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Mass Effect Wiki
(→‎Bonus Powers: Added instructions for how to get each power. See Forum:ME3: Bonus Powers)
(Changed "Incinerate" link to point to the ME3 section of the "Incinerate" article)
(37 intermediate revisions by 18 users not shown)
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{{DisambigMsg|abilities in the single-player campaign of Mass Effect 3|abilities in Mass Effect 3 Multiplayer|[[Mass Effect 3 Multiplayer/Character Customization/Adept|Adept]], [[Mass Effect 3 Multiplayer/Character Customization/Soldier|Soldier]], [[Mass Effect 3 Multiplayer/Character Customization/Engineer|Engineer]], [[Mass Effect 3 Multiplayer/Character Customization/Sentinel|Sentinel]], [[Mass Effect 3 Multiplayer/Character Customization/Infiltrator|Infiltrator]], or [[Mass Effect 3 Multiplayer/Character Customization/Vanguard|Vanguard]]|abilities in the original Mass Effect|[[Talents]]|abilities in Mass Effect 2|[[Powers]]}}
+
{{DisambigMsg|abilities in the single-player campaign of Mass Effect 3|a list of all Powers|[[:Category:Powers]]|abilities in the original Mass Effect|[[Talents]]|abilities in Mass Effect 2|[[Powers]]}}
   
 
The skills or abilities in [[Mass Effect 3]] are called [[Powers (Mass Effect 3)|powers]].
 
The skills or abilities in [[Mass Effect 3]] are called [[Powers (Mass Effect 3)|powers]].
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|}
 
|}
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Adrenaline_Rush.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Adrenaline Rush.png|40px]]
 
|[[Adrenaline Rush]]
 
|[[Adrenaline Rush]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Concussive_Shot.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Concussive Shot.png|40px]]
 
|[[Concussive Shot]]
 
|[[Concussive Shot]]
 
|
 
|
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|}
 
|}
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Cryo_Ammo.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Cryo Ammo.png|40px]]
 
|[[Cryo Ammo]]
 
|[[Cryo Ammo]]
 
|
 
|
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|style="border-right:none;" |•
 
|style="border-right:none;" |•
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Disruptor_Ammo.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Disruptor Ammo.png|40px]]
 
|[[Disruptor Ammo]]
 
|[[Disruptor Ammo]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Incendiary_Ammo.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Incendiary Ammo.png|40px]]
 
|[[Incendiary Ammo]]
 
|[[Incendiary Ammo]]
 
|
 
|
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|}
 
|}
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Cluster_Grenade.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Cluster Grenade.png|40px]]
 
|[[Cluster Grenade]]
 
|[[Cluster Grenade]]
 
|•
 
|•
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Frag_Grenade.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Frag Grenade.png|40px]]
 
|[[Frag Grenade]]
 
|[[Frag Grenade]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Lift_Grenade.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Lift Grenade.png|40px]]
 
|[[Lift Grenade]]
 
|[[Lift Grenade]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Sticky_Grenade.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Sticky Grenade.png|40px]]
 
|[[Sticky Grenade]]
 
|[[Sticky Grenade]]
 
|
 
|
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|}
 
|}
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Biotic_Charge.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Biotic Charge.png|40px]]
 
|[[Charge|Biotic Charge]]
 
|[[Charge|Biotic Charge]]
 
|
 
|
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|style="border-right:none;" |✓
 
|style="border-right:none;" |✓
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Nova.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Nova.png|40px]]
 
|[[Nova]]
 
|[[Nova]]
 
|
 
|
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|style="border-right:none;" |•
 
|style="border-right:none;" |•
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Pull.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Pull.png|40px]]
 
|[[Pull]]
 
|[[Pull]]
 
|•
 
|•
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|style="border-right:none;" |•
 
|style="border-right:none;" |•
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Shockwave.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Shockwave.png|40px]]
 
|[[Shockwave]]
 
|[[Shockwave]]
 
|•
 
|•
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|style="border-right:none;" |•
 
|style="border-right:none;" |•
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Singularity.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Singularity.png|40px]]
 
|[[Singularity]]
 
|[[Singularity]]
 
|✓
 
|✓
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Throw.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Throw.png|40px]]
 
|[[Throw]]
 
|[[Throw]]
 
|•
 
|•
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Warp.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Warp.png|40px]]
 
|[[Warp]]
 
|[[Warp]]
 
|✓
 
|✓
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|}
 
|}
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Combat_Drone.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Combat Drone.png|40px]]
 
|[[Combat Drone]]
 
|[[Combat Drone]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Cryo_Blast.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Cryo Blast.png|40px]]
 
|[[Cryo Blast]]
 
|[[Cryo Blast]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Overload.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Overload.png|40px]]
 
|[[Overload]]
 
|[[Overload]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Incinerate.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Incinerate.png|40px]]
 
|[[Incinerate]]
 
|[[Incinerate]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Sabotage.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Sabotage.png|40px]]
 
|[[Sabotage]]
 
|[[Sabotage]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Sentry_Turret.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Sentry Turret.png|40px]]
 
|[[Sentry Turret]]
 
|[[Sentry Turret]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Tactical_Cloak.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Tactical Cloak.png|40px]]
 
|[[Tactical Cloak]]
 
|[[Tactical Cloak]]
 
|
 
|
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|style="border-right:none;" |
 
|style="border-right:none;" |
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Tech_Armor.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Tech Armor.png|40px]]
 
|[[Tech Armor]]
 
|[[Tech Armor]]
 
|
 
|
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! style="background: #222233; border-right:none; border-left:none; line-height:20px" |Power
 
! style="background: #222233; border-right:none; border-left:none; line-height:20px" |Power
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Mastery.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Mastery.png|40px]]
 
|[[Adept]]
 
|[[Adept]]
 
|style="border-right:none;" |[[Biotic Mastery]]
 
|style="border-right:none;" |[[Biotic Mastery]]
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Mastery.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Mastery.png|40px]]
 
|[[Engineer]]
 
|[[Engineer]]
 
|style="border-right:none;" |[[Tech Mastery]]
 
|style="border-right:none;" |[[Tech Mastery]]
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Mastery.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Mastery.png|40px]]
 
|[[Infiltrator]]
 
|[[Infiltrator]]
 
|style="border-right:none;" |[[Operational Mastery]]
 
|style="border-right:none;" |[[Operational Mastery]]
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Mastery.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Mastery.png|40px]]
 
|[[Sentinel]]
 
|[[Sentinel]]
 
|style="border-right:none;" |[[Offensive Mastery]]
 
|style="border-right:none;" |[[Offensive Mastery]]
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Mastery.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Mastery.png|40px]]
 
|[[Soldier]]
 
|[[Soldier]]
 
|style="border-right:none;" |[[Combat Mastery]]
 
|style="border-right:none;" |[[Combat Mastery]]
 
|-
 
|-
|style="border-left:none;" |[[File:ME3_Mastery.png|40px]]
+
|style="border-left:none;" |[[File:ME3 Mastery.png|40px]]
 
|[[Vanguard]]
 
|[[Vanguard]]
 
|style="border-right:none;" |[[Assault Mastery]]
 
|style="border-right:none;" |[[Assault Mastery]]
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|}
 
|}
 
|-
 
|-
|[[File:ME3_Inferno_Grenade.png|40px]]
+
|[[File:ME3 Inferno Grenade.png|40px]]
 
|[[Inferno Grenade]]
 
|[[Inferno Grenade]]
 
|[[Ashley Williams]]
 
|[[Ashley Williams]]
|This power unlocks immediately after recruiting Ashley.
+
| align="left"| This power unlocks immediately after recruiting Ashley after [[Priority: The Citadel II]].
 
