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The Disciple is a shotgun in Mass Effect 3 and Mass Effect: Andromeda.

Mass Effect 3

Description

Originally handcrafted for the exclusive use of justicars, the Disciple Shotgun's schematics were finally released to asari commandos after centuries of negotiation. The Disciple uses shells packed with microscale submunitions to deal staggering amounts of damage. Even shielded enemies are stunned by the force of a blast from this weapon.

Acquisition

Singleplayer

The Disciple can be found during the mission Kallini: Ardat-Yakshi Monastery in a small room shortly after speaking with Falere the first time. It is also purchasable from Nos Astra Sporting Goods post-mission if it was missed.

Multiplayer

Weapons are randomly rewarded through purchases of item packs. The Disciple is categorized as rare.

Player Notes

  • The Disciple is one of the more accurate standard shotguns. Adding a Shotgun Smart Choke or using Marksman will make the Disciple even more precise.
  • It is also the lightest shotgun, allowing for more power usage or an extra weapon without seriously hurting power cooldown times. Power-intensive classes are most likely to benefit from this weapon. As to be expected though, the tradeoff is far less stopping power than most heavier shotguns or the slightly heavier M-358 Talon heavy pistol.
    • The Talon also has the advantage of being able to equip a more effective lightweight materials mod as well as other potentially more useful Weapon Mods such as a scope or power damage enhancement.
    • One of the best ways to squeeze the most damage out of the Disciple is to equip the Smart Choke and focus on landing headshots.
    • The Disciple is useful for classes that are only looking to use a shotgun as a melee weapon with the Shotgun Omni-Blade equipped and otherwise want to be as unencumbered as possible.
  • The Disciple has a fair reload time; however, it is slower compared to the M-23 Katana or M-27 Scimitar.
  • The Disciple's in-game description claims it will always stun enemies, when in actuality it only increases the stun chance that most weapons have. However, it has the advantage of staggering most infantry and even certain heavier targets that are protected by armor, shields, or barriers.
    • When an infantry-type enemy is fatally shot by the Disciple its body is blown backwards, an especially useful feature when fighting Abominations. This occurs even with fatal headshot kills, as the Disciple does not destroy enemy heads like many weapons do.

Mass Effect: Andromeda

Description

A relatively lightweight shotgun originally built in the Milky Way for asari justicars and commandos. The semi-automatic Disciple uses shells packed with microscale submunitions to inflict serious damage. The Initiative have only a small number of Disciples due to the asari's unwillingness to freely share their design.

Features

Strategies

Stats

Singleplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 432 85 6 42 34 35
II 464 85 6 43 37 33
III 496 85 6 44 38 31
IV 520 85 6 46 39 29
V 552 85 6 47 40 27
VI 584 85 6 48 41 25
VII 616 85 6 49 41 23
VIII 648 85 6 51 42 21
IX 680 85 6 52 42 19
X 704 85 6 53 43 18

Multiplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 632 85 6 42 34 35
II 648 85 6 43 37 33
III 672 85 6 44 38 31
IV 688 85 6 46 39 29
V 704 85 6 47 40 27
VI 720 85 6 48 41 25
VII 744 85 6 49 41 23
VIII 760 85 6 51 42 21
IX 776 85 6 52 42 19
X 792 85 6 53 43 18

Development

Rank Rd icon milkyway orange.png Blueprint Unlocked Omni-gel canister icon.PNG Omni-Gel Canister Iron icon.PNG Iron Fluorite icon.png Fluorite Element zero icon.PNG Element Zero MEA Augmentation Slot For Tables.png Augmentation Slots
I Level 1 20 80 40 10 0
II Level 6 20 90 40 10 2
III Level 11 20 100 50 10 2
IV Level 21 30 110 50 10 2
V Level 31 30 130 60 20 2
VI Level 41 30 140 70 20 2
VII Level 51 30 145 70 20 2
VIII Level 61 40 150 70 20 2
IX Level 71 40 155 70 20 2
X Level 81 40 160 80 20 2
Total N/A 300 1260 600 160 N/A
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