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The Inferno is a sniper rifle in Mass Effect: Andromeda.

Description[]

The Inferno began as a failed design for a Remnant particle beam shotgun, then was reconfigured into a semi-automatic sniper weapon. It fires short, high-energy particle bursts and requires no reloading. This allows a sniper to continue firing until the weapon overheats.

Features[]

Singleplayer Inferno Ranks I-IV use Vanadium for development while Ranks V-X use Scale Fibers.

The weapon is unable to use a Sniper Rifle Clip Mod.

Strategies[]

Stats[]

Singleplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 198 180 5 65 45
II 210 180 5 70 43
III 222 180 6 73 40
IV 234 180 6 75 38
V 245 180 6 76 35
VI 257 180 6 78 33
VII 269 180 7 79 30
VIII 281 180 7 80 28
IX 293 180 7 81 25
X 305 180 7 81 23

Multiplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 430 210 7 65 45
II 437 210 7 70 43
III 444 210 8 73 40
IV 451 210 8 75 38
V 458 210 8 76 35
VI 464 210 8 78 33
VII 471 210 9 79 30
VIII 478 210 9 80 28
IX 485 210 9 81 25
X 497 210 10 81 23

Development[]

Rank Rd icon remnant orange Research Cost Remnant polymer icon Remnant Polymer Magnesium icon Magnesium Cadmium icon Cadmium Vanadium icon Vanadium MEA Augmentation Slot For Tables Augmentation Slots
I 150 30 120 60 10 0
II 175 30 140 70 20 4
III 200 40 150 70 20 4
IV 225 40 170 80 20 4
Rank Rd icon remnant orange Research Cost Remnant polymer icon Remnant Polymer Magnesium icon Magnesium Cadmium icon Cadmium Scale fibers icon Scale Fibers MEA Augmentation Slot For Tables Augmentation Slots
V 250 50 190 90 20 4
VI 275 50 200 100 30 4
VII 300 50 210 100 30 4
VIII 325 50 230 110 30 4
IX 350 60 230 110 30 4
X 375 60 240 120 30 4
Total 2625 460 1880 910 170 (SF)
70 (V)
N/A
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