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The M-27 Scimitar Assault Shotgun is a shotgun in Mass Effect 2 and Mass Effect 3.

Mass Effect 2[]

Description[]

An elite military shotgun capable of rapid fire, this weapon is deadly at short range, but ineffective at long range. Effective against shields and biotic barriers, but weak against armor. Upgrades the Katana Shotgun.

Manufactured by Ariake Technologies, the Scimitar features twin mass effect generators, giving it a more rapid rate of fire than a traditional shotgun. This weapon was created for the Eclipse mercenary band, but is rapidly becoming popular with Blood Pack mercs, as well.

Acquisition[]

Found during Samara's recruitment mission on Illium. It is located in the room with a weapons locker, after taking the elevator to the mercenary base, and fighting through the first wave of Eclipse mercenaries. The room also has a hallway that leads to Elnora's hiding place. If the first Scimitar is missed, a second one can be found in the room prior to the Gunship fight. A third M-27 Scimitar can be found after your encounter with Niftu Cal, just before the final encounter with Captain Wasea. If the weapon is not picked up at any of these locations, it will be awarded at the end of the mission.

Squad Use[]

This weapon can be used by Grunt, Jack, Jacob and Tali.

Player Notes[]

  • The Scimitar's high rate of fire and increased ammo capacity give it a greater DPS on paper than any other shotgun, even against armor. However achieving this rate of damage requires sustained, uninterrupted fire at nearly point-blank range.
  • This weapon favours aggressive playstyles. Players that prefer a more cautious/defensive playstyle (such as popping out of cover to snap off a shot) may find the other shotguns more effective, as they all do more damage per individual shot than the Scimitar.
  • The Scimitar lacks the range of the M-22 Eviscerator, making it less effective at longer ranges.
  • Equipping the Scimitar with an ammo power such as Incendiary Ammunition can help compensate for the Scimitar's shortcomings against armor.

Mass Effect 3[]

Description[]

Manufactured by Ariake Technologies, the Scimitar features twin mass effect generators, giving it a more rapid rate of fire than a traditional shotgun. This weapon was created for the Eclipse mercenary band, but is rapidly becoming popular with Blood Pack mercs as well.

Acquisition[]

Singleplayer

The M-27 Scimitar can be found during the mission Priority: Palaven, on the ground near the exit to the comm tower in the turian base camp. It is also purchasable from Kassa Fabrication post-mission if it was missed.

Multiplayer

Weapons are randomly rewarded through purchases of item packs. The M-27 Scimitar is categorized as uncommon.

Player Notes[]

Singleplayer
  • The Scimitar is a fully automatic shotgun, although it can be fired faster as a semi-automatic weapon.
  • The Scimitar has an eight shot capacity and a good amount of reserve ammo. This makes the Scimitar more versatile in any fight than other shotguns, which either fire slower, or require a reload for every shot fired.
  • The Scimitar is more effective at medium-range than the starting shotgun, the M-23 Katana.
  • For players who struggle to keep their aim on moving targets at close range, the Scimitar can be a good solution, since its rapid fire and large magazine make it forgiving of missed shots, and it tends to stagger enemies when you do score a hit.
  • For players that rely on melee combat, or who like close-quarters fighting, using the Shotgun Blade Attachment is recommended. The Scimitar's fast rate-of-fire coupled with light melee attacks can devastate large groups of enemies in seconds.
  • The main problem with this weapon is it has a lower level of damage than any other shotgun. Plainly, the Scimitar will require more shots to kill a target, compared to other shotguns.
  • This trade-off in power is made up with its high rate-of-fire and the largest clip size of all the shotguns.
  • For Soldier and Vanguard player classes, Incendiary Ammo's Rank 6 Explosive Burst evolution effect is maximized with the Scimitar, as each individual pellet has a chance to trigger Explosive Burst, and the Scimitar has one of the fastest rate of fire of all shotguns.
  • The Scimitar's shot scatter takes a roughly X-shaped pattern. It's recommended to mod it with the Shotgun Smart Choke to ensure the outer pellets in the spread have a higher chance of hitting the target to maximize damage.

Multiplayer
  • The Scimitar is a fully automatic shotgun, although it can be fired faster as a semi-automatic weapon.
  • The Scimitar has an eight shot capacity and a good amount of reserve ammo. This makes the Scimitar more versatile in any fight than other shotguns, which either fire slower, or require a reload for every shot fired.
  • The Scimitar is more effective at medium-range than the starting shotgun, the M-23 Katana.
  • For players who struggle to keep their aim on moving targets at close range, the Scimitar can be a good solution, since its rapid fire and large magazine make it forgiving of missed shots, and it tends to stagger enemies when you do score a hit.
  • For players that rely on melee combat, or who like close-quarters fighting, using the Shotgun Blade Attachment is recommended. The Scimitar's fast rate-of-fire coupled with light melee attacks can devastate large groups of enemies in seconds.
  • The main problem with this weapon is it has a lower level of damage than any other shotgun. Plainly, the Scimitar will require more shots to kill a target, compared to other shotguns.
  • This trade-off in power is made up with its high rate-of-fire and the largest clip size of all the shotguns.

Trivia[]

  • The Scimitar is likely named after a type of sword.
  • In the first Mass Effect game, the Scimitar line of shotguns were manufactured by Elkoss Combine. The change of manufacturer in Mass Effect 2 is likely to be an error, given that Ariake Technologies generally incorporates Japanese terms in their equipment naming.
  • The appearance of the Scimitar line of shotguns resembles the default shotgun from Mass Effect, but with a more substantial rear portion.
  • The Scimitar line of shotguns in Mass Effect were red with white stripes whereas the Mass Effect 2 version has a solid white color.
  • If Samara's recruitment mission is completed and the M-27 Scimitar shotgun isn't obtained at any of the three places that it can be found, an M-15 Vindicator will be given as an award after talking with Samara in the police station. An M-27 Scimitar will still be given at the end of the mission.
  • There is an occasional bug associated with the Scimitar. Sometimes when switching from the Scimitar to a pistol or SMG, these two weapons will keep the Scimitar's firing and reloading animations.
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