|-
 
|-
|[[File:ME3_Marksman.png|40px]]
+
|[[File:ME3 Marksman.png|40px]]
 
|[[Marksman]]
 
|[[Marksman]]
 
|[[Ashley Williams]]
 
|[[Ashley Williams]]
|If you have a good relationship with Ashley, talk to her at the [[Docks: Holding Area|Memorial Wall]] after [[Priority: The Citadel II]].
+
| align="left"| Talk to Ashley in the [[Normandy SR-2#Deck 3: Crew Deck|Starboard Observation]] after [[Priority: The Citadel II]]. She invites you to the [[Docks: Holding Area|Memorial Wall]]; talk to her there.
 
|-
 
|-
|[[File:ME3_Proximity_Mine.png|40px]]
+
|[[File:ME3 Proximity Mine.png|40px]]
 
|[[Proximity Mine]]
 
|[[Proximity Mine]]
 
|[[Garrus Vakarian]]
 
|[[Garrus Vakarian]]
|Talk to Garrus after [[Priority: Thessia]]
+
| align="left"| Talk to Garrus after [[Priority: Thessia]].
 
|-
 
|-
|[[File:ME3_Fortification.png|40px]]
+
|[[File:ME3 Fortification.png|40px]]
 
|[[Fortification]]
 
|[[Fortification]]
 
|[[James Vega]]
 
|[[James Vega]]
|Talk to James in the [[Normandy SR-2#Deck_5:_Hangar|Hangar Bay]]. You can do this at the beginning of the game.
+
| align="left"| Talk to James in the [[Normandy SR-2#Deck 5: Shuttle Bay|Shuttle Bay]] after [[Priority: Mars]]. He will offer to "dance" (spar); have the fight and you get the power.
 
|-
 
|-
|[[File:ME3_Carnage.png|40px]]
+
|[[File:ME3 Carnage.png|40px]]
 
|[[Carnage]]
 
|[[Carnage]]
 
|[[James Vega]]
 
|[[James Vega]]
|Call James up to your cabin after [[Priority: Tuchanka]].
+
| align="left"| Call James up to your cabin after [[Priority: Tuchanka]].
 
|-
 
|-
 
| style="border:none; background: #1e1e2e;" colspan="8" |
 
| style="border:none; background: #1e1e2e;" colspan="8" |
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|}
 
|}
 
|-
 
|-
|[[File:ME3_Armor_Piercing_Ammo.png|40px]]
+
|[[File:ME3 Armor Piercing Ammo.png|40px]]
|[[Armor Piercing Ammo]]
+
|[[Armor-Piercing Ammo#Mass Effect 3|Armor-Piercing Ammo]]
 
|[[Garrus Vakarian]]
 
|[[Garrus Vakarian]]
|Talk to Garrus in the [[Normandy SR-2#Deck 3: Crew Deck|Main Battery]] after [[Priority: Palaven]].
+
| align="left"| Talk to Garrus in the [[Normandy SR-2#Deck 3: Crew Deck|Main Battery]] after [[Priority: Palaven]].
 
|-
 
|-
|[[File:ME3_Warp_Ammo.png|40px]]
+
|[[File:ME3 Warp Ammo.png|40px]]
 
|[[Warp Ammo]]
 
|[[Warp Ammo]]
 
|[[Liara T'Soni]]
 
|[[Liara T'Soni]]
|Talk to Liara in [[Normandy SR-2#Deck 3: Crew Deck|her quarters]] after [[Priority: Tuchanka]].
+
| align="left"| Talk to Liara in [[Normandy SR-2#Deck 3: Crew Deck|her quarters]] after [[Priority: Tuchanka]].
 
|-
 
|-
 
| style="border:none; background: #1e1e2e;" colspan="8" |
 
| style="border:none; background: #1e1e2e;" colspan="8" |
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|}
 
|}
 
|-
 
|-
|[[File:ME3_Defense_Matrix.png|40px]]
+
|[[File:ME3 Defense Matrix.png|40px]]
 
|[[Defense Matrix]]
 
|[[Defense Matrix]]
 
|[[EDI]]
 
|[[EDI]]
|Talk to EDI on the [[Normandy SR-2#Combat Information Center 2|Bridge]] after [[Priority: The Citadel II]].
+
| align="left"| Talk to EDI on the [[Normandy SR-2#Combat Information Center 2|Bridge]] after [[Priority: The Citadel II]].
 
|-
 
|-
|[[File:ME3_Decoy.png|40px]]
+
|[[File:ME3 Decoy.png|40px]]
 
|[[Decoy]]
 
|[[Decoy]]
 
|[[EDI]]
 
|[[EDI]]
|If you have a good relationship with EDI (been talking to her all game), you can get this on the [[Normandy SR-2#Combat Information Center 2|Bridge]] after [[Priority: Horizon]].
+
| align="left"| Talk to EDI on the [[Normandy SR-2#Combat Information Center 2|Bridge]] after [[Priority: Horizon]].
 
|-
 
|-
|[[File:ME3_Defense_Drone.png|40px]]
+
|[[File:ME3 Defense Drone.png|40px]]
 
|[[Defense Drone (power)|Defense Drone]]
 
|[[Defense Drone (power)|Defense Drone]]
 
|[[Tali'Zorah vas Normandy]]
 
|[[Tali'Zorah vas Normandy]]
|Invite Tali to your quarters to talk after [[Priority: Perseus Veil]].
+
| align="left"| Talk to Tali in the [[Presidium Commons]] after [[Priority: Rannoch]].
 
|-
 
|-
|[[File:ME3_Energy_Drain.png|40px]]
+
|[[File:ME3 Energy Drain.png|40px]]
 
|[[Energy Drain]]
 
|[[Energy Drain]]
 
|[[Tali'Zorah vas Normandy]]
 
|[[Tali'Zorah vas Normandy]]
|Talk to Tali in the [[Presidium]] after [[Priority: Rannoch]].
+
| align="left"| Invite Tali to your quarters after [[Priority: Perseus Veil]].
 
|-
 
|-
 
| style="border:none; background: #1e1e2e;" colspan="8" |
 
| style="border:none; background: #1e1e2e;" colspan="8" |
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|}
 
|}
 
|-
 
|-
|[[File:ME3_Stasis.png|40px]]
+
|[[File:ME3 Stasis.png|40px]]
 
|[[Stasis]]
 
|[[Stasis]]
 
|[[Liara T'Soni]]
 
|[[Liara T'Soni]]
|Speak to Liara after [[Priority: Thessia]]. '''Note:''' if you do not talk to her immediately after Priority: Thessia, then you will miss it.
+
| align="left"| Speak to Liara after [[Priority: Thessia]]. {{note}}if you do not talk to her immediately after Priority: Thessia, you will miss it.
 
