- For a list of business entities in the Mass Effect universe, see Corporations.
Shopping plays a part in Mass Effect, Mass Effect 2, Mass Effect 3, and Mass Effect: Andromeda. Knowing both shopping locations and who operates them will assist you in completing the game by either selling or buying weapons, armor, and upgrades necessary to complete your missions, or clear up your inventory. Each game is different in what shops and merchants do, and what products are offered.
Mass Effect[]
In Mass Effect, there are various merchants that buy and sell various weapons, armor, upgrades, and licenses that give your squad more firepower and allow you to survive better in combat. Since you can only carry up to 150 items (300 items in Mass Effect Legendary Edition) in your inventory at a time, you need to make sure that you are selling it off to these people at regular intervals. If you have access to Dr. Chloe Michel and complete the Citadel: Doctor Michel assignment, she will provide you with significantly better sales prices – up to 100% of the standard price – for any item. Merchants also feature a "Buyback" system where you can buy back any items you have sold, allowing up to the last 20 items you have sold to be bought back. Also check in with them often to see what new equipment they have; some specific details on when their stocks reset are detailed below.
Discounts: Discounts for purchases as well as bonus profits from selling items back to vendors can be obtained and increased from higher ranks of the Charm and Intimidate talents.
Legendary Edition: There is a faint outline of a trash bin under the name of each item in the Sell menu. Selecting one or more of these will cause all marked items to be sold at once using the "Sell All Junk" button at the bottom of the list.
Merchant Locations[]
This list includes all vendors, their general zone and specific location therein, and finally any notable items in their stocks, some of which may not be available at certain time of the game as the story and plot progress. Capacity upgrades for medi-gel and grenades are not included, and are instead listed here.
Operator | Location | Stock Types | Notable Stock | |
---|---|---|---|---|
Dr. Chloe Michel | Citadel | Wards - Med Clinic | (Upgrades) | Medical Armor Upgrades |
C-Sec Requisitions Officer | Citadel | Wards - C-Sec Academy | (Standard) | Kassa Fabrication, Spectre Gear |
Expat | Citadel | Wards - Upper Markets | Standard | Armax Arsenal |
Morlan | Citadel | Wards - Lower Markets | Standard, Alien | Geth Armory |
Delan | Citadel | Presidium - Financial District | Standard, Upgrades, Alien Armour | Serrice Council |
Ledra | Feros | Zhu's Hope | Standard | Haliat Armory |
Opold | Noveria | Port Hanshan | Standard, Upgrades, Alien | Rosenkov Materials |
Petozi | Noveria | Rift Station | Standard | |
Commander Rentola | Virmire | Salarian Base on Virmire | Standard | Elanus Risk Control Services, Armali Council |
Commander Rentola | Normandy | Cargo Bay | ||
Alliance Requisition Officer | Normandy | Cargo Bay | Standard/Various | Spectre Gear, any licensed equipment |
Stock Changes[]
Merchants generate items when their inventory is accessed, if this is the first access or Shepard's level has increased. Their inventory is saved into your file for future visits. If a merchant has different types of inventory in the conversation wheel, each branch is a separate inventory. Merchants have a set amount of Inventory space, so some older stock may be removed to make room for new items. (The only significant exception is that Dr. Chloe Michel only generates items the first time her inventory is accessed.)
A side effect of this behavior is that once Shepard hits L60, a merchant's inventory can only be accessed once before it is set for the remainder of the playthrough. However, this behavior can also be exploited. Save before talking to a merchant, see if they have a desired item, and then reload if they don't. Each reload will allow for new item generation since it doesn't occur until their inventory is accessed.
Using the exploit is particularly useful if you're searching for the more elusive or higher level items—particularly armor—such as those manufactured by the Geth Armory or Kassa Fabrication. Each merchant has their own rules for what manufacturers and types of items they'll stock and how often, so some merchants are better than others for finding particular items and it may take many reloads to obtain a rare one. Morlan and Opold stock a specific section of alien armor, whereas the C-Sec Requisitions Officer and the Normandy Requisitions Officer have general stock and are more likely to have human gear.
