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ME3 Concussive Arrows.pngConcussive Arrows is a tech grenade power in Mass Effect 3's multiplayer mode.

Power Ranks

Rank 1: Concussive Arrows

Load 3 concussive charges into your omni-bow to increase impact force, to knock down unarmored enemies, and to increase the number of arrows fired simultaneously. When you run out of concussive charges, you will fire normal arrows again.

Highly effective against barriers.
Consumes a grenade.

  • Bonus Grenade Capacity: 1
  • Damage: 25
  • Force: 450 N
  • Arrows Per Shot: 5


Rank 2: Grenade Capacity

Increase grenade capacity by 1.

  • Bonus Grenade Capacity: 2
  • Damage: 25
  • Force: 450 N
  • Arrows Per Shot: 5


Rank 3: Damage & Force

Increase force and damage by 20%.

  • Bonus Grenade Capacity: 2
  • Damage: 30
  • Force: 540 N
  • Arrows Per Shot: 5


Rank 4: Damage & Force/Grenade Capacity

Damage & Force

Increase damage and force by 30%.

  • Bonus Grenade Capacity: 2
  • Damage: 37.50
  • Force: 675 N
  • Arrows Per Shot: 5

Grenade Capacity

Increase grenade capacity by 1.

  • Bonus Grenade Capacity: 3
  • Damage: 30
  • Force: 540 N
  • Arrows Per Shot: 5


Rank 5: Shock/Chill

Shock

Add an electrical effect to do an additional 100% damage over 5 seconds while briefly stunning the target. This effect can be detonated.

Chill

Add a chill effect to each arrow that slows enemy movement by 10% and increases all damage done to it by 5%. This effect lasts 8 seconds and can stack 3 times.


Rank 6: Arrow Count/Grenade Capacity

Arrow Count

Increase the number of arrows released per shot by 1.

  • Bonus Grenade Capacity: 2 (Damage & Force), 3 (Grenade Capacity)
  • Damage: 37.50 (Damage & Force), 30 (Grenade Capacity)
  • Force: 675 N (Damage & Force), 540 N (Grenade Capacity)
  • Arrows Per Shot: 6

Grenade Capacity

Increase grenade capacity by 2.

  • Bonus Grenade Capacity: 4 (Damage & Force), 5 (Grenade Capacity)
  • Damage: 37.50 (Damage & Force), 30 (Grenade Capacity)
  • Force: 675 N (Damage & Force), 540 N (Grenade Capacity)
  • Arrows Per Shot: 5


Player Notes

  • Grenade powers do not have a recharge time and, thus, can be used immediately at any time, provided grenades are available. Using the power consumes one grenade each time.
  • If the player has multiple grenade powers, the grenade pool is shared between them.
  • Damage values are added on top of the regular damage done by the omni-bow.
  • Only one arrow power can be active at a time.

Availability

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