Spectre - Master Gear items are prototype equipment not available through regular vendors, and are essentially the ultimate weapons of Mass Effect, standing head and shoulders above anything else in the entire game. Only two merchants in the game sell this gear, the Alliance Requisition Officer aboard the SSV Normandy and the Requisition Officer in the C-Sec Academy.
If you have completed Admiral Ahern's wager on Pinnacle Station, Spectre gear (between tier VII or X) is also randomly given out at your apartment at your PC there (for 220,000 credits).
To gain access to VII-level Spectre - Master Gear from the Alliance Requisition Officer or the C-Sec Requisition Officer, you must first unlock the "Rich" achievement by amassing one million credits. To gain the X-level gear, you need to unlock "Rich" Achievement, and be level fifty. The VII-level gear is available to all new careers once unlocked, but each character has to be level fifty in order to unlock X-level.
Legendary Edition: Level X Spectre - Master Gear can first be acquired after reaching the Citadel Lockdown portion of the story after all four main story worlds are complete.
Appearance[]
The name of each Spectre - Master Gear weapon (eight total, with one level VII and one level X of each of the four weapon types) begins with "HMW" and is immediately followed by one or two letters denoting its weapon type — A for assault rifles, P for pistols, SG for shotguns, and SR for sniper rifles.
All of the Spectre - Master Gear range share a similar visual appearance, a complete matte black color that is unique compared to other manufacturers.
On each weapon in the Spectre - Master Gear range, there is a strip of slanted lines which emit a light in each slit. These lights change color depending on whether the gun is holstered or not, which can be clearly seen if the weapon is equipped by a squad member. The location of the strip of lights varies between each weapon: it can be found on the stock of the weapon, or at the barrel.
Weapons[]
All Spectre weapons incorporate adaptive fire control technology, making them the most powerful and accurate weapons available.[1]
From the weapons listing below, only the VII and X sophistication levels of the Spectre - Master gear items can be found in-game; the rest can be acquired through console commands in the PC version.
Legendary Edition: Weapons have undergone several changes in Legendary Edition. Accuracy values for most weapons have been improved across the board, and most weapons also generate heat less rapidly. The middle stat bar for weapon models no longer displays a "Shots Before Overheat" value, but instead a "Heat Sink Capacity" value. Finally, the lines of various weapon types produced by certain manufacturers have their own unique firing patterns, such as burst fire.
Spectre - Basic Gear[]
HMWA Basic line of Assault Rifles
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | 150 | 160 | 170 | 180 | 190 | 200 | - | - | - | - |
Shots Before Overheat: | 37.5 | 39 | 40.5 | 42.3 | 44.1 | 46.2 | - | - | - | - |
Accuracy Rating: | 1 | 3 | 5 | 7 | 10 | 13 | - | - | - | - |
The HMWA Basic Assault Rifle can only be acquired through console commands.
HMWSG Basic line of Shotguns
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | 128 | 140 | 152 | 164 | 167 | 188 | - | - | - | - |
Shots Before Overheat: | 3.4 | 3.5 | 3.6 | 3.7 | 3.8 | 3.9 | - | - | - | - |
Accuracy Rating: | 60 | 61 | 62 | 63 | 64 | 65 | - | - | - | - |
The HMWSG Basic Shotgun can only be acquired through console commands.
HMWP Basic line of Pistols
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | 112 | 120 | 128 | 136 | 144 | 152 | - | - | - | - |
Shots Before Overheat: | 14.4 | 15 | 15.5 | 16.2 | 16.9 | 17.6 | - | - | - | - |
Accuracy Rating: | 52 | 53 | 54 | 55 | 56 | 57 | - | - | - | - |
The HMWP Basic Pistol can only be acquired through console commands.
HMWSR Basic line of Sniper Rifles
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | 102 | 114 | 126 | 138 | 150 | 162 | - | - | - | - |
Shots Before Overheat: | 1.3 | 1.3 | 1.3 | 1.3 | 1.3 | 1.4 | - | - | - | - |
Accuracy Rating: | 41 | 42 | 44 | 45 | 46 | 47 | - | - | - | - |
The HMWSR Basic Sniper Rifle can only be acquired through console commands.
Spectre - Advanced Gear[]
HMWA Advanced line of Assault Rifles
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | 168 | 178 | 189 | 199 | 210 | 221 | 231 | - | - |
Shots Before Overheat: | - | 43.3 | 45.3 | 47.4 | 49.8 | 52.4 | 55.4 | 58.7 | - | - |
Accuracy Rating: | - | 7 | 10 | 12 | 14 | 17 | 19 | 22 | - | - |
The HMWA Advanced Assault Rifle can only be acquired through console commands.
HMWSG Advanced line of Shotguns
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | 147 | 160 | 172 | 185 | 197 | 210 | 223 | - | - |
Shots Before Overheat: | - | 4.1 | 4.2 | 4.3 | 4.5 | 4.6 | 4.8 | 5 | - | - |
Accuracy Rating: | - | 63 | 64 | 65 | 66 | 67 | 68 | 69 | - | - |
The HMWSG Advanced Shotgun can only be acquired through console commands.
HMWP Advanced line of Pistols
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | 126 | 134 | 143 | 151 | 160 | 168 | 176 | - | - |
Shots Before Overheat: | - | 16.6 | 17.3 | 18.1 | 19 | 20 | 21.1 | 22.3 | - | - |
Accuracy Rating: | - | 55 | 56 | 57 | 58 | 59 | 60 | 61 | - | - |
The HMWP Advanced Pistol can only be acquired through console commands.
