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Healing Kadara's Heart

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[[File:MEA Journal - Kadara.png|250px|right|Healing Kadara's Heart]][[Kadara]] needs clean drinking water — streams and lakes are toxic and filled with sulfuric acid. [[Remnant]] technology could transform Kadara's water supply, but the monoliths around the planet must be activated to begin this process.
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[[Kadara]] needs clean drinking water — streams and lakes are toxic and filled with sulfuric acid. [[Remnant]] technology could transform Kadara's water supply, but the monoliths around the planet must be activated to begin this process.
   
 
== Acquisition ==
 
== Acquisition ==
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The monoliths can be activated in any order.
 
The monoliths can be activated in any order.
   
=== Activate monoliths ===
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=== Activate Monoliths ===
==== Eastern monolith ====
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==== Eastern Monolith ====
 
The eastern monolith{{MapIcon|monolith}}is just north of [[Kadara Port]]. Approaching the location will start an objective to [[Scanner (Mass Effect: Andromeda)|scan]] [[Remnant Glyphs|Glyphs]].
 
The eastern monolith{{MapIcon|monolith}}is just north of [[Kadara Port]]. Approaching the location will start an objective to [[Scanner (Mass Effect: Andromeda)|scan]] [[Remnant Glyphs|Glyphs]].
   
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After scanning the three glyphs, interact with the console to activate the monolith. Solve the puzzle to activate the monolith. For the puzzle console solution, see [[Healing Kadara's Heart#Puzzle Solutions|here]].
 
After scanning the three glyphs, interact with the console to activate the monolith. Solve the puzzle to activate the monolith. For the puzzle console solution, see [[Healing Kadara's Heart#Puzzle Solutions|here]].
   
==== Western monolith ====
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==== Western Monolith ====
 
The western monolith{{MapIcon|monolith}}is accessed through a canyon-like crevice from the west in the [[Sulfur Springs]] region. Ryder will find a group of [[angara]] fighting [[Outlaws]] there, and of course who isn't spoiling for a good fight. Approaching the crevice will start an objective to scan Glyphs.
 
The western monolith{{MapIcon|monolith}}is accessed through a canyon-like crevice from the west in the [[Sulfur Springs]] region. Ryder will find a group of [[angara]] fighting [[Outlaws]] there, and of course who isn't spoiling for a good fight. Approaching the crevice will start an objective to scan Glyphs.
   
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Ryder can speak to the Local Angara after the fight but this conversation only brings the angara fresh news about Ryder's relationship to their species.
 
Ryder can speak to the Local Angara after the fight but this conversation only brings the angara fresh news about Ryder's relationship to their species.
   
==== Southern monolith ====
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==== Southern Monolith ====
 
The southern monolith{{MapIcon|monolith}} is just north of the southernmost [[Forward Station]], southwest of Kadara Port. It can be accessed from the east through a cave in the [[Draullir]] region.
 
The southern monolith{{MapIcon|monolith}} is just north of the southernmost [[Forward Station]], southwest of Kadara Port. It can be accessed from the east through a cave in the [[Draullir]] region.
   
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After scanning all four glyphs, interact with the console to activate the monolith.
 
After scanning all four glyphs, interact with the console to activate the monolith.
   
=== Investigate the vault's entrance ===
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=== Investigate The Vault's Entrance ===
 
A navpoint{{MapIcon|tracked}}will be added once all three monoliths have been activated. Travel to the vault location located southwest of the [[Forward Station]] in the [[Haarfel]] region. Open the door and take the gravity well down into the vault.
 
A navpoint{{MapIcon|tracked}}will be added once all three monoliths have been activated. Travel to the vault location located southwest of the [[Forward Station]] in the [[Haarfel]] region. Open the door and take the gravity well down into the vault.
   
=== Activate the vault's emergency power ===
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=== Activate The Vault's Emergency Power ===
 
Use the Power Console on the elevated platform. Hidden below the elevated platform to the westernmost end there's an Adaptive Remnant Core Device (+100 {{RDIcon|Remnant}}).
 
Use the Power Console on the elevated platform. Hidden below the elevated platform to the westernmost end there's an Adaptive Remnant Core Device (+100 {{RDIcon|Remnant}}).
   
=== Remove the vault's lockdown ===
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=== Remove The Vault's Lockdown ===
 
Use the three consoles surrounded by bubbles to open the door into the vault. {{Warning}}Entering the bubbles to activate each console causes small but continuing damage to Ryder's shields. Once each console is activated the damage will cease.
 
Use the three consoles surrounded by bubbles to open the door into the vault. {{Warning}}Entering the bubbles to activate each console causes small but continuing damage to Ryder's shields. Once each console is activated the damage will cease.
   
