Mass Effect Wiki
Mass Effect Wiki
(Changed to proper MoS Style.)
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Increase recharge speed by 25%.
 
Increase recharge speed by 25%.
 
*'''Recharge Speed''': 8 sec (6.40 multiplayer)
 
*'''Recharge Speed''': 8 sec (6.40 multiplayer)
  +
*'''Damage Per Second''': 20 (75 multiplayer)
 
*'''Duration''': 30 sec
 
   
 
=== Rank 3: Damage ===
 
=== Rank 3: Damage ===
 
Increase damage by 20%.
 
Increase damage by 20%.
  +
*'''Recharge Speed''': 8 sec (6.40 multiplayer)
 
 
*'''Damage Per Second''': 24 (90 multiplayer)
 
*'''Damage Per Second''': 24 (90 multiplayer)
  +
*'''Duration''': 30 sec
 
   
 
=== Rank 4: Damage/Duration ===
 
=== Rank 4: Damage/Duration ===
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Increase damage by 30%.
 
Increase damage by 30%.
  +
*'''Recharge Speed''': 8 sec (6.40 multiplayer)
 
 
*'''Damage Per Second''': 30 (112.50 multiplayer)
 
*'''Damage Per Second''': 30 (112.50 multiplayer)
*'''Duration''': 30 sec
 
   
 
{{Col-2}}
 
{{Col-2}}
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Increase duration by 40%.
 
Increase duration by 40%.
  +
*'''Recharge Speed''': 8 sec (6.40 multiplayer)
 
*'''Damage Per Second''': 24 (90 multiplayer)
 
 
*'''Duration''': 42 sec
 
*'''Duration''': 42 sec
 
{{Col-end}}
 
{{Col-end}}
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Slow target's movement speed by 30%.
 
Slow target's movement speed by 30%.
  +
*'''Recharge Speed''': 8 sec (6.40 multiplayer)
 
*'''Damage Per Second''': 24/90 (30/112.50 with "Damage" upgrade)
 
*'''Duration''': 30 sec (42 sec with "Duration" upgrade)
 
 
{{Col-2}}
 
{{Col-2}}
 
<big>''Recharge Speed''</big>
 
<big>''Recharge Speed''</big>
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Increase recharge speed by 35%.
 
Increase recharge speed by 35%.
 
*'''Recharge Speed''': 6.25 sec (5 multiplayer)
 
*'''Recharge Speed''': 6.25 sec (5 multiplayer)
*'''Damage Per Second''': 24/90 (30/112.50 with "Damage" upgrade)
 
*'''Duration''': 30 sec (42 sec with "Duration" upgrade)
 
 
{{Col-end}}
 
{{Col-end}}
   
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Increase damage by 50%.
 
Increase damage by 50%.
  +
*'''Recharge Speed''': 8 sec (6.25/5 sec with "Recharge Speed" upgrade)
 
 
*'''Damage Per Second''': 34/127.50 (40/150 with "Damage" upgrade)
 
*'''Damage Per Second''': 34/127.50 (40/150 with "Damage" upgrade)
*'''Duration''': 30 sec (42 sec with "Duration" upgrade)
 
 
{{Col-2}}
 
{{Col-2}}
 
<big>''Pierce''</big>
 
<big>''Pierce''</big>
   
 
Increase damage to armor and barriers by 75%
 
Increase damage to armor and barriers by 75%
*'''Recharge Speed''': 8/6.40 sec (6.25/5 sec with "Recharge Speed" upgrade)
 
*'''Damage Per Second''': 24/90 (30/112.50 with "Damage" upgrade)
 
*'''Duration''': 30 sec (42 sec with "Duration" upgrade)
 
 
{{Col-end}}
 
{{Col-end}}
   

Revision as of 16:06, 21 October 2012

Dark Channel is a unique biotic power available to Javik and the N7 Fury Adept in Mass Effect 3. This power hits a targeted enemy with a powerful biotic field that does constant damage for an extended period. If the enemy is killed and the power still has duration, it will hop to a nearby enemy.

Power Ranks

Plague an opponent with a persistent, damaging biotic field. Effect transfers to a second target if the first is killed. Effect's length depends on Dark Channel's duration. Only one field may be active at a time.

Rank 1: Dark Channel

  • Recharge Speed: 10 sec (8 multiplayer)
  • Damage Per Second: 20 (75 multiplayer)
  • Duration: 30 sec

Rank 2: Recharge Speed

Increase recharge speed by 25%.

  • Recharge Speed: 8 sec (6.40 multiplayer)


Rank 3: Damage

Increase damage by 20%.

  • Damage Per Second: 24 (90 multiplayer)


Rank 4: Damage/Duration

Damage

Increase damage by 30%.

  • Damage Per Second: 30 (112.50 multiplayer)

Duration

Increase duration by 40%.

  • Duration: 42 sec

Rank 5: Slow/Recharge Speed

Slow

Slow target's movement speed by 30%.

Recharge Speed

Increase recharge speed by 35%.

  • Recharge Speed: 6.25 sec (5 multiplayer)

Rank 6: Damage/Pierce

Damage

Increase damage by 50%.

  • Damage Per Second: 34/127.50 (40/150 with "Damage" upgrade)

Pierce

Increase damage to armor and barriers by 75%

Player Notes

  • Targets afflicted with Dark Channel can cause Biotic Explosions when detonated with powers such as Warp and Charge.
  • Since it transfers to another enemy when the affected target dies, Dark Channel can be used to set up several biotic explosions in rapid succession. Use Dark Channel on weak infantry, then spam Throw for optimal results.
  • Dark Channel is also very effective against Ravagers as it will kill Swarmers instantaneously.
  • Annihilation Field can detonate Biotic Explosions on an enemy with Dark Channel active for figuratively "two Biotic Explosions". Also Dark Channel and Annihilation Field is very effective against big enemies such as Atlas as the above combo can be used multiple times on an Atlas due to its large amount of health.

Availability