User:Lancer1289/Sandbox/Mass Effect

Mass Effect is a science-fiction role-playing action game developed by BioWare for the Xbox 360 and PC. According to BioWare, the game is the first installment of a trilogy concerning the elite soldier Commander Shepard, but Electronic Arts has stated "Mass Effect will be a franchise [for EA] for a very long time".

Mass Effect was released in 2007 on November 20 in USA and Canada, November 22 in Australia and New Zealand, and on November 23 in Europe. It was also released as a Limited Collector's Edition, containing bonus materials including an art book and the Galactic Codex: Essentials Edition 2183 booklet, which gives background on the Mass Effect universe.

The game was later re-made by BioWare and Demiurge Studios for the PC, and the PC-DVD version was released in summer 2008. By summer 2008 there were also versions of the game translated into Spanish, French and Italian. A Japanese-language version is in development for the Xbox 360 only. Mass Effect is available via Xbox's Games on Demand; the full game is available for $19.99 in the USA and $29.99 in Canada.

The game takes place in the year 2183, with the player taking on the role of Commander Shepard, commanding an elite squad aboard a prototype starship, the SSV Normandy. The main story revolves around the quest to find and stop a rogue agent, which then uncovers a plot threatening the entire galaxy.

Within the game universe, the events of Mass Effect are viewed as occurring during the context of the Eden Prime War. (See Sovereign.)

Details

 * Players: 1
 * Resolution: Xbox 360: HDTV 720p/1080i/ 1080p // PC: unrestricted screen resolution.
 * Publisher: Microsoft Game Studios
 * Developer: BioWare Corp.®
 * Format: DVD for the Xbox 360, DVD for PC
 * Rating: "M" for Mature (USA). Age "12" (UK). 18+ (PEGI). 16 (usk)
 * Availability: November 20, 2007, PC Edition released May 27, 2008

PC version
 Mass Effect Patches Change Log Patch 1.01a Patch 1.02  The PC version of the original Mass Effect was developed by BioWare and Demiurge Studios, and published by Electronic Arts in 2008.

System requirements
Notes:
 * For the best results, make sure you have the latest drivers for your video and audio cards. ATI X1550, X1600 Pro and HD2400 are below minimum system requirements.

Changes from the 360 version
The main differences between the PC and 360 versions are tweaks to the combat GUI and the inventory system. The Power Wheel is replaced in the PC version by a tactical HUD that allows for more precise squad commands and the ability to hotkey tech and biotic talents. The often-criticised inventory system from the 360 version is also overhauled to be more user-friendly. Other differences include minor adjustments to the Mako's handling, a minor graphical upgrade and a change to the hacking minigame (used when decrypting doors or containers).

There are no extra assignments or new characters in the PC version and the story is unchanged. However, it does allow the PC release of Bring Down the Sky to be downloaded for free.

Known bugs

 * After you reach 550 MB of pagefile (see the Task Manager in Windows) the game may crash or lead to loop graphic sequences. You will need to reboot your system or manually clean the pagefile. This bug is caused by nVidia graphic cards and Realtek audio card. One solution is to run the game in window mode and disable music and speech.
 * On Therum in the PC version, after Bring Down the Sky is installed, certain areas of the terrain become solid black, regardless of terrain type. Sometimes going to the configuration window (exiting the game, running the game launcher, and selecting configure, or running ) and selecting Repair &gt; Delete Local Shader Cache Files, may sometimes fix the problem. Vista users will need to run the application in Windows XP SP2 compatibility.
 * Quickly pressing the Enter key in confirmation prompts can sometimes leave a window stuck on the screen ("Convert this item into omnigel?"). The game no longer responds to keyboard or mouse input. However, it's still possible to autosave and autoreload through the console or rebounded keys.

DRM controversy
The PC version of Mass Effect was originally intended to use SecuROM, including a periodic 10-day re-validation, meaning the game would cease to work after ten days without 'checking in' online. After criticism, this aspect of the DRM was removed from the PC version on 9th May 2008. The PC version can be authenticated five times. However, later copies of Mass Effect did not contain any internet authenticating activation mechanisms, allowing it to be installed limitlessly. In March 2009 Mass Effect was released on the Steam platform without the SecuROM copy protection due to the copy protection built into Steam.

Expansions
In addition to the Mass Effect planned trilogy of games, BioWare has thus far released two pieces of downloadable content via Xbox Live Marketplace, "Bring Down The Sky" and "Pinnacle Station". Bring Down The Sky is available as a free download for buyers of the PC version and Pinnacle Station is available for $5 at the EA online store. A spinoff game for iPhone and iPod Touch, Mass Effect Galaxy, was released in June 2009.

The series is also expanded in tie-in novels, the first of which was the prequel Mass Effect: Revelation. The second, Mass Effect: Ascension, is set just after the events of the game, and reportedly bridges the first game and Mass Effect 2. A third novel, Mass Effect: Retribution has been announced by Del Rey.

A comic, Mass Effect: Redemption, was released beginning in January 2010.

Film
Ex-Marvel CEO, Avi Arad recently obtained the rights to create a film adaptation of the game. It is reported that the movie is now in the early development stages and it will be produced by Legendary Pictures with Casey Hudson, Ray Muzyka and Greg Zeschuck of BioWare serving as the executive producers but Arad is still looking for a writer. 

Trivia

 * "Load Limit Reached", a note in BioWare's Dragon Age, contains an easter egg reference to Mass Effect.