FANDOM


Neuralshock

Flashbang Grenade is a power in Mass Effect 2.

Flashbang Grenade launches a disorienting, concussive charge that inflicts minor damage and incapacitates all nearby targets. Both delicate electronics and enemy nervous systems are temporarily disabled, causing weapon overheats, omni-tool jams, and difficulties in using biotic powers.

Power Ranks Edit

  • Rank 1
    • Recharge Time: 6.00 seconds (Shepard) 9.00 seconds (Kasumi)
    • Impact Radius: 6.00 meters
    • Damage: 45.00 points
    • Incapacitate Duration: 3.00 seconds
  • Rank 2
    • Recharge Time: 6.00 seconds (Shepard) 9.00 seconds (Kasumi)
    • Impact Radius: 6.50 meters
    • Damage: 60.00 points
    • Incapacitate Duration: 3.50 seconds
  • Rank 3
    • Recharge Time: 6.00 seconds (Shepard) 9.00 seconds (Kasumi)
    • Impact Radius: 7.00 meters
    • Damage: 75.00 points
    • Incapacitate Duration: 4.00 seconds


Rank 4

Choose to evolve the power into one of the following,

Frag Grenade Edit

  • The grenade is packed with metal fragments that cause extra damage when it explodes.
    • Recharge Time: 6.00 seconds (Shepard) 9.00 seconds (Kasumi)
    • Impact Radius: 7.00 meters
    • Damage: 120.00 points
    • Incapacitate Duration: 4.00 seconds

Improved Flashbang Grenade Edit

  • Improves the grenade's concussive force, incapacitating targets farther away and keeping them down longer.
    • Recharge Time: 6.00 seconds (Shepard) 9.00 seconds (Kasumi)
    • Impact Radius: 9.00 meters
    • Damage: 75.00 points
    • Incapacitate Duration: 6.00 seconds

Player Notes Edit

  • This is Kasumi's fourth power and is unlocked after completing her loyalty mission. When used by Kasumi, Flashbang Grenade must be aimed at an enemy and it impacts instantly, very much like the squadmate version of Concussive Shot.
  • When used by Shepard (as a bonus power) Flashbang Grenade's control is unique; it tosses very much like a real grenade, arcing toward the targeted area. This means that it will go farther if Shepard is above the target. It also means that a skilled player can throw the grenade high for increased range, but also throw it low for shorter range. The grenade also bounces a short distance off of surfaces. The grenade will detonate approximately three seconds after impact with a surface after being thrown.
  • Flashbang Grenade can serve as a substitute for Overload for overheating weapons on protected enemies because Overload is ineffective against them. Furthermore, Flashbang Grenade is effective at stunning both organic and synthetic opponents.
  • Although its damage is low, Flashbang Grenade is a great tactical power, momentarily staggering protected enemies and disabling unprotected ones, creating space for free shots or movement.
  • Flashbang Grenades have a knockback effect, causing instant kills against Husks within a wide radius; this effect is possible without needing to spend copious squad points upgrading to a Rank 4 Area-Effect power.
  • Flashbang Grenade provides the second largest impact radius of all powers available to Shepard, after Tech Armor.
  • Flashbang Grenade disables enemy biotic and tech powers, even those of enemies with armor or other protection, preventing them from using any of these powers for the duration of the effect. This is an especially powerful tactic versus Harbinger as all of his attacks are biotic.
  • With the appropriate passive powers or armor components, the duration of the incapacitation effect on Improved Flashbang Grenade is actually longer than the cooldown on this power, making it a powerful ability for players that lack crowd-control. This can allow Shepard to "lock down" the battlefield, keeping enemies on the ground indefinitely while companions kill them.
  • Flashbang grenades are used by several enemies in DLC missions. Grenades used by enemies function quite differently, able to produce a blinding effect, knock Shepard or squad members out of cover and deal heavy damage to shields. They have a distinct impact noise and produce a telltale high pitched sound just prior to detonation.


Availability Edit

Community content is available under CC-BY-SA unless otherwise noted.