|-
 
|-
|[[File:ME3_Barrier.png|40px]]
+
|[[File:ME3 Barrier.png|40px]]
 
|[[Barrier]]
 
|[[Barrier]]
 
|[[Kaidan Alenko]]
 
|[[Kaidan Alenko]]
  +
| align="left"| This power unlocks immediately after recruiting Kaidan after [[Priority: The Citadel II]].
|Talk to Kaidan in the Hospital towards the beginning of the game.
 
 
|-
 
|-
|[[File:ME3_Reave.png|40px]]
+
|[[File:ME3 Reave.png|40px]]
 
|[[Reave]]
 
|[[Reave]]
 
|[[Kaidan Alenko]]
 
|[[Kaidan Alenko]]
|Talk to Kaidan in the Starboard Observation Lounge immediately after [[Priority: The Citadel II]]
+
| align="left"| Talk to Kaidan in the Starboard Observation Lounge after [[Priority: The Citadel II]]. {{note}}if you do not talk to him when you first return to the Normandy, you will miss it.
 
|-
 
|-
|[[File:ME3_Slam.png|40px]]
+
|[[File:ME3 Slam.png|40px]]
 
|[[Slam]]
 
|[[Slam]]
 
|[[Javik]]<small><sup>1</sup></small>
 
|[[Javik]]<small><sup>1</sup></small>
|Talk to Javik after he joins you on the Normandy.
+
| align="left"| Talk to Javik after he joins you on the Normandy.
 
|-
 
|-
|[[File:ME3_Dark_Channel.png|40px]]
+
|[[File:ME3 Dark Channel.png|40px]]
 
|[[Dark Channel]]
 
|[[Dark Channel]]
 
|[[Javik]]<small><sup>1</sup></small>
 
|[[Javik]]<small><sup>1</sup></small>
|Talk to Javik right before [[Priority: Cerberus Headquarters]]
+
| align="left"| Talk to Javik right after [[Priority: Horizon]].
 
|-
 
|-
 
|[[File:ME3 Dominate.png|40px]]
 
|[[File:ME3 Dominate.png|40px]]
 
|[[Dominate]]
 
|[[Dominate]]
 
|N/A<small><sup>2</sup></small>
 
|N/A<small><sup>2</sup></small>
|Complete [[Mass Effect 3: Leviathan]]
+
| align="left"| Complete [[Mass Effect 3: Leviathan]].
 
|-
 
|-
|[[File:ME3_Lash.png|40px]]
+
|[[File:ME3 Lash.png|40px]]
 
|[[Lash]]
 
|[[Lash]]
 
|[[Aria T'Loak]]<small><sup>3</sup></small>
 
|[[Aria T'Loak]]<small><sup>3</sup></small>
|Complete [[Mass Effect 3: Omega]]
+
| align="left"| Complete [[Mass Effect 3: Omega]].
 
|-
 
|-
|[[File:ME3_Flare.png|40px]]
+
|[[File:ME3 Flare.png|40px]]
 
|[[Flare]]
 
|[[Flare]]
 
|[[Aria T'Loak]]<small><sup>3</sup></small>
 
|[[Aria T'Loak]]<small><sup>3</sup></small>
|Complete [[Mass Effect 3: Omega]]
+
| align="left"| Complete [[Mass Effect 3: Omega]].
 
|}
 
|}
 
#Requires [[Mass Effect 3: From Ashes]] [[DLC]].
 
#Requires [[Mass Effect 3: From Ashes]] [[DLC]].
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== Squadmates ==
 
== Squadmates ==
 
=== Powers ===
 
=== Powers ===
Each squadmate has 4 active powers and 1 passive class power. They get 90 squad points total by level 60. The bonus squadmates available in [[Mass Effect 3: Citadel]] get one point less.
+
Each squadmate has 4 active powers and 1 passive class power. They get 90 squad points total by level 60. The bonus squadmates available in [[Mass Effect 3: Citadel]] get one point fewer.
   
 
{|cellspacing="0" cellpadding="5" width="100%" border="1" style="line-height:30px; border-collapse:collapse;text-align:center;border:#333344;"
 
{|cellspacing="0" cellpadding="5" width="100%" border="1" style="line-height:30px; border-collapse:collapse;text-align:center;border:#333344;"
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|-
 
|-
 
| style="border-left:none;" | [[Ashley Williams]]
 
| style="border-left:none;" | [[Ashley Williams]]
|style="text-align: left;"|[[File:ME3_Disruptor_Ammo.png|20px]] [[Disruptor_Ammo#Mass_Effect_3|Disruptor Ammo]]
+
|style="text-align: left;"|[[File:ME3 Disruptor Ammo.png|20px]] [[Disruptor Ammo#Mass Effect 3|Disruptor Ammo]]
|style="text-align: left;"|[[File:ME3_Concussive_Shot.png|20px]] [[Concussive_Shot#Mass_Effect_3|Concussive Shot]]
+
|style="text-align: left;"|[[File:ME3 Concussive Shot.png|20px]] [[Concussive Shot#Mass Effect 3|Concussive Shot]]
|style="text-align: left;"|[[File:ME3_Inferno_Grenade.png|20px]] [[Inferno Grenade]]
+
|style="text-align: left;"|[[File:ME3 Inferno Grenade.png|20px]] [[Inferno Grenade]]
| style="text-align: left; border-right:none;" |[[File:ME3_Marksman.png|20px]] [[Marksman]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Marksman.png|20px]] [[Marksman]]
 
|-
 
|-
 
| style="border-left:none;" | [[James Vega]]
 
| style="border-left:none;" | [[James Vega]]
|style="text-align: left;"|[[File:ME3_Incendiary_Ammo.png|20px]] [[Incendiary Ammo]]
+
|style="text-align: left;"|[[File:ME3 Incendiary Ammo.png|20px]] [[Incendiary Ammo]]
|style="text-align: left;"|[[File:ME3_Carnage.png|20px]] [[Carnage]]
+
|style="text-align: left;"|[[File:ME3 Carnage.png|20px]] [[Carnage]]
|style="text-align: left;"|[[File:ME3_Fortification.png|20px]] [[Fortification]]
+
|style="text-align: left;"|[[File:ME3 Fortification.png|20px]] [[Fortification]]
|style="text-align: left; border-right:none;"|[[File:ME3_Frag_Grenade.png|20px]] [[Frag Grenade]]
+
|style="text-align: left; border-right:none;"|[[File:ME3 Frag Grenade.png|20px]] [[Frag Grenade]]
 
|-
 
|-
 
| style="border-left:none;" | [[Kaidan Alenko]]
 
| style="border-left:none;" | [[Kaidan Alenko]]
|style="text-align: left;"|[[File:ME3_Reave.png|20px]] [[Reave]]
+
|style="text-align: left;"|[[File:ME3 Reave.png|20px]] [[Reave]]
|style="text-align: left;"|[[File:ME3_Barrier.png|20px]] [[Barrier]]
+
|style="text-align: left;"|[[File:ME3 Barrier.png|20px]] [[Barrier]]
|style="text-align: left;"|[[File:ME3_Overload.png|20px]] [[Overload]]
+
|style="text-align: left;"|[[File:ME3 Overload.png|20px]] [[Overload]]
|style="text-align: left; border-right:none;"|[[File:ME3_Cryo_Blast.png|20px]] [[Cryo Blast]]
+
|style="text-align: left; border-right:none;"|[[File:ME3 Cryo Blast.png|20px]] [[Cryo Blast]]
 
