Initiative Armor is a four-piece set of armor in Mass Effect: Andromeda.
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Initiative Armor Set |
Recon Armor Set |
Spearpoint Armor Set |
Description[]
Standard-issue Andromeda Initiative hardsuits are designed for exploration as much as combat, combining jump-jets, high-grade external and internal sensors, and a variety of atmospheric filters with the usual kinetic barrier generators and ceramic armor plating. Personnel equipped in these suits can enter and leave alien biomes without fear of contamination-or hostile wildlife.
- At Ranks III & IV, the existing description changes to remove the last sentence and replaces it with the following text: "Upgraded hardsuits record vast amounts of environmental data and have increased damage absorption capacity."
- At Ranks V - X, the existing description changes to remove the last sentence and replaces it with the following text: "This particular suit has been customized according to specific hazard data gathered from the Heleus Cluster."
Types[]
Ranks I - X are named Initiative when the four armor pieces are crafted.
When the four armor pieces are found in-game:
- Ranks I-II are named Initiative.
- Ranks III-IV are named Initiative Recon.
- Ranks V-X are named Initiative Spearpoint.
Note: There are no differences between the found versions compared to the crafted versions (other than visual).
Arms / Helmets[]
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Stats[]
Rank | Max Shields |
---|---|
I | N/A |
II | +2% |
III | +4% |
IV | +5% |
V | +7% |
VI | +8% |
VII | +9% |
VIII | +10% |
IX | +11% |
X | +12% |
Development[]
Rank | ![]() |
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---|---|---|---|---|---|---|
I | Level 1 | 10 | 50 | 20 | 10 | 2 |
II | Level 6 | 10 | 60 | 30 | 10 | 2 |
III | Level 11 | 10 | 65 | 30 | 10 | 2 |
IV | Level 21 | 20 | 70 | 30 | 10 | 2 |
V | Level 31 | 20 | 80 | 40 | 10 | 2 |
VI | Level 41 | 20 | 90 | 40 | 10 | 2 |
VII | Level 51 | 20 | 90 | 50 | 10 | 2 |
VIII | Level 61 | 20 | 90 | 50 | 10 | 2 |
IX | Level 71 | 20 | 100 | 50 | 10 | 2 |
X | Level 81 | 20 | 105 | 50 | 10 | 2 |
Total | N/A | 170 | 800 | 390 | 100 | N/A |
Chests[]
Stats[]
Rank | Encounter XP Increase | Max Shields |
---|---|---|
I | +2% | N/A |
II | +3% | +3% |
III | +3% | +5% |
IV | +4% | +8% |
V | +4% | +10% |
VI | +4% | +11% |
VII | +5% | +12% |
VIII | +5% | +13% |
IX | +6% | +14% |
X | +6% | +15% |
Development[]
Rank | ![]() |
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---|---|---|---|---|---|---|
I | Level 1 | 30 | 140 | 70 | 20 | 4 |
II | Level 6 | 40 | 170 | 80 | 20 | 4 |
III | Level 11 | 40 | 190 | 90 | 20 | 4 |
IV | Level 21 | 50 | 210 | 100 | 30 | 4 |
V | Level 31 | 60 | 240 | 120 | 30 | 4 |
VI | Level 41 | 60 | 260 | 120 | 30 | 4 |
VII | Level 51 | 60 | 260 | 130 | 30 | 4 |
VIII | Level 61 | 70 | 280 | 140 | 40 | 4 |
IX | Level 71 | 70 | 290 | 140 | 40 | 4 |
X | Level 81 | 70 | 300 | 140 | 40 | 4 |
Total | N/A | 550 | 2340 | 1130 | 300 | N/A |
Legs[]
Stats[]
Rank | Encounter XP Increase |
---|---|
I | N/A |
II | +2% |
III | +4% |
IV | +5% |
V | +7% |
VI | +8% |
VII | +9% |
VIII | +10% |
IX | +11% |
X | +12% |
Development[]
Rank | ![]() |
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---|---|---|---|---|---|---|
I | Level 1 | 10 | 50 | 20 | 10 | 2 |
II | Level 6 | 10 | 60 | 30 | 10 | 2 |
III | Level 11 | 10 | 65 | 30 | 10 | 2 |
IV | Level 21 | 20 | 70 | 30 | 10 | 2 |
V | Level 31 | 20 | 80 | 40 | 10 | 2 |
VI | Level 41 | 20 | 90 | 40 | 10 | 2 |
VII | Level 51 | 20 | 90 | 50 | 10 | 2 |
VIII | Level 61 | 20 | 90 | 50 | 10 | 2 |
IX | Level 71 | 20 | 100 | 50 | 10 | 2 |
X | Level 81 | 20 | 105 | 50 | 10 | 2 |
Total | N/A | 170 | 800 | 390 | 100 | N/A |
Player Notes[]
- Ryder starts the game with a set of Rank I Initiative Armor.
Features[]
- The Encounter XP Increase is only applied to experience (XP) awarded for killing enemies. All other XP sources are unaffected by this stat bonus.