Disambiguous This article is about the N7 Destroyer's grenade power in Mass Effect 3. For the power available to the Soldier class in Mass Effect 3, see Frag Grenade. For the skill in Mass Effect: Andromeda, see Frag Grenade (skill).

ME3 Multi-Frag GrenadeMulti-Frag Grenade is a grenade power in Mass Effect 3's multiplayer mode.

Power Ranks Edit

Rank 1: Multi-Frag Grenade Edit

Launch multiple frag grenades by upgrading the T5-V's right gauntlet.

  • Damage: 350
  • Force: 1000 N
  • Radius: 4 m

Rank 2: Max Grenades Edit

Increase grenade capacity by 1.

Rank 3: Force & Damage Edit

Increase damage by 20%.
Increase force by 20%.

  • Damage: 420
  • Force: 1200 N
  • Radius: 4 m

Rank 4: Force & Damage/Radius Edit

Force & Damage

Increase damage by 30%.
Increase force by 20%.

  • Damage: 525
  • Force: 1400 N
  • Radius: 4 m


Increase impact radius by 35%.

  • Damage: 420
  • Force: 1200 N
  • Radius: 5.40 m

Rank 5: Max Grenades/Force & Damage Edit

Max Grenades

Increase grenade capacity by 2.

Force & Damage

Increase damage by 40%.
Increase force by 40%.

  • Damage: 665 (Force & Damage), 560 (Radius)
  • Force: 1800 N (Force & Damage), 1600 N (Radius)
  • Radius: 4 m (Force & Damage), 5.40 m (Radius)

Rank 6: Grenade Count/Force & Damage Edit

Grenade Count

Increase the number of grenades launched by 2.

Force & Damage

Increase damage by 50%. Increase force by 50%.

  • Damage: 700 (Force & Damage), 595 (Radius) [Max Grenades], 840 (Force & Damage), 735 (Radius) [Force & Damage]
  • Force: 1900 N (Force & Damage), 1700 N (Radius) [Max Grenades], 2300 N (Force & Damage), 2100 N (Radius) [Force & Damage]
  • Radius: 4 m (Force & Damage), 5.40 m (Radius)

Player Notes Edit

  • Grenade powers do not have a recharge time and, thus, can be used immediately at any time, provided grenades are available. Using the power consumes one grenade each time.
  • If the player has multiple grenade powers, the grenade pool is shared between them.
  • This ability shoots 3 grenades per grenade use; 5 grenades with the rank 6 Grenade Count evolution.
    • Any kills registered with this ability will be attributed to "Frag Grenade"
  • The displayed damage, force, and radius values in the ability details screen for this power are per frag grenade.
  • This ability has potentially enough force to stagger big targets such as Atlases and Geth Primes and even enough to interrupt a Banshee's sync-kill on an ally or squad-mate.
  • Due to the damage being per grenade, the Grenade Count evolution does apply more damage if the grenades are clustered close together. This requires you to be close to the target(s) to minimize grenade spread. Aiming at the ground near your target(s) is preferable.
  • At longer ranges it is impossible to keep them clustered due to the farther travel trajectory, forcing the grenades to have a wider spread. Use this to your advantage for spread-out groups of enemies.
  • Because this power has significant force, use it to interrupt Atlas and Geth Prime attacks or slow their advance while also doing a good amount of damage to them.

Availability Edit

Community content is available under CC-BY-SA unless otherwise noted.