Armor-Piercing Arrows is a tech grenade power in Mass Effect 3's multiplayer mode.
Power Ranks[]
Rank 1: Armor-Piercing Arrows[]
Load 3 armor-piercing charges into your omni-bow to increase damage and the number of arrows fired simultaneously. When you run out of these armor-piercing charges, you will fire normal arrows again.
Highly effective against armor.
Consumes a grenade.
- Bonus Grenade Capacity: 1
- Damage: 75
- Arrows Per Shot: 5
Rank 2: Grenade Capacity[]
Increase grenade capacity by 1.
- Bonus Grenade Capacity: 2
- Damage: 75
- Arrows Per Shot: 5
Rank 3: Damage[]
Increase damage by 20%.
- Bonus Grenade Capacity: 2
- Damage: 90
- Arrows Per Shot: 5
Rank 4: Damage/Grenade Capacity[]
Damage Increase damage by 30%.
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Grenade Capacity Increase grenade capacity by 1.
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Rank 5: Shred/Armor Damage[]
Shred Shreds targets, doing an additional 50% damage over 5 seconds. |
Armor Damage Increase damage done to armor by 35% to weaken the target's armor resistance to weapons by 50% for 8 seconds. |
Rank 6: Arrow Count/Grenade Capacity[]
Arrow Count Increase the number of arrows released per shot by 1.
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Grenade Capacity Increase grenade capacity by 2.
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Player Notes[]
- Grenade powers do not have a recharge time and, thus, can be used immediately at any time, provided grenades are available. Using the power consumes one grenade each time.
- If the player has multiple grenade powers, the grenade pool is shared between them.
- Damage values are added on top of the regular damage done by the omni-bow.
- Only one arrow power can be active at a time.
Availability[]
- Single-player: N/A
- Multiplayer: Talon Mercenary Engineer