(→Bonus Powers: Added instructions for how to get each power. See Forum:ME3: Bonus Powers) |
(Changed "Incinerate" link to point to the ME3 section of the "Incinerate" article) |
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(37 intermediate revisions by 18 users not shown) | |||
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− | {{DisambigMsg|abilities in the single-player campaign of Mass Effect 3| |
+ | {{DisambigMsg|abilities in the single-player campaign of Mass Effect 3|a list of all Powers|[[:Category:Powers]]|abilities in the original Mass Effect|[[Talents]]|abilities in Mass Effect 2|[[Powers]]}} |
The skills or abilities in [[Mass Effect 3]] are called [[Powers (Mass Effect 3)|powers]]. |
The skills or abilities in [[Mass Effect 3]] are called [[Powers (Mass Effect 3)|powers]]. |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Adrenaline Rush.png|40px]] |
|[[Adrenaline Rush]] |
|[[Adrenaline Rush]] |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Concussive Shot.png|40px]] |
|[[Concussive Shot]] |
|[[Concussive Shot]] |
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|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Cryo Ammo.png|40px]] |
|[[Cryo Ammo]] |
|[[Cryo Ammo]] |
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| |
| |
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|style="border-right:none;" |• |
|style="border-right:none;" |• |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Disruptor Ammo.png|40px]] |
|[[Disruptor Ammo]] |
|[[Disruptor Ammo]] |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Incendiary Ammo.png|40px]] |
|[[Incendiary Ammo]] |
|[[Incendiary Ammo]] |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Cluster Grenade.png|40px]] |
|[[Cluster Grenade]] |
|[[Cluster Grenade]] |
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|• |
|• |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Frag Grenade.png|40px]] |
|[[Frag Grenade]] |
|[[Frag Grenade]] |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Lift Grenade.png|40px]] |
|[[Lift Grenade]] |
|[[Lift Grenade]] |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Sticky Grenade.png|40px]] |
|[[Sticky Grenade]] |
|[[Sticky Grenade]] |
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|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Biotic Charge.png|40px]] |
|[[Charge|Biotic Charge]] |
|[[Charge|Biotic Charge]] |
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|style="border-right:none;" |✓ |
|style="border-right:none;" |✓ |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Nova.png|40px]] |
|[[Nova]] |
|[[Nova]] |
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| |
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|style="border-right:none;" |• |
|style="border-right:none;" |• |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Pull.png|40px]] |
|[[Pull]] |
|[[Pull]] |
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|• |
|• |
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|style="border-right:none;" |• |
|style="border-right:none;" |• |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Shockwave.png|40px]] |
|[[Shockwave]] |
|[[Shockwave]] |
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|• |
|• |
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|style="border-right:none;" |• |
|style="border-right:none;" |• |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Singularity.png|40px]] |
|[[Singularity]] |
|[[Singularity]] |
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|✓ |
|✓ |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Throw.png|40px]] |
|[[Throw]] |
|[[Throw]] |
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|• |
|• |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Warp.png|40px]] |
|[[Warp]] |
|[[Warp]] |
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|✓ |
|✓ |
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|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Combat Drone.png|40px]] |
|[[Combat Drone]] |
|[[Combat Drone]] |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Cryo Blast.png|40px]] |
|[[Cryo Blast]] |
|[[Cryo Blast]] |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Overload.png|40px]] |
|[[Overload]] |
|[[Overload]] |
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| |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Incinerate.png|40px]] |
|[[Incinerate]] |
|[[Incinerate]] |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Sabotage.png|40px]] |
|[[Sabotage]] |
|[[Sabotage]] |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Sentry Turret.png|40px]] |
|[[Sentry Turret]] |
|[[Sentry Turret]] |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Tactical Cloak.png|40px]] |
|[[Tactical Cloak]] |
|[[Tactical Cloak]] |
