The N7 Eagle is a heavy pistol in Mass Effect 3 and a pistol in Mass Effect: Andromeda.

Mass Effect 3[edit | edit source]

Description[edit | edit source]

When the Alliance's Offensive Handgun Project received funding to update one of its designs, its engineers chose to redesign the already impressive Phalanx pistol. Like its predecessor, the Eagle is a compact, fully automatic pistol that delivers unprecedented accuracy and punch with a rapid firing rate. The Eagle is named after the Desert Eagle, a classic handgun which gained a romantic reputation among gun collectors, thanks to its popularity in 20th- and 21st-century Earth action movies.

Acquisition[edit | edit source]

Singleplayer

The N7 Eagle is included in the N7 Collector's Edition Pack as a bonus item for players who order the Collector's or Digital Deluxe Edition of Mass Effect 3. An e-mail is received as part of the acquisition package.

N7 Weaponry


From: Lt. D. Eugene


Commander Shepard:

Your VI, EDI, put in a request to me for a handful of N7-grade weapons. Happy to oblige. I led the engineers who retrofitted the Normandy when it was turned over to the Alliance. EDI kept me company when we were overhauling the Normandy's interior. She's a beautiful ship, Commander. I'll miss working on her.

I left the guns in your weapons locker.

Best of luck,
Lieutenant D. Eugene
Alliance Engineering Corp.


Multiplayer

Weapons are randomly rewarded through purchases of item packs. The N7 Eagle is categorized as ultra-rare.

Player Notes[edit | edit source]

Singleplayer
  • Being fully automatic, the Eagle's sheer firing power can knock enemies back.
  • The Eagle is best fired in short bursts to avoid accuracy degradation due to muzzle climb. It is extremely accurate if you wish to fire in single shots.
  • It also has a very good supply of ammo, but the fire rate chews through it at an alarming rate.
  • Despite being a heavy pistol, the Eagle has low damage per bullet; this makes it a poor choice against targets with armor, which provides those targets a flat amount of damage reduction per hit. For this reason, it's best to carry this pistol alongside a weapon with high single-shot damage, such as the N7 Crusader or most sniper rifles.
  • The Eagle is the only heavy pistol that is significantly affected by the Marksman power. The rate of fire and accuracy increase can turn this heavy pistol into a devastating close range or even medium range weapon.
  • The Pistol Magazine Upgrade mod greatly benefits this pistol. Without the mod, it can hold 18 rounds, but with a maxed out Pistol Magazine Upgrade mod its round capacity is increased to 32, allowing you to engage multiple enemies before having to reload.

Multiplayer
  • It is recommended to pair the Eagle with another weapon and not rely on it as a solo weapon because its nature as an automatic gun limits its use at long ranges.
  • The Eagle's overall damage per second and recoil is noticeably worse than that of the M-3 Predator, but it has a 9-round larger clip and double the spare ammo capacity, meaning that it will by far outlast it in a firefight. It is, however, slightly heavier than the Predator (featuring the same weight as an M-5 Phalanx of the same level).
  • It is best used as a secondary weapon in conjunction with a long-range effective, low capacity weapon, where it will contrast the other weapon's strong-points and keep the user protected until they can retrieve more clips for their other weapon.
  • However, the recoil issues can be countered by using the evolutions of Turian Veteran that increase stability by playing as a Cabal Vanguard, Turian Sentinel, or Turian Soldier. This means that it can be used very effectively as a medium-range weapon, or a long-range weapon with a scope. This setup is perfect for a player who wants an automatic, relatively hard-hitting weapon that works well at all ranges without sacrificing a low power cooldown time.
  • The Eagle works well in the hands of a Turian Soldier. Marksman can make the weapon very powerful against unshielded enemies at close range, resulting in racking headshot after headshot in very quick succession.
  • Using a Pistol High-Caliber Barrel/Pistol Heavy Barrel and Pistol Piercing Mod combo will make it more powerful, and effective against Guardians, while a Pistol Magazine Upgrade/Pistol Piercing Mod combo will allow for a high number of shots to be fired onto enemies for very easy kills.
  • The N7 Eagle I now has a default clip size of 24 rounds (43 with Pistol Magazine Upgrade mod), and 192 spare, allowing for more shooting and less reloading than with a Pistol Piercing Mod/High-Caliber Barrel (or Pistol Heavy Barrel) mod setup. Combined with a 20% damage increase this allows the Eagle to be a viable choice over the M-8 Avenger, M-15 Vindicator, Phaeston, or Geth Pulse Rifle since these guns function at similar ranges. It also makes the Eagle the highest capacity heavy pistol in the game.
  • Due to its higher damage per round/stopping power, a lower fire rate than most other fully automatic weapons (causing minimal crosshair bloom), low recoil, and spray while firing from cover, the N7 Eagle can quickly and efficiently eliminate trooper-level enemies with a series of headshots at moderately longer ranges.
  • The Eagle becomes devastating when used by N7 Destroyer Soldier. With the magazine bonuses from Devastator Mode, and the Pistol Magazine Upgrade mod, the Eagle can have over 50 rounds in a clip. Combining this with the Destroyer's rate of fire bonuses means the Eagle shoots nearly as fast as a stock M-76 Revenant while sporting comparable damage, but with the benefit of accuracy and minimal recoil.

Mass Effect: Andromeda[edit | edit source]

Description[edit | edit source]

An update of the M-5 Phalanx, the compact Eagle was named after the Desert Eagle pistol that gained a romantic reputation among collectors due to its popularity in classic Earth action movies. A sympathetic agent inside the Systems Alliance provided the Initiative with the N7 military variant.

Features[edit | edit source]

Post-launch, the Eagle's accuracy was improved. In multiplayer it also gained incremental increases in damage, clip size, max ammo and rate of fire, and its reload speed improved to 1.25 seconds compared to 1.5 seconds.

Strategies[edit | edit source]

Stats[edit | edit source]

Singleplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 57 450 24 192 55 15
II 60 450 24 197 59 14
III 64 450 24 203 62 13
IV 67 450 24 208 63 13
V 71 450 24 213 65 12
VI 74 450 24 219 66 11
VII 77 450 24 224 67 10
VIII 81 450 24 229 67 9
IX 84 450 24 235 68 8
X 88 450 24 240 69 8

Multiplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 115 500 28 192 55 15
II 117 500 28 197 59 14
III 118 500 28 203 62 13
IV 120 500 28 208 63 13
V 122 500 28 213 65 12
VI 123 500 28 219 66 11
VII 125 500 28 224 67 10
VIII 127 500 28 229 67 9
IX 128 500 28 235 68 8
X 133 500 28 240 69 8

Development[edit | edit source]

Rank Rd icon milkyway orange.png Research Cost Omni-gel canister icon.PNG Omni-Gel Canister Copper icon.PNG Copper Lithium icon.PNG Lithium Element zero icon.PNG Element Zero MEA Augmentation Slot For Tables.png Augmentation Slots
I 150 30 120 60 10 0
II 175 30 140 70 20 4
III 200 40 150 70 20 4
IV 225 40 170 80 20 4
V 250 50 190 90 20 4
VI 275 50 200 100 30 4
VII 300 50 210 100 30 4
VIII 325 50 230 110 30 4
IX 350 60 230 110 30 4
X 375 60 240 120 30 4
Total 2625 460 1880 910 240 N/A
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