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ME3 MasteryNetworked AI is a passive class power in Mass Effect 3's multiplayer mode.

Power Ranks[]

Rank 1: Networked AI[]

Advanced combat platform fine-tunes powers and weapons, especially geth weapons.

More power damage.
More weapon damage.
More geth weapon damage.
More strength.

  • Weapon Damage Bonus: 2.50%
  • Geth Weapon Damage Bonus: 5%
  • Power Damage Bonus: 5%
  • Weight Capacity Bonus: 10


Rank 2: Weapon Damage[]

Increase weapon damage bonus by 2.50%.

  • Weapon Damage Bonus: 5%
  • Geth Weapon Damage Bonus: 5%
  • Power Damage Bonus: 5%
  • Weight Capacity Bonus: 10


Rank 3: Power Damage[]

Increase power damage and force bonuses by 10%.

  • Weapon Damage Bonus: 5%
  • Geth Weapon Damage Bonus: 5%
  • Power Damage Bonus: 15%
  • Weight Capacity Bonus: 10


Rank 4: Weapon Damage/Damage & Capacity[]

Weapon Damage

Increase weapon damage by 7.50%.

  • Weapon Damage Bonus: 12.50%
  • Geth Weapon Damage Bonus: 5%
  • Power Damage Bonus: 15%
  • Weight Capacity Bonus: 10

Damage & Capacity

Increase damage and force bonuses by 10%.
Increase weight capacity by 20 points.

  • Weapon Damage Bonus: 5%
  • Geth Weapon Damage Bonus: 5%
  • Power Damage Bonus: 25%
  • Weight Capacity Bonus: 30


Rank 5: Power Damage/Headshots[]

Power Damage

Increase power damage and force bonuses by 15%.

  • Weapon Damage Bonus: 12.50% (Weapon Damage), 5% (Damage & Capacity)
  • Geth Weapon Damage Bonus: 5%
  • Power Damage Bonus: 30% (Weapon Damage), 40% (Damage & Capacity)
  • Weight Capacity Bonus: 10 (Weapon Damage), 30 (Damage & Capacity)

Headshots

Increase headshot damage bonus by 20%.


Rank 6: Sniper & Assault Rifles/Weapon Damage[]

Sniper & Assault Rifles

Reduce the weight of assault rifles and sniper rifles by 25%.

Weapon Damage

Increase weapon damage bonus by 10%.
Increase geth weapon damage bonus by 5%.

  • Weapon Damage Bonus: 22.50% (Weapon Damage), 15% (Damage & Capacity)
  • Geth Weapon Damage Bonus: 10%
  • Power Damage Bonus: 30% (Weapon Damage), 40% (Damage & Capacity) [Power Damage], 15% (Weapon Damage), 25% (Damage & Capacity) [Headshots]
  • Weight Capacity Bonus: 10 (Weapon Damage), 30 (Damage & Capacity)


Player Notes[]

Availability[]

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