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File:Geth sniper.jpg

Geth Sniper

The Geth Sniper is essentially a Geth Trooper programmed for long range combat, not to be confused with the Geth Stalker. It excels in use of Sniper Rifles and is extremely deadly, often able to kill an enemy with a single well placed shot. It has two levels of shielding and is moderately resilient. Their tactics include standing off at long range and taking potshots at the player-character while they are busy fighting the other geth. Caught out in the open they are very easy to kill and have a weakness to biotics. Geth snipers have radar jammers. They are dark brown with red armor details and emit a bright cyan light from their headlight. They can be taken out with a single shot from most high-level sniper rifles. Sabotage Talent is useful to prevent them from firing.


As with all sniper-class enemies, Geth Snipers possess the Assassination ability. When the Sniper emits a thin red laser beam, it is preparing an Assassination shot that can cause massive damage or even instant death on higher difficulties. Immunity and Barrier can effectively negate the effects of an Assassination shot.

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