Fires a target-seeking high-impact round that knocks down unarmored, unshielded, normal-sized enemies and detonates combo primers.
Damage: 350
Force: 250
Recharge Time (s): 12
2
Force
-
+25% Direct Force
3
Damage
-
+15% Direct Damage
4
Recharge Speed
Concussive shot recharges quicker.
+30% Recharge Speed
4
Repeat Concussion
Concussive Shot has no recharge time but requires one power cell from a limited power cell supply to activate. The shot also inflicts bonus damage on knocked down or floating enemies.
Power Cell Capacity: 5
Damage vs. Knocked Down Enemies: 100%
5
Radius
The shot damages enemies within a radius.
Radius (m): 2
5
Damage & Force
-
+25% Direct Damage
+25% Direct Force
6
Anti-Armor
-
+40% Damage vs. Armor
6
Anti-Shield
-
+40% Damage vs. Shields
MP Skill Ranks[]
Rank
Label
Icon
Description
Bonus
1
Concussive Shot
Fires a target-seeking high-impact round that knocks down unarmored, unshielded, normal-sized enemies and detonates combo primers.
Damage: 440
Force: 250
Recharge Time (s): 10
2
Force
-
+25% Direct Force
3
Damage
-
+35% Direct Damage
4
Recharge Speed
Concussive shot recharges quicker.
+30% Recharge Speed
4
Repeat Concussion
Concussive Shot has no recharge time but requires one power cell from a limited power cell supply to activate. The shot also inflicts bonus damage on knocked down or floating enemies.
Power Cell Capacity: 5
Damage vs. Knocked Down Enemies: 100%
5
Radius
The shot damages enemies within a radius.
Radius (m): 2.5
5
Damage & Force
-
+50% Direct Damage
+25% Direct Force
6
Anti-Armor
-
+125% Damage vs. Armor
6
Anti-Shield
-
+100% Damage vs. Shields
Vetra Nyx Skill Ranks[]
Rank
Label
Icon
Description
Bonus
1
Concussive Shot
Vetra fires a seeking, high-impact round from her gun.
Damage: 129
Force: 250
Recharge Time (s): 20
2
Recharge Speed
-
+30% Recharge Speed
3
Damage & Force
-
+20% Direct Damage
+20% Direct Force
4
Damage & Force
-
+30% Direct Damage
+30% Direct Force
4
Radius
Concussive Shot now affects other enemies near her primary target and functions as a Combo Detonator.
Radius (m): 2
+50% Combat Detonator Damage Bonus
5
Target-Marking
Affected enemies take extra damage from all sources for a short time.
Max Damage Increase: 20%
Duration (s): 5
5
Bleeding Damage
Affected enemies take additional damage over a short time.