Arms Master is a passive class power in Mass Effect 3's single-player mode.
Power Ranks[]
Rank 1: Arms Master[]
Boost offensive and defensive abilities.
- Health & Shield Bonus: 20%
- Weapon Damage Bonus: 10%
Rank 2: Damage & Durability[]
Increase health and shield bonuses by 20%.
Increase weapon damage bonus by 10%.
- Health & Shield Bonus: 40%
- Weapon Damage Bonus: 20%
Rank 3: Damage & Durability[]
Increase health and shield bonuses by 20%.
Increase weapon damage bonus by 10%.
- Health & Shield Bonus: 60%
- Weapon Damage Bonus: 30%
Rank 4: Durability/Weapon Damage[]
Durability Increase health and shield bonuses by 40%.
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Weapon Damage Increase weapon damage bonus by 20%.
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Rank 5: Power Damage/Shield Recharge[]
Power Damage Increase power damage by 20%. |
Shield Recharge Decrease shield-recharge delay by -20%. [sic] |
Rank 6: Squad Bonus/Fortification[]
Squad Bonus Increase squadmate health and shields by 20%.
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Fortification Increase health and shield bonuses by 40%.
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Player Notes[]
- The Rank 6 Squad Bonus evolution applies to all members of the party including James (however, it is bugged, see below). There is possibility for confusion, as similarly named "Squad Bonus" evolutions on Shepard's various class powers do not apply to Shepard, only to NPC squadmates.
Bugs[]
- Unlike other powers which decrease the shield-recharge delay, the Arms Master Rank 5 Shield Recharge Evolution description is worded with a double negative, stating it decreases the delay by -20%, which would actually be an increase in the delay before shields began recharging. This is a description error only, the evolution actually does speed up shield recharge as all other analogous power evolutions do.
- The Rank 6 Squad Bonus evolution is bugged; it is supposed to increase the shields and health of the entire squad, but this effect often does not apply properly and only James benefits, not the other squad members. There may be potential workarounds to this bug, see the Talk page.
Availability[]
- Single-player: James Vega
- Multiplayer: N/A