Sticky Grenade

Sticky Grenade is a grenade power available exclusively to Infiltrators in Mass Effect 3. The Infiltrator throws a grenade that sticks to the target, damaging it and any nearby enemies.

Consumes 1 grenade.

Grenade powers do not have a recharge time, and can be used immediately at any time, provided grenades are available.

Rank 1: Sticky Grenade
Stick this grenade to your opponent, and the explosion will tear apart the target and shrapnel will damage other enemies caught in the blast.
 * Damage: 750
 * Radius: 2m

Rank 2: Max Grenades
Increase grenade capacity by 1.

Rank 3: Damage
Increase damage by 20%.
 * Damage: 900
 * Radius: 2m

Rank 4: Damage/Radius
Damage

Increase damage by 30%.
 * Damage: 1125
 * Radius: 2m

Radius

Increase radius by 30%.
 * Damage: 900
 * Radius: 2.6m

Rank 5: Max Grenades/Armor-Piercing
Max Grenades

Increase grenade capacity by 2.

Armor-Piercing

Increase damage to armored units by 50%.

Rank 6: Damage/Proximity Trap
Damage

Increase damage by 40%.

Proximity Trap

Grenades stay active for 15 seconds when attached to a wall or surface, exploding when an enemy approaches. Increase impact radius by 50%.

Player Notes

 * When thrown the grenade will not deactivate the Infiltrator's Tactical Cloak, allowing the Infiltrator to get in close, to ensure the grenade hits its target, and get out, without being seen. This is especially useful against enemies such as the Atlas Mech.

Availability

 * Single-Player:
 * Multiplayer: Only available to Humans and Quarians.