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This article is about Jacob Taylor's class power in Mass Effect 2 and Mass Effect 3. For the assignment in Mass Effect 2, see N7: Lost Operative.

Cerberus Operative is a passive class power in Mass Effect 2 and Mass Effect 3's single-player mode.

Mass Effect 2[]

See also: Squad Members Guide (Mass Effect 2)#Jacob Taylor

Boosts Jacob's combat skills, weapon damage, and health.

Power Ranks[]

  • Rank 1 - Jacob's paramilitary training increases his combat effectiveness through his weapon damage and health.
    • Health: +10.00%
    • Weapon Damage: +6.00%
  • Rank 2 - Jacob's paramilitary training increases his combat effectiveness through his weapon damage and health.
    • Health: +20.00%
    • Weapon Damage: +12.00%
  • Rank 3 - Jacob's paramilitary training increases his combat effectiveness through his weapon damage and health.
    • Health: +30.00%
    • Weapon Damage: +18.00%


Rank 4

Evolves Cerberus Veteran into one of the following options:

Cerberus Veteran[]

  • Jacob's survival skills and powerful will to live make him even harder to kill.
    • Health: +40.00%
    • Weapon Damage: +18.00%

Cerberus Specialist[]

  • Jacob's expertise in neutralizing hostiles increases his weapon damage.
    • Health: +30.00%
    • Weapon Damage: +25.00%

Player Notes[]

Availability[]

Mass Effect 3[]

See also: Squad Members Guide (Mass Effect 3)#Jacob Taylor

Power Ranks[]

Rank 1: Cerberus Operative[]

Boost offensive and defensive abilities.

  • Health & Shield Bonus: 20%
  • Weapon Damage Bonus: 10%


Rank 2: Damage & Durability[]

Increase health and shield bonuses by 20%.
Increase weapon damage bonus by 10%.

  • Health & Shield Bonus: 40%
  • Weapon Damage Bonus: 20%


Rank 3: Damage & Durability[]

Increase health and shield bonuses by 20%.
Increase weapon damage bonus by 10%.

  • Health & Shield Bonus: 60%
  • Weapon Damage Bonus: 30%


Rank 4: Durability/Weapon Damage[]

Durability

Increase health and shield bonuses by 40%.

  • Health & Shield Bonus: 100%
  • Weapon Damage Bonus: 30%

Weapon Damage

Increase weapon damage bonus by 20%.

  • Health & Shield Bonus: 60%
  • Weapon Damage Bonus: 50%


Rank 5: Power Damage/Shield Recharge[]

Power Damage

Increase power damage by 20%.

Shield Recharge

Decrease shield-recharge delay by -20%.


Rank 6: Squad Bonus/Fortification[]

Squad Bonus

Increase squadmate health and shields by 20%.

  • Health & Shield Bonus: 120% (Durability), 80% (Weapon Damage)
  • Weapon Damage Bonus: 30% (Durability), 50% (Weapon Damage)

Fortification

Increase health and shield bonuses by 40%.
Increase melee damage bonus by 100%.

  • Health & Shield Bonus: 140% (Durability), 100% (Weapon Damage)
  • Weapon Damage Bonus: 30% (Durability), 50% (Weapon Damage)


Player Notes[]

Availability[]