This article is about the skill in Mass Effect: Andromeda. For shotgun weapons in Mass Effect, Mass Effect 2, Mass Effect 3, and Mass Effect: Andromeda, see Shotguns. |
Shotguns is a passive Combat skill in Mass Effect: Andromeda.
Skill Ranks[]
Specialized training for close-quarters combatants. Shotguns deal high damage at short range at the expense of poor accuracy at long distances.
Rank | Label | Icon | Description | Bonus |
---|---|---|---|---|
1 | Shotguns | Increases shotgun damage and force with each skill point invested in the Combat Skill Group. | +2% Shotgun Damage +2% Shotgun Force | |
2 | Stability | Decreases shotgun recoil and climb with each skill point invested in the Combat Skill Group. | +2% Shotgun Stability | |
3 | Precision | Improves shotgun accuracy and reduces spread with each skill point invested in the Combat Skill Group. | +2% Shotgun Accuracy +5% Shotgun Pellet Spread Reduction | |
4 | Weight | - | -25% Shotgun Weight | |
4 | Spare Ammo | - | +15% Shotgun Spare Ammo | |
5 | Reload | - | +15% Shotgun Reload Speed | |
5 | Clip Size | - | +25% Shotgun Clip Size | |
6 | Damage & Force | - | +30% Shotgun Damage +30% Shotgun Force | |
6 | Melee Synergy | Melee hits boost shotgun damage for 3 sec. Shotgun hits boost melee damage for 3 sec. | Shotgun Damage Boost: 25% Melee Dmg Boost: 40% |
Player Notes[]
- Mechanics
- Shotguns is a passive skill that is always active.
- Strategies
- The Rank 5 Reload upgrade does not affect the cooldown period of a weapon that uses the Vintage Heat Sink.
Availability[]
- Single-player: Pathfinder Ryder - Starting Combat Skill
- Multiplayer: N/A
Mass Effect: Andromeda Skills | |||
---|---|---|---|
Combat | Assault Rifles • Barricade • Combat Fitness • Combat Tools • Concussive Shot • Flak Cannon • Omni Grenade • Pistols • Shotguns • Sniper Rifles • Trip Mine • Turbocharge | ||
Tech | Assault Turret • Auxiliary Systems • Cryo Beam • Energy Drain • Flamethrower • Incinerate • Invasion • Offensive Tech • Overload • Tactical Cloak • Team Support • Unknown (Remnant VI) | ||
Biotics | Annihilation • Backlash • Barrier • Charge • Containment • Lance • Nova • Offensive Biotics • Pull • Shockwave • Singularity • Throw |