|-
 
|-
 
| style="border-left:none;" | [[Garrus Vakarian#Mass Effect 3|Garrus Vakarian]]
 
| style="border-left:none;" | [[Garrus Vakarian#Mass Effect 3|Garrus Vakarian]]
|style="text-align: left;"|[[File:ME3_Concussive_Shot.png|20px]] [[Concussive_Shot#Mass_Effect_3|Concussive Shot]]
+
|style="text-align: left;"|[[File:ME3 Concussive Shot.png|20px]] [[Concussive Shot#Mass Effect 3|Concussive Shot]]
|style="text-align: left;"|[[File:ME3_Overload.png|20px]] [[Overload#Mass_Effect_3|Overload]]
+
|style="text-align: left;"|[[File:ME3 Overload.png|20px]] [[Overload#Mass Effect 3|Overload]]
|style="text-align: left;"|[[File:ME3_Armor_Piercing_Ammo.png|20px]] [[Armor-Piercing_Ammo#Mass_Effect_3|Armor-Piercing Ammo]]
+
|style="text-align: left;"|[[File:ME3 Armor Piercing Ammo.png|20px]] [[Armor-Piercing Ammo#Mass Effect 3|Armor-Piercing Ammo]]
| style="text-align: left; border-right:none;" |[[File:ME3_Proximity_Mine.png|20px]] [[Proximity Mine]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Proximity Mine.png|20px]] [[Proximity Mine]]
 
|-
 
|-
 
| style="border-left:none;" | [[Liara T'Soni]]
 
| style="border-left:none;" | [[Liara T'Soni]]
|style="text-align: left;"|[[File:ME3_Singularity.png|20px]] [[Singularity#Mass Effect 3|Singularity]]
+
|style="text-align: left;"|[[File:ME3 Singularity.png|20px]] [[Singularity#Mass Effect 3|Singularity]]
|style="text-align: left;"|[[File:ME3_Warp.png|20px]] [[Warp#Mass Effect 3|Warp]]
+
|style="text-align: left;"|[[File:ME3 Warp.png|20px]] [[Warp#Mass Effect 3|Warp]]
|style="text-align: left;"|[[File:ME3_Stasis.png|20px]] [[Stasis#Mass Effect 3|Stasis]]
+
|style="text-align: left;"|[[File:ME3 Stasis.png|20px]] [[Stasis#Mass Effect 3|Stasis]]
| style="text-align: left; border-right:none;" |[[File:ME3_Warp_Ammo.png|20px]] [[Warp Ammo]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Warp Ammo.png|20px]] [[Warp Ammo]]
 
|-
 
|-
 
| style="border-left:none;" | [[Tali'Zorah vas Normandy]]
 
| style="border-left:none;" | [[Tali'Zorah vas Normandy]]
|style="text-align: left;"|[[File:ME3_Defense_Drone.png|20px]] [[Defense Drone (power)|Defense Drone]]
+
|style="text-align: left;"|[[File:ME3 Defense Drone.png|20px]] [[Defense Drone (power)|Defense Drone]]
|style="text-align: left;"|[[File:ME3_Energy_Drain.png|20px]] [[Energy_Drain#Mass_Effect_3|Energy Drain]]
+
|style="text-align: left;"|[[File:ME3 Energy Drain.png|20px]] [[Energy Drain#Mass Effect 3|Energy Drain]]
|style="text-align: left;"|[[File:ME3_Combat_Drone.png|20px]] [[Combat_Drone#Mass_Effect_3|Combat Drone]]
+
|style="text-align: left;"|[[File:ME3 Combat Drone.png|20px]] [[Combat Drone#Mass Effect 3|Combat Drone]]
| style="text-align: left; border-right:none;" |[[File:ME3_Sabotage.png|20px]] [[Sabotage]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Sabotage.png|20px]] [[Sabotage]]
 
|-
 
|-
 
| style="border-left:none;" | [[EDI]]
 
| style="border-left:none;" | [[EDI]]
|style="text-align: left;"|[[File:ME3_Incinerate.png|20px]] [[Incinerate]]
+
|style="text-align: left;"|[[File:ME3 Incinerate.png|20px]] [[Incinerate#Mass Effect 3|Incinerate]]
|style="text-align: left;"|[[File:ME3_Overload.png|20px]] [[Overload#Mass_Effect_3|Overload]]
+
|style="text-align: left;"|[[File:ME3 Overload.png|20px]] [[Overload#Mass Effect 3|Overload]]
|style="text-align: left;"|[[File:ME3_Defense_Matrix.png|20px]] [[Defense Matrix]]
+
|style="text-align: left;"|[[File:ME3 Defense Matrix.png|20px]] [[Defense Matrix]]
| style="text-align: left; border-right:none;" |[[File:ME3_Decoy.png|20px]] [[Decoy]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Decoy.png|20px]] [[Decoy]]
 
|-
 
|-
 
| style="border-left:none;" | [[Javik]]<sup>[[#DLC|1]]</sup>
 
| style="border-left:none;" | [[Javik]]<sup>[[#DLC|1]]</sup>
|style="text-align: left;"|[[File:ME3_Dark_Channel.png|20px]] [[Dark Channel]]
+
|style="text-align: left;"|[[File:ME3 Dark Channel.png|20px]] [[Dark Channel]]
|style="text-align: left;"|[[File:ME3_Lift_Grenade.png|20px]] [[Lift Grenade]]
+
|style="text-align: left;"|[[File:ME3 Lift Grenade.png|20px]] [[Lift Grenade]]
|style="text-align: left;"|[[File:ME3_Slam.png|20px]] [[Slam]]
+
|style="text-align: left;"|[[File:ME3 Slam.png|20px]] [[Slam]]
| style="text-align: left; border-right:none;" |[[File:ME3_Pull.png|20px]] [[Pull]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Pull.png|20px]] [[Pull]]
 
|-
 
|-
 
| style="border-left:none;" | [[David Anderson#Mass Effect 3|David Anderson]]
 
| style="border-left:none;" | [[David Anderson#Mass Effect 3|David Anderson]]
|style="text-align: left;"|[[File:ME3_Concussive_Shot.png|20px]] [[Concussive_Shot#Mass_Effect_3|Concussive Shot]]
+
|style="text-align: left;"|[[File:ME3 Concussive Shot.png|20px]] [[Concussive Shot#Mass Effect 3|Concussive Shot]]
|style="text-align: left;"|[[File:ME3_Frag_Grenade.png|20px]] [[Frag Grenade]]
+
|style="text-align: left;"|[[File:ME3 Frag Grenade.png|20px]] [[Frag Grenade]]
|style="text-align: left;"|[[File:ME3_Fortification.png|20px]] [[Fortification]]
+
|style="text-align: left;"|[[File:ME3 Fortification.png|20px]] [[Fortification]]
|style="text-align: left; border-right:none;"|[[File:ME3_Incendiary_Ammo.png|20px]] [[Incendiary Ammo]]
+
|style="text-align: left; border-right:none;"|[[File:ME3 Incendiary Ammo.png|20px]] [[Incendiary Ammo]]
 
