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+ | {{Infobox armor (ME2) |
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− | {{Template:ArmourInfoBox |
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− | The |
+ | The [[Kestrel Armor]] system is a [[Armor#N7 Armor Customization|customizable]] set of [[Armor#Mass Effect 2|armor]] in [[Mass Effect 2]]. It was made available as [[downloadable content]] on July 6, 2010 as part of the [[Aegis Pack]]. |
− | == |
+ | == Customization == |
+ | {{main|Armor Customization}} |
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− | The Kestral armor system is a complete suit of armor, however it is made available in pieces so it can be mixed and matched with other [[N7 Armor]] parts. |
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+ | The Kestrel Armor can be customized by swapping out pieces of the set for pieces of the [[N7 Armor]], purchased from [[Merchants Guide#Mass Effect 2|merchants]], or made available as [[downloadable content]], by using the armor locker aboard the [[Normandy SR-2]]. |
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+ | == Player Notes == |
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− | ===Kestrel Helmet=== |
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+ | *The Kestrel Armor is an excellent choice for both Vanguards and Sentinels. Sentinels benefit from the high shield boost and Vanguards benefit from the shield, weapon damage and melee damage boosts. |
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− | The Kestrel Helmet is the armor's [[N7 Armor#Head|Head]] piece. |
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+ | *A Soldier specializing in close range combat would also find the Kestrel Armor useful for many of the same reasons as a Vanguard, especially since it is available right from the start. |
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+ | *The Kestrel Armor's "mix and match" capability gives it more flexibility than other DLC armor, since the separate pieces can be used according to the player's taste. |
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+ | *The Kestrel armor all together provides more generalized bonuses, in addition to the high shield boost. If no other option strongly recommends itself, it's often wiser to use as much of the armor as you can, given how many of its bonuses are incrementally distributed among its several pieces. |
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+ | {{clr}} |
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+ | == Head == |
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⚫ | The Kestrel armor system's helmet forgoes traditional transparent visors in favor of a reinforced faceplate with an internal heads-up display. The display connects to redundant microcameras to allow naturalistic vision, and the helmet's weapon autotargeting and shield software provides a substantial boost to performance. |
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+ | {|cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse:collapse;text-align:center;border:#333344;" |
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+ | ! style="line-height:30px; border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; width: 115px; line-height: 20px; width: 10%; text-align: left;"|Name |
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+ | ! style="border-left: medium none; border-right: none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; width: 115px; text-align: left;"|Image |
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+ | ! style="border-left: medium none; border-right: none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; text-align: left;"|Description |
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+ | ! style="border-left: medium none; border-right: none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; width:20%; text-align: left;"|Effects |
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+ | |- |
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+ | | style="border-left: none;text-align:left;" valign="top"|'''Kestrel Helmet''' |
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+ | | valign="top" |[[File:KestrelHelmet.png|115px]] |
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⚫ | | style="text-align: left;" valign="top"|The Kestrel armor system's helmet forgoes traditional transparent visors in favor of a reinforced faceplate with an internal heads-up display. The display connects to redundant microcameras to allow naturalistic vision, and the helmet's weapon autotargeting and shield software provides a substantial boost to performance. |
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+ | |} |
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+ | == Chest == |
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+ | {|cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse:collapse;text-align:center;border:#333344;" |
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+ | ! style="line-height:30px; border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; width: 115px; line-height: 20px; width: 10%; text-align: left;"|Name |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; width: 115px; text-align: left;"|Image |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; text-align: left;"|Description |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; width:20%; text-align: left;"|Effects |
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+ | |- |
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+ | | style="border-left: none;text-align:left;" valign="top"|'''Kestrel Torso Sheath''' |
