Combat Tools is a passive Combat skill in Mass Effect: Andromeda.
Skill Ranks[]
Specialized training that allows the user to expertly wield jump-jets and melee weapons in combat.
Rank | Label | Icon | Description | Bonus |
---|---|---|---|---|
1 | Power Damage | Increases combat power damage with each skill point invested in the Combat Skill Group. | +2% Combat Power Damage | |
2 | Melee | Increases melee damage with each skill point invested in the Combat Skill Group. | +2% Melee Damage | |
3 | Detonators | Increases combo detonation damage from combat detonators with each skill point invested in the Combat Skill Group. | +2% Combat Detonator Damage Bonus | |
4 | Hover | Improves hover duration and gun accuracy while hovering. | +50% Hover Duration +25% Weapon Accuracy While Airborne | |
4 | Evasion | Reduces incoming damage while evading. | +100 Damage Resistance While Evading | |
5 | Aerial Melee | Improves melee damage and radius while jumping. | +20% Jump Melee Damage +40% Jump Melee Area of Effect Radius | |
5 | Detonators | - | +30% Combat Detonator Damage Bonus | |
6 | Aerial Combat | Reduces incoming damage while hovering. Improves hover duration and gun accuracy while hovering. | +30 Damage Resistance While Airborne +100% Hover Duration | |
6 | Martial Arts | Improves melee damage with each melee hit (including kills) performed. Ends after no melee kill has been performed for 10 sec. | Melee Bonus Per Hit: 5% Melee Bonus Per Kill: 20% |
Player Notes[]
- Mechanics
- Combat Tools is a passive skill that is always active.
- Strategies
- Notes about the skill's strategies
Availability[]
- Single-player: Pathfinder Ryder - Starting Combat Skill
- Multiplayer: N/A
Mass Effect: Andromeda Skills | |||
---|---|---|---|
Combat | Assault Rifles • Barricade • Combat Fitness • Combat Tools • Concussive Shot • Flak Cannon • Omni Grenade • Pistols • Shotguns • Sniper Rifles • Trip Mine • Turbocharge | ||
Tech | Assault Turret • Auxiliary Systems • Cryo Beam • Energy Drain • Flamethrower • Incinerate • Invasion • Offensive Tech • Overload • Tactical Cloak • Team Support • Unknown (Remnant VI) | ||
Biotics | Annihilation • Backlash • Barrier • Charge • Containment • Lance • Nova • Offensive Biotics • Pull • Shockwave • Singularity • Throw |