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|style="border-right:none;" | |
|style="border-right:none;" | |
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|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Tech Armor.png|40px]] |
|[[Tech Armor]] |
|[[Tech Armor]] |
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! style="background: #222233; border-right:none; border-left:none; line-height:20px" |Power |
! style="background: #222233; border-right:none; border-left:none; line-height:20px" |Power |
||
|- |
|- |
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− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Mastery.png|40px]] |
|[[Adept]] |
|[[Adept]] |
||
|style="border-right:none;" |[[Biotic Mastery]] |
|style="border-right:none;" |[[Biotic Mastery]] |
||
|- |
|- |
||
− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Mastery.png|40px]] |
|[[Engineer]] |
|[[Engineer]] |
||
|style="border-right:none;" |[[Tech Mastery]] |
|style="border-right:none;" |[[Tech Mastery]] |
||
|- |
|- |
||
− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Mastery.png|40px]] |
|[[Infiltrator]] |
|[[Infiltrator]] |
||
|style="border-right:none;" |[[Operational Mastery]] |
|style="border-right:none;" |[[Operational Mastery]] |
||
|- |
|- |
||
− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Mastery.png|40px]] |
|[[Sentinel]] |
|[[Sentinel]] |
||
|style="border-right:none;" |[[Offensive Mastery]] |
|style="border-right:none;" |[[Offensive Mastery]] |
||
|- |
|- |
||
− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Mastery.png|40px]] |
|[[Soldier]] |
|[[Soldier]] |
||
|style="border-right:none;" |[[Combat Mastery]] |
|style="border-right:none;" |[[Combat Mastery]] |
||
|- |
|- |
||
− | |style="border-left:none;" |[[File: |
+ | |style="border-left:none;" |[[File:ME3 Mastery.png|40px]] |
|[[Vanguard]] |
|[[Vanguard]] |
||
|style="border-right:none;" |[[Assault Mastery]] |
|style="border-right:none;" |[[Assault Mastery]] |
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|} |
|} |
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|- |
|- |
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− | |[[File: |
+ | |[[File:ME3 Inferno Grenade.png|40px]] |
|[[Inferno Grenade]] |
|[[Inferno Grenade]] |
||
|[[Ashley Williams]] |
|[[Ashley Williams]] |
||
− | |This power unlocks immediately after recruiting Ashley. |
+ | | align="left"| This power unlocks immediately after recruiting Ashley after [[Priority: The Citadel II]]. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Marksman.png|40px]] |
|[[Marksman]] |
|[[Marksman]] |
||
|[[Ashley Williams]] |
|[[Ashley Williams]] |
||
− | | |
+ | | align="left"| Talk to Ashley in the [[Normandy SR-2#Deck 3: Crew Deck|Starboard Observation]] after [[Priority: The Citadel II]]. She invites you to the [[Docks: Holding Area|Memorial Wall]]; talk to her there. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Proximity Mine.png|40px]] |
|[[Proximity Mine]] |
|[[Proximity Mine]] |
||
|[[Garrus Vakarian]] |
|[[Garrus Vakarian]] |
||
− | |Talk to Garrus after [[Priority: Thessia]] |
+ | | align="left"| Talk to Garrus after [[Priority: Thessia]]. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Fortification.png|40px]] |
|[[Fortification]] |
|[[Fortification]] |
||
|[[James Vega]] |
|[[James Vega]] |
||
− | |Talk to James in the [[Normandy SR-2# |
+ | | align="left"| Talk to James in the [[Normandy SR-2#Deck 5: Shuttle Bay|Shuttle Bay]] after [[Priority: Mars]]. He will offer to "dance" (spar); have the fight and you get the power. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Carnage.png|40px]] |
|[[Carnage]] |
|[[Carnage]] |
||
|[[James Vega]] |
|[[James Vega]] |
||
− | |Call James up to your cabin after [[Priority: Tuchanka]]. |
+ | | align="left"| Call James up to your cabin after [[Priority: Tuchanka]]. |
|- |
|- |
||
| style="border:none; background: #1e1e2e;" colspan="8" | |
| style="border:none; background: #1e1e2e;" colspan="8" | |
||
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|} |
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|- |
|- |
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− | |[[File: |
+ | |[[File:ME3 Armor Piercing Ammo.png|40px]] |
− | |[[Armor Piercing Ammo]] |
+ | |[[Armor-Piercing Ammo#Mass Effect 3|Armor-Piercing Ammo]] |
|[[Garrus Vakarian]] |
|[[Garrus Vakarian]] |
||
− | |Talk to Garrus in the [[Normandy SR-2#Deck 3: Crew Deck|Main Battery]] after [[Priority: Palaven]]. |
+ | | align="left"| Talk to Garrus in the [[Normandy SR-2#Deck 3: Crew Deck|Main Battery]] after [[Priority: Palaven]]. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Warp Ammo.png|40px]] |
|[[Warp Ammo]] |
|[[Warp Ammo]] |
||
|[[Liara T'Soni]] |
|[[Liara T'Soni]] |
||
