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Disambiguous This article is about the skill in Mass Effect: Andromeda. For the power in Mass Effect 3, see Sticky Grenade.
Sticky Grenade is a Tech/Combat skill in Mass Effect: Andromeda.

MP Skill Ranks Edit

TAP BUTTON: Throw and stick the grenade to an enemy or surface. It will explode on a two-second timer. Damage decreases over distance.

HOLD BUTTON: Aim the grenade. This grenade will not explode in your hand.

Rank Label Icon Description Bonus
1 Sticky Grenade - Area Damage: 1100

Damage Radius (m): 4
Power Cell (Grenade) Capacity: 1

2 Grenade Capacity - +1 Power Cell (Grenade) Capacity
3 Damage - +20% Damage
4 Damage - +30% Damage
4 Radius - +40% Damage Radius
5 Grenade Capacity - +2 Power Cell (Grenade) Capacity
5 Shrapnel Affected enemies take additional damage over time. Damage per Second: 65

Damage Duration (s): 5

6 Anti-Armor - +65% Damage vs. Armor
6 Anti-Shield - +65% Damage vs. Shields

Jaal Ama Darav Skill Ranks Edit

Rank Label Icon Description Bonus
1 Sticky Grenade Jaal throws a grenade that sticks to any surface or enemy it hits and explodes after a brief delay. Area Damage: 252

Damage Radius (m): 3.5
Recharge Time (s): 20

2 Grenade Capacity Increases recharge speed on Sticky Grenade. +30% Recharge Speed
3 Damage - +20% Damage
4 Damage - +25% Damage
4 Radius - +40% Damage Radius
5 Concussion Increases grenade damage and greatly increases the force of the explosion. +15% Damage

+50% Force

5 Shrapnel Affected enemies now take additional damage over time. Damage per Second: 38
6 Anti-Armor† - +50% Damage vs. Armor
6 Anti-Shield† - +50% Damage vs. Shields

Note: †Rank 6 is unavailable to Jaal until his loyalty mission Jaal Ama Darav: Flesh and Blood is completed.

Player Notes Edit

This skill is classified as a Tech skill for Jaal Ama Darav and a Combat skill for multiplayer characters.

Mechanics Edit

  • Notes about the skill's mechanics

Strategies Edit

  • Notes about the skill's strategies

Availability Edit