of people who ignored everything that happened before the last 1% of the game, therefore BioWare needed to remind those whiners of how their choices had impacts, despite having shown players the consequences of their choices already.

...but somehow I don't think the opinions of someone who hasn't even played the games is worth anything, anyway.