Mass Effect Wiki
Advertisement
Mass Effect Wiki

The M-22 Eviscerator Shotgun is a shotgun in Mass Effect 2 and Mass Effect 3.

Mass Effect 2

Description

The Lieberschaft 2180 shotgun, or "Eviscerator," is of human civilian design and has a unique ammunition generator. Where most modern firearms shave off chips or pellets from an ammunition block, the M-22 shaves off serrated metal wedges designed to fly aerodynamically. This dramatically improves its armor-piercing capabilities, and its tight grouping helps wound ballistics at longer ranges than standard shotguns. This design also violates several intergalactic weapons treaties, so the M-22 is not distributed to militaries.

Acquisition

The M-22 Eviscerator is available in the Cerberus Weapon and Armor DLC pack if the Cerberus Network has been activated.

In Legendary Edition it can be researched in the Normandy's Tech Lab at a cost of 2,500 iridium.

Squad Use

This weapon can be used by Grunt, Jack, Jacob and Tali.

Player Notes

  • As its in-game description explains, the Eviscerator uses default weapon range values instead of the shotgun-specific values. This means its damage modifier over distance is the same as an assault rifle's. This does not improve the shotgun's accuracy/spread at range, only the damage it can inflict.
  • The M-22 renders the M-23 Katana obsolete, even with its lower thermal clip capacity.
  • Though dealing less damage than the M-300 Claymore, this weapon has a larger magazine and deals more damage at range.
  • The Eviscerator gains 2 ammo per a thermal clip dropped by an enemy and 4 ammo per a thermal clip picked up from a set location on the map. The ammo per thermal clip counts double once the Shotgun Extra Rounds upgrade has been researched.
  • The Eviscerator is more effective against armored targets than the Geth Plasma Shotgun, which in turn is the superior choice against strong barriers and shields.

Mass Effect 3

Description

The Lieberschaft 2180 shotgun, or "Eviscerator," is of human civilian design and has a unique ammunition generator. Where most modern firearms slice chips or pellets from an ammunition block, the M-22 shaves off serrated metal wedges designed to fly aerodynamically. This dramatically improves its armor-piercing capabilities, and its tight grouping ensures lethality at longer ranges than standard shotguns. This design violates several intergalactic weapons treaties, so the M-22 is not distributed to militaries.

Acquisition

Singleplayer

The M-22 Eviscerator can be found during the mission Grissom Academy: Emergency Evacuation, behind the barricade after the classroom. A second upgrade can sometimes be found in the security room unlocked by David Archer, if he was rescued in Overlord. It is also purchasable from Batarian State Arms post-mission if it was missed.

Multiplayer

Weapons are randomly rewarded through purchases of item packs. The M-22 Eviscerator is categorized as uncommon.

Player Notes

Singleplayer
  • While it does more damage than the M-23 Katana and the M-27 Scimitar, the Eviscerator has a slower fire rate and a smaller clip.
  • The one noticeable trait is that it is one of the lighter shotguns in the game. It weighs less than the Katana with the sacrifice of less ammunition, both in the clip, and on reserve. This weapon can still be used with a power-dependent class with a great deal of flexibility, especially when fully upgraded. Its higher than average damage, combined with a fair clip size, good accuracy, and lightweight statistics makes the Eviscerator quite possibly the most versatile shotgun, toting a good deal of strengths with only spare ammo and rate-of-fire being real weaknesses. While it weighs a bit more than the Disciple, the Eviscerator does more damage and has a faster reload speed, making it superior at close-quarters for power.
  • Despite the description, the weapon does not have innate armor- or cover-piercing abilities.

Multiplayer
  • While it does more damage than the M-23 Katana and the M-27 Scimitar, the Eviscerator has a slower fire rate and a smaller clip.
  • The one noticeable trait is that it is one of the lighter shotguns in the game. It weighs less than the Katana with the sacrifice of less ammunition, both in the clip, and on reserve. This weapon can still be used with a power-dependent class with a great deal of flexibility, especially when fully upgraded. Its higher than average damage, combined with a fair clip size, good accuracy, and lightweight statistics makes the Eviscerator quite possibly the most versatile shotgun, toting a good deal of strengths with only spare ammo being a real weakness. While it weighs a bit more than the Disciple, the Eviscerator does more damage and has a faster reload speed, making it superior at close-quarters for power.
  • Despite the description, the weapon does not have innate armor- or cover-piercing abilities.

Trivia

  • There is an occasional bug associated with the Eviscerator. Sometimes when switching from the Eviscerator to a pistol or SMG, these two weapons will keep the Eviscerator's firing and reloading animations.
  • The M-11 Wraith is a variant of the Eviscerator.
  • The German-sounding "Lieberschaft" roughly translates to something along the lines of "dear shaft."
  • Mass Effect: Infiltrator features a model of the M-22 Eviscerator used by Randall Ezno. Unlike its Mass Effect 3 counterpart, the M-22 Eviscerator in the mobile game will generate heat instead of using thermal clips.
Advertisement