− | |Talk to Liara in [[Normandy SR-2#Deck 3: Crew Deck|her quarters]] after [[Priority: Tuchanka]]. |
+ | | align="left"| Talk to Liara in [[Normandy SR-2#Deck 3: Crew Deck|her quarters]] after [[Priority: Tuchanka]]. |
|- |
|- |
||
| style="border:none; background: #1e1e2e;" colspan="8" | |
| style="border:none; background: #1e1e2e;" colspan="8" | |
||
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|} |
|} |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Defense Matrix.png|40px]] |
|[[Defense Matrix]] |
|[[Defense Matrix]] |
||
|[[EDI]] |
|[[EDI]] |
||
− | |Talk to EDI on the [[Normandy SR-2#Combat Information Center 2|Bridge]] after [[Priority: The Citadel II]]. |
+ | | align="left"| Talk to EDI on the [[Normandy SR-2#Combat Information Center 2|Bridge]] after [[Priority: The Citadel II]]. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Decoy.png|40px]] |
|[[Decoy]] |
|[[Decoy]] |
||
|[[EDI]] |
|[[EDI]] |
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− | | |
+ | | align="left"| Talk to EDI on the [[Normandy SR-2#Combat Information Center 2|Bridge]] after [[Priority: Horizon]]. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Defense Drone.png|40px]] |
|[[Defense Drone (power)|Defense Drone]] |
|[[Defense Drone (power)|Defense Drone]] |
||
|[[Tali'Zorah vas Normandy]] |
|[[Tali'Zorah vas Normandy]] |
||
− | | |
+ | | align="left"| Talk to Tali in the [[Presidium Commons]] after [[Priority: Rannoch]]. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Energy Drain.png|40px]] |
|[[Energy Drain]] |
|[[Energy Drain]] |
||
|[[Tali'Zorah vas Normandy]] |
|[[Tali'Zorah vas Normandy]] |
||
− | | |
+ | | align="left"| Invite Tali to your quarters after [[Priority: Perseus Veil]]. |
|- |
|- |
||
| style="border:none; background: #1e1e2e;" colspan="8" | |
| style="border:none; background: #1e1e2e;" colspan="8" | |
||
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|} |
|} |
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|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Stasis.png|40px]] |
|[[Stasis]] |
|[[Stasis]] |
||
|[[Liara T'Soni]] |
|[[Liara T'Soni]] |
||
− | |Speak to Liara after [[Priority: Thessia]]. |
+ | | align="left"| Speak to Liara after [[Priority: Thessia]]. {{note}}if you do not talk to her immediately after Priority: Thessia, you will miss it. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Barrier.png|40px]] |
|[[Barrier]] |
|[[Barrier]] |
||
|[[Kaidan Alenko]] |
|[[Kaidan Alenko]] |
||
+ | | align="left"| This power unlocks immediately after recruiting Kaidan after [[Priority: The Citadel II]]. |
||
− | |Talk to Kaidan in the Hospital towards the beginning of the game. |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Reave.png|40px]] |
|[[Reave]] |
|[[Reave]] |
||
|[[Kaidan Alenko]] |
|[[Kaidan Alenko]] |
||
− | |Talk to Kaidan in the Starboard Observation Lounge |
+ | | align="left"| Talk to Kaidan in the Starboard Observation Lounge after [[Priority: The Citadel II]]. {{note}}if you do not talk to him when you first return to the Normandy, you will miss it. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Slam.png|40px]] |
|[[Slam]] |
|[[Slam]] |
||
|[[Javik]]<small><sup>1</sup></small> |
|[[Javik]]<small><sup>1</sup></small> |
||
− | |Talk to Javik after he joins you on the Normandy. |
+ | | align="left"| Talk to Javik after he joins you on the Normandy. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Dark Channel.png|40px]] |
|[[Dark Channel]] |
|[[Dark Channel]] |
||
|[[Javik]]<small><sup>1</sup></small> |
|[[Javik]]<small><sup>1</sup></small> |
||
− | |Talk to Javik right |
+ | | align="left"| Talk to Javik right after [[Priority: Horizon]]. |
|- |
|- |
||
|[[File:ME3 Dominate.png|40px]] |
|[[File:ME3 Dominate.png|40px]] |
||
|[[Dominate]] |
|[[Dominate]] |
||
|N/A<small><sup>2</sup></small> |
|N/A<small><sup>2</sup></small> |
||
− | |Complete [[Mass Effect 3: Leviathan]] |
+ | | align="left"| Complete [[Mass Effect 3: Leviathan]]. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Lash.png|40px]] |
|[[Lash]] |
|[[Lash]] |
||
|[[Aria T'Loak]]<small><sup>3</sup></small> |
|[[Aria T'Loak]]<small><sup>3</sup></small> |
||
− | |Complete [[Mass Effect 3: Omega]] |
+ | | align="left"| Complete [[Mass Effect 3: Omega]]. |
|- |
|- |
||
− | |[[File: |
+ | |[[File:ME3 Flare.png|40px]] |
|[[Flare]] |
|[[Flare]] |
||
|[[Aria T'Loak]]<small><sup>3</sup></small> |
|[[Aria T'Loak]]<small><sup>3</sup></small> |
||
− | |Complete [[Mass Effect 3: Omega]] |
+ | | align="left"| Complete [[Mass Effect 3: Omega]]. |
|} |
|} |
||
#Requires [[Mass Effect 3: From Ashes]] [[DLC]]. |
#Requires [[Mass Effect 3: From Ashes]] [[DLC]]. |
||
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== Squadmates == |
== Squadmates == |
||
=== Powers === |
=== Powers === |