Pinnacle Station: Convoy[]
The Pinnacle Station DLC introduces a trio of merchant vessels that essentially sell items from three randomized pools for specific amounts of credits. Early game they are invaluable for obtaining cheap high-level gear early, and late game when you're swimming in items and credits they can function as a money sink while still allowing for the chance to obtain more useful items, especially after being locked out of the Citadel.
Normal merchants have a limited number of times they can restock before their inventories become permanently set for the rest of the game. The convoy system lets you reroll as many times as you need, the only limits being your credit reserves and patience.
The system is only available in the original version of Mass Effect, and not available along with the entire DLC in Legendary Edition.
Mass Effect 2[]
- See also: Upgrade Guide, Research
In Mass Effect 2, merchants and shops change from Mass Effect. One can no longer sell components and the merchandise changes. Instead of offering new weapons and armor, merchants now offer armor components for Shepard's N7 Armor, and upgrades for the squad's weapons. These can be purchased by using credits which are earned by completing Missions and Assignments. In addition, now that purchasing is completely automated, using terminals at each shop, talking to the merchants that operate the shops can get you a discount.
Merchant Locations[]
Vendor | Merchant | Location | |
---|---|---|---|
Sirta Foundation | Kian Louros | Citadel | Zakera Ward, Level 26 |
Saronis Applications | Marab | Citadel | Zakera Ward, Level 26 |
Citadel Souvenirs | Deleia Sanassi | Citadel | Zakera Ward, Level 27 |
Zakera Cafe | Unnamed turian | Citadel | Zakera Ward, Level 27 |
Rodam Expeditions | Etarn Tiron | Citadel | Zakera Ward, Level 28 |
Harrot's Emporium | Harrot | Omega | Omega Marketplace |
Omega Market | Marsh | Omega | Omega Marketplace |
Kenn's Salvage | Kenn | Omega | Omega Marketplace |
Baria Frontiers | Erinya | Illium | Illium Trading Floor |
Gateway Personal Defense | Unnamed asari | Illium | Illium Trading Floor |
Memories of Illium | Ereba | Illium | Illium Trading Floor |
Serrice Technology | Hermia | Illium | Illium Trading Floor |
Fortack's Database | Fortack | Tuchanka | Urdnot Camp |
Ratch's Wares | Ratch | Tuchanka | Urdnot Camp |
Discounts[]
All of the shops in Mass Effect 2 offer a way to get a discount, but getting it can involve anything from completing a quick dialogue option, to completing a mission. Each shop is different and each has a different method of getting a discount.
- Shops on the Citadel or Omega require just a quick conversation and choosing a Charm or Intimidate option to get a discount at the store.
- On Omega, a discount at two stores can also be obtained by completing a small assignment.
- The shops on Illium require either a dialogue option, completing a small assignment, or even a conversation.
- Note: Baria Frontiers and Zakera Cafe don’t have discount options, but you will spend only 2,000 credits and 510 credits respectively for all of their merchandise.
- The shops on Tuchanka require completing a mission or completing a small mini-game.
The discount is worth taking advantage of as you will save a significant amount of credits over the course of the game. The discounts aren’t that hard to get, and they are worth doing.
Obtaining Credits[]
Getting credits in Mass Effect 2 is a bit different than in Mass Effect, where credits are earned by selling merchandise, killing enemies, or picking them out of crates. Credits in Mass Effect 2 can only be picked up on Assignments and Missions through Bypass and Hacking, and they are earned by completing Assignments and Missions. Credits are more difficult to obtain, so you might need to watch what you buy as you may have to wait a bit to get a particular upgrade or armor component.
Mining[]
In addition to using credits to purchase items from stores, credits are also used for mining by purchasing fuel and probes. Fuel and probes are small expenditures compared to some items in stores, but over time, they do add up. Mining is also essential in Mass Effect 2 because you can also pickup research items on missions, and from squadmates while talking to them aboard the Normandy SR-2. You do need resources to get every upgrade and you need to mine to get all of the resources you need to research everything. So you also need to watch how many credits you are spending on mining as well, as it may prevent you from buying all of the items from the stores.