|-
 
|-
 
| style="border-left:none;" | [[Aria T'Loak]]<sup>[[#DLC|2]]</sup>
 
| style="border-left:none;" | [[Aria T'Loak]]<sup>[[#DLC|2]]</sup>
|style="text-align: left;"|[[File:ME3_Flare.png|20px]] [[Flare]]
+
|style="text-align: left;"|[[File:ME3 Flare.png|20px]] [[Flare]]
|style="text-align: left;"|[[File:ME3_Reave.png|20px]] [[Reave]]
+
|style="text-align: left;"|[[File:ME3 Reave.png|20px]] [[Reave]]
|style="text-align: left;"|[[File:ME3_Carnage.png|20px]] [[Carnage]]
+
|style="text-align: left;"|[[File:ME3 Carnage.png|20px]] [[Carnage]]
| style="text-align: left; border-right:none;" |[[File:ME3_Lash.png|20px]] [[Lash]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Lash.png|20px]] [[Lash]]
 
|-
 
|-
 
| style="border-left:none;" | [[Nyreen Kandros]]<sup>[[#DLC|2]]</sup>
 
| style="border-left:none;" | [[Nyreen Kandros]]<sup>[[#DLC|2]]</sup>
|style="text-align: left;"|[[File:ME3_Biotic_Protector.png|20px]] [[Biotic Protector]]
+
|style="text-align: left;"|[[File:ME3 Biotic Protector.png|20px]] [[Biotic Protector]]
|style="text-align: left;"|[[File:ME3_Lift_Grenade.png|20px]] [[Lift Grenade]]
+
|style="text-align: left;"|[[File:ME3 Lift Grenade.png|20px]] [[Lift Grenade]]
|style="text-align: left;"|[[File:ME3_Incinerate.png|20px]] [[Incinerate]]
+
|style="text-align: left;"|[[File:ME3 Incinerate.png|20px]] [[Incinerate]]
| style="text-align: left; border-right:none;" |[[File:ME3_Overload.png|20px]] [[Overload]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Overload.png|20px]] [[Overload]]
 
|-
 
|-
 
| style="border-left:none;" | [[Urdnot Wrex]]<sup>[[#DLC|3]]</sup>
 
| style="border-left:none;" | [[Urdnot Wrex]]<sup>[[#DLC|3]]</sup>
|style="text-align: left;"|[[File:ME3_Carnage.png|20px]] [[Carnage]]
+
|style="text-align: left;"|[[File:ME3 Carnage.png|20px]] [[Carnage]]
|style="text-align: left;"|[[File:ME3_Lift_Grenade.png|20px]] [[Lift Grenade]]
+
|style="text-align: left;"|[[File:ME3 Lift Grenade.png|20px]] [[Lift Grenade]]
|style="text-align: left;"|[[File:ME3_Barrier.png|20px]] [[Barrier]]
+
|style="text-align: left;"|[[File:ME3 Barrier.png|20px]] [[Barrier]]
| style="text-align: left; border-right:none;" |[[File:ME3_Stimulant_Pack.png|20px]] [[Stimulant Pack]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Stimulant Pack.png|20px]] [[Stimulant Pack]]
 
|-
 
|-
 
| style="border-left:none;" | [[Miranda Lawson]]<sup>[[#DLC|3]]</sup>
 
| style="border-left:none;" | [[Miranda Lawson]]<sup>[[#DLC|3]]</sup>
|style="text-align: left;"|[[File:ME3_Overload.png|20px]] [[Overload]]
+
|style="text-align: left;"|[[File:ME3 Overload.png|20px]] [[Overload]]
|style="text-align: left;"|[[File:ME3_Warp.png|20px]] [[Warp]]
+
|style="text-align: left;"|[[File:ME3 Warp.png|20px]] [[Warp]]
|style="text-align: left;"|[[File:ME3_Incinerate.png|20px]] [[Incinerate]]
+
|style="text-align: left;"|[[File:ME3 Incinerate.png|20px]] [[Incinerate]]
| style="text-align: left; border-right:none;" |[[File:ME3_Reave.png|20px]] [[Reave]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Reave.png|20px]] [[Reave]]
 
|-
 
|-
 
| style="border-left:none;" | [[Jacob Taylor]]<sup>[[#DLC|3]]</sup>
 
| style="border-left:none;" | [[Jacob Taylor]]<sup>[[#DLC|3]]</sup>
|style="text-align: left;"|[[File:ME3_Incendiary_Ammo.png|20px]] [[Incendiary Ammo]]
+
|style="text-align: left;"|[[File:ME3 Incendiary Ammo.png|20px]] [[Incendiary Ammo]]
|style="text-align: left;"|[[File:ME3_Lift_Grenade.png|20px]] [[Lift Grenade]]
+
|style="text-align: left;"|[[File:ME3 Lift Grenade.png|20px]] [[Lift Grenade]]
|style="text-align: left;"|[[File:ME3_Barrier.png|20px]] [[Barrier]]
+
|style="text-align: left;"|[[File:ME3 Barrier.png|20px]] [[Barrier]]
| style="text-align: left; border-right:none;" |[[File:ME3_Pull.png|20px]] [[Pull]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Pull.png|20px]] [[Pull]]
 
|-
 
|-
 
| style="border-left:none;" | [[Jack]]<sup>[[#DLC|3]]</sup>
 
| style="border-left:none;" | [[Jack]]<sup>[[#DLC|3]]</sup>
|style="text-align: left;"|[[File:ME3_Shockwave.png|20px]] [[Shockwave]]
+
|style="text-align: left;"|[[File:ME3 Shockwave.png|20px]] [[Shockwave]]
|style="text-align: left;"|[[File:ME3_Pull.png|20px]] [[Pull]]
+
|style="text-align: left;"|[[File:ME3 Pull.png|20px]] [[Pull]]
|style="text-align: left;"|[[File:ME3_Warp.png|20px]] [[Warp]]
+
|style="text-align: left;"|[[File:ME3 Warp.png|20px]] [[Warp]]
| style="text-align: left; border-right:none;" |[[File:ME3_Warp_Ammo.png|20px]] [[Warp Ammo]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Warp Ammo.png|20px]] [[Warp Ammo]]
 
|-
 
|-
 
| style="border-left:none;" | [[Grunt]]<sup>[[#DLC|3]]</sup>
 
| style="border-left:none;" | [[Grunt]]<sup>[[#DLC|3]]</sup>
|style="text-align: left;"|[[File:ME3_Concussive_Shot.png|20px]] [[Concussive Shot]]
+
|style="text-align: left;"|[[File:ME3 Concussive Shot.png|20px]] [[Concussive Shot]]
|style="text-align: left;"|[[File:ME3_Incendiary_Ammo.png|20px]] [[Incendiary Ammo]]
+
|style="text-align: left;"|[[File:ME3 Incendiary Ammo.png|20px]] [[Incendiary Ammo]]
|style="text-align: left;"|[[File:ME3_Fortification.png|20px]] [[Fortification]]
+
|style="text-align: left;"|[[File:ME3 Fortification.png|20px]] [[Fortification]]
| style="text-align: left; border-right:none;" |[[File:ME3_Frag_Grenade.png|20px]] [[Frag Grenade]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Frag Grenade.png|20px]] [[Frag Grenade]]
 
