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Mass Effect Wiki

ME3 Lift Grenade.pngLift Grenade is a grenade power in Mass Effect 3's single-player and multiplayer modes.

Power Ranks

Rank 1: Lift Grenade

Lob this grenade into a group of enemies to send them flying.

Deal high damage.

  • Damage: 450 (900 multiplayer)
  • Radius: 5 m
  • Duration: 4 sec

Rank 2: Max Grenades

Increase grenade capacity by 1.

Rank 3: Damage

Increase damage by 20%.

  • Damage: 540 (1080 multiplayer)
  • Radius: 5 m
  • Duration: 4 sec

Rank 4: Damage/Radius


Increase damage by 30%.

  • Damage: 675 (1350 multiplayer)
  • Radius: 5 m
  • Duration: 4 sec


Increase impact radius by 30%.

  • Damage: 540 (1080 multiplayer)
  • Radius: 6.50 m
  • Duration: 4 sec

Rank 5: Max Grenades/Duration

Max Grenades

Increase grenade capacity by 2.


Increase power duration by 50%.

  • Damage: 675 (1350 multiplayer) [Damage], 540 (1080 multiplayer) [Radius]
  • Radius: 5 m (Damage), 6.50 m (Radius)
  • Duration: 6 sec

Rank 6: Slam/Damage & Radius


Slam floating targets to the ground as Lift wears off, stunning them for 3 seconds.

Damage & Radius

Increase damage by 30%.
Increase impact radius by 30%.

  • Damage: 810 (1620 multiplayer) [Damage], 675 (1350 multiplayer) [Radius]
  • Radius: 6.50 m (Damage), 8 m (Radius)
  • Duration: 4 sec (Max Grenades), 6 sec (Duration)

Player Notes

  • Grenade powers do not have a recharge time and, thus, can be used immediately at any time, provided grenades are available. Using the power consumes one grenade each time.
  • If the player has multiple grenade powers, the grenade pool is shared between them.
  • The Lift Grenades do an admirable amount of damage, but also make weak unprotected enemies (red bar) who are not killed outright float helplessly in the air, much like how Pull works. This can be used to not only kill enemies, but disrupt tightly clustered weaker enemies, or stubborn enemies behind cover. It can also separate smaller enemies hiding behind or sticking to a heavy enemy (Atlas, Geth Prime, etc.).
    • The lifting effect can work on Cerberus Guardians even with their riot shields up, but has no effect on CAT6 Heavies other than a minor amount of damage.
    • The lifting effect of Lift Grenade can be detonated by other biotic powers.
  • Lift Grenade detonates all four types of Power Combos but only if the target is unprotected (red health bar). For example, a Cerberus Centurion hit by Overload completely losing its shields that is then hit by Lift Grenade will cause a Tech Burst in addition to the lift effect/damage of the grenade, but if the Overload did not completely remove its shield, there will be no Tech Burst from the grenade hit. The same would apply to Warp and triggering a Biotic Explosion.
  • The radius can be upgraded to 8 meters, making Lift Grenade one of the larger grenade blasts in the game. Look for chances to throw it among spread-out enemies to take advantage of this.
  • Thrown Lift Grenades immediately explode if they make a direct hit on an enemy.
  • Lift Grenades inflict greater damage against biotic barriers.