Shadowflay (talk | contribs) No edit summary |
Shadowflay (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
The Bastion is a specialization class for [[Adepts]] and [[Sentinels]], with the alternate option being [[Nemesis]] and [[Medic]] respectively. Bastions use [[biotics]] for defense or for opponent immobilization. |
The Bastion is a specialization class for [[Adepts]] and [[Sentinels]], with the alternate option being [[Nemesis]] and [[Medic]] respectively. Bastions use [[biotics]] for defense or for opponent immobilization. |
||
− | Adept-Bastion characters can use all biotic talents quickly and dynamically, while the alternate Nemesis biotic specialization class is better suited for a purely offensive focus -- |
+ | Adept-Bastion characters can use all biotic talents quickly and dynamically, while the alternate Nemesis biotic specialization class is better suited for a purely offensive focus -- it may be preferred for [[Vanguards]] with their more limited biotic skill set and the ability to fall back on viable weapon and armor abilities. |
==Bastion Talent Bonuses, from Adept== |
==Bastion Talent Bonuses, from Adept== |
Revision as of 10:31, 18 December 2007
The Bastion is a specialization class for Adepts and Sentinels, with the alternate option being Nemesis and Medic respectively. Bastions use biotics for defense or for opponent immobilization.
Adept-Bastion characters can use all biotic talents quickly and dynamically, while the alternate Nemesis biotic specialization class is better suited for a purely offensive focus -- it may be preferred for Vanguards with their more limited biotic skill set and the ability to fall back on viable weapon and armor abilities.
Bastion Talent Bonuses, from Adept
Rank 7: Reduces recharge time on biotic talents by 18%. Still provides Adept talent bonuses.
Rank 8: Reduces recharge time on biotic talents by 20%.
Rank 9: Reduces recharge time on biotic talents by 22%. Barrier Specialization gained: Increases Barrier's shield strength and duration by 25%. Barrier will regenerate 40 shields per second.
Rank 10: Reduces recharge time on biotic talents by 24%.
Rank 11: Reduces recharge time on biotic talents by 26%.
Rank 12: Reduces recharge time on biotic talents by 28%. Stasis Specialization gained: Enemies affected by Stasis can still be damaged.