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'''Defensive''' |
'''Defensive''' |
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− | Prisoners have no armor, shields, or barriers. |
+ | Prisoners have no armor, shields, or barriers on lower difficulties. |
== Tactics == |
== Tactics == |
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− | Prisoners only have health, making them ideal targets for [[pistols]], [[biotic]] [[powers]], and health-affecting tech powers, such as [[Mordin]]'s [[Cryo Blast]]. |
+ | *Prisoners only have health, making them ideal targets for [[pistols]], [[biotic]] [[powers]], and health-affecting tech powers, such as [[Mordin]]'s [[Cryo Blast]]. |
+ | *On Insanity difficulty, Prisoners' defenses are bolstered with shields. |
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{{ME2EnemiesBox}} |
{{ME2EnemiesBox}} |
Revision as of 18:20, 13 March 2013
Prisoners are encountered on the Purgatory just after freeing Subject Zero in the mission Dossier: The Convict. They are neutral and will engage both Blue Suns mercenaries and Shepard.
Capabilities
Offensive
Prisoners are armed with an M-3 Predator Heavy Pistol.
Defensive
Prisoners have no armor, shields, or barriers on lower difficulties.
Tactics
- Prisoners only have health, making them ideal targets for pistols, biotic powers, and health-affecting tech powers, such as Mordin's Cryo Blast.
- On Insanity difficulty, Prisoners' defenses are bolstered with shields.