I have mass effect andromeda, it’s been on my list for downloaded games on my PlayStation forever now. Should I play it? What are your experiences with the game? I’m curious. Thank you!
I have mass effect andromeda, it’s been on my list for downloaded games on my PlayStation forever now. Should I play it? What are your experiences with the game? I’m curious. Thank you!
Andromeda was a good game and didn't deserve the level of hate it got. Was it as great as the original trilogy? No, but it was a good solid RPG with some bugs that were not dealbreakers. I've played through probably 4 times, it's worth your time.
Yeah, as much as I trash on it ME:A is far from a bad game.... just kinda annoying sometimes, storywise, but gameplay is pretty good.
Side note: Be aware that you might find most humans looking more alien than the actual aliens.... and asari look the same, literally, they're the same model except for Peebee
Its worth trying. Just keep in mind that it's a slow start. Not much happens to peek interest until after EOS. And keep in mind it's not a continuation of the original trilogy. Play as a separate RPG game entirely. It is more slapstick and light hearted than the original dark trilogy as well.
Andromeda has its issues, but I still enjoyed it and I think it has plenty of story potential for sequels to explore
Good game, GREAT gameplay, story pales in comparison to original trilogy by light years, but it has it’s moments. Worth playing, just think of it more like a spin off than a true sequel.
Story is garbage in comparison to the original trilogy but the mechanics and gameplay are pretty solid. Probably not possible in your situation but I think it’s better if you play ME: A before you play the original trilogy
Andromeda, is a -good- game. It's got more than a few flaws, but it was never, is not, and will probably never be as bad as the internet razed it to the ground for.
It's a little lighter in tone than the trilogy because it's shifted focus from impending doom (Reapers) to earth-shattering discovery (Jardaan/Remnant). And surprise surprise, that's not automatically a terrible thing.
I WILL say that the writing isn't what you may have grown to expect from an ME title, and imo, it completely lacks replayability (marolf, how on EARTH do you have 8 playthroughs??). Which, I will continue, makes me wonder what the teaser released back in December will do for the franchise.
If you know anything about it, Trilogy-Andromeda comparisons have turned into A:tLA-TLoK comparison fights, where one side gives it fair praise or criticism, while the other defers to auto-hating it because of entirely arbitrary BS or simply because it's new.
If you already have it, you’ll lose nothing by trying it except time. And if you find yourself bored or mad or anything else, you do not have to finish it.
I gave it a fair shake. Took my time, making sure to do it “right” by seeking out side quests, optional little bits, and tackling as much content as I could. Something like a total of 60 hours in game, with maybe 15 (ish) or more in multiplayer.
Honest conclusion? It was pretty trash. BioWare did eventually come in and smooth out some of the launch issues related to objective quality, things like glitching faces and bugs. But the content when functioning as intended? Very lackluster, largely due to some weird design decisions.
Where the action is, the trilogy was largely a corridor shooter with a handful of combat arenas around the map. Andromeda is a fully open world game, and while the natural environments are actually beautiful, there’s nothing of substance to do in them. Most of the map is devoid of interactions, and much of what you are asked to do is repeat fighting these copy pasted groups of enemies, with no dialogue or unique interactions. It’s clearing out generic hostiles from generic camps with little to no real reward. Even the vaults, which might have seemed interesting the first time through get to be a little boring revisiting them over and over.
If there was more story upfront or the narrative had gripped me, I would be more forgiving of the game reusing assets. I love Dragon Age 2, and it’s a game with something like 6 locations revisited over and over as it’s repopulated for both generic enemies and important quests. But the ratio of story to faffing about is more solidly planted around story, and generic enemies are placed as little bits of action in between quests and interactions. Because of Andromeda’s large open world sections, the focus on story is lost. There’s far too much “nothing” content on planets. The game would have been far better if it trimmed off a significant portion of the open world, and let a narrative drive the plot.
Also, not to be a loot whore, but there was almost no exciting gear in game. In terms of variety, both visually and functionally, it felt like a leap back. Armor especially felt lacking in diversity, though I don’t remember guns having much going for them either.
It was interesting in that biotic powers felt extremely fluid and took advantage of the much more open environments in ways that the gunplay never did. Multiplayer was decent, and the combat was competing with ME3’s but the characters felt lacking in both power sets and customization.
Yes, play it.
It is a great game, but don't go into it thinking it will be a continuation of the original ME trilogy. The character interactions didn't draw me in as much as the original, but one thing I loved of ME was the combat system, gun play and powers and all that. Definitely worth it in you loved those elements of the series.
Plus...if you paid for it, might was well play it haha
I played it and enjoyed it. I liked most of what they did with the scope of the game, changesnin controls and skills and the new aliens were cool. I also enjoyed the callbacks/references to ME1-3.
What lost me was the characters. Ryder's lack of confidence and the nepotism in getting them to their role bugged me. You go from Commander Effing Shepard to I Don't Know What to Do. I get they tried to make a fresh perspective, but it felt like setting the protagonist up to fail rather than grow from a struggle.
I really loked most of the supporting cast, voice actors did a solid job, but the ones I didn't like I REEEEEEEEEALLY didn't like. There was no middle ground there.
Some missed opportunities, but I'm also not surprised since Bioware was more focused on Anthem at the time of development and it's hard to catch lightening in a bottle a second time after the OG trilogy.
What do you think?