User blog comment:Bluegear93/Mass Effect or Mass Effect 2 ?/@comment-737801-20100821212020

Well I liked some parts of the inventory system, but dealing with the overload was annoying at times, especially in the middle of missions. However seeing all the different types of armor was interesting. So burn me at the stake.

As to the side missions, I would like to see something like ME back, but with a better vehicle. As annoying as the Mako was, it still added something to ME. Obviously I don't want a vehicle section for every assignment/mission, like in ME, but adding them to more than DLC packs would be a good idea. There were a lot more varied mission in ME2 than ME, which is something I enjoyed as much as everyone else it appears. ME started this with some good missions, then ME2 built on it.

I also liked the increase in squadmates as well, but I'd say anything over 15 is starting to push it. However I want to bring more than 2 squadmates on a mission in ME3.

However I can see your friend's point. I also do think that ME2 has lost some of the RPG element and gained some more of the Third-Person Shooter element. However an RPG isn't defined by the inventory system, which everyone seems to have with huge numbers of items. I also liked the environments in ME compared to ME2. I liked walking around the Citadel, and I missed that in ME2. ME2 seems more like going from shooting gallery to shooting gallery. While the vehicle sections did break up ME better, they did need some work. Again I'd like to see them come back.

If BioWare takes the best of ME and ME2, then ME3 will be the RPG to emulate for quite a while.