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+ | | valign="top" |[[File:KestrelTorsoSheath.png|115px]] |
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⚫ | | style="text-align: left;" valign="top"|The Kestrel armor system's spinal-mount processor synchronizes artificial torso muscle fibers with limb movements, allowing power to be generated by the legs, channeled through the core, and projected out through the arms. Stabilization of the firing platform assists in autotargeting, and waist-mounted capacitors add to the power of kinetic barriers. |
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+ | |} |
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+ | == Shoulders == |
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− | ===Kestrel Torso Sheath=== |
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+ | {|cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse:collapse;text-align:center;border:#333344;" |
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− | The Kestrel Torso Sheath is the armor's [[N7 Armor#Chest|Chest]] piece. |
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+ | ! style="line-height:30px; border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; width: 115px; line-height: 20px; width: 10%; text-align: left;"|Name |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; width: 115px; text-align: left;"|Image |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; text-align: left;"|Description |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; width:20%; text-align: left;"|Effects |
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+ | |- |
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+ | | style="border-left: none;text-align:left;" valign="top"|'''Kestrel Shoulder Pieces''' |
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+ | | valign="top" |[[File:KestrelShoulderPieces.png|115px]] |
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+ | |} |
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+ | == Arms == |
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+ | {|cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse:collapse;text-align:center;border:#333344;" |
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+ | ! style="line-height:30px; border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; width: 115px; line-height: 20px; width: 10%; text-align: left;"|Name |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; width: 115px; text-align: left;"|Image |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; text-align: left;"|Description |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; width:20%; text-align: left;"|Effects |
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+ | |- |
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+ | | style="border-left: none;text-align:left;" valign="top"|'''Kestrel Arm Sheathing ''' |
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+ | | valign="top" |[[File:KestrelArmSheathing.png|115px]] |
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⚫ | | style="text-align: left;" valign="top"|Artificial muscle fibers controlled by the Kestrel armor system's central processor allow for both gross motor movements and precision support of the hands. This steadies aim in a manner compatible with most firearm autotargeting systems. Additional capacitors for shield generation are installed on the ulnar side of the forearm. |
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+ | |} |
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+ | == Legs == |
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⚫ | The Kestrel armor system's spinal-mount processor synchronizes artificial torso muscle |
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+ | {|cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse:collapse;text-align:center;border:#333344;" |
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+ | ! style="line-height:30px; border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; width: 115px; line-height: 20px; width: 10%; text-align: left;"|Name |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; width: 115px; text-align: left;"|Image |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; text-align: left;"|Description |
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+ | ! style="border-left: medium none; border-right: medium none; background: rgb(34, 34, 51) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; line-height: 20px; width:20%; text-align: left;"|Effects |
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+ | |- |
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+ | | style="border-left: none;text-align:left;" valign="top"|'''Kestrel Power Pack''' |
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+ | | valign="top" |[[File:Kestrel Power Pack.png|115px]] |
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+ | |} |
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− | ===Kestrel Shoulder Pieces=== |
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− | The Kestrel Shoulder Pieces are the armor's [[N7 Armor#Shoulder|Shoulder]] pieces. |
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− | ===Kestrel Arm Sheathing=== |
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− | The Kestrel Arm Sheathing is the armor's [[N7 Armor#Arms|Arms]] piece. |
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− | |||
⚫ | Artificial muscle |
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− | |||
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− | |||
− | ===Kestrel Power Pack=== |
