This article is about the skill in Mass Effect: Andromeda. For the biotic power in Mass Effect 2 and Mass Effect 3, see Pull. |
Pull is a Biotic skill in Mass Effect: Andromeda.
SP Skill Ranks[]
Rank | Label | Icon | Description | Bonus |
---|---|---|---|---|
1 | Pull | TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations.
HOLD BUTTON: Drags the target enemy or object along with the user. Combine with the Throw power to hurl a held target. |
Duration (s): 5 Recharge Time (s): 10 | |
2 | Recharge Speed | - | +20% Recharge Speed | |
3 | Duration | - | +40% Duration | |
4 | Duration | - | +50% Duration | |
4 | Radius | Pull affects up to two enemies within a radius. | Radius (m): 4 | |
5 | Crushing Grip | Targets take damage while in the air. | Damage per Second: 35 | |
5 | Expose | Affected targets take more damage from all sources. | Defense Debuff: 30% | |
6 | Anti-Shields | Drain enemy shields on initial hit (but targets whose shields endure still cannot be lifted or held). | Shield Damage Bonus: 600 | |
6 | Biotic Drain | Restores shields while Pull is maintained to hold an enemy. | Shields Restored per Second: 10% |
MP Skill Ranks[]
Rank | Label | Icon | Description | Bonus |
---|---|---|---|---|
1 | Pull | TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations.
HOLD BUTTON: Drags the target enemy or object along with the user. Combine with the Throw power to hurl a held target. |
Duration (s): 5 Recharge Time (s): 8 | |
2 | Recharge Speed | - | +30% Recharge Speed | |
3 | Duration | - | +40% Duration | |
4 | Duration | - | +50% Duration | |
4 | Radius | Pull affects up to two enemies within a radius. | Radius (m): 4 | |
5 | Crushing Grip | Targets take damage while in the air. | Damage per Second: 60 | |
5 | Expose | Affected targets take more damage from all sources. | Defense Debuff: 30% | |
6 | Anti-Shields | Drain enemy shields on initial hit (but targets whose shields endure still cannot be lifted or held). | Shield Damage Bonus: 600 | |
6 | Biotic Drain | Restores shields while Pull is maintained to hold an enemy. | Shields Restored per Second: 10% |
Pelessaria B'Sayle Skill Ranks[]
Rank | Label | Icon | Description | Bonus |
---|---|---|---|---|
1 | Pull | Peebee applies a negative mass field to her target, yanking it off the ground. Hold to drag an enemy or objects with you. Affected enemies are primed for combo detonations. | Duration (s): 8 Recharge Time (s): 16 | |
2 | Recharge Speed | - | +25% Recharge Speed | |
3 | Duration | - | +40% Duration | |
4 | Duration | - | +50% Duration | |
4 | Radius | Pull affects up to two enemies within a radius. | Radius (m): 2.5 | |
5 | Crushing Grip | - | Damage per Second: 25 | |
5 | Expose | Affected targets take more damage from all sources. | Defense Debuff: 30% | |
6 | Anti-Shields† | Drain enemy shields on initial hit (but targets whose shields endure still cannot be lifted or held). | Shield Damage Bonus: 20% +25% Recharge Speed | |
6 | Barrier Reinforcement† | Pull recharges faster and restores some of Peebee's shields whenever an enemy is hit. | Shields Restored: 15% +25% Recharge Speed |
Note: †Rank 6 is unavailable to Peebee until her loyalty mission Peebee: A Mysterious Remnant Signal is completed.
Player Notes[]
- Mechanics
- Pull only primes a biotic explosion on tapping. It doesn't if used to drag objects or enemies around.
- Strategies
- Pull has a comparatively fast cooldown, but if not relying on teammates' detonator skills it should be paired with a similarly fast-recharging detonator skill to pull off biotic explosions in rapid succession.
Availability[]
- Single-player:
- Pathfinder Ryder - Starting Biotic Skill
- Pelessaria B'Sayle - Starting Biotic Skill
- Multiplayer: Human Adept, Human Kineticist, Krogan Gladiator
Mass Effect: Andromeda Skills | |||
---|---|---|---|
Combat | Assault Rifles • Barricade • Combat Fitness • Combat Tools • Concussive Shot • Flak Cannon • Omni Grenade • Pistols • Shotguns • Sniper Rifles • Trip Mine • Turbocharge | ||
Tech | Assault Turret • Auxiliary Systems • Cryo Beam • Energy Drain • Flamethrower • Incinerate • Invasion • Offensive Tech • Overload • Tactical Cloak • Team Support • Unknown (Remnant VI) | ||
Biotics | Annihilation • Backlash • Barrier • Charge • Containment • Lance • Nova • Offensive Biotics • Pull • Shockwave • Singularity • Throw |