Mass Effect Wiki
Mass Effect Wiki
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Firebase Hydra is located in an old abandoned [[quarian]] colony which [[human]]s took over when they originally settled the world of [[Ontarom]]. It has since been converted into a massive dam facility which powers the communications hub located at [[Firebase Dagger]] and the kinetic barrier which protects it. Without this critical power source, [[Systems Alliance]] communications within the entire theatre would go dark.<ref>http://blog.bioware.com/2012/04/06/mass-effect-3-resurgence-pack/</ref>
 
Firebase Hydra is located in an old abandoned [[quarian]] colony which [[human]]s took over when they originally settled the world of [[Ontarom]]. It has since been converted into a massive dam facility which powers the communications hub located at [[Firebase Dagger]] and the kinetic barrier which protects it. Without this critical power source, [[Systems Alliance]] communications within the entire theatre would go dark.<ref>http://blog.bioware.com/2012/04/06/mass-effect-3-resurgence-pack/</ref>
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The facility shows signs of having recently been taken over by geth forces: a pair of geth fighters are docked at the site.
   
 
== Locations ==
 
== Locations ==

Revision as of 20:19, 14 April 2012

An overhead view of Firebase Hydra

Firebase Hydra is a multiplayer map included in the Mass Effect 3: Resurgence Pack. It is located on Arvuna.

Description

Note: Despite this official description, the game itself lists Firebase Hydra's location as being Arvuna.

Firebase Hydra is located in an old abandoned quarian colony which humans took over when they originally settled the world of Ontarom. It has since been converted into a massive dam facility which powers the communications hub located at Firebase Dagger and the kinetic barrier which protects it. Without this critical power source, Systems Alliance communications within the entire theatre would go dark.[1]

The facility shows signs of having recently been taken over by geth forces: a pair of geth fighters are docked at the site.

Locations

Catwalks

Traffic Control

Yard

Sluice Gate

Operations

Corridor

Player Notes

References