User blog comment:Masseffect7/Mass Effect 4 - No Connection to Shepard/@comment-1786741-20131020213539/@comment-1786741-20131030162954

Eh, I never really cared all that much about the "Happy Ending" for that very reason. Then again, they can't exactly add more choices considering that would require some sort of actual development, which is somewhat difficult for someone that is not a developer. It's better than nothing though, it at least does a good job trying to address the problems with a pre-extended cut ending:

"What does MEHEM do in detail (obvious spoiler warning)? - It determines your ending based on your EMS score. - It removes the catalyst scene. No ifs, not buts. It's gone for good. (So is your choice, you will now destroy the reapers no matter what) - It introduces a whole new scene showing how Joker disobeys orders and keeps the Normandy in the fight long enough for Shepard to be rescued (with the help of a certain Alliance captain :)) - The Normandy no longer crash-lands on the Weirdo Planet - The Geth and EDI survive. EDI is now present during the memorial and new slides were added to the epilogue that will show the geth, if they are alive. All credit and thanks for the slides goes to areyouareaper! - The epilogue slides now show survivors on the Citadel, most prominently Aria and Cpt. Baley. All thanks and credit for this new slide goes to Alienmorph! - You will see your Shepard reunited with his crew (and even some interaction unique to your LI if the LI is part of the Normandy crew). While they don't exactly have a party, now it is a real bitter-sweet ending with the emphasis on "sweet" rather than on "bitter" - The musical score is changed quite extensively, including the credits song - Since by the time of v0.3, quite a few people have contributed to this mod, I implemented some MEHEM credits in the stargazer scene. - Since v0.2, Harbinger will say a few lines during the beam run And that's it."