HMWSR Advanced line of Sniper Rifles
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | 120 | 132 | 145 | 158 | 170 | 183 | 195 | - | - |
Shots Before Overheat: | - | 1.4 | 1.5 | 1.5 | 1.5 | 1.5 | 1.6 | 1.6 | - | - |
Accuracy Rating: | - | 45 | 46 | 48 | 49 | 50 | 51 | 52 | - | - |
The HMWSR Advanced Sniper Rifle can only be acquired through console commands.
Spectre - Master Gear[]
HMWA Master line of Assault Rifles
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | - | - | 288 | 304 | 320 | 336 | 352 | 368 | 384 |
Shots Before Overheat: | - | - | - | 52.5 | 55.5 | 58.8 | 62.5 | 66.8 | 71.7 | 77.3 |
Accuracy Rating: | - | - | - | 72 | 73 | 74 | 75 | 75 | 76 | 77 |
Only The HMWA Master Assault Rifle VII and X sophistication level can be found in-game. The rest can be acquired through console commands.
HMWSG Master line of Shotguns
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | - | - | 262 | 282 | 301 | 320 | 339 | 358 | 378 |
Shots Before Overheat: | - | - | - | 5 | 5.2 | 5.5 | 5.8 | 6.1 | 6.5 | 7 |
Accuracy Rating: | - | - | - | 89 | 89 | 90 | 90 | 90 | 90 | 91 |
Only The HMWSG Master Shotgun VII and X sophistication level can be found in-game. The rest can be acquired through console commands.
HMWP Master line of Pistols
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | - | - | 218 | 230 | 243 | 256 | 269 | 282 | 294 |
Shots Before Overheat: | - | - | - | 20.1 | 21.2 | 22.4 | 23.8 | 25.4 | 27.2 | 29.3 |
Accuracy Rating: | - | - | - | 87 | 87 | 87 | 87 | 88 | 88 | 88 |
Only The HMWP Master Pistol VII and X sophistication level can be found in-game. The rest can be acquired through console commands.
Legendary Edition: This is the only fully-automatic pistol naturally obtainable in-game.
HMWSR Master line of Sniper Rifles
Weapon Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Damage: | - | - | - | 221 | 240 | 259 | 278 | 298 | 317 | 336 |
Shots Before Overheat: | - | - | - | 1.7 | 1.7 | 1.7 | 1.8 | 1.8 | 1.9 | 2 |
Accuracy Rating: | - | - | - | 83 | 84 | 84 | 85 | 85 | 85 | 86 |
Only The HMWSR Master Sniper Rifle VII and X sophistication level can be found in-game. The rest can be acquired through console commands.
Biotic Amps[]
HMBA Basic line of biotic amps
Biotic Amp Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Duration Bonus: | 15 | 15 | 15 | 15 | 15 | 15 | - | - | - | - |
Power Bonus: | 20 | 20 | 20 | 20 | 20 | 20 | - | - | - | - |
Cooldown Bonus: | 15 | 17 | 18 | 20 | 22 | 23 | - | - | - | - |
The HMBA Basic biotic amp can only be acquired through console commands.
HMBA Advanced line of biotic amps
Biotic Amp Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Duration Bonus: | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - |
Power Bonus: | - | 21 | 21 | 21 | 21 | 21 | 21 | 21 | - | - |
Cooldown Bonus: | - | 18 | 19 | 21 | 23 | 24 | 26 | 28 | - | - |
The HMBA Advanced biotic amp can only be acquired through console commands.
HMBA Master line of biotic amps
Biotic Amp Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Duration Bonus: | - | - | - | 17 | 17 | 17 | 17 | 17 | 17 | 17 |
Power Bonus: | - | - | - | 22 | 22 | 22 | 22 | 22 | 22 | 22 |
Cooldown Bonus: | - | - | - | 22 | 24 | 26 | 28 | 29 | 31 | 33 |
The HMBA Master biotic amp can only be acquired through console commands.
Omni-tools[]
HMOT Basic line of Omni-tools
Omni-tool Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Shield Bonus: | 15 | 15 | 15 | 15 | 15 | 15 | - | - | - | - |
Tech Cooldown Bonus: | 10 | 12 | 14 | 17 | 19 | 21 | - | - | - | - |
Med Recharge Bonus: | 15 | 15 | 15 | 15 | 15 | 15 | - | - | - | - |
The HMOT Basic Omni-tool can only be acquired through console commands.
HMOT Advanced line of Omni-tools
Omni-tool Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Shield Bonus: | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - |
Tech Cooldown Bonus: | 11 | 13 | 15 | 18 | 20 | 22 | 24 | 27 | - | - |
Med Recharge Bonus: | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - |
The HMOT Advanced Omni-tool can only be acquired through console commands.
HMOT Master line of Omni-tools
Omni-tool Level: | I | II | III | IV | V | VI | VII | VIII | IX | X |
Shield Bonus: | - | - | - | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
Tech Cooldown Bonus: | - | - | - | 17 | 19 | 21 | 23 | 26 | 28 | 30 |
Med Recharge Bonus: | - | - | - | 15 | 15 | 15 | 15 | 15 | 15 | 15 |
The HMOT Master Omni-tool can only be acquired through console commands.
Trivia[]
- Visually, the emblem for the Master Gear (the arch with three stars within it) is very similar to the emblem of the Systems Alliance, which is the same arch with a silhouette of Earth in it.
References[]
- ↑ Mass Effect Official Prima Guide, page 50: Spectre's Adaptive Fire Control gives +60% to Damage, +9% to Heat Absorption and +70% to Accuracy. When compared to baseline stats, the calculations for Damage appear control but not the other two, despite clear increases being visible.