||
− | Each squadmate has 4 active powers and 1 passive class power. They get 90 squad points total by level 60. The bonus squadmates available in [[Mass Effect 3: Citadel]] get one point |
+ | Each squadmate has 4 active powers and 1 passive class power. They get 90 squad points total by level 60. The bonus squadmates available in [[Mass Effect 3: Citadel]] get one point fewer. |
{|cellspacing="0" cellpadding="5" width="100%" border="1" style="line-height:30px; border-collapse:collapse;text-align:center;border:#333344;" |
{|cellspacing="0" cellpadding="5" width="100%" border="1" style="line-height:30px; border-collapse:collapse;text-align:center;border:#333344;" |
||
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|- |
|- |
||
| style="border-left:none;" | [[Ashley Williams]] |
| style="border-left:none;" | [[Ashley Williams]] |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Disruptor Ammo.png|20px]] [[Disruptor Ammo#Mass Effect 3|Disruptor Ammo]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Concussive Shot.png|20px]] [[Concussive Shot#Mass Effect 3|Concussive Shot]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Inferno Grenade.png|20px]] [[Inferno Grenade]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Marksman.png|20px]] [[Marksman]] |
|- |
|- |
||
| style="border-left:none;" | [[James Vega]] |
| style="border-left:none;" | [[James Vega]] |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Incendiary Ammo.png|20px]] [[Incendiary Ammo]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Carnage.png|20px]] [[Carnage]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Fortification.png|20px]] [[Fortification]] |
− | |style="text-align: left; border-right:none;"|[[File: |
+ | |style="text-align: left; border-right:none;"|[[File:ME3 Frag Grenade.png|20px]] [[Frag Grenade]] |
|- |
|- |
||
| style="border-left:none;" | [[Kaidan Alenko]] |
| style="border-left:none;" | [[Kaidan Alenko]] |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Reave.png|20px]] [[Reave]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Barrier.png|20px]] [[Barrier]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Overload.png|20px]] [[Overload]] |
− | |style="text-align: left; border-right:none;"|[[File: |
+ | |style="text-align: left; border-right:none;"|[[File:ME3 Cryo Blast.png|20px]] [[Cryo Blast]] |
|- |
|- |
||
| style="border-left:none;" | [[Garrus Vakarian#Mass Effect 3|Garrus Vakarian]] |
| style="border-left:none;" | [[Garrus Vakarian#Mass Effect 3|Garrus Vakarian]] |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Concussive Shot.png|20px]] [[Concussive Shot#Mass Effect 3|Concussive Shot]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Overload.png|20px]] [[Overload#Mass Effect 3|Overload]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Armor Piercing Ammo.png|20px]] [[Armor-Piercing Ammo#Mass Effect 3|Armor-Piercing Ammo]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Proximity Mine.png|20px]] [[Proximity Mine]] |
|- |
|- |
||
| style="border-left:none;" | [[Liara T'Soni]] |
| style="border-left:none;" | [[Liara T'Soni]] |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Singularity.png|20px]] [[Singularity#Mass Effect 3|Singularity]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Warp.png|20px]] [[Warp#Mass Effect 3|Warp]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Stasis.png|20px]] [[Stasis#Mass Effect 3|Stasis]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Warp Ammo.png|20px]] [[Warp Ammo]] |
|- |
|- |
||
| style="border-left:none;" | [[Tali'Zorah vas Normandy]] |
| style="border-left:none;" | [[Tali'Zorah vas Normandy]] |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Defense Drone.png|20px]] [[Defense Drone (power)|Defense Drone]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Energy Drain.png|20px]] [[Energy Drain#Mass Effect 3|Energy Drain]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Combat Drone.png|20px]] [[Combat Drone#Mass Effect 3|Combat Drone]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Sabotage.png|20px]] [[Sabotage]] |
|- |
|- |
||
| style="border-left:none;" | [[EDI]] |
| style="border-left:none;" | [[EDI]] |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Incinerate.png|20px]] [[Incinerate#Mass Effect 3|Incinerate]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Overload.png|20px]] [[Overload#Mass Effect 3|Overload]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Defense Matrix.png|20px]] [[Defense Matrix]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Decoy.png|20px]] [[Decoy]] |
|- |
|- |
||
| style="border-left:none;" | [[Javik]]<sup>[[#DLC|1]]</sup> |
