ME3 Hex Shield

Hex Shield is a power in Mass Effect 3's multiplayer mode. It is available for the Geth Juggernaut Soldier character in the Mass Effect 3: Reckoning DLC.

Power Ranks

Rank 1: Hex Shield

Spawn a geth energy barrier that blocks all fast-moving projectiles, including bullets.

  • Recharge Speed: 8 sec
  • Shield Strength: 2000
  • Duration: 18 sec

Rank 2: Recharge Speed

Increase recharge speed by 25%.

  • Recharge Speed: 6.40 sec
  • Shield Strength: 2000
  • Duration: 18 sec

Rank 3: Shield Strength

Increase shield strength by 20%.

  • Recharge Speed: 6.40 sec
  • Shield Strength: 2400
  • Duration: 18 sec

Rank 4: Pulse/Shield Strength


Upon spawning, an electric pulse is emitted that does 400 damage in a 3 meter radius.

Shield Strength

Increase shield strength by 30%.

  • Recharge Speed: 6.40 sec
  • Shield Strength: 3000
  • Duration: 18 sec

Rank 5: Shock/Duration


Enemies passing through the shield are electrified, taking 500 damage over 5 seconds. This effect can be detonated.


Increase duration by 100%.

  • Recharge Speed: 6.40 sec
  • Shield Strength: 2400 (Pulse), 3000 (Shield Strength)
  • Duration: 36 sec

Rank 6: Damage Synergy/Large Shield

Damage Synergy

When active, generate additional energy for all your systems to increase damage by 10%.

Large Shield

Spawn a wider shield and increase shield strength by 40%.

  • Recharge Speed: 6.40 sec
  • Shield Strength: 3200 (Pulse), 3800 (Shield Strength)
  • Duration: 18 sec (Shock), 36 sec (Duration)

Player Notes

  • Hex Shield is extremely useful on objective waves, especially those involving hacking, and enabling or disabling devices.
  • The Hex Shield is best used when strategically deployed in choke points, corridors and doorways, allowing complete defense and mitigation of enemy attacks.
    • If evolved for "Shock", it can also stop enemy advances for a few seconds, allowing the Juggernaut and the squad to deal with the situation more easily.
  • A strategically deployed Hex Shield (with the "Large Shield" evolution) can block and redirect the swarm hazard on the Firebase Glacier Hazard map.
  • The Hex Shield grants excellent protection when dealing with Atlases, Turrets and Ravagers.
  • Geth Pyro flames, Ravager shots (if standing too close to the shield), Praetorian lasers (if standing too close to the shield) and Scion grenade shots will not be stopped by the shield.
  • Friendly fire can pierce the shield to hit enemies on the other side if piercing mods or piercing ammo bonuses are used. However, the shield will still take the full damage from the friendly fire and the usual penalties for piercing objects apply.
  • Enemies will treat the Hex Shield as solid cover and won't shoot at it unless they are aware of players hiding behind it.
    • When fighting Cerberus, the Hex Shield can be placed right next to turrets to block out much of the turrets' line of sight.
  • The strength of the Hex Shield is also boosted by the Geth Juggernaut's shield bonuses from their Hardened Platform power.
  • The Pulse upgrade does little damage, but will stagger nearby enemies, making it useful if surrounded.
  • The Juggernauts Heavy Melee can be used on enemies on the other side of the shield.
  • The Hex Shield can also provide protection for the Juggernaut's turret.
  • The Large Shield has small 'notches' in the top edge that allow a Juggernaut to fire at enemies whilst being almost completely protected from return fire.
  • Hex Shield evolved for Shock can prime enemies for a tech burst. It can also outright kill weaker enemies such as Husks and Seeker Swarms.
  • Be careful when deploying the Hex Shield near stairs or ramps; it can be generated partially sunk into the ramp, making it significantly less effective/useful as cover.


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