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Description Edit

The Inferno began as a failed design for a Remnant particle beam shotgun, then was reconfigured into a semi-automatic sniper weapon. It fires short, high-energy particle bursts and requires no reloading. This allows a sniper to continue firing until the weapon overheats.

Acquisition Edit

Weapons are acquired and upgraded through purchases of packs in the multiplayer Store.

Features Edit

Strategies Edit

Stats Edit

Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight  % Damage
Returned
As Health
 % Heal
Bonus
Per Kill
Kill Streak
Duration
(seconds)
Maximum
Kill
Bonuses
I 497 210 10 1 (∞) 81 23 3.00 4.50 7 3
II 497 210 10 1 (∞) 81 23 3.08 4.50 7 3
III 497 210 10 1 (∞) 81 23 3.16 4.50 7 3
IV 497 210 10 1 (∞) 81 23 3.25 4.50 7 3
V 497 210 10 1 (∞) 81 23 3.33 4.50 7 3
VI 497 210 10 1 (∞) 81 23 3.41 4.50 7 3
VII 497 210 10 1 (∞) 81 23 3.50 4.50 7 3
VIII 497 210 10 1 (∞) 81 23 3.58 4.50 7 3
IX 497 210 10 1 (∞) 81 23 3.66 4.50 7 3
X 497 210 10 1 (∞) 81 23 3.75 4.50 7 3