Heavy Pistols

Heavy Pistols are a class of weapon available to all player classes in Mass Effect 2. The following squadmates also utilize heavy pistols: Jack, Jacob, Miranda, Mordin, Tali and Kasumi. They are an invaluable backup weapon, effective against armor and highly accurate at mid-long ranges. Note that heavy pistols and SMGs have completely substituted the normal pistols seen in Mass Effect.

M-3 Predator

 * Damage Multipliers (Armor / Barriers / Shields): x1.5 / x1.0 / x1.0
 * Manufacturer: Elanus Risk Control Services
 * Default ammo: 12 / 60


 * Default starting weapon

M-5 Phalanx

 * Damage Muiltipliers (Armor / Barriers / Shields):
 * Manufacturer:
 * Default ammo: 6 / 24
 * The M-5 Phalanx is acquired from the Firepower Pack DLC.

M-6 Carnifex

 * Damage Multipliers (Armor / Barriers / Shields): x1.5 / x1.0 / x1.0
 * Manufacturer: Carnifex
 * Default ammo: 6 / 18


 * The Carnifex Hand Cannon is acquired from Mordin Solus during his recruitment mission.

Upgrades

 * AP Heavy Pistol (Sabot Jacketing)
 * Cost: 15,000 Palladium




 * Provides +50% heavy pistol damage against armor. Upgrades heavy pistols and hand cannons for your entire squad.


 * Increasing the tungsten content of slugs and recalibrating the weapon's computer improves penetration of heavily armored targets.


 * Note: Changes the letter designation from M to S (e.g. S-3 Predator)


 * Heavy Pistol Critical (Smart Rounds)
 * Cost: 25,000 Palladium




 * Heavy pistols sometimes deal double damage. Upgrades the heavy pistols and hand cannons of your entire squad.


 * Normandy's scientists have prototyped a modification to the traditional smart-targeting module commonly incorporated into high-end weaponry. While this technology is commonly used to compensate for wind and recoil, it was adapted to slightly deflect rounds to strike a more vital part of an enemy.


 * Note: Changes the letter designation from S to X (e.g. X-3 Predator)


 * Heavy Pistol Damage 1 - 5 (Titan Pulsar)
 * Cost: 2,500/5,000/7,500 Palladium or 50,000 Credits




 * Provides +10% heavy pistol damage. Upgrades heavy pistols and hand cannons for your entire squad.


 * This upgrade improves a weapon's mass effect field generator, increasing the mass and acceleration of each slug fired.


 * Note: For each damage upgrade, a letter designation will be added to the name of the weapon (i.e. 1/5 = a, 2/5 = b, etc.)