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Talk:Collector Ship (mission) Archives

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Overhauling the strategy tips and walkthrough for this mission[]

The reason I really want to overhaul this mission's walkthrough in particular is because it is very much one of the hardest missions in ME2, along with Dossier: Archangel (which I might also visit at some point), but if you do things a particular way and make certain preparations, it is a LOT less hard than a lot of people might think.

EDIT: as of now, I have completed my revision of this page and any further edits I may make will be minor such as formatting corrections. I'm very satisfied with how the page looks now; there are extensive strategy sections and tips but they're all useful and supported by many playthroughs worth of experience with all of the classes on Insanity difficulty. Ale89515 (talk) 08:33, May 21, 2020 (UTC)

Legendary Edition Bug with Medigel and Squadmates?[]

I'm having repeated instances of a bug in Legendary Edition in the first battle of this mission: what happens is that if a squadmate goes down, then medigel doesn't work properly to revive them -- the medigel is expended, and the squadmate's powers reappear on the UI, but the squadmate never actually gets up or shoots and their abilities cannot be used even though they are theoretically "alive again". I *don't* mean they get up and then immediately get shot, that's not what happens -- what happens is they never get up or respond until the battle is over. Obviously this is a pretty bad battle to have this particular bug in. Later in the mission there are no further medigel problems - only the first battle. Cattlesquat (talk) 03:03, 30 July 2021 (UTC)

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