| style="border-left:none;" | [[Javik]]<sup>[[#DLC|1]]</sup> |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Dark Channel.png|20px]] [[Dark Channel]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Lift Grenade.png|20px]] [[Lift Grenade]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Slam.png|20px]] [[Slam]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Pull.png|20px]] [[Pull]] |
|- |
|- |
||
| style="border-left:none;" | [[David Anderson#Mass Effect 3|David Anderson]] |
| style="border-left:none;" | [[David Anderson#Mass Effect 3|David Anderson]] |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Concussive Shot.png|20px]] [[Concussive Shot#Mass Effect 3|Concussive Shot]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Frag Grenade.png|20px]] [[Frag Grenade]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Fortification.png|20px]] [[Fortification]] |
− | |style="text-align: left; border-right:none;"|[[File: |
+ | |style="text-align: left; border-right:none;"|[[File:ME3 Incendiary Ammo.png|20px]] [[Incendiary Ammo]] |
|- |
|- |
||
| style="border-left:none;" | [[Aria T'Loak]]<sup>[[#DLC|2]]</sup> |
| style="border-left:none;" | [[Aria T'Loak]]<sup>[[#DLC|2]]</sup> |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Flare.png|20px]] [[Flare]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Reave.png|20px]] [[Reave]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Carnage.png|20px]] [[Carnage]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Lash.png|20px]] [[Lash]] |
|- |
|- |
||
| style="border-left:none;" | [[Nyreen Kandros]]<sup>[[#DLC|2]]</sup> |
| style="border-left:none;" | [[Nyreen Kandros]]<sup>[[#DLC|2]]</sup> |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Biotic Protector.png|20px]] [[Biotic Protector]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Lift Grenade.png|20px]] [[Lift Grenade]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Incinerate.png|20px]] [[Incinerate]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Overload.png|20px]] [[Overload]] |
|- |
|- |
||
| style="border-left:none;" | [[Urdnot Wrex]]<sup>[[#DLC|3]]</sup> |
| style="border-left:none;" | [[Urdnot Wrex]]<sup>[[#DLC|3]]</sup> |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Carnage.png|20px]] [[Carnage]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Lift Grenade.png|20px]] [[Lift Grenade]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Barrier.png|20px]] [[Barrier]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Stimulant Pack.png|20px]] [[Stimulant Pack]] |
|- |
|- |
||
| style="border-left:none;" | [[Miranda Lawson]]<sup>[[#DLC|3]]</sup> |
| style="border-left:none;" | [[Miranda Lawson]]<sup>[[#DLC|3]]</sup> |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Overload.png|20px]] [[Overload]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Warp.png|20px]] [[Warp]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Incinerate.png|20px]] [[Incinerate]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Reave.png|20px]] [[Reave]] |
|- |
|- |
||
| style="border-left:none;" | [[Jacob Taylor]]<sup>[[#DLC|3]]</sup> |
| style="border-left:none;" | [[Jacob Taylor]]<sup>[[#DLC|3]]</sup> |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Incendiary Ammo.png|20px]] [[Incendiary Ammo]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Lift Grenade.png|20px]] [[Lift Grenade]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Barrier.png|20px]] [[Barrier]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Pull.png|20px]] [[Pull]] |
|- |
|- |
||
| style="border-left:none;" | [[Jack]]<sup>[[#DLC|3]]</sup> |
| style="border-left:none;" | [[Jack]]<sup>[[#DLC|3]]</sup> |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Shockwave.png|20px]] [[Shockwave]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Pull.png|20px]] [[Pull]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Warp.png|20px]] [[Warp]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Warp Ammo.png|20px]] [[Warp Ammo]] |
|- |
|- |
||
| style="border-left:none;" | [[Grunt]]<sup>[[#DLC|3]]</sup> |
| style="border-left:none;" | [[Grunt]]<sup>[[#DLC|3]]</sup> |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Concussive Shot.png|20px]] [[Concussive Shot]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Incendiary Ammo.png|20px]] [[Incendiary Ammo]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Fortification.png|20px]] [[Fortification]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Frag Grenade.png|20px]] [[Frag Grenade]] |
|- |
|- |
||
| style="border-left:none;" | [[Samara]]<sup>[[#DLC|3]]</sup> |
| style="border-left:none;" | [[Samara]]<sup>[[#DLC|3]]</sup> |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Reave.png|20px]] [[Reave]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Warp.png|20px]] [[Warp]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Pull.png|20px]] [[Pull]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Throw.png|20px]] [[Throw]] |