|-
 
|-
 
| style="border-left:none;" | [[Samara]]<sup>[[#DLC|3]]</sup>
 
| style="border-left:none;" | [[Samara]]<sup>[[#DLC|3]]</sup>
|style="text-align: left;"|[[File:ME3_Reave.png|20px]] [[Reave]]
+
|style="text-align: left;"|[[File:ME3 Reave.png|20px]] [[Reave]]
|style="text-align: left;"|[[File:ME3_Warp.png|20px]] [[Warp]]
+
|style="text-align: left;"|[[File:ME3 Warp.png|20px]] [[Warp]]
|style="text-align: left;"|[[File:ME3_Pull.png|20px]] [[Pull]]
+
|style="text-align: left;"|[[File:ME3 Pull.png|20px]] [[Pull]]
| style="text-align: left; border-right:none;" |[[File:ME3_Throw.png|20px]] [[Throw]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Throw.png|20px]] [[Throw]]
 
|-
 
|-
| style="border-left:none;" | [[Zaeed]]<sup>[[#DLC|3]]</sup>
+
| style="border-left:none;" | [[Zaeed|Zaeed Massani]]<sup>[[#DLC|3]]</sup>
|style="text-align: left;"|[[File:ME3_Carnage.png|20px]] [[Carnage]]
+
|style="text-align: left;"|[[File:ME3 Carnage.png|20px]] [[Carnage]]
|style="text-align: left;"|[[File:ME3_Concussive_Shot.png|20px]] [[Concussive Shot]]
+
|style="text-align: left;"|[[File:ME3 Concussive Shot.png|20px]] [[Concussive Shot]]
|style="text-align: left;"|[[File:ME3_Disruptor_Ammo.png|20px]] [[Disruptor Ammo]]
+
|style="text-align: left;"|[[File:ME3 Disruptor Ammo.png|20px]] [[Disruptor Ammo]]
| style="text-align: left; border-right:none;" |[[File:ME3_Inferno_Grenade.png|20px]] [[Inferno Grenade]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Inferno Grenade.png|20px]] [[Inferno Grenade]]
 
|-
 
|-
 
| style="border-left:none;" | [[Kasumi Goto]]<sup>[[#DLC|3]]</sup>
 
| style="border-left:none;" | [[Kasumi Goto]]<sup>[[#DLC|3]]</sup>
|style="text-align: left;"|[[File:ME3_Tactical_Cloak.png|20px]] [[Tactical Cloak]]
+
|style="text-align: left;"|[[File:ME3 Tactical Cloak.png|20px]] [[Tactical Cloak]]
|style="text-align: left;"|[[File:ME3_Overload.png|20px]] [[Overload]]
+
|style="text-align: left;"|[[File:ME3 Overload.png|20px]] [[Overload]]
|style="text-align: left;"|[[File:ME3_Armor_Piercing_Ammo.png|20px]] [[Armor-Piercing Ammo]]
+
|style="text-align: left;"|[[File:ME3 Armor Piercing Ammo.png|20px]] [[Armor-Piercing Ammo]]
| style="text-align: left; border-right:none;" |[[File:ME3_Decoy.png|20px]] [[Decoy]]
+
| style="text-align: left; border-right:none;" |[[File:ME3 Decoy.png|20px]] [[Decoy]]
 
|}
 
|}
   
Line 610: Line 610:
 
! style="background: #222233; border-right:none; border-left:none; line-height:20px" |Power
 
! style="background: #222233; border-right:none; border-left:none; line-height:20px" |Power
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Disruptor Ammo.png|40px]]
 
|[[David Anderson#Mass Effect 3|Admiral Anderson]]
 
|[[David Anderson#Mass Effect 3|Admiral Anderson]]
 
| style="border-right:none;" | [[Alliance Admiral]]
 
| style="border-right:none;" | [[Alliance Admiral]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Ashley Williams#Mass Effect 3|Ashley Williams]]
 
|[[Ashley Williams#Mass Effect 3|Ashley Williams]]
 
| style="border-right:none;" | [[Alliance Officer#Power Ranks (Ashley)|Alliance Officer]]
 
| style="border-right:none;" | [[Alliance Officer#Power Ranks (Ashley)|Alliance Officer]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[EDI#Mass Effect 3|EDI]]
 
|[[EDI#Mass Effect 3|EDI]]
 
| style="border-right:none;" | [[Unshackled AI]]
 
| style="border-right:none;" | [[Unshackled AI]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Garrus Vakarian#Mass Effect 3|Garrus Vakarian]]
 
|[[Garrus Vakarian#Mass Effect 3|Garrus Vakarian]]
 
| style="border-right:none;" | [[Turian Rebel]]
 
| style="border-right:none;" | [[Turian Rebel]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[James Vega#Mass Effect 3|James Vega]]
 
|[[James Vega#Mass Effect 3|James Vega]]
 
| style="border-right:none;" | [[Arms Master]]
 
| style="border-right:none;" | [[Arms Master]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Javik]]<sup>[[#DLC|1]]</sup>
 
|[[Javik]]<sup>[[#DLC|1]]</sup>
 
| style="border-right:none;" | [[Vengeful Ancient]]
 
| style="border-right:none;" | [[Vengeful Ancient]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Kaidan Alenko#Mass Effect 3|Kaidan Alenko]]
 
|[[Kaidan Alenko#Mass Effect 3|Kaidan Alenko]]
 
| style="border-right:none;" | [[Alliance Officer#Power Ranks (Kaidan)|Alliance Officer]]
 
| style="border-right:none;" | [[Alliance Officer#Power Ranks (Kaidan)|Alliance Officer]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Liara T'Soni#Mass Effect 3|Liara T'Soni]]
 
|[[Liara T'Soni#Mass Effect 3|Liara T'Soni]]
 
| style="border-right:none;" | [[Pure Biotic]]
 
| style="border-right:none;" | [[Pure Biotic]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Tali'Zorah vas Normandy#Mass Effect 3|Tali'Zorah vas Normandy]]
 
|[[Tali'Zorah vas Normandy#Mass Effect 3|Tali'Zorah vas Normandy]]
 
| style="border-right:none;" | [[Quarian Machinist]]
 
| style="border-right:none;" | [[Quarian Machinist]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Aria T'Loak]]<sup>[[#DLC|2]]</sup>
 
|[[Aria T'Loak]]<sup>[[#DLC|2]]</sup>
 
| style="border-right:none;" | [[Biotic Boss]]
 
| style="border-right:none;" | [[Biotic Boss]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Nyreen Kandros]]<sup>[[#DLC|2]]</sup>
 
|[[Nyreen Kandros]]<sup>[[#DLC|2]]</sup>
 
| style="border-right:none;" | [[Turian Huntress]]
 
| style="border-right:none;" | [[Turian Huntress]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Urdnot Wrex]]<sup>[[#DLC|3]]</sup>
 
|[[Urdnot Wrex]]<sup>[[#DLC|3]]</sup>
 
| style="border-right:none;" | [[Krogan Battlemaster (power)|Krogan Battlemaster]]
 
