User blog comment:StagedDom19/Missing the Main Problem/@comment-1721595-20120712032900

I think its all about expectations. The main reason I enjoyed ME2 was because it was more Mass Effect. Bioware stated numerous times that the important choices from ME couldn't be altered in ME2 (Virmire Survivor, Council, Rachni etc.) because they were needed for ME3, so instead we made a lot of new choices and I was okay with that. From my point of view the main reason ME2 is now almost pointless in hindsight is because all these new choices fell flat in ME3 (as did the choices from ME which you pointed out so well). I expected my gameplay experience to be more unique and even with over thousand variables importated from two games it just couldn't live up to the promises Bioware made. Diverse content is expensive (even if its just animated sprites of running people), this is the bottleneck our "choices" have to pass, the Mass Effect series is not a series of text adventures ladies and gentlemen. So manage your expectations and don't believe every word from Bioware then you can enjoy the games for what they are.