|- |
|- |
||
− | | style="border-left:none;" | [[Zaeed]]<sup>[[#DLC|3]]</sup> |
+ | | style="border-left:none;" | [[Zaeed|Zaeed Massani]]<sup>[[#DLC|3]]</sup> |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Carnage.png|20px]] [[Carnage]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Concussive Shot.png|20px]] [[Concussive Shot]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Disruptor Ammo.png|20px]] [[Disruptor Ammo]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Inferno Grenade.png|20px]] [[Inferno Grenade]] |
|- |
|- |
||
| style="border-left:none;" | [[Kasumi Goto]]<sup>[[#DLC|3]]</sup> |
| style="border-left:none;" | [[Kasumi Goto]]<sup>[[#DLC|3]]</sup> |
||
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Tactical Cloak.png|20px]] [[Tactical Cloak]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Overload.png|20px]] [[Overload]] |
− | |style="text-align: left;"|[[File: |
+ | |style="text-align: left;"|[[File:ME3 Armor Piercing Ammo.png|20px]] [[Armor-Piercing Ammo]] |
− | | style="text-align: left; border-right:none;" |[[File: |
+ | | style="text-align: left; border-right:none;" |[[File:ME3 Decoy.png|20px]] [[Decoy]] |
|} |
|} |
||
Line 610: | Line 610: | ||
! style="background: #222233; border-right:none; border-left:none; line-height:20px" |Power |
! style="background: #222233; border-right:none; border-left:none; line-height:20px" |Power |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Disruptor Ammo.png|40px]] |
|[[David Anderson#Mass Effect 3|Admiral Anderson]] |
|[[David Anderson#Mass Effect 3|Admiral Anderson]] |
||
| style="border-right:none;" | [[Alliance Admiral]] |
| style="border-right:none;" | [[Alliance Admiral]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Ashley Williams#Mass Effect 3|Ashley Williams]] |
|[[Ashley Williams#Mass Effect 3|Ashley Williams]] |
||
| style="border-right:none;" | [[Alliance Officer#Power Ranks (Ashley)|Alliance Officer]] |
| style="border-right:none;" | [[Alliance Officer#Power Ranks (Ashley)|Alliance Officer]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[EDI#Mass Effect 3|EDI]] |
|[[EDI#Mass Effect 3|EDI]] |
||
| style="border-right:none;" | [[Unshackled AI]] |
| style="border-right:none;" | [[Unshackled AI]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Garrus Vakarian#Mass Effect 3|Garrus Vakarian]] |
|[[Garrus Vakarian#Mass Effect 3|Garrus Vakarian]] |
||
| style="border-right:none;" | [[Turian Rebel]] |
| style="border-right:none;" | [[Turian Rebel]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[James Vega#Mass Effect 3|James Vega]] |
|[[James Vega#Mass Effect 3|James Vega]] |
||
| style="border-right:none;" | [[Arms Master]] |
| style="border-right:none;" | [[Arms Master]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Javik]]<sup>[[#DLC|1]]</sup> |
|[[Javik]]<sup>[[#DLC|1]]</sup> |
||
| style="border-right:none;" | [[Vengeful Ancient]] |
| style="border-right:none;" | [[Vengeful Ancient]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Kaidan Alenko#Mass Effect 3|Kaidan Alenko]] |
|[[Kaidan Alenko#Mass Effect 3|Kaidan Alenko]] |
||
| style="border-right:none;" | [[Alliance Officer#Power Ranks (Kaidan)|Alliance Officer]] |
| style="border-right:none;" | [[Alliance Officer#Power Ranks (Kaidan)|Alliance Officer]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Liara T'Soni#Mass Effect 3|Liara T'Soni]] |
|[[Liara T'Soni#Mass Effect 3|Liara T'Soni]] |
||
| style="border-right:none;" | [[Pure Biotic]] |
| style="border-right:none;" | [[Pure Biotic]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Tali'Zorah vas Normandy#Mass Effect 3|Tali'Zorah vas Normandy]] |
|[[Tali'Zorah vas Normandy#Mass Effect 3|Tali'Zorah vas Normandy]] |
||
| style="border-right:none;" | [[Quarian Machinist]] |
| style="border-right:none;" | [[Quarian Machinist]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Aria T'Loak]]<sup>[[#DLC|2]]</sup> |
|[[Aria T'Loak]]<sup>[[#DLC|2]]</sup> |
||
| style="border-right:none;" | [[Biotic Boss]] |
| style="border-right:none;" | [[Biotic Boss]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Nyreen Kandros]]<sup>[[#DLC|2]]</sup> |
|[[Nyreen Kandros]]<sup>[[#DLC|2]]</sup> |
||
| style="border-right:none;" | [[Turian Huntress]] |
| style="border-right:none;" | [[Turian Huntress]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Urdnot Wrex]]<sup>[[#DLC|3]]</sup> |
|[[Urdnot Wrex]]<sup>[[#DLC|3]]</sup> |
||
| style="border-right:none;" | [[Krogan Battlemaster (power)|Krogan Battlemaster]] |
| style="border-right:none;" | [[Krogan Battlemaster (power)|Krogan Battlemaster]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Miranda Lawson]]<sup>[[#DLC|3]]</sup> |
