Bioelectric Defense is a passive Tech skill in Mass Effect: Andromeda Multiplayer.

Skill Ranks Edit

Angaran Resistance training, including use of natural bioelectric ability for defense.

Rank Label Icon Description Bonus
1 Health & Shields Generates a bioelectric field to improve health and shields. +15% Max Health

+15% Max Shields

2 Melee - +30% Melee Damage
3 Health & Shields - +15% Max Health

+15% Max Shields

4 Evasion Increases movement speed and decreases damage taken while evading. +15% Movement Speed

+60 Damage Resistance While Evading

4 Regeneration - +40% Health Regeneration Cap

+40% Health Regeneration
+25% Health & Shield Regeneration Delay Reduction

5 Capacity Reduces weapon weight and increases capacity of spare ammo and power cells. +20% Weapon Spare Ammo

+1 to all Power Cell Capacities
+20% Weapon Weight Capacity

5 Melee - +50% Melee Damage
6 Bioelectric Ward When you or a nearby ally receives damage, a bioelectric ward is automatically activated around the individual, increasing Damage resistance for 5s. May only occur once every 15s, per affected individual. Ward Damage Resistance: 80

Warded Ally Radius (m): 6

6 Close-Quarters Momentum Increases melee damage bonus with each melee damage hit or melee kill. Ends after 20 seconds have passed without a melee kill. Melee Bonus per Hit: 5%

Melee Bonus per Kill: 20%
Max Melee Bonus: 65%

Player Notes Edit

  • Notes about the skill's mechanics
  • Notes about the skill's strategies

Availability Edit

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