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Siege Pulse is a power in Mass Effect 3's multiplayer mode. It is available for the Geth Juggernaut Soldier character in the Mass Effect 3: Reckoning DLC.

Power Ranks

Rank 1: Siege Pulse

Generate 3 electric charges that are stored in your platform's batteries. Use the power again to consume a charge to launch a long-range pulse that blasts a massive area. Each shot has a chance of incapacitating unarmored enemies.

Highly effective against armor, shields and barriers.

  • Recharge Speed: 24 sec
  • Damage: 600
  • Radius: 1.50 m
  • Knockdown Chance: 35%
  • Number of Charges: 3


Rank 2: Recharge Speed

Increase recharge speed by 25%.

  • Recharge Speed: 19.20 sec
  • Damage: 600
  • Radius: 1.50 m
  • Knockdown Chance: 35%
  • Number of Charges: 3


Rank 3: Damage

Increase damage by 20%.

  • Recharge Speed: 19.20 sec
  • Damage: 720
  • Radius: 1.50 m
  • Knockdown Chance: 35%
  • Number of Charges: 3


Rank 4: Damage/Radius

Damage

Increase damage by 30%.

  • Recharge Speed: 19.20 sec
  • Damage: 900
  • Radius: 1.50 m
  • Knockdown Chance: 35%
  • Number of Charges: 3

Radius

Increase impact radius by 60%.

  • Recharge Speed: 19.20 sec
  • Damage: 720
  • Radius: 2.40 m
  • Knockdown Chance: 35%
  • Number of Charges: 3


Rank 5: Damage Protection/Recharge Speed

Damage Protection

Each stored charge on your platform reduces all damage taken by 10%.

Recharge Speed

Increase recharge speed by 40%.

  • Recharge Speed: 14.55 sec
  • Damage: 900 (Damage), 720 (Radius)
  • Radius: 1.50 m (Damage), 2.40 m (Radius)
  • Knockdown Chance: 35%
  • Number of Charges: 3


Rank 6: Number of Shots/Resistance Damage

Number of Shots

Increase the number of shots fired by 1, and increase the chance of knocking down enemies by 15%.

  • Recharge Speed: 14.55 sec (Recharge Speed), 19.20 sec (Damage Protection)
  • Damage: 900 (Damage), 720 (Radius)
  • Radius: 1.50 m (Damage), 2.40 m (Radius)
  • Knockdown Chance: 50%
  • Number of Charges: 4

Resistance Damage

Increase damage done to armor, shields and barriers by 60%.

Player Notes

  • This power disintegrates the enemy you are targeting but not the enemies that are killed from the blast. This will prevent Cannibals from consuming other bodies.
  • If used with the Geth Plasma Shotgun it is perfect to fire of the pulses in between the shots of the shotgun.
  • If specked the for DR and four pulses, it can be treated as a armor power. Just leave it on all the time and only fire it if the need for stagger is great. But then remember to refresh it the next time you are in a safe situation.

Availability

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