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Augmentations in Mass Effect: Andromeda are semi-permanent customization upgrades that can be added to weapon or armor pieces during Development (crafting).

Overview[]

See also: Codex (Mass Effect: Andromeda)/Technology#Technology: Augmentations

Augmentation components allow the creation of hundreds upon hundreds of different customizations to weapon and armor pieces in Mass Effect: Andromeda.

MEA Augmentation Slot

Augmentations applied during development can grant various bonuses, give unique properties, and change basic functionalities. Augmentation slots are hexagonal-shaped in comparison to the round-shaped slots used for Mods.

Augmentations can be purchased from certain merchants.

Augmentations are classified as resources and do not count towards the Inventory item limit.

Mechanics[]

Augmentations, unlike weapon Mods, are semi-permanent and cannot be removed from an item once crafted. Deconstructing a weapon is the only way to retrieve the augmentation.

Deconstructing an augmentation destroys the augmentation and no resources are returned to Ryder. Ryder can sell unwanted augmentations for credits.

Augmentations can't be applied to crafted weapons until the crafted item is at Rank II or above.

  • The rarity of a weapon determines the number of augmentation slots available to the item at Rank II.

Crafted armor has augmentation slots available at Rank I.

  • Rarity plays no part in armor pieces and the number of augmentation slots available to the item at Rank I.
    • All Arms, Helmets, and Legs - 2 augmentation slots (per piece)
    • All Chests (Armors) - 4 augmentation slots

The Science cryo pod perk Innovation permanently increase the number of augmentation slots by 1. Augmentation slots are only increased for items that can utilize augmentations. Items that can't be developed and/or do not have augmentation slots do not gain an augmentation slot.

Research[]

Augmentations blueprints have only one level. When researching an augmentation, Ryder receives one copy of the augmentation immediately, but more importantly, the augmentation will now be available to find out in the world. Until an augmentation is researched, the augmentation will not be found out in the world.

Classifications[]

There are 6 types of augmentations and each has accompanying text that goes with it:

  • General - Provides a bonus to one or more stats when used in the development of an item.
  • Gun Behavior - This is a Gun Behavior augmentation. You may apply one such augment to a gun during the development process.
  • Gun Fire Type - This is a Gun Fire Type augmentation. You may apply one such augment to a gun during the development process.
  • Gun Projectile - This is a Gun Projectile augmentation. You may apply one such augment to a gun during the development process.
  • Mod Slots - This is a Mod Slots augmentation. You may apply one such augment to a gun during the development process.
  • Special - This is a Special augmentation. You may apply one such augment to an item during the development process.

General augmentations are the only augmentation type that can have multiple copies stacked on the same item. This applies to the same General augmentation or to a combination of different General augmentations.

Despite the Gun Behavior augmentation text stating that "You may apply one such augment to a gun during the development process", both of the Gun Behavior augmentations - Plasma Charge System and the Vintage Heat Sink - can be applied to the same item.

Augmentation Types & Descriptions[]

Each augmentation falls into one of the 6 type categories. The table below lists all of the augmentations and the type that they belong to.

  • A check mark (✓) in an Augmentation Types column implies that the augmentation falls into that category type.
  • Any augmentation with a check mark that has an asterisk (✓*) has issues or restrictions. Refer to the specific augmentation article in question for details.
Augmentation Types
Icon Name RD
Cost
General Gun Behavior Gun Fire Type
Gun Projectile Mod
Slots
Special
Effects
MEA augmentations - aerial lubricant - icon Aerial Lubricant 50 Rd icon milkyway orange (Weapon) When hovering: +35% Rate of Fire
(Arms) When hovering: +35% Tech Damage
MEA augmentations - aerial performance optimizer - icon Aerial Performance Optimizer 50 Rd icon milkyway orange (Weapon) When hovering: +35% Weapon Damage
(Arms) When hovering: +35% Combat Damage
MEA augmentations - aerial stabilizer - icon Aerial Stabilizer 50 Rd icon milkyway orange (Weapon) When hovering: +35% Weapon Accuracy
(Arms) When hovering: +35% Biotic Damage
MEA augmentations - anti-armor module - icon Anti-Armor Module N/A (Weapon) +5% Power Damage Bonus to Armor
(Gear) +2% Power Damage Bonus to Armor
MEA augmentations - automatic fire system - icon Automatic Fire System N/A ✓* Changes weapon fire to automatic.
+50% Rate of Fire
+20% Clip Size
-40% Weapon Damage
-40% Weapon Accuracy
MEA augmentations - battlefield assist module - icon Battlefield Assist Module 50 Rd icon heleus orange (Weapon) When Health and Shields are full: +20% Damage
(Chest) When Health is 20% or lower: +25% Resistance to All Damage
MEA augmentations - beam emitter - icon Beam Emitter 200 Rd icon remnant orange ✓* Weapon now fires a sustained energy beam that accurately deals rapid damage to the target.

