The ND1 Nomad is an all-terrain exploration-focused land vehicle utilized by Pathfinders as part of the Andromeda Initiative to scout out potential Golden Worlds for colonization.
Specifications[]
The Nomad features twin hydrogen-oxygen fuel cells powering an element zero core, independent suspension for each wheel, and interchangeable four- or six-wheel drive. It comes equipped with helium-3 microthrusters beneath the vehicle to blast it upward, like with the Mako, and a rear fuel injection booster to propel it forward.
Unlike the Mako, the Nomad lacks any mounted weaponry such as a mass accelerator cannon or a machine gun, mostly due to the Initiative being a peaceful exploration project, and the Citadel Council restrictions on civilian weaponry. However, the Nomad can later on be equipped with a shield blast that can be used as defense to propel enemies away.
The Nomad also comes with the capability to scan planet surfaces for valuable resources and deploy mining drones to harvest those. The maximum achievable speed of the Nomad is 161 km/h.
While on worlds explorable by vehicles, the Nomad is represented by the marker.
Customizations[]
Customizable Nomad components include the following:
- Thrusters - Hold as much boost fluid as needed for greater maneuverability.
- Shields - Additional power cells can briefly generate a protective field around the Nomad to protect the drive and its occupants when exiting the vehicle.
- Shield Blast - If the Nomad loses its shield, in a last attempt to preserve shield integrity, the shield power cells will discharge causing an area of effect shockwave that will send nearby enemies flying.
- Radar - Highlights enemies in the surrounding area.
- Life Support - Provides more hazard resistance.
- Paint Job - Customizable depending on environmental circumstances.
Upgrades and paint jobs are available for purchase from certain merchants.
Upgrades[]
Upgrades are installed immediately once they have been crafted.
Some upgrades are available for purchase from merchants. These upgrades can potentially cost much less than the total cost of the purchasing the materials for development.
Picture | Upgrade | Rarity | Description | Acquisition |
---|---|---|---|---|
Advanced Detection Systems | Uncommon | Allows the occupants of the Nomad to detect enemies through obstacles at a range of up to 75 meters. | Level 21 | |
Advanced Life Support | Rare | Installs power cells that can briefly generate a mass effect field around the Nomad to shield occupants as they are exiting the vehicle. | Level 11 | |
Agility Mode | Uncommon | Allows the Nomad's Stability Assist, which is always on by default, to be disabled, giving an expert driver greater control over the vehicle. With Stability Assist disabled, the Nomad is more agile, but will have less traction when cornering. | Level 6 | |
Defensive Fortification | Rare | Improves the Nomad's shield strength and frame integrity by 25%. | Level 6 | |
Emergency Shield Discharge | Rare | When the Nomad's shields are entirely depleted, shield cells will discharge, generating a shockwave that sends nearby enemies flying. | Level 6 | |
Improved Boost | Rare | Expands booster chambers to provide a longer boost in both drive modes. | Level 11 | |
Improved Shield Regeneration† | Uncommon | Upgrades the Nomad's shield cells, allowing for faster regeneration without sacrificing effectiveness. | Acquired during Task: Nomad Shield Crafting. | |
Improved Suspension (4WD) | Uncommon | Increase the Nomad's top speed in 4-wheel-drive mode. | Vehicle Acquisition | |
Shield Reset Bonus | Common | Upgrades shield cells to reduce the time it takes for shields to begin regenerating. | Level 21 | |
Supercharged Boost | Ultra Rare | Greatly improved air flow and fuel injection allows for an even longer boost time. | Level 21 | |
Supplemental Life Support | Uncommon | Upgrades the Nomad's life support system to improve functioning in extreme environments. | Level 11 | |
Torque Management (6WD) | Uncommon | Improves torque in 6-wheel-drive, allowing for a faster top speed in that mode. | Level 21 | |
Vertical Thrust Upgrade | Common | Increases the force generated by vertical thrusters by 40%. | Vehicle Acquisition |
Upgrade | Crafting Resource 1 | Crafting Resource 2 | Crafting Resource 3 |
---|---|---|---|
Advanced Detection Systems | 120 Silicon | 40 Nickel | 30 Element Zero |
Advanced Life Support | 120 Graphite | 40 Lithium | 30 Platinum |
Agility Mode | 120 Beryllium | 40 Cadmium | 30 Element Zero |
Defensive Fortification | 120 Beryllium | 40 Cadmium | 30 Element Zero |
Emergency Shield Discharge | 120 Beryllium | 40 Cadmium | 30 Element Zero |
Improved Boost | 120 Graphite | 40 Nickel | 30 Platinum |
Improved Shield Regeneration† | 120 Iron | 40 Nickel | 30 Platinum |
Improved Suspension (4WD) | 120 Copper | 40 Fluorite | 30 Element Zero |
Shield Reset Bonus | 120 Copper | 40 Iridium | 30 Platinum |
Supercharged Boost | 180 Graphite | 60 Iridium | 45 Element Zero |
Supplemental Life Support | 120 Beryllium | 40 Fluorite | 30 Element Zero |
Torque Management (6WD) | 120 Beryllium | 40 Iridium | 30 Platinum |
Vertical Thrust Upgrade | 120 Copper | 40 Lithium | 30 Platinum |
†The Improved Shield Regeneration upgrade has known bug issues that have been fixed in patches so that the related mission can be completed. See the bugs section of Task: Nomad Shield Crafting for details.
