The Possessed Praetorian is a Collector unit added in Mass Effect 3 multiplayer with the Retaliation Pack DLC. It also appears in the Armax Arsenal Arena's combat simulator, as part of the Mass Effect 3: Citadel DLC. It is an enhanced variant of the Praetorian.

Capabilities Edit


Possessed Praetorians attack with powerful, heat-seeking missile-like projectiles, followed up by firing twin particle beams, like a normal Praetorian. They will attempt to get into melee range using a deceptively quick and powerful pounce; once there, they will either rapidly attack with their claws, dealing moderate damage that quickly adds up and is hard to escape from, or grab an enemy, lifting them off the ground to crush their head with their jaw-analogue for an instant kill.


Possessed Praetorians mainly possess the same defensive capabilities as a normal Praetorian except much stronger (50% more) armor and barriers. This makes them by far the most durable enemies in the game; they have superior barriers and over twice as much armor when compared to a Geth Prime or Banshee.

Tactics Edit

  • Like with regular Praetorians, you should try to stay at range, as their claw attacks come very quickly, the damage adding up as the victim finds themselves staggered again and again, especially since you can get trapped between a Praetorian and a piece of terrain. Their ranged attacks are less damaging.
  • The instant kill attack is very slow to execute, much like the Banshee's. If a teammate is picked up, overwhelming firepower (or a Cobra Missile Launcher) directed at the creature may make it drop them. Alternatively, using an evasive maneuver like combat roll at the beginning of this attack will cause it to miss.
  • Be careful when engaging these enemies over a large swathe of open terrain. Their pounce has excellent range and is very quick to execute.
  • Like the regular Praetorian, their particle beams can hit through soft cover.
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