Damage over time is the same as the base weapon.
Weapon Stability +200%
Will override any Fire Type augment.

MEA augmentations - bio-converter - icon Bio-Converter 50 Rd icon heleus orange When the current ammo clip is empty, drain 5% of health and refill the clip.
MEA augmentations - biotic damage booster - icon Biotic Damage Booster N/A (Weapon) +5% Biotic Power Damage
(Gear) +2% Biotic Power Damage
MEA augmentations - biotic recharge module - icon Biotic Recharge Module N/A (Weapon) +5% Biotic Recharge Speed
(Gear) +2% Biotic Recharge Speed
MEA augmentations - burst fire system - icon Burst Fire System N/A ✓* Changes weapon fire to burst.

+20% Weapon Stability
+50% Rate of Fire
-10% Weapon Accuracy
-20% Weapon Damage

MEA augmentations - combat power module - icon Combat Power Module N/A (Weapon) +5% Combat Power Damage
(Gear) +2% Combat Power Damage
MEA augmentations - combat recharge module - icon Combat Recharge Module N/A (Weapon) +5% Combat Recharge Speed
(Gear) +2% Combat Recharge Speed
MEA augmentations - concentration module - icon Concentration Module 50 Rd icon heleus orange +10% Weapon Accuracy when shields are 20% or lower
MEA augmentations - coolant unit - icon Coolant Unit 50 Rd icon heleus orange Increases clip size by 20% when special ammo is active.
MEA augmentations - cryo condenser - icon Cryo Condenser 50 Rd icon remnant orange (Weapon) Cryo ammo freeze duration: +100%
(Legs) On jump melee: Cryo Blast: extra 50% cold damage
MEA augmentations - double mod extension - icon Double Mod Extension N/A ✓* +2 mod slots
MEA augmentations - duration boost module - icon Duration Boost Module N/A (Weapon) +5% to All Power Effect Durations
(Gear) +2% to All Power Effect Durations
MEA augmentations - electrical conduits - icon Electrical Conduits 200 Rd icon milkyway orange Automatic Weapons:
Weapon now fires a beam of electricity.

Non-Automatic Weapons:
Weapon now fires electrical projectiles.

Chest:
Stuns melee attackers with electrical damage.

MEA augmentations - equilibrium regulator - icon Equilibrium Regulator 50 Rd icon milkyway orange 5% damage bonus when moving slowly with a drawn weapon, +10% when moving faster.
MEA augmentations - grenade launcher - icon Grenade Launcher 200 Rd icon milkyway orange ✓* Non-shotgun Weapons:
Each projectile fired is now a grenade.
-10 Weapon Recharge Rate
Shotguns:
Weapon now fires grenades, but with reduced damage.
-29 Weapon Recharge Rate
MEA augmentations - heat inducer - icon Heat Inducer 50 Rd icon remnant orange (Weapon) Incendiary Ammo: +25% Damage
(Legs) On jump melee: Inferno Blast - extra 50% heat damage
MEA augmentations - kinetic coil - icon Kinetic Coil N/A (Weapon) +3% Weapon Damage
(Chest) +5 Damage Resistance
MEA augmentations - medi-gel regulator - icon Medi-Gel Regulator N/A (Gear) +2% Max Health
MEA augmentations - mod slot extension - icon Mod Slot Extension N/A +1 mod slot
MEA augmentations - newtonian multiplier - icon Newtonian Multiplier N/A (Weapon) +5% Power Force
(Gear) +2% Power Force
MEA augmentations - plasma charge system - icon Plasma Charge System 200 Rd icon heleus orange ✓* Fires plasma bolts that travel in a ballistic arc, explode on impact, and create an additional explosion nearby. Charge weapon to fire more projectiles.