Paint Jobs[]
The Nomad can be customized with different paint jobs that can be changed at a Loadout terminal.
Picture | Name | Rarity | Description | Cost | Location |
---|---|---|---|---|---|
Archangel | Uncommon | A navy and black turian design ready to ride into hell and back. | 400 | Vehicle Merchant - Common Area | |
Blackout | Common | Any color can claim to be "the new black," but nothing quite stands up to the original. | 400 | Vehicle Merchant - Common Area | |
Blood Pack | Rare | A shimmering, metallic red inspired by krogan blood rage. | 400 | Vehicle Merchant - Common Area | |
Hex | Uncommon | A white and black geometric pattern for the symmetry lover. | 400 | Vehicle Merchant - Common Area | |
Honeycomb | Uncommon | A gold hexagonal pattern over a jet black base. | 400 | Vehicle Merchant - Common Area | |
Midas Touch | Ultra Rare | Low maintenance, high panache. | N/A | Pre-Order Bonus | |
Migrant Spirit | Ultra Rare | A labyrinthine pattern honoring those who fearlessly wander the stars. | N/A | Deluxe & Super Deluxe Edition Bonus | |
Monolith Midnight | Common | A unique, geometric pattern based on Remnant technology. | 400 | Vehicle Merchant - Common Area | |
N7 | Rare | A commanding onyx and crimson paint job inspired by Systems Alliance special forces. | 400 | Vehicle Merchant - Common Area | |
Nebula | Rare | An interstellar black and teal pattern based on star charts from the Andromeda galaxy. | 400 | Vehicle Merchant - Common Area | |
Platinum | Ultra Rare | Witness the shine and sheen of this sleek platinum plating. | N/A | Requires Andromeda Newsletter signup[1] | |
Roll Initiative | Common | Be the first to explore a new galaxy while sporting the official colors of the Andromeda Initiative. | 400 | Vehicle Merchant - Common Area | |
Seeing Red | Common | A classic that is still all the rage. | 400 | Vehicle Merchant - Common Area | |
Silent Step | Uncommon | A minimalist white and teal salarian design that can hold the line against the wear and tear of any planet. | 400 | Vehicle Merchant - Common Area | |
Snowfall | Rare | A white and black camo paint job, perfect for exploring the tundra. | 400 | Vehicle Merchant - Common Area | |
Tabula Rasa | Common | The essence of simplicity. | N/A | Default Paint Job | |
Tevura's Heart | Uncommon | An indigo paint job named after the asari goddess of travel, Tevura. | 400 | Vehicle Merchant - Common Area | |
Tuchanka Grit | Ultra Rare | A paint job tough enough to weather a nuclear winter. | N/A | Deluxe & Super Deluxe Edition Bonus | |
Verdant Hunter | Common | The dark green tones are evocative of kett architecture. | 400 | Vehicle Merchant - Common Area | |
Vesoan | Uncommon | This steel blue paint job is mixed from local materials and is named after the angaran word for "explorer." | 400 | Vehicle Merchant - Common Area |
Trivia[]
- Of the navigable worlds, the only one in which the Nomad is not used is Havarl due to its gravity and small map.
- While driving, Ryder's squadmates will engage in random and unique conversations, with different squadmates reacting to different discussions. One point of common reference, however, is at some point everyone will complain that only Ryder gets to drive the vehicle.
- The color of the paint jobs can change depending on the environmental conditions that the Nomad is in. For example, on the bright and sunny world Eos, the Midas Touch paint job will appear bright gold, whereas on the dusty lower light world Kadara, the same paint job will appear a shiny muddy-brown.