Mass Effect 3[]
- See also: Equipment Guide (Mass Effect 3)
In Mass Effect 3, shops operate only through terminals — merchants no longer play a part in transactions. Weapon Mods, armor, fish, and model ships can be purchased in stores. Weapons and Galaxy at War mission items that were missed during missions can also be purchased. Credits are earned by completing missions, finding datapads while on missions, and searching the galaxy. Discounts can be obtained through intel found by exploring the galaxy.
Legendary Edition: Any shops or inventory that is DLC-only in the original game is included by default.
Merchant Locations[]
Shop Name | Location | Details |
---|---|---|
Aegohr Munitions | Presidium Commons | Right shop on upper level of Meridian Place Market |
Batarian State Arms | Docks: Holding Area | Cargo Hold: C |
Cipritine Armory | Presidium Commons | Left shop on upper level of Meridian Place Market |
Elkoss Combine Arsenal Supplies | Presidium Commons | Bank area near Barla Von |
Kanala Exports | Presidium Commons | Bank area along the same wall as the elevator |
Kassa Fabrication | Presidium Commons | Right shop on lower level of Meridian Place Market |
Nos Astra Sporting Goods | Presidium Commons | Left shop on lower level of Meridian Place Market |
Sirta Supplies | Huerta Memorial Hospital | Parallel to reception desk in the Patient Lounge |
Spectre Requisitions | Citadel Embassies | Right terminal inside Spectre Office |
Harrot's Emporium | Aria's Bunker | Requires Mass Effect 3: Omega (or LE) |
Home Spun | Silversun Strip | Requires Mass Effect 3: Citadel (or LE) |
Silver Coast Casino bar | Silversun Strip | Requires Mass Effect 3: Citadel (or LE) |
Mass Effect: Andromeda[]
Overview[]
Mass Effect: Andromeda allows the purchase and sale of a wide variety of items:
- Armor
- Consumables
- Mods
- ND1 Nomad - Upgrades and paint jobs
- Resources
- Weapons
All merchants:
- will purchase whatever Ryder is willing to sell, regardless of their default goods.
- have an unlimited credit supply. However, not all merchants pay the same price for the same goods.
- are marked on the map with.
Commerce cryo pod perks that affect buying and selling of goods include:
Merchants[]
The table below lists all of the merchants in Mass Effect: Andromeda and the goods categories that they provide.
Merchant | Location | Location Details | Stock Types |
---|---|---|---|
Annea | Elaaden | The Paradise | Augmentations, Nomad Paint Jobs, Resource Materials, Special Items |
Armor Merchant | Nexus | Common Area, Left of Tram Station | Armor |
Armor Merchant | Kadara | Kadara Port (Kadara Market) | Armor |
Arms Dealer / Relia Ythos | Kadara | Kadara Port (Kadara Market) | Weapons |
Arms Merchant | Nexus | Near Militia Holding Cells (before Nexus Access) | Weapons |
Arms Merchant | Nexus | Common Area, Left of Tram Station (after Nexus Access) | Weapons |
Barruk | Elaaden | New Tuchanka | Weapons, Consumables |
Bennett Kahele | Voeld | Taerve Uni | Mods, Resource Materials |
Black Market Dealer | Kadara | Kadara Slums | Augmentations, Consumables |
Blood Threshers Manager | Elaaden | New Tuchanka | Special Items |
Boomerang | Elaaden | Elaaden Outpost | Mods, Weapons |
Clancy Arquist | Eos | Site 1: Promise | Consumables, Weapons |
Cody Holdren | Havarl | Pelaav Research Station | Armor, Consumables |
General Merchant | Nexus | Common Area, Right of Tram Station | Augmentations, Consumables, Mods, Resource Materials, Special Items |
Jackson Cross | Voeld | Taerve Uni | Armor, Consumables |
Jezra's Acquisitions | Port Meridian | Atrium, corridor near SAM Node & Ryder's Room | Armor |
Merivaas | Aya | Marketplace | Augmentations, Resource Materials |