Note: Interferes with the functionality of the SEEKING PLASMA and STICKY GRENADE augments.

Non-shotgun weapons:
+10 Weapon Damage
-10% Rate of Fire

Shotguns:
Each pellet is now an explosive plasma bolt.
-25% Weapon Damage
-30% Rate of Fire

MEA augmentations - power booster - icon Power Booster 100 Rd icon remnant orange (Weapon) When current clip is full: +20% Power Damage.
(Chest) When health is 30% or less: +25% Power Status Effect Duration
MEA augmentations - reaction displacer - icon Reaction Displacer N/A (Weapon) +5% All Combo Radiuses
(Gear) +2% All Combo Radiuses
MEA augmentations - reaction optimizer - icon Reaction Optimizer N/A (Weapon) +5% All Combo Damage
(Gear) +2% All Combo Damage
MEA augmentations - rebalanced field coils - icon Rebalanced Field Coils 50 Rd icon milkyway orange (Weapon) For the last 20% of the clip's ammo, gain +10% extra damage
(Chest) Increases weapon accuracy by 10% when standing still
MEA augmentations - ricochet system - icon Ricochet System 100 Rd icon heleus orange Each projectile bounces off of flat surfaces.
Projectiles now travel in a ballistic arc.
MEA augmentations - seeking plasma system - icon Seeking Plasma System 100 Rd icon heleus orange ✓* Changes weapon projectile to seeking plasma bolts
MEA augmentations - shield accelerator - icon Shield Accelerator N/A (Gear) +2% Health & Shield Regeneration Delay Reduction
MEA augmentations - shield booster - icon Shield Booster N/A (Gear) +2% Max Shields
MEA augmentations - shield bypass unit - icon Shield Bypass Unit N/A (Weapon) +5% Power Damage Bonus to Shields
(Gear) +2% Power Damage Bonus to Shields
MEA augmentations - shield disruptor - icon Shield Disruptor 50 Rd icon remnant orange (Weapon) Disruptor ammo: +25% Shield Damage
(Legs) On jump melee, Shock Blast - extra 50% electrical damage
MEA augmentations - shield generator - icon Shield Generator N/A (Gear) +2% Shield Regeneration
MEA augmentations - shield oscillator - icon Shield Oscillator 200 Rd icon remnant orange (Weapon) When clip empties: restore 25% shields
(Chest) On enemy killed: restore 25% shields
MEA augmentations - shield sensors - icon Shield Sensors 50 Rd icon remnant orange (Weapon) 25% chance to gain 50% clip ammo when shields are broken
(Chest) 25% chance to recover 10% of health when shields are broken
MEA augmentations - single fire system - icon Single Fire System N/A ✓* Changes weapon fire type to single shot.

+30% Weapon Damage
+30% Weapon Accuracy
-20% Weapon Stability
-50% Weapon Rate Of Fire

MEA augmentations - sticky grenade launcher - icon Sticky Grenade Launcher 200 Rd icon milkyway orange ✓* Non-shotgun weapons:
Each projectile is now a sticky grenade.
-10% Weapon Recharge Rate

Shotgun:
Weapon now fires sticky grenades, but with reduced damage.
-20% Weapon Damage
-20% Weapon Clip Size

MEA augmentations - support power module - icon Support Power Module N/A (Weapon) +5% Power Restoration & Defense
(Gear) +2% Power Restoration & Defense
MEA augmentations - tech damage module - icon Tech Damage Module N/A (Weapon) +5% Tech Power Damage
(Gear) +2% Tech Power Damage
MEA augmentations - tech recharge module - icon Tech Recharge Module N/A (Weapon) +5% Tech Recharge Speed
(Gear) +2% Tech Recharge Speed
MEA augmentations - vintage heat sink - icon Vintage Heat Sink 200 Rd icon milkyway orange ✓* Ammo refills automatically after a delay.

-60% Clip Size

Augmentation Compatibilities[]

Augmentations can be applied to both weapons and armor. Not all of the augmentations can be applied to every weapon or armor piece.

In Mass Effect: Andromeda, each augmentation falls into one or more of 6 compatibility categories.

