Overload

Overload is a tech power available to Engineers and Sentinels. It shuts down an enemy's shields, rendering them vulnerable to attack. Overload is typically used to take down shields or synthetics, but will also cause any unshielded enemies using flamethrowers to explode. Starting at rank 3, Overload will cause enemy weapons to overheat, making them unable to fire for a brief period. It also does double damage versus shields. It can also be used on explosive containers to make them detonate more violently for added damage.

This power travels in a straight line from the user to the target, hitting instantly.

Power Ranks

 * Rank 1
 * Recharge Time: 6.00 seconds (Shepard) 12.00 seconds (Others)
 * Impact Radius: 1.20 meters
 * Shield and Synthetic Damage: 120.00 points


 * Rank 2
 * Recharge Time: 6.00 seconds (Shepard) 12.00 seconds (Others)
 * Impact Radius: 1.20 meters
 * Shield and Synthetic Damage: 140.00 points
 * Synthetic Stun Length: 3.00 seconds


 * Rank 3
 * Recharge Time: 6.00 seconds (Shepard) 12.00 seconds (Others)
 * Impact Radius: 1.20 meters
 * Shield and Synthetic Damage: 160.00 points
 * Synthetic Stun Length: 3.00 seconds
 * Weapon Overheat Length: 6.00 seconds

Rank 4

Choose to evolve the power into one of the following,

Heavy Overload

 * Your pulse now damages synthetic enemies so brutally that they explode on "death".
 * Recharge Time: 6.00 seconds (Shepard) 12.00 seconds (Others)
 * Impact Radius: 1.20 meters
 * Shield and Synthetic Damage: 200.00 points
 * Synthetic Stun Length: 3.00 seconds
 * Weapon Overheat Length: 6.00 seconds

Area Overload

 * You have increased your pulse's strength to cover a wide area, making it easy to hit multiple targets.
 * Recharge Time: 6.00 seconds (Shepard) 12.00 seconds (Others)
 * Impact Radius: 3.00 meters
 * Shield and Synthetic Damage: 160.00 points
 * Synthetic Stun Length: 3.00 seconds
 * Weapon Overheat Length: 6.00 seconds

Player Notes

 * Using this ability on flamethrower wielding enemies when their defenses (armor/shields) are down will cause them to instantly explode and cause splash damage to any enemies nearby.
 * Though the game says this ability will be ineffective against enemies that have defenses, at rank 3 or higher it can be still be used on (almost) any enemy to cause their weapon to overheat, giving the player a breather.