|[[Miranda Lawson]]<sup>[[#DLC|3]]</sup> |
||
| style="border-right:none;" | [[Cerberus Officer]] |
| style="border-right:none;" | [[Cerberus Officer]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Jacob Taylor]]<sup>[[#DLC|3]]</sup> |
|[[Jacob Taylor]]<sup>[[#DLC|3]]</sup> |
||
| style="border-right:none;" | [[Cerberus Operative]] |
| style="border-right:none;" | [[Cerberus Operative]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Jack]]<sup>[[#DLC|3]]</sup> |
|[[Jack]]<sup>[[#DLC|3]]</sup> |
||
| style="border-right:none;" | [[Subject Zero]] |
| style="border-right:none;" | [[Subject Zero]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Grunt]]<sup>[[#DLC|3]]</sup> |
|[[Grunt]]<sup>[[#DLC|3]]</sup> |
||
− | | style="border-right:none;" | [[Krogan Berserker]] |
+ | | style="border-right:none;" | [[Krogan Berserker (power)#Mass Effect 3|Krogan Berserker]] |
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Samara]]<sup>[[#DLC|3]]</sup> |
|[[Samara]]<sup>[[#DLC|3]]</sup> |
||
| style="border-right:none;" | [[Asari Justicar]] |
| style="border-right:none;" | [[Asari Justicar]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Zaeed Massani]]<sup>[[#DLC|3]]</sup> |
|[[Zaeed Massani]]<sup>[[#DLC|3]]</sup> |
||
| style="border-right:none;" | [[Mercenary Veteran]] |
| style="border-right:none;" | [[Mercenary Veteran]] |
||
|- |
|- |
||
− | | style="border-left:none;" | [[File: |
+ | | style="border-left:none;" | [[File:ME3 Mastery.png|40px]] |
|[[Kasumi Goto]]<sup>[[#DLC|3]]</sup> |
|[[Kasumi Goto]]<sup>[[#DLC|3]]</sup> |
||
| style="border-right:none;" | [[Master Thief]] |
| style="border-right:none;" | [[Master Thief]] |
||
Line 693: | Line 693: | ||
== See Also == |
== See Also == |
||
*[[Power Combos]] |
*[[Power Combos]] |
||
+ | |||
+ | <!--interwiki links--> |
||
+ | [[de:Kräfte (Mass Effect 3)]] |
||
+ | [[fr:Catégorie:ME 3 - Pouvoirs]] |
||
+ | [[pl:Moce (Mass Effect 3)]] |
||
+ | [[uk:Навички (Mass Effect 3)]] |
||
[[Category:Mass Effect 3]] |
[[Category:Mass Effect 3]] |
||
[[Category:Gameplay]] |
[[Category:Gameplay]] |
Revision as of 12:08, 3 March 2019
This article is about abilities in the single-player campaign of Mass Effect 3. For a list of all Powers, see Category:Powers. For abilities in the original Mass Effect, see Talents. For abilities in Mass Effect 2, see Powers. |
The skills or abilities in Mass Effect 3 are called powers.
Mechanics
Each power, with the exception of First Aid, receives two additional ranks and follows the same algorithm as Powers from Mass Effect 2. As with Mass Effect 2's rank 4, Mass Effect 3's ranks 4-6 give two power choices with the sixth always being passive.
Commander Shepard
Shepard can earn up to 181 progress points to allocate to powers. A new game starts Shepard at level 1 with 3 predetermined points.
The following table shows the amount you earn per level with the total amount once you reach 60. Levels that are grouped give the same amount of progress points with the total amount for that group.
Level(s) | Points Per Level | Total |
---|---|---|
1 | 3 | 3 |
2 - 30 | 2 | 58 |
31 - 60 | 4 | 120 |
Total | - | 181 |
This gives you the option of maxing out all 8 class powers with 13 points remaining.
Imported ME2 Saves
Depending on Shepard's level in a completed save you can have up to 51 points to carry over to ME3. However, imported saves of levels 26 - 30 will give two additional points per level totaling up to 61 points.
With one exception you can decide how your points are allocated before importing ME2 saves. For an easier explanation, let's assume you have a level 30 Shepard.
- Any class ranks you had in ME2 will be given in ME3 (e.g. Rank 3 Warp).
- You will start with 61 points between spent and unspent points (55 unspent + 6 spent in Rank 3 Warp).
- Any points in a Loyal Power (e.g. Miranda's Slam) will be given back as unspent points.
- If you wish to start ME3 with all 61 points unspent, import a save that has 51 unspent points or choose a different class than your ME2 import during character customization. You may also reset your points in the med bay once aboard the Normandy (this is useful if you use the same class in ME3 as your imported ME2 Shepard, but want to reallocate points).
Base Powers
Each player class has access to First Aid, a power that uses medi-gel to revive fallen squadmates and restore a portion of Shepard's health; Fitness, to increase health, shields and melee damage; a passive class power, to increase reputation and other class-specific bonuses; and 6 active powers.
The following is a list of powers available to each class. Powers available from the very beginning are marked with a ✓, while powers that need to be unlocked by leveling up are marked with a •.
