Creepers turn aggressive only if an enemy is within biting distance. While Pathfinder Ryder is aboard the ND1 Nomad, the creatures may swarm the vehicle but will not exhibit any hostile behavior unless provoked.
Creepers seem to maintain and support Remnant hardware and systems. They make rounds, likely assessing system functionality.
Creepers only have a biting melee attack.
Creepers are unprotected by shields, armor, or barriers.
- Creepers are more nuisance than threat and will go down quickly to the weakest weapons or skills.
- The critters usually attack en masse, making them vulnerable to splash damage weapons or crowd control skills.
|Mass Effect: Andromeda Enemies|
|Kett|| Anointed • Ascendant • Behemoth • Chosen • Destined • Fiend • Turret • Wraith|
Archon's Sword • Cardinal • Invictor • The Valiant
|Outlaws|| Adhi • Agent • Anarchist • Berserker • Hydra (Blaze Hydra) • Pariah • Raider • Saboteur • Sharpshooter • Turret|
Axius • Barrett • Dorado • Krex
|Remnant||Architect • Assembler • Breacher • Creeper • Destroyer (Progenitor) • Nullifier • Observer • Turret|
|Wildlife||Challyrion • Drall • Echidna • Eiroch (Ancient Eiroch) • Galorn • Kaerkyn • Rylkor • Shemrys • Spitbug • Taurg • Wild Adhi|