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The Disciple is a shotgun in Mass Effect 3 and Mass Effect: Andromeda.

Mass Effect 3

Description

Originally handcrafted for the exclusive use of justicars, the Disciple Shotgun's schematics were finally released to asari commandos after centuries of negotiation. The Disciple uses shells packed with microscale submunitions to deal staggering amounts of damage. Even shielded enemies are stunned by the force of a blast from this weapon.

Acquisition

Singleplayer

The Disciple can be found during the mission Kallini: Ardat-Yakshi Monastery in a small room shortly after speaking with Falere the first time. It is also purchasable from Nos Astra Sporting Goods post-mission if it was missed.

Multiplayer

Weapons are randomly rewarded through purchases of item packs. The Disciple is categorized as rare.

Player Notes

Singleplayer
  • The Disciple is one of the most accurate standard shotguns, only rivaled by the Graal Spike Thrower and its longer-range flechettes. Adding a Shotgun Smart Choke or using Marksman will make the Disciple even more precise.
  • It is also the lightest shotgun, allowing for more power usage or an extra weapon without going into the negative percentages in power cooldown. Power-intensive Vanguards who rely on a shotgun backup weapon are most likely to benefit from this weapon; its relatively high accuracy in close quarters is another advantage.
  • The Disciple has a fair reload time; however, it is slower compared to the M-23 Katana or M-27 Scimitar.
  • The Disciple possesses a higher chance of causing enemies to stagger than other weapons, and can even stagger shielded enemies.
  • The Disciple has exactly the same weight, clip size, spare ammo capacity, and fire rate as the M-358 Talon heavy pistol, but deals slightly less damage, reloads slower, is more expensive to upgrade, and found later than the Talon. Furthermore, heavy pistols can be equipped with better penetration and power damage Weapon Mods, provided Mass Effect 3: Citadel has been installed. Power-heavy Vanguards should therefore consider choosing the Talon over the Disciple.

Multiplayer
  • The Disciple has a fair reload time; however, it is slower compared to the M-23 Katana or M-27 Scimitar.
  • The Disciple's projectiles appear to do damage after hitting the target: if one looks at an enemy health bar immediately after they have been hit, it continues to drop.
  • The Disciple claims to guarantee enemy stun as described in-game. It actually only increases the stun chance, but it also has the advantage of staggering the opponent even if they are protected by shields and barriers.
  • The Disciple is the only shotgun that can potentially be used with a second, lighter weapon and still retain close to-if not-200% power recharge speed. Combined with an SMG with SMG Ultralight Materials, one can have two weapons to use at any range without compromising on power recharge. Furthermore, the Disciple, when maxed, weighs just 50 percentage points, the same amount as the M-8 Avenger, or the M-6 Carnifex. Combined with powers that increase ammo capacity, it can even be used with a fairly powerful weapon like the Carnifex to allow any power-intensive class a very powerful setup with little effect on power recharge.
  • Although the Disciple has lower base damage than most other shotguns, its superior ranged capability allows it to deal comparable or even greater damage than other shotguns at medium range.

Mass Effect: Andromeda

Description

A relatively lightweight shotgun originally built in the Milky Way for asari justicars and commandos. The semi-automatic Disciple uses shells packed with microscale submunitions to inflict serious damage. The Initiative have only a small number of Disciples due to the asari's unwillingness to freely share their design.

Features

Strategies

Stats

Singleplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 432 85 6 42 34 35
II 464 85 6 43 37 33
III 496 85 6 44 38 31
IV 520 85 6 46 39 29
V 552 85 6 47 40 27
VI 584 85 6 48 41 25
VII 616 85 6 49 41 23
VIII 648 85 6 51 42 21
IX 680 85 6 52 42 19
X 704 85 6 53 43 18

Multiplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 632 85 6 42 34 35
II 648 85 6 43 37 33
III 672 85 6 44 38 31
IV 688 85 6 46 39 29
V 704 85 6 47 40 27
VI 720 85 6 48 41 25
VII 744 85 6 49 41 23
VIII 760 85 6 51 42 21
IX 776 85 6 52 42 19
X 792 85 6 53 43 18

Development

Rank Rd icon milkyway orange.png Blueprint Unlocked Omni-gel canister icon.PNG Omni-Gel Canister Iron icon.PNG Iron Fluorite icon.png Fluorite Element zero icon.PNG Element Zero MEA Augmentation Slot For Tables.png Augmentation Slots
I Level 1 20 80 40 10 0
II Level 6 20 90 40 10 2
III Level 11 20 100 50 10 2
IV Level 21 30 110 50 10 2
V Level 31 30 130 60 20 2
VI Level 41 30 140 70 20 2
VII Level 51 30 145 70 20 2
VIII Level 61 40 150 70 20 2
IX Level 71 40 155 70 20 2
X Level 81 40 160 80 20 2
Total N/A 300 1260 600 160 N/A
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