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Pathfinder Armor is a four-piece set of armor in Mass Effect: Andromeda.

MEA Pathfinder Armor Set
MEA Pathfinder Scout Armor Set
MEA Pathfinder Vigilant Armor Set
Pathfinder
Armor Set
Scout
Armor Set
Vigilant
Armor Set

Description[]

Pathfinder hardsuits are heavily modified from the Initiative suit baseline, foregoing certain scientific instruments in favor of added combat capability. The role of a Pathfinder includes threat neutralization, and improved stabilizers and targeting controls help ensure they can protect his or her team.

  • At Ranks III & IV, the existing description changes to add the following text: "Upgraded suits incorporate new materials and technologies developed in the Heleus Cluster."
  • At Ranks V - X, the existing description changes to add the following text: "This custom suit incorporates defenses against technologies unique to Heleus Cluster species."

Types[]

Ranks I - X are named Pathfinder when the four armor pieces are crafted.
When the four armor pieces are found in-game:

  • Ranks I-II are named Pathfinder.
  • Ranks III-IV are named Pathfinder Scout.
  • Ranks V-X are named Pathfinder Vigilant.

Note: There are no differences between the found versions compared to the crafted versions (other than visual).

Arms / Helmets / Legs[]




Stats[]

Rank Damage Resistance Weapon Accuracy
I +2 +5%
II +3 +8%
III +4 +10%
IV +5 +13%
V +7 +15%
VI +8 +16%
VII +9 +17%
VIII +10 +18%
IX +11 +19%
X +12 +20%

Development[]

Rank Rd icon milkyway orange Blueprint Unlocked Omni-gel canister icon Omni-Gel Canister Iron icon Iron Cadmium icon Cadmium Titanium icon Titanium MEA Augmentation Slot For Tables Augmentation Slots
I Level 1 10 50 20 10 2
Rank Rd icon milkyway orange Blueprint Unlocked Omni-gel canister icon Omni-Gel Canister Iron icon Iron Cadmium icon Cadmium Platinium icon Platinum MEA Augmentation Slot For Tables Augmentation Slots
II Level 6 10 60 30 10 2
III Level 11 10 65 30 10 2
IV Level 21 20 70 30 10 2
V Level 31 20 80 40 10 2
VI Level 41 20 90 40 10 2
VII Level 51 20 90 50 10 2
VIII Level 61 20 90 50 10 2
IX Level 71 20 100 50 10 2
X Level 81 20 105 50 10 2
Total N/A 170 800 390 90 (Pt)
10 (Ti)
N/A

Chests[]



Stats[]

Rank Damage Resistance Weapon Accuracy Power Restoration & Defense
I +4 +5% +15%
II +5 +8% +19%
III +7 +10% +23%
IV +8 +13% +26%
V +10 +15% +30%
VI +11 +16% +32%
VII +12 +17% +34%
VIII +13 +18% +36%
IX +14 +19% +38%
X +15 +20% +40%

Development[]

Rank Rd icon milkyway orange Blueprint Unlocked Omni-gel canister icon Omni-Gel Canister Iron icon Iron Cadmium icon Cadmium Platinium icon Platinum MEA Augmentation Slot For Tables Augmentation Slots
I N/A N/A N/A N/A N/A N/A
II Level 6 40 170 80 20 4
III Level 11 40 190 90 20 4
IV Level 21 50 210 100 30 4
V Level 31 60 240 120 30 4
VI Level 41 60 260 120 30 4
VII Level 51 60 260 130 30 4
VIII Level 61 70 280 140 40 4
IX Level 71 70 290 140 40 4
X Level 81 70 300 140 40 4
Total N/A 520 2200 1060 280 N/A

Player Notes[]

Features[]

Strategies[]

Pathfinder armor favors weapon-based offense and powers/profile-based defenses.

When used as a complete set, Pathfinder armor works best for playing styles favoring run-and-gun tactics, particularly with fast-firing weapons and powers emphasizing shield/barrier/armor boosts. Given that Ryder can build access to powerful profiles, Pathfinder armor allows Ryder to maximize the Sentinel and Explorer profiles to greater effect than other armors, as they incorporate similar bonuses. This frequently leads a to a gunslinger-style of combat, with the player able to effectively operate at mid-range with a variety of weapons, with enhanced durability or defenses to keep from staying in cover exclusively.

While equipped, the armor helps to narrow the reticle spread of fast-firing weapons and is devastating when combined with the passive Combat skills to further reduce recoil. Given that there are weapons in each class already with rapid fire capabilities, notably the Indra sniper rifle, Soned heavy machine gun, and N7 Piranha shotgun in addition to all of the submachine gun pistols, and that any weapon can be modified for burst or rapid fire, gives the player a benefit at any range.

In terms of defense, the power restoration and defense bonuses synergize well with powers that recharge player stats, such as Annihilation Field's vampiric qualities or Energy Drain's shield sapping when it redirects into the player's.

The armor's main drawback is that it lacks any specific bonuses for power recharge or offensive boosts, both of which are useful in combo detonations. As a second drawback, the armor is also expensive to produce.

As with all of Ryder's armor, players can mix-and-match different armors for balancing traits, and using the crafting option can imbue the armor with other important features and bonuses.

Bugs[]

  • Pathfinder Chest Rank I is not able to be crafted, in game meaning if the player does not buy it from the Nexus armor vendor before reaching level 6 it is unobtainable. For the Task: Pathfinder Armor Crafting, the player can use any Rank of the Chest piece to complete the task.

Trivia[]

  • In prerelease footage, the Ryder Family Secrets, and Alec Ryder's entry in the codex, Ryder Senior's pathfinder armor has scarf while in the final game he does not.
  • The pathfinder chest's scarf isn't viewable while looking at it in the inventory

References[]


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