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− | The Kestrel Power Pack is the armor's [[N7 Armor#Legs|Legs]] piece. |
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− | ==Acquisition== |
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− | The armor will automatically be added to the armor locker in Shepard's cabin upon purchasing the [[Aegis Pack]]. |
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Our armor technicians have had a lively debate about the Kestrel armor system. The suit is supposed to be effective on its own merits, but the technicians felt its shield algorithms were best exploited piecemeal in custom arrangements by combining it with other armors. I've shipped the Kestrel suit to the Normandy. It has modular programming so that you can mix and match the parts you wish. |
Our armor technicians have had a lively debate about the Kestrel armor system. The suit is supposed to be effective on its own merits, but the technicians felt its shield algorithms were best exploited piecemeal in custom arrangements by combining it with other armors. I've shipped the Kestrel suit to the Normandy. It has modular programming so that you can mix and match the parts you wish. |
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}} |
}} |
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− | == |
+ | ==Mass Effect 3== |
+ | In [[Mass Effect 3]], a similar [[Armor Customization (Mass Effect 3)|armor]] in appearance to the Kestrel Armor is available in the form of [[Rosenkov Materials]] pieces, also possessing different attributes to the Kestrel Armor pieces of [[Mass Effect 2]]. The helmet, however, is referred to as the "Kestrel" helmet. |
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⚫ | *In real life, Kestrel body armour is a single piece body |
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+ | |||
+ | == Trivia == |
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⚫ | *In real life, [[wikipedia:Osprey body armour#Confusion with Kestrel body armour|Kestrel body armour]] is a single piece body armor unit that was issued to troops in the British Armed Forces to protect against the effects of IED detonations but was withdrawn in 2006, as the rigidity of the design left the wearer almost unable to operate their weapon system. |
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+ | {{Navbox armor (ME2)}} |
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+ | {{Navbox DLC (ME2)}} |
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+ | <!--interwiki links--> |
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− | {{ME2Armor}} |
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+ | [[uk:Броня "Кестрел"]] |
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[[Category:Mass Effect 2]] |
[[Category:Mass Effect 2]] |
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[[Category:DLC]] |
[[Category:DLC]] |
Revision as of 17:31, 17 March 2018
The Kestrel Armor system is a customizable set of armor in Mass Effect 2. It was made available as downloadable content on July 6, 2010 as part of the Aegis Pack.
Customization
- Main article: Armor Customization
The Kestrel Armor can be customized by swapping out pieces of the set for pieces of the N7 Armor, purchased from merchants, or made available as downloadable content, by using the armor locker aboard the Normandy SR-2.
Player Notes
- The Kestrel Armor is an excellent choice for both Vanguards and Sentinels. Sentinels benefit from the high shield boost and Vanguards benefit from the shield, weapon damage and melee damage boosts.
- A Soldier specializing in close range combat would also find the Kestrel Armor useful for many of the same reasons as a Vanguard, especially since it is available right from the start.
- The Kestrel Armor's "mix and match" capability gives it more flexibility than other DLC armor, since the separate pieces can be used according to the player's taste.
- The Kestrel armor all together provides more generalized bonuses, in addition to the high shield boost. If no other option strongly recommends itself, it's often wiser to use as much of the armor as you can, given how many of its bonuses are incrementally distributed among its several pieces.
Head
Chest
Shoulders
Arms
Legs
E-Mail from the Illusive Man
Mass Effect 3
In Mass Effect 3, a similar armor in appearance to the Kestrel Armor is available in the form of Rosenkov Materials pieces, also possessing different attributes to the Kestrel Armor pieces of Mass Effect 2. The helmet, however, is referred to as the "Kestrel" helmet.
Trivia
- In real life, Kestrel body armour is a single piece body armor unit that was issued to troops in the British Armed Forces to protect against the effects of IED detonations but was withdrawn in 2006, as the rigidity of the design left the wearer almost unable to operate their weapon system.
Mass Effect 2 Armor | ||
---|---|---|
Armor Customization • Armor Upgrades | ||
N7 Armor • Blood Dragon Armor • Cerberus Assault Armor • Collector Chitin Armor Inferno Armor • Terminus Armor • Kestrel Armor |
Mass Effect 2 Downloadable Content | |||
---|---|---|---|
Promotional | Blood Dragon Armor • Collectors' Weapon and Armor • Inferno Armor M-29 Incisor Sniper Rifle • Terminus Weapon and Armor | ||
Cerberus Network | Zaeed - The Price of Revenge • Normandy Crash Site Cerberus Weapon and Armor • Arc Projector • Firewalker Pack | ||
Missions | Kasumi - Stolen Memory • Overlord • Lair of the Shadow Broker • Arrival | ||
Additional Content | Alternate Appearance Packs • Equalizer Pack • Aegis Pack • Firepower Pack Mass Effect: Genesis • Recon Operations Pack • N7 Complete Arsenal Bundle |