| style="border-right:none;" | [[Krogan Battlemaster (power)|Krogan Battlemaster]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Miranda Lawson]]<sup>[[#DLC|3]]</sup>
 
|[[Miranda Lawson]]<sup>[[#DLC|3]]</sup>
 
| style="border-right:none;" | [[Cerberus Officer]]
 
| style="border-right:none;" | [[Cerberus Officer]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Jacob Taylor]]<sup>[[#DLC|3]]</sup>
 
|[[Jacob Taylor]]<sup>[[#DLC|3]]</sup>
 
| style="border-right:none;" | [[Cerberus Operative]]
 
| style="border-right:none;" | [[Cerberus Operative]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Jack]]<sup>[[#DLC|3]]</sup>
 
|[[Jack]]<sup>[[#DLC|3]]</sup>
 
| style="border-right:none;" | [[Subject Zero]]
 
| style="border-right:none;" | [[Subject Zero]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Grunt]]<sup>[[#DLC|3]]</sup>
 
|[[Grunt]]<sup>[[#DLC|3]]</sup>
| style="border-right:none;" | [[Krogan Berserker]]
+
| style="border-right:none;" | [[Krogan Berserker (power)#Mass Effect 3|Krogan Berserker]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Samara]]<sup>[[#DLC|3]]</sup>
 
|[[Samara]]<sup>[[#DLC|3]]</sup>
 
| style="border-right:none;" | [[Asari Justicar]]
 
| style="border-right:none;" | [[Asari Justicar]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Zaeed Massani]]<sup>[[#DLC|3]]</sup>
 
|[[Zaeed Massani]]<sup>[[#DLC|3]]</sup>
 
| style="border-right:none;" | [[Mercenary Veteran]]
 
| style="border-right:none;" | [[Mercenary Veteran]]
 
|-
 
|-
| style="border-left:none;" | [[File:ME3_Mastery.png|40px]]
+
| style="border-left:none;" | [[File:ME3 Mastery.png|40px]]
 
|[[Kasumi Goto]]<sup>[[#DLC|3]]</sup>
 
|[[Kasumi Goto]]<sup>[[#DLC|3]]</sup>
 
| style="border-right:none;" | [[Master Thief]]
 
| style="border-right:none;" | [[Master Thief]]
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== See Also ==
 
== See Also ==
 
*[[Power Combos]]
 
*[[Power Combos]]
  +
  +
<!--interwiki links-->
  +
[[de:Kräfte (Mass Effect 3)]]
  +
[[fr:Catégorie:ME 3 - Pouvoirs]]
  +
[[pl:Moce (Mass Effect 3)]]
  +
[[uk:Навички (Mass Effect 3)]]
 
[[Category:Mass Effect 3]]
 
[[Category:Mass Effect 3]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 12:08, 3 March 2019

Disambiguous This article is about abilities in the single-player campaign of Mass Effect 3. For a list of all Powers, see Category:Powers. For abilities in the original Mass Effect, see Talents. For abilities in Mass Effect 2, see Powers.

The skills or abilities in Mass Effect 3 are called powers.

Mechanics

Each power, with the exception of First Aid, receives two additional ranks and follows the same algorithm as Powers from Mass Effect 2. As with Mass Effect 2's rank 4, Mass Effect 3's ranks 4-6 give two power choices with the sixth always being passive.

Commander Shepard

Shepard can earn up to 181 progress points to allocate to powers. A new game starts Shepard at level 1 with 3 predetermined points.

The following table shows the amount you earn per level with the total amount once you reach 60. Levels that are grouped give the same amount of progress points with the total amount for that group.

Level(s) Points Per Level Total
1 3 3
2 - 30 2 58
31 - 60 4 120
Total - 181

This gives you the option of maxing out all 8 class powers with 13 points remaining.

Imported ME2 Saves

Depending on Shepard's level in a completed save you can have up to 51 points to carry over to ME3. However, imported saves of levels 26 - 30 will give two additional points per level totaling up to 61 points.

With one exception you can decide how your points are allocated before importing ME2 saves. For an easier explanation, let's assume you have a level 30 Shepard.

  • Any class ranks you had in ME2 will be given in ME3 (e.g. Rank 3 Warp).
  • You will start with 61 points between spent and unspent points (55 unspent + 6 spent in Rank 3 Warp).
  • Any points in a Loyal Power (e.g. Miranda's Slam) will be given back as unspent points.
  • If you wish to start ME3 with all 61 points unspent, import a save that has 51 unspent points or choose a different class than your ME2 import during character customization. You may also reset your points in the med bay once aboard the Normandy (this is useful if you use the same class in ME3 as your imported ME2 Shepard, but want to reallocate points).

Base Powers

Each player class has access to First Aid, a power that uses medi-gel to revive fallen squadmates and restore a portion of Shepard's health; Fitness, to increase health, shields and melee damage; a passive class power, to increase reputation and other class-specific bonuses; and 6 active powers.

The following is a list of powers available to each class. Powers available from the very beginning are marked with a ✓, while powers that need to be unlocked by leveling up are marked with a •.

Power Adept Engineer Infiltrator Sentinel Soldier Vanguard
Combat
ME3 Adrenaline Rush Adrenaline Rush
ME3 Concussive Shot Concussive Shot
ME3 Fitness Fitness
Ammo
ME3 Cryo Ammo Cryo Ammo
ME3 Disruptor Ammo Disruptor Ammo
ME3 Incendiary Ammo Incendiary Ammo
Grenade
ME3 Cluster Grenade Cluster Grenade
ME3 Frag Grenade Frag Grenade
ME3 Lift Grenade Lift Grenade
ME3 Sticky Grenade Sticky Grenade
Biotic
ME3 Biotic Charge Biotic Charge
ME3 Nova Nova
ME3 Pull Pull
ME3 Shockwave Shockwave
ME3 Singularity Singularity
ME3 Throw Throw
ME3 Warp Warp
Tech
ME3 Combat Drone Combat Drone
ME3 Cryo Blast Cryo Blast
ME3 Overload Overload
ME3 Incinerate Incinerate
ME3 Sabotage Sabotage
ME3 Sentry Turret Sentry Turret
ME3 Tactical Cloak Tactical Cloak
ME3 Tech Armor Tech Armor

Class Powers

In addition to their active starting powers, each class has a passive class power that grants a bonus to Reputation as well as other unique bonuses, depending on the class.

Class Power
ME3 Mastery Adept Biotic Mastery
ME3 Mastery Engineer Tech Mastery
ME3 Mastery Infiltrator Operational Mastery
ME3 Mastery Sentinel Offensive Mastery
ME3 Mastery Soldier Combat Mastery
ME3 Mastery Vanguard Assault Mastery

Bonus Powers

Each player class is able to learn one additional bonus power. These are unlocked through conversations with your squad or through completion of DLC missions. Each squad member can unlock two bonus powers.

