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The P.A.W. is an assault rifle in Mass Effect: Andromeda.

Description[]

The Particle Accelerator Weapon (P.A.W.) fires a continuous high-energy particle beam with incredible accuracy. For short-term operations, its power supply is effectively inexhaustible and overheating is the only concern. The P.A.W. combines Remnant particle beam technology with Andromeda Initiative targeting and stabilizers. Theoretically, it may be scalable to a ship-sized version.

Features[]

Powerful and accurate, the P.A.W. is a valuable addition to the armory of anyone who can wield it properly. Its damage output is only slightly above average for its class, but its pinpoint accuracy ensures that its entire firepower hits exactly where the targeting reticule is pointed. This makes the P.A.W. a lethal tool in the hands of an experienced marksman, but a questionable choice for those who can't reliably keep their aim on their target.

Being a Remnant weapon, the P.A.W. is subject to all the advantages and drawbacks of this weapon family.

Its internal heat sink gives it infinite spare ammunition, but its immense rate of fire means that it empties its clip very quickly, which forces it into its lengthy cooldown animation if the player fails to keep an eye on their ammo count. A high-level AR Magazine mod goes a long way to make the most of its withering hail of fire.

The P.A.W. is completely useless beyond mid-range because its plasma beam simply dissipates past its effective range. Therefore the gun either deals full damage to the target, or none at all if it is even an inch too far away.

Like all Remnant weapons, the P.A.W. can only be acquired by crafting it at a Research Station. It will never appear as random loot or in APEX loot containers.

The P.A.W. is unable to use an Assault Rifle Receiver Mod.

The multiplayer P.A.W. gained improvements to damage and clip size during post-launch updates. Its reload speed also decreased from 2.5 seconds to 2 seconds.

Strategies[]

Singleplayer
  • The weapon combines well with the Bio-Converter augmentation. This essentially allows constant laser firing interrupted only by the Bio-Converter itself.
  • The grenade launcher and sticky grenade launchers work very well with the P.A.W., given that the weapon's lack of ammo problems and extreme rate of fire synergize with the explosive projectiles fired by said augmentations.

Multiplayer
  • The P.A.W's highly visible beam helps players determine whether they're hitting a target even at long distances, and coupled with its good damage it's one of the weapons favorably anticipated when opening packs with chances for Ultra-Rares.
  • As a weapon with infinite ammo, it's one of the guns recommended whenever the mission parameters specify no resupplies.

Stats[]

Singleplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 35 600 25 75 35
II 37 600 26 81 33
III 39 600 28 84 31
IV 41 600 29 86 29
V 43 600 30 88 27
VI 45 600 31 90 25
VII 48 600 34 91 23
VIII 50 600 35 92 21
IX 52 600 36 93 19
X 54 600 37 94 18

Multiplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 110 600 40 75 35
II 111 600 42 81 33
III 113 600 44 84 31
IV 115 600 46 86 29
V 117 600 49 88 27
VI 119 600 51 90 25
VII 121 600 53 91 23
VIII 123 600 55 92 21
IX 125 600 57 93 19
X 127 600 60 94 18

Development[]

Rank Rd icon remnant orange Research Cost Remnant polymer icon Remnant Polymer Graphite icon Graphite Nickel icon Nickel Vanadium icon Vanadium MEA Augmentation Slot For Tables Augmentation Slots
I 150 30 120 60 10 0
II 175 30 140 70 20 4
III 200 40 150 70 20 4
IV 225 40 170 80 20 4
V 250 50 190 90 20 4
VI 275 50 200 100 30 4
VII 300 50 210 100 30 4
VIII 325 50 230 110 30 4
IX 350 60 230 110 30 4
X 375 60 240 120 30 4
Total 2625 460 1880 910 240 N/A
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