The Omni-Blade is a melee weapon in Mass Effect: Andromeda.
Description[]
This disposable silicon-carbide weapon can be forged by an omni-tool's fabricator. The transparent omni-blade is suspended in a mass effect field safely away from the user's skin and warning lights illuminated the field so the searing blade only burns the intended enemy.
Features[]
- The Omni-Blade is the starting melee weapon. It has no special features.
- Ranks I - IV & VI - X use Silicon for development while Rank V uses Shell Filaments.
Strategies[]
The Omni-Blade is very weak and basic. It is considered standard equipment, meaning that it does not have to be researched and is inexpensive to develop.
Stats[]
Rank | Melee Damage | Weight |
---|---|---|
I | 275 | 0 |
II | 311 | 0 |
III | 348 | 0 |
IV | 385 | 0 |
V | 421 | 0 |
VI | 458 | 0 |
VII | 495 | 0 |
VIII | 531 | 0 |
IX | 568 | 0 |
X | 605 | 0 |
Development[]
Rank | Blueprint Unlocked | Omni-Gel Canister | Silicon | Nickel | Vanadium | Augmentation Slots |
---|---|---|---|---|---|---|
I | Level 1 | 20 | 90 | 40 | 10 | 0 |
II | Level 6 | 30 | 110 | 50 | 10 | 2 |
III | Level 11 | 30 | 120 | 60 | 20 | 2 |
IV | Level 21 | 30 | 140 | 70 | 20 | 2 |
Rank | Blueprint Unlocked | Omni-Gel Canister | Shell Filaments | Nickel | Vanadium | Augmentation Slots |
---|---|---|---|---|---|---|
V | Level 31 | 40 | 15 | 70 | 20 | 2 |
Rank | Blueprint Unlocked | Omni-Gel Canister | Silicon | Nickel | Vanadium | Augmentation Slots |
---|---|---|---|---|---|---|
VI | Level 41 | 40 | 160 | 80 | 20 | 2 |
VII | Level 51 | 40 | 170 | 80 | 20 | 2 |
VIII | Level 61 | 40 | 180 | 90 | 20 | 2 |
IX | Level 71 | 40 | 190 | 90 | 20 | 2 |
X | Level 81 | 50 | 190 | 90 | 20 | 2 |
Total | N/A | 360 | 15 (SF) 1350 (Si) |
720 | 180 | N/A |
Trivia[]
- No matter which melee weapon Pathfinder Ryder has equipped, aerial melee attacks always produce an effect that seems to be the result of an Omni-Blade.
- Commander Shepard could only stock bash in Mass Effect, the Omni-Blade was introduced in Mass Effect 3 and has been used since. Mass Effect: Andromeda is the first game that allows the player character to choose different melee weapons.
- Kingdoms of Amalur: Reckoning and its remaster Kingdoms of Amalur: Re-Reckoning include a pair of daggers based on the Omni-Blade.
Mass Effect: Andromeda Weapons | |||
---|---|---|---|
Augmentations • Mods | |||
Assault Rifles | L-89 Halberd • M-8 Avenger • M-37 Falcon • M-96 Mattock • Cyclone • N7 Valkyrie • Pathfinder Pioneer • P.A.W. • Revenant • Sandstorm • Soned • Sovoa • Sweeper • Thokin • X5 Ghost • Zalkin | ||
Pistols | M-3 Predator • M-5 Phalanx • M-25 Hornet • Carnifex • Charger • Equalizer • N7 Eagle • N7 Hurricane • Pathfinder Ranger • Rozerad • Scorpion • Sidewinder • Silhesh • Talon • Ushior | ||
Sniper Rifles | M-90 Indra • Black Widow • Incisor • Inferno • Isharay • Kishock Harpoon Gun • Lanat • Naladen • N7 Valiant • Pathfinder Observer • Raptor • Shadow • Vanquisher • Viper • Widow | ||
Shotguns | M-23 Katana • Dhan • Disciple • Hesh • N7 Crusader • N7 Piranha • Pathfinder Deep Impact • Reegar Carbine • Ruzad • Scattershot • Shorty • Venom | ||
Melee Weapons | Angaran Firaan • Asari Sword • Biotic Amplifier • Electric Firaan • Kett Carfalon • Kett Vakarsh • Krogan Hammer • Omni-Blade • Remnant Cryo-Gauntlet |