Merchant | Eos | Prodromos | Armor, Consumables, Weapons |
Merchant | Voeld | Techiix | Resource Materials, Weapons |
Merchant | Voeld | Hjara Station | Armor, Consumables |
Mods Merchant | Kadara | Kadara Port (Kadara Market) | Mods, Special Items |
Oniijev | Aya | Marketplace | Armor |
Quartermaster Istaal | Aya | Resistance Headquarters | Mods, Weapons |
Sohkaa Esof | Aya | Docks (After Trading Favors) | Consumables, Resource Materials |
Supply by Cal | Port Meridian | Room outside Atrium | Weapons |
Team Ryncol Manager | Elaaden | New Tuchanka | Special Items |
Tempest Buy/Sell Kiosk | Tempest | Research Room | Consumables, Resource Materials, Special Items, Weapons |
Thrasia | Kadara | Wind Farm (Varren's Scalp) | Nomad Paint Jobs, Nomad Upgrades, Resource Materials |
Vehicle Merchant | Nexus | Common Area, Right of Tram Station | Nomad Paint Jobs, Nomad Upgrades |
Yveth | Aya | Marketplace | Consumables, Resource Materials, Special Items |
Merchant Notes[]
- Annea sells goods for 25% more than other merchants and buys goods for double what other merchants will pay.
- Depending upon Ryder's decision during the mission Water Supply, Annea may be replaced with an Initiative Merchant. The Merchant only buys and sells goods for standard rates and doesn't follow Annea's rates.
- Black Market Dealer on Kadara sometimes has different good types other than what is shown in the table.
- Thrasia sells goods for 10% less and pays 15% more after the completion of A Packaged Deal.
- Team Ryncol Manager and Blood Threshers Manager don't sell anything other than fighting pit betting tickets.
- Team Ryncol Manager sells the Blue Ticket for 10 .
- Blood Threshers Manager sells the Red Ticket for 10 .
- Purchased tickets and Winning Tickets will only display while speaking to one of the fighting pit Managers AND only in the "All Items" inventory screen (not the Special Items section).
- The fighting pit in New Tuchanka on Elaaden is the best place to dispose of unwanted items, especially salvage.
- Team Ryncol Manager and Blood Threshers Manager will buy all weapons, weapon mods, armor, consumables, materials, and augmentations for full price.
- Team Ryncol Manager and Blood Threshers Manager buy salvage items for five times the base rate.
Mass Effect Guides | |||
---|---|---|---|
Completion | Walkthrough • Morality • Experience • Systems • Mako • Codex | ||
Achievements | Completionist • Rich Achievement • Party Member Achievements Scholar Achievement • Weapon and Ability Achievements | ||
Classes | Adept • Engineer • Infiltrator • Sentinel • Soldier • Vanguard | ||
Other | Squad Members • PC Tweaks • Merchants |
Mass Effect 2 Guides | |||
---|---|---|---|
Completion | Walkthrough • Morality • Upgrades • Planet Scanning | ||
Classes | Adept • Engineer • Infiltrator • Sentinel • Soldier • Vanguard | ||
Other | Squad Members • PC Tweaks • No One Left Behind • Data Hound • Merchants Research Guide • Interrupts |
Mass Effect 3 Guides | |||
---|---|---|---|
Completion | Walkthrough • Morality • Search and Rescue • Equipment and Items | ||
Classes | Adept • Engineer • Infiltrator • Sentinel • Soldier • Vanguard | ||
Other | Squad Members • Power Combos • PC Tweaks • Interrupts • Merchants • The One and Only |
Mass Effect: Andromeda Guides | |||
---|---|---|---|
Completion | Walkthrough • Dialogue • Inventory • Experience • Remnant Decryption Puzzles • Hang Time Achievement Guide • Codex Entry Guide (Mass Effect: Andromeda) | ||
Profiles | Soldier • Engineer • Adept • Sentinel • Vanguard • Infiltrator • Explorer | ||
Other | Squad Members • Merchants • Skills • Research • Development • Narrative Actions |