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Project Phoenix Vanguard

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*Since Smash can hit through walls it will devastate Atlases while remaining safe and can make living much easier since they usually take up everybody's attention.
 
*Since Smash can hit through walls it will devastate Atlases while remaining safe and can make living much easier since they usually take up everybody's attention.
 
*Like the Phoenix Adept, a smash-melee combo will prove very effective against infantry on Gold difficulty, as Smash will destroy most or all of its initial defenses or health while a heavy melee can hit anybody outside smashes path. Smash can destroy a great deal of armor or barriers when evolved to do armor damage and even with electrical damage remains lethal, ensuring that a melee can gravely injure or kill a Dragoon soon after.
 
*Like the Phoenix Adept, a smash-melee combo will prove very effective against infantry on Gold difficulty, as Smash will destroy most or all of its initial defenses or health while a heavy melee can hit anybody outside smashes path. Smash can destroy a great deal of armor or barriers when evolved to do armor damage and even with electrical damage remains lethal, ensuring that a melee can gravely injure or kill a Dragoon soon after.
*Dragoons posses the same Smash and heavy melee attacks as the player, but with noticeable time differences. Should the player and a Dragoon activate Smash at the same time, the player’s attack will strike first. However, enemy Dragoons’ heavy melee attack is faster and will hit the player first. Utilizing the timing to the player’s advantage is crucial on higher difficulties, especially due to the enemies’ increased damage.
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=== Collectors ===
 
=== Collectors ===
 
*Project Phoenix Vanguards may find themselves at a disadvantage against Collectors, since they favor powerful ranged attack and excel at close combat.
 
*Project Phoenix Vanguards may find themselves at a disadvantage against Collectors, since they favor powerful ranged attack and excel at close combat.
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