Power | Adept | Engineer | Infiltrator | Sentinel | Soldier | Vanguard | ||
---|---|---|---|---|---|---|---|---|
| ||||||||
Adrenaline Rush | ✓ | |||||||
Concussive Shot | • | |||||||
Fitness | • | • | • | • | • | ✓ | ||
| ||||||||
Cryo Ammo | • | • | • | |||||
Disruptor Ammo | ✓ | • | ||||||
Incendiary Ammo | ✓ | ✓ | ||||||
| ||||||||
Cluster Grenade | • | |||||||
Frag Grenade | • | |||||||
Lift Grenade | • | |||||||
Sticky Grenade | • | |||||||
| ||||||||
Biotic Charge | ✓ | |||||||
Nova | • | |||||||
Pull | • | • | ||||||
Shockwave | • | • | ||||||
Singularity | ✓ | |||||||
Throw | • | ✓ | ||||||
Warp | ✓ | • | ||||||
| ||||||||
Combat Drone | ✓ | |||||||
Cryo Blast | • | • | ||||||
Overload | • | • | ||||||
Incinerate | ✓ | • | ||||||
Sabotage | • | • | ||||||
Sentry Turret | • | |||||||
Tactical Cloak | ✓ | |||||||
Tech Armor | ✓ |
Class Powers
In addition to their active starting powers, each class has a passive class power that grants a bonus to Reputation as well as other unique bonuses, depending on the class.
Class | Power | ||||||
---|---|---|---|---|---|---|---|
Adept | Biotic Mastery | ||||||
Engineer | Tech Mastery | ||||||
Infiltrator | Operational Mastery | ||||||
Sentinel | Offensive Mastery | ||||||
Soldier | Combat Mastery | ||||||
Vanguard | Assault Mastery |
Bonus Powers
Each player class is able to learn one additional bonus power. These are unlocked through conversations with your squad or through completion of DLC missions. Each squad member can unlock two bonus powers.
Power | Squadmate | How to get this power | ||||||
---|---|---|---|---|---|---|---|---|
| ||||||||
Inferno Grenade | Ashley Williams | This power unlocks immediately after recruiting Ashley after Priority: The Citadel II. | ||||||
Marksman | Ashley Williams | Talk to Ashley in the Starboard Observation after Priority: The Citadel II. She invites you to the Memorial Wall; talk to her there. | ||||||
Proximity Mine | Garrus Vakarian | Talk to Garrus after Priority: Thessia. | ||||||
Fortification | James Vega | Talk to James in the Shuttle Bay after Priority: Mars. He will offer to "dance" (spar); have the fight and you get the power. | ||||||
Carnage | James Vega | Call James up to your cabin after Priority: Tuchanka. | ||||||
| ||||||||
Armor-Piercing Ammo | Garrus Vakarian | Talk to Garrus in the Main Battery after Priority: Palaven. | ||||||
Warp Ammo | Liara T'Soni | Talk to Liara in her quarters after Priority: Tuchanka. | ||||||
| ||||||||
Defense Matrix | EDI | Talk to EDI on the Bridge after Priority: The Citadel II. | ||||||
Decoy | EDI | Talk to EDI on the Bridge after Priority: Horizon. | ||||||
Defense Drone | Tali'Zorah vas Normandy | Talk to Tali in the Presidium Commons after Priority: Rannoch. | ||||||
Energy Drain | Tali'Zorah vas Normandy | Invite Tali to your quarters after Priority: Perseus Veil. | ||||||
| ||||||||
Stasis | Liara T'Soni | Speak to Liara after Priority: Thessia. Note: if you do not talk to her immediately after Priority: Thessia, you will miss it. | ||||||
Barrier | Kaidan Alenko | This power unlocks immediately after recruiting Kaidan after Priority: The Citadel II. | ||||||
Reave | Kaidan Alenko | Talk to Kaidan in the Starboard Observation Lounge after Priority: The Citadel II. Note: if you do not talk to him when you first return to the Normandy, you will miss it. | ||||||
Slam | Javik1 | Talk to Javik after he joins you on the Normandy. | ||||||
Dark Channel | Javik1 | Talk to Javik right after Priority: Horizon. | ||||||
Dominate | N/A2 | Complete Mass Effect 3: Leviathan. | ||||||
Lash | Aria T'Loak3 | Complete Mass Effect 3: Omega. | ||||||
Flare | Aria T'Loak3 | Complete Mass Effect 3: Omega. |
- Requires Mass Effect 3: From Ashes DLC.
- Requires Mass Effect 3: Leviathan DLC.
- Requires Mass Effect 3: Omega DLC.
Squadmates
Powers
Each squadmate has 4 active powers and 1 passive class power. They get 90 squad points total by level 60. The bonus squadmates available in Mass Effect 3: Citadel get one point fewer.
Class Powers
Each squadmate has their own unique passive class power. All of these powers grant varying bonuses to health and weapon damage, with many offering additional bonuses.
1 Requires Mass Effect 3: From Ashes
2 Requires Mass Effect 3: Omega
3 Requires Mass Effect 3: Citadel