Does anyone know how the system for the game will function: decision, combat, relationships.
Sorry I don't
If you're talking about Andromeda, one thing I noticed is that you don't pick a class in the start of the game and get stuck with it till the end. During the game, during combat, you can change class, it's a feature I'm really looking forward to.
The combat looks much alike Mass Effect 3, moving a lot, and staying less on cover.
Relationship and decisions look like will maintain the same from the trilogy, with the dialog wheel. Don't know much about the morale (paragon/renegade) system though.
Well the devs didn't published too much for a reason.
There is this spark of curiousity you might loose if too much is published before the game itself is.
There will be a different way of romancing, but how... well let yourself be suprised.
Bioware Games had always had a big focus on decissions, especially ME. No change here, maybe even more drastic impact then before.
Combat system... well the trailer from 01/03/17?! showed that you inherit all abilities from all classes ... as you the pathfinder, need everything at your disposal to get the job done. You can switch between profiles, consiting of true class, or hybrid builds, depending on what you prefer for your playstyle afaik.
And it looks less tactical then ME2, so like Cbthird stated, more action oriented like ME3. Go Go Combo King
What do you think?