  • Arms - This augmentation can be applied to Arms armor pieces.
  • Chest - This augmentation can be applied to Chest armor pieces.
  • Gear - This augmentation can be applied to all four armor pieces - Arms, Chests, Helmets, and Legs.
  • Guns - This augmentation can be applied to gun-type weapons.
  • Legs - This augmentation can be applied to Legs armor pieces.
  • Weapon - This augmentation can be applied to gun-type and melee weapons.

The table below lists all of the augmentations and which compatibility category that they belong to.

  • A check mark (✓) in a column implies that the augmentation falls into that category.
  • Any augmentation with a check mark that has an asterisk (✓*) has issues or restrictions. (Refer to the specific augmentation article in question for details)
Icon Name Rarity Arms Chest Gear Guns Legs Weapon
MEA augmentations - aerial lubricant - icon Aerial Lubricant Rare
MEA augmentations - aerial performance optimizer - icon Aerial Performance Optimizer Rare
MEA augmentations - aerial stabilizer - icon Aerial Stabilizer Rare
MEA augmentations - anti-armor module - icon Anti-Armor Module Uncommon
MEA augmentations - automatic fire system - icon Automatic Fire System Uncommon ✓*
MEA augmentations - battlefield assist module - icon Battlefield Assist Module Rare
MEA augmentations - beam emitter - icon Beam Emitter Ultra Rare ✓*
MEA augmentations - bio-converter - icon Bio-Converter Rare
MEA augmentations - biotic damage booster - icon Biotic Damage Booster Uncommon
MEA augmentations - biotic recharge module - icon Biotic Recharge Module Uncommon
MEA augmentations - burst fire system - icon Burst Fire System Uncommon ✓*
MEA augmentations - combat power module - icon Combat Power Module Uncommon
MEA augmentations - combat recharge module - icon Combat Recharge Module Uncommon
MEA augmentations - concentration module - icon Concentration Module Rare
MEA augmentations - coolant unit - icon Coolant Unit Rare
MEA augmentations - cryo condenser - icon Cryo Condenser Rare
MEA augmentations - double mod extension - icon Double Mod Extension Rare ✓*
MEA augmentations - duration boost module - icon Duration Boost Module Uncommon
MEA augmentations - electrical conduits - icon Electrical Conduits Ultra Rare
MEA augmentations - equilibrium regulator - icon Equilibrium Regulator Rare
MEA augmentations - grenade launcher - icon Grenade Launcher Ultra Rare ✓*
MEA augmentations - heat inducer - icon Heat Inducer Rare
MEA augmentations - kinetic coil - icon Kinetic Coil Uncommon
MEA augmentations - medi-gel regulator - icon Medi-Gel Regulator Uncommon
MEA augmentations - mod slot extension - icon Mod Slot Extension Uncommon
MEA augmentations - newtonian multiplier - icon Newtonian Multiplier Uncommon
MEA augmentations - plasma charge system - icon Plasma Charge System Ultra Rare ✓*
MEA augmentations - power booster - icon Power Booster Rare
MEA augmentations - reaction displacer - icon Reaction Displacer Uncommon
MEA augmentations - reaction optimizer - icon Reaction Optimizer Uncommon
MEA augmentations - rebalanced field coils - icon Rebalanced Field Coils Rare
MEA augmentations - ricochet system - icon Ricochet System Ultra Rare
MEA augmentations - seeking plasma system - icon Seeking Plasma System Ultra Rare ✓*
MEA augmentations - shield accelerator - icon Shield Accelerator Uncommon
MEA augmentations - shield booster - icon Shield Booster Uncommon
MEA augmentations - shield bypass unit - icon Shield Bypass Unit Uncommon
MEA augmentations - shield disruptor - icon Shield Disruptor Rare
MEA augmentations - shield generator - icon Shield Generator Uncommon
MEA augmentations - shield oscillator - icon Shield Oscillator Ultra Rare
MEA augmentations - shield sensors - icon Shield Sensors Rare
MEA augmentations - single fire system - icon Single Fire System Uncommon ✓*
MEA augmentations - sticky grenade launcher - icon Sticky Grenade Launcher Ultra Rare ✓*
MEA augmentations - support power module - icon Support Power Module Uncommon
MEA augmentations - tech damage module - icon Tech Damage Module Uncommon
MEA augmentations - tech recharge module - icon Tech Recharge Module Uncommon
MEA augmentations - vintage heat sink - icon Vintage Heat Sink Ultra Rare ✓*
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