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The [[Anointed]] is a [[kett]] unit.
The '''Anointed''' is a [[kett]] suppressor and siege unit. They have shields and are armed with a Soned Assault Rifle, allowing them to deplete your shields and health swiftly if you are not in cover.
 
 
== Description ==
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The kett soldiers known as Anointed appear to be of similar caste to the [[Chosen]]: infantry equipped with light armor. Anointed, however, wield heavy plasma cannons, making them a rallying point for other kett forces, and shield themselves with kinetic barriers against splashback. A barrage from an Anointed's plasma cannon can shred through enemy barriers and severely damage ground vehicles.
   
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Communication intercepts suggest that Anointed assist in coordinating Chosen squads and act in an NCO role. It is unclear if the term "Anointed" refers to a senior rank amongst the Chosen, or if Anointed are part of a separate division within the kett infantry.
== Description ==
 
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Biologically similar to the kett [[Chosen]], the Anointed are armed with a heavy plasma cannon to drive enemies into cover.
 
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With a new understanding of kett exaltation, it is now apparent that Anointed are exalted [[angara]], transformed into soldiers of the kett cause. Their title may refer to foot soldiers who have been entrusted with a more crucial battlefield role by their superiors. <!-- The above section is taken directly from the Codex. Do not change. Any changes other than maintenance will be reverted -->
   
 
== Capabilities ==
 
== Capabilities ==
 
=== Offensive ===
 
=== Offensive ===
The Anointed are armed with Soned LMGs,which can shred one's shields alarmingly fast.
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The Anointed are armed with Soned Assault Rifles, which can shred shields alarmingly fast.
  +
 
=== Defensive ===
 
=== Defensive ===
The Anointed are shielded, which protects them from disabling skills such as [[Pull (skill)|Pull]] or [[Singularity (skill)|Singularity]].
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The Anointed are shielded, which protects them from disabling skills such as [[Pull (skill)|Pull]] or [[Singularity (skill)|Singularity]]. {{Note}} Despite the Codex entry stating that Anointed have light armor, there is no armor for the Anointed.
==Tactics==
 
===Offensive===
 
Remnant weapons,specifically Sweeper and the P.A.W., can deplete an Anointed's shields. After rendering one vulnerable, resort to aggressive usage of powers, such as Pull/Throw, Singularity, Biotic Charge; Incinerate, or Cryo Beam to finish it off before its shielding regenerates.
 
===Defensive===
 
Effective usage of cover is a must. Once in cover,listen to the spoolup of their Soned rifles; this interval about two-thirds of a second should give you ample time to get back down. The most effective means of mounting a counteroffensive against Kett squads with Anointed is staggering the Anointed with a charged Overload, then using a detonator power, utilizing the ensuing chaos to one's own advantage.
 
   
 
== Tactics ==
 
== Tactics ==
 
=== Offensive ===
 
Remnant weapons, specifically the [[Sweeper]] and the [[P.A.W.]], can deplete an Anointed's shields. After rendering one vulnerable, resort to aggressive usage of powers, such as Pull, [[Throw (skill)|Throw]], [[Singularity (skill)|Singularity]], [[Charge (skill)|Charge]], [[Incinerate (skill)|Incinerate]], or [[Cryo Beam]] to finish it off before its shielding regenerates.
   
 
=== Defensive ===
 
Effective usage of cover is a must. Once in cover, listen to the spoolup of their Soned rifles; this interval of about two-thirds of a second should give you ample time to get back down. The most effective means of mounting a counteroffensive against kett squads with Anointed is staggering the Anointed with a [[Combos (Mass Effect: Andromeda)|combo]] explosion by charging with [[Overload (skill)|Overload]], then using a detonator power, utilizing the ensuing chaos for an advantage.
   
 
{{Navbox enemies (Andromeda)}}
 
{{Navbox enemies (Andromeda)}}

Revision as of 20:20, 26 June 2018

The Anointed is a kett unit.

Description

The kett soldiers known as Anointed appear to be of similar caste to the Chosen: infantry equipped with light armor. Anointed, however, wield heavy plasma cannons, making them a rallying point for other kett forces, and shield themselves with kinetic barriers against splashback. A barrage from an Anointed's plasma cannon can shred through enemy barriers and severely damage ground vehicles.

Communication intercepts suggest that Anointed assist in coordinating Chosen squads and act in an NCO role. It is unclear if the term "Anointed" refers to a senior rank amongst the Chosen, or if Anointed are part of a separate division within the kett infantry.

With a new understanding of kett exaltation, it is now apparent that Anointed are exalted angara, transformed into soldiers of the kett cause. Their title may refer to foot soldiers who have been entrusted with a more crucial battlefield role by their superiors.

Capabilities

Offensive

The Anointed are armed with Soned Assault Rifles, which can shred shields alarmingly fast.

Defensive

The Anointed are shielded, which protects them from disabling skills such as Pull or Singularity. Note: Despite the Codex entry stating that Anointed have light armor, there is no armor for the Anointed.

Tactics

Offensive

Remnant weapons, specifically the Sweeper and the P.A.W., can deplete an Anointed's shields. After rendering one vulnerable, resort to aggressive usage of powers, such as Pull, Throw, Singularity, Charge, Incinerate, or Cryo Beam to finish it off before its shielding regenerates.

Defensive

Effective usage of cover is a must. Once in cover, listen to the spoolup of their Soned rifles; this interval of about two-thirds of a second should give you ample time to get back down. The most effective means of mounting a counteroffensive against kett squads with Anointed is staggering the Anointed with a combo explosion by charging with Overload, then using a detonator power, utilizing the ensuing chaos for an advantage.