The Ascendant is a kett unit. They typically show up as a mini-boss at the end of an infiltration mission, either as a Priority Ops or an optional mission. There are specialized Ascendants called Prefects, such as the Cardinal and The Valiant.
Scanner Information Edit
Description EditElement zero cores throughout its armor allow an Ascendant to levitate off the ground, allowing it to command the attention of subordinate kett and rain devastating fire down upon enemies.
The Ascendant appear to have biological control over electromagnetic force. Cell samples gathered at great risk show electrocyte-like formations. It is likely that an Ascendant uses equipment or implants to amplify and control this ability, allowing it to manipulate EM fields that empower its weaponry. If provoked, the Ascendant can unleash a ball-lightning-like attack which conducts electricity to nearby foes, or yank an opponent helplessly off their feet to deliver a barrage of blows.
The Ascendant's conventional attack is a targeted electric shock. If provoked, they can unleash a ball-lightning-like attack which conducts electricity to nearby enemies. This attack ignores cover.
At close range, they will grab a target in a gravity-sphere, then collapse the sphere to crush the target for an insta-kill.
Ascendants are accompanied at all times by their Orb. This small device orbits them and projects an energy force field that protects them from all attacks. Ascendants may only be harmed once their orb is destroyed, but they will quickly generate a new orb after a few seconds.
- As they have only a health bar with no shields or armor, Ascendants are vulnerable even to biotic powers like Pull, though the effect doesn't last as long as it does on weaker enemies.
- Accurate, rapid fire weapons (such as assault rifles) with consumable ammo types can assist in taking down the orb relatively quickly at a distance, due to damage-over-time while the Ascendant's orb is facing away from Ryder, as well as being easier to fill the space with predictive fire, scoring multiple hits as the orb returns to facing. These ammo types can also be used to prime the Ascendant for combo detonations, when focusing squadmate attacks to deal greater damage in the short window that the shield is down.
|Mass Effect: Andromeda Enemies|
|Kett|| Anointed • Ascendant • Behemoth • Chosen • Destined • Fiend • Turret • Wraith|
Archon's Sword • Cardinal • Invictor • The Valiant
|Outlaws|| Adhi • Agent • Anarchist • Berserker • Hydra (Blaze Hydra) • Pariah • Raider • Saboteur • Sharpshooter • Turret|
Axius • Barrett • Dorado • Hardy • Krex • Strogjaw Grog
|Remnant||Architect • Assembler • Breacher • Creeper • Destroyer (Progenitor) • Nullifier • Observer • Turret|
|Wildlife||Challyrion • Drall • Echidna • Eiroch (Ancient Eiroch) • Galorn • Kaerkyn • Rylkor • Shemrys • Spitbug • Taurg • Wild Adhi|