Power Squadmate How to get this power
Combat
ME3 Inferno Grenade Inferno Grenade Ashley Williams This power unlocks immediately after recruiting Ashley after Priority: The Citadel II.
ME3 Marksman Marksman Ashley Williams Talk to Ashley in the Starboard Observation after Priority: The Citadel II. She invites you to the Memorial Wall; talk to her there.
ME3 Proximity Mine Proximity Mine Garrus Vakarian Talk to Garrus after Priority: Thessia.
ME3 Fortification Fortification James Vega Talk to James in the Shuttle Bay after Priority: Mars. He will offer to "dance" (spar); have the fight and you get the power.
ME3 Carnage Carnage James Vega Call James up to your cabin after Priority: Tuchanka.
Ammo
ME3 Armor Piercing Ammo Armor-Piercing Ammo Garrus Vakarian Talk to Garrus in the Main Battery after Priority: Palaven.
ME3 Warp Ammo Warp Ammo Liara T'Soni Talk to Liara in her quarters after Priority: Tuchanka.
Tech
ME3 Defense Matrix Defense Matrix EDI Talk to EDI on the Bridge after Priority: The Citadel II.
ME3 Decoy Decoy EDI Talk to EDI on the Bridge after Priority: Horizon.
ME3 Defense Drone Defense Drone Tali'Zorah vas Normandy Talk to Tali in the Presidium Commons after Priority: Rannoch.
ME3 Energy Drain Energy Drain Tali'Zorah vas Normandy Invite Tali to your quarters after Priority: Perseus Veil.
Biotic
ME3 Stasis Stasis Liara T'Soni Speak to Liara after Priority: Thessia. Note: if you do not talk to her immediately after Priority: Thessia, you will miss it.
ME3 Barrier Barrier Kaidan Alenko This power unlocks immediately after recruiting Kaidan after Priority: The Citadel II.
ME3 Reave Reave Kaidan Alenko Talk to Kaidan in the Starboard Observation Lounge after Priority: The Citadel II. Note: if you do not talk to him when you first return to the Normandy, you will miss it.
ME3 Slam Slam Javik1 Talk to Javik after he joins you on the Normandy.
ME3 Dark Channel Dark Channel Javik1 Talk to Javik right after Priority: Horizon.
ME3 Dominate Dominate N/A2 Complete Mass Effect 3: Leviathan.
ME3 Lash Lash Aria T'Loak3 Complete Mass Effect 3: Omega.
ME3 Flare Flare Aria T'Loak3 Complete Mass Effect 3: Omega.
  1. Requires Mass Effect 3: From Ashes DLC.
  2. Requires Mass Effect 3: Leviathan DLC.
  3. Requires Mass Effect 3: Omega DLC.

Squadmates

Powers

Each squadmate has 4 active powers and 1 passive class power. They get 90 squad points total by level 60. The bonus squadmates available in Mass Effect 3: Citadel get one point fewer.

Squadmate Power 1 Power 2 Power 3 Power 4
Ashley Williams ME3 Disruptor Ammo Disruptor Ammo ME3 Concussive Shot Concussive Shot ME3 Inferno Grenade Inferno Grenade ME3 Marksman Marksman
James Vega ME3 Incendiary Ammo Incendiary Ammo ME3 Carnage Carnage ME3 Fortification Fortification ME3 Frag Grenade Frag Grenade
Kaidan Alenko ME3 Reave Reave ME3 Barrier Barrier ME3 Overload Overload ME3 Cryo Blast Cryo Blast
Garrus Vakarian ME3 Concussive Shot Concussive Shot ME3 Overload Overload ME3 Armor Piercing Ammo Armor-Piercing Ammo ME3 Proximity Mine Proximity Mine
Liara T'Soni ME3 Singularity Singularity ME3 Warp Warp ME3 Stasis Stasis ME3 Warp Ammo Warp Ammo
Tali'Zorah vas Normandy ME3 Defense Drone Defense Drone ME3 Energy Drain Energy Drain ME3 Combat Drone Combat Drone ME3 Sabotage Sabotage
EDI ME3 Incinerate Incinerate ME3 Overload Overload ME3 Defense Matrix Defense Matrix ME3 Decoy Decoy
Javik1 ME3 Dark Channel Dark Channel ME3 Lift Grenade Lift Grenade ME3 Slam Slam ME3 Pull Pull
David Anderson ME3 Concussive Shot Concussive Shot ME3 Frag Grenade Frag Grenade ME3 Fortification Fortification ME3 Incendiary Ammo Incendiary Ammo
Aria T'Loak2 ME3 Flare Flare ME3 Reave Reave ME3 Carnage Carnage ME3 Lash Lash
Nyreen Kandros2 ME3 Biotic Protector Biotic Protector ME3 Lift Grenade Lift Grenade ME3 Incinerate Incinerate ME3 Overload Overload
Urdnot Wrex3 ME3 Carnage Carnage ME3 Lift Grenade Lift Grenade ME3 Barrier Barrier ME3 Stimulant Pack Stimulant Pack
Miranda Lawson3 ME3 Overload Overload ME3 Warp Warp ME3 Incinerate Incinerate ME3 Reave Reave
Jacob Taylor3 ME3 Incendiary Ammo Incendiary Ammo ME3 Lift Grenade Lift Grenade ME3 Barrier Barrier ME3 Pull Pull
Jack3 ME3 Shockwave Shockwave ME3 Pull Pull ME3 Warp Warp ME3 Warp Ammo Warp Ammo
Grunt3 ME3 Concussive Shot Concussive Shot ME3 Incendiary Ammo Incendiary Ammo ME3 Fortification Fortification ME3 Frag Grenade Frag Grenade
Samara3 ME3 Reave Reave ME3 Warp Warp ME3 Pull Pull ME3 Throw Throw
Zaeed Massani3 ME3 Carnage Carnage ME3 Concussive Shot Concussive Shot ME3 Disruptor Ammo Disruptor Ammo ME3 Inferno Grenade Inferno Grenade
Kasumi Goto3 ME3 Tactical Cloak Tactical Cloak ME3 Overload Overload ME3 Armor Piercing Ammo Armor-Piercing Ammo ME3 Decoy Decoy

Class Powers

Each squadmate has their own unique passive class power. All of these powers grant varying bonuses to health and weapon damage, with many offering additional bonuses.

Name Power
ME3 Disruptor Ammo Admiral Anderson Alliance Admiral
ME3 Mastery Ashley Williams Alliance Officer
ME3 Mastery EDI Unshackled AI
ME3 Mastery Garrus Vakarian Turian Rebel
ME3 Mastery James Vega Arms Master
ME3 Mastery Javik1 Vengeful Ancient
ME3 Mastery Kaidan Alenko Alliance Officer
ME3 Mastery Liara T'Soni Pure Biotic
ME3 Mastery Tali'Zorah vas Normandy Quarian Machinist
ME3 Mastery Aria T'Loak2 Biotic Boss
ME3 Mastery Nyreen Kandros2 Turian Huntress
ME3 Mastery Urdnot Wrex3 Krogan Battlemaster
ME3 Mastery Miranda Lawson3 Cerberus Officer
ME3 Mastery Jacob Taylor3 Cerberus Operative
ME3 Mastery Jack3 Subject Zero
ME3 Mastery Grunt3 Krogan Berserker
ME3 Mastery Samara3 Asari Justicar
ME3 Mastery Zaeed Massani3 Mercenary Veteran
ME3 Mastery Kasumi Goto3 Master Thief

1 Requires Mass Effect 3: From Ashes
2 Requires Mass Effect 3: Omega
3 Requires Mass Effect 3: Citadel

See Also