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+ | {{DisambigMsg|the Mass Effect class specialization|the Mass Effect 2 Biotic Mastery evolution|[[Biotic Mastery#Bastion|Biotic Mastery]]}} |
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+ | [[File:Codex ME - Biotics.png|180px|right]] [[Bastion]] is a specialization [[Class#Mass Effect 2|class]] for [[Adept]]s and [[Sentinel]]s, with the alternate class options being [[Nemesis]] and [[Medic]] respectively. Bastions use [[biotics]] for defense or for opponent immobilization. |
Adept-Bastion characters can use all biotic talents quickly and dynamically, while the alternate Nemesis biotic specialization class is better suited for a purely offensive focus — it may be preferred for [[Vanguard]]s with their more limited biotic skill set and the ability to fall back on viable weapon and armor abilities. |
Adept-Bastion characters can use all biotic talents quickly and dynamically, while the alternate Nemesis biotic specialization class is better suited for a purely offensive focus — it may be preferred for [[Vanguard]]s with their more limited biotic skill set and the ability to fall back on viable weapon and armor abilities. |
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Bastions are most notable for their [[Stasis]] specialization talent. This allows enemies pinned by Stasis to still take damage, and makes Stasis' crowd control abilities much more useful at a stroke. A Bastion with this specialization can even immobilize huge enemies like [[Thresher Maw]]s, allowing them to be taken out at close range. |
Bastions are most notable for their [[Stasis]] specialization talent. This allows enemies pinned by Stasis to still take damage, and makes Stasis' crowd control abilities much more useful at a stroke. A Bastion with this specialization can even immobilize huge enemies like [[Thresher Maw]]s, allowing them to be taken out at close range. |
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+ | ==Talent Level Bonuses== |
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− | | style="width:4.5em;" | Rank 6: || Reduces recharge time on biotic talents by 18%. || Still provides Adept talent bonuses. |
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+ | ! Rank !! Bonus !! Notes |
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+ | |7 || 4% || style="text-align:left;" | Stacks with Adept/Sentinel bonuses. |
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+ | |8 || 6% || |
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− | | Rank 10: || Reduces recharge time on biotic talents by 24%. |
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− | | Rank 11: || Reduces recharge time on biotic talents by 26%. |
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+ | |10 || 10% || |
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+ | |11 || 12% || |
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+ | [[de:Bastion]] |
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[[Category:Biotics]] |
[[Category:Biotics]] |
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+ | [[Category:Mass Effect]] |
Revision as of 12:01, 20 May 2018
This article is about the Mass Effect class specialization. For the Mass Effect 2 Biotic Mastery evolution, see Biotic Mastery. |
Bastion is a specialization class for Adepts and Sentinels, with the alternate class options being Nemesis and Medic respectively. Bastions use biotics for defense or for opponent immobilization.
Adept-Bastion characters can use all biotic talents quickly and dynamically, while the alternate Nemesis biotic specialization class is better suited for a purely offensive focus — it may be preferred for Vanguards with their more limited biotic skill set and the ability to fall back on viable weapon and armor abilities.
Bastions are most notable for their Stasis specialization talent. This allows enemies pinned by Stasis to still take damage, and makes Stasis' crowd control abilities much more useful at a stroke. A Bastion with this specialization can even immobilize huge enemies like Thresher Maws, allowing them to be taken out at close range.
Talent Level Bonuses
Rank | Bonus | Notes |
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7 | 4% | Stacks with Adept/Sentinel bonuses. |
8 | 6% | |
9 | 8% | Barrier Specialization gained: Increases Barrier's shield strength and duration by 25%. Barrier will regenerate 40 shields per second. |
10 | 10% | |
11 | 12% | |
12 | 14% | Stasis Specialization gained: Enemies affected by Stasis can still be damaged. |
Classes | ||
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Soldier • Engineer • Adept • Infiltrator • Vanguard • Sentinel |