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North from the western door there's a small container. South from the western door there's a semi-hidden area with a lootable container and a scannable Stratospheric Glyph on a pillar. Further east accessible by sprint-jumping, there's another small container. On the elevated dimly-lit area from the left-hand side of the console controlling the field bubbles (southwest going by absolute map directions), there's another console that opens a door on the northeast, across the ferrofluid. It's possible to jump to this room safely by sprint-jumping and air-dashing from the tallest nearby pillar, but getting back is difficult if not impossible - there's a console later on that will raise platforms allowing this room to be accessed safely, so the best course is to leave it for now.
 
North from the western door there's a small container. South from the western door there's a semi-hidden area with a lootable container and a scannable Stratospheric Glyph on a pillar. Further east accessible by sprint-jumping, there's another small container. On the elevated dimly-lit area from the left-hand side of the console controlling the field bubbles (southwest going by absolute map directions), there's another console that opens a door on the northeast, across the ferrofluid. It's possible to jump to this room safely by sprint-jumping and air-dashing from the tallest nearby pillar, but getting back is difficult if not impossible - there's a console later on that will raise platforms allowing this room to be accessed safely, so the best course is to leave it for now.
   
==== Western chamber ====
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==== Western Chamber ====
 
[[File:Kadara vault - big guns.png|right|400px|The skill points are worth it]]Follow the path to the west. Jump up to the topmost ledge and use the console to unlock the door.
 
[[File:Kadara vault - big guns.png|right|400px|The skill points are worth it]]Follow the path to the west. Jump up to the topmost ledge and use the console to unlock the door.
 
Inside is a [[Destroyer (Remnant)|Destroyer]], two Nullifiers, two Assemblers, a turret in the far end of the room, and a field bubble hostile to Ryder's shields. A console near the turret can be hacked to turn it friendly and fight the other Remnant forces for you while the bubble can be configured to restore your shields through the console near it.
 
Inside is a [[Destroyer (Remnant)|Destroyer]], two Nullifiers, two Assemblers, a turret in the far end of the room, and a field bubble hostile to Ryder's shields. A console near the turret can be hacked to turn it friendly and fight the other Remnant forces for you while the bubble can be configured to restore your shields through the console near it.
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On top of the pillar in the center of the room is a puzzle-locked console (needed for the [[Achievements#Mass Effect: Andromeda Achievements.2FTrophies|Cryptographer Achievement]]). 2 [[Skills#Skill Points|skill points]] are rewarded for solving the puzzle. For the puzzle console solution, see [[Healing Kadara's Heart#Puzzle Solutions|here]].
 
On top of the pillar in the center of the room is a puzzle-locked console (needed for the [[Achievements#Mass Effect: Andromeda Achievements.2FTrophies|Cryptographer Achievement]]). 2 [[Skills#Skill Points|skill points]] are rewarded for solving the puzzle. For the puzzle console solution, see [[Healing Kadara's Heart#Puzzle Solutions|here]].
   
==== Northern chamber ====
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==== Northern Chamber ====
 
[[File:Kadara vault - door combination sequence.png|right|400px|Activate the corresponding consoles reading the glyphs from left to right]]The northern chamber has two Assemblers on patrol. Once they're destroyed, the next room is locked and unlocking requires activating the six nearby consoles in the same order as the glyphs that are shown on the door.
 
[[File:Kadara vault - door combination sequence.png|right|400px|Activate the corresponding consoles reading the glyphs from left to right]]The northern chamber has two Assemblers on patrol. Once they're destroyed, the next room is locked and unlocking requires activating the six nearby consoles in the same order as the glyphs that are shown on the door.
   
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Beyond the door is a Remnant Data core for [[Task: Remnant Data Cores]], and there are three Adaptive Remnant Core Devices to scan for +300 {{RDIcon|Remnant}}. There are also four Data Patterns than can be scanned on the ceiling of this room but they serve no function.
 
Beyond the door is a Remnant Data core for [[Task: Remnant Data Cores]], and there are three Adaptive Remnant Core Devices to scan for +300 {{RDIcon|Remnant}}. There are also four Data Patterns than can be scanned on the ceiling of this room but they serve no function.
   
==== Getting to the core of the Vault ====
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==== Getting to the Core of the Vault ====
 
When the north and west areas have been picked clean, or if you had no interest dawdling around for those, time to backtrack to the hexagonal platform near the vault entrance.
 
When the north and west areas have been picked clean, or if you had no interest dawdling around for those, time to backtrack to the hexagonal platform near the vault entrance.
   
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Upon activating the purification console, the [[Fusion Mods#Fusion Mods|Fusion Mod of Rapid Deployment]] is awarded.
 
Upon activating the purification console, the [[Fusion Mods#Fusion Mods|Fusion Mod of Rapid Deployment]] is awarded.
   
=== Escape the purification field and exit the vault ===
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=== Escape The Purification Field And Exit The Vault ===
 
Run like your Ryder's life depends on it. If you don't like slogging through ferrofluid, there's short but ample time to use the console outside the vault core door to raise a platform to the northeast.
 
Run like your Ryder's life depends on it. If you don't like slogging through ferrofluid, there's short but ample time to use the console outside the vault core door to raise a platform to the northeast.
   
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