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Does anyone else think that hoppers act similar to the lickers in the Resident Evil games?--XboxAnnihilator 00:59, September 11, 2010 (UTC)

Enemies BoxEdit

I noticed that Geth Hopper isn't in there. Please rectify this. Harbinger265 10:09, October 12, 2010 (UTC)

Infobox needed ? --DeldiRe 11:06, May 17, 2013 (UTC)

Adversary Templates Edit

Because this article incorporates several different enemies, the question about what to do with the {{Adversary}} template. Currently there are three enemies on this page, Geth Stalkers, Geth Ghosts, and Geth Sappers and the page is no where big enough to accommodate the template normally. So we need to think how we will incorporate three big templates into the article, or make this a hub page for all of the Stalkers and create separate articles. I have no idea on this one but this will have to be sorted out before any work can be done. This is currently a working proposal so it may change as ideas are presented. Lancer1289 21:31, February 28, 2011 (UTC)

Perhaps each enemy type having its own data under a header? Unfortunate that the tactics and general features they possess seem to be common to all three... Phylarion 21:35, February 28, 2011 (UTC)

subtype differences and common properties Edit

these may or may not fall under contested info so i figure playing safe by posting here first. maybe these details can go a long way into resolving the problem of the Hoppers' enemybox(es).

  • in virmire at least, two stalkers and a ghost provided the jamming at gatehouse 1. killing all is required to remove the jamming. why isn't it mentioned in mainspace they can jam radars whatever the subtype?
  • stalkers can Sabotage, ghosts cannot.
  • stalkers can fire poisoned (? it's colored green) rounds for close-quarters combat in addition to their assassination attack

T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 16:26, September 10, 2012 (UTC)

What this page really needs is to break it into the three individual enemy pages with this being a hub sort of page. Lancer1289 (talk) 16:54, September 10, 2012 (UTC)
fine by me, at the very least they have different color schemes. but i see there's a distinct lack of mainspace info regarding their differences from each other, so i think we better determine what those differences are before doing anything. else we'd simply be making xerox pages with differently-colored pictures. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 17:19, September 10, 2012 (UTC)
Even if we make those copy pages, they are still different and need to have separate pages. All of the basic trooper varieties from ME2 are more or less the same, but they all have their own pages. Lancer1289 (talk) 17:30, September 10, 2012 (UTC)
we need a vote or can we do it immediately? i'm not really up for researching content for the three pages at this time - maybe after finishing most ME visual aids and putting up enemyboxes for enemies like Menos Avot T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 17:52, September 10, 2012 (UTC)
We really don't need a vote since there is a lot of precedent behind putting individual enemies on their respective pages and splitting pages like that. Every enemy has their own page and these should follow suit. This page should stay however since it is a hub style page since that is what the Codex uses. Lancer1289 (talk) 17:54, September 10, 2012 (UTC)
Subtype pages converted from redirects to enemy pages—making good on a 6-month old conversation...Trandra (talk) 20:39, March 19, 2013 (UTC)
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