Mass Effect Wiki

Welcome to the Mass Effect Wiki. Log in and join the community!


READ MORE

Mass Effect Wiki
Mass Effect Wiki
Disambiguous This article is about the skill in Mass Effect: Andromeda. For pistol weapons in Mass Effect, see Pistols.

Pistols is a passive Combat skill in Mass Effect: Andromeda.

Skill Ranks[]

Improves sidearm training for pistols (including submachine guns). Pistols are designed largely for short to mid-range combat and shooting on the move.

Rank Label Icon Description Bonus
1 Pistols Increases pistol damage with each skill point invested in the Combat Skill Group. +2% Pistol Damage
2 Accuracy Increases pistol accuracy with each skill point invested in the Combat Skill Group. +2% Pistol Accuracy
3 Mobility Reduces the accuracy penalty when firing pistol while moving with each skill point invested in the Combat Skill Group. +2% Movement Pistol Accuracy
4 Weight - -30% Pistol Weight
4 Spare Ammo - +20% Pistol Spare Ammo
5 Reload - +15% Pistol Reload Speed
5 Clip Size - +20% Pistol Clip Size
6 Unassisted Targeting Increases pistol damage, and also increases accuracy and stability by 20% when firing without using the aim function. +20% Pistol Damage
6 Augmented Targeting Assistance Increases pistol damage, and also increases accuracy and weak point bonus damage by 20% when using the aim function to shoot. +20% Pistol Damage

Player Notes[]

Mechanics
  • Pistols is a passive skill that is always active.
Strategies
  • The Rank 5 Reload upgrade does not affect the cooldown period of a weapon that